summaryrefslogtreecommitdiff
path: root/slideshow/source/engine/eventqueue.cxx
blob: 6094fa43bf893ea8d53fdb49a4d71964fed8adaa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */


#include <tools/diagnose_ex.h>
#include <sal/log.hxx>

#include <event.hxx>
#include <eventqueue.hxx>
#include <slideshowexceptions.hxx>

#include <limits>
#include <memory>


using namespace ::com::sun::star;

namespace slideshow::internal
{
        bool EventQueue::EventEntry::operator<( const EventEntry& rEvent ) const
        {
            // negate comparison, we want priority queue to be sorted
            // in increasing order of activation times
            return nTime > rEvent.nTime;
        }


        EventQueue::EventQueue(
            std::shared_ptr<canvas::tools::ElapsedTime> const & pPresTimer )
            : maMutex(),
              maEvents(),
              maNextEvents(),
              maNextNextEvents(),
              mpTimer( pPresTimer )
        {
        }

        EventQueue::~EventQueue()
        {
            // add in all that have been added explicitly for this round:
            for ( const auto& rEvent : maNextEvents )
            {
                maEvents.push(rEvent);
            }
            EventEntryVector().swap( maNextEvents );

            // dispose event queue
            while( !maEvents.empty() )
            {
                try
                {
                    maEvents.top().pEvent->dispose();
                }
                catch (const uno::Exception&)
                {
                    TOOLS_WARN_EXCEPTION("slideshow", "");
                }
                maEvents.pop();
            }
        }

        bool EventQueue::addEvent( const EventSharedPtr& rEvent )
        {
            ::osl::MutexGuard aGuard( maMutex );

            SAL_INFO("slideshow.eventqueue", "adding event \"" << rEvent->GetDescription()
                << "\" [" << rEvent.get()
                << "] at " << mpTimer->getElapsedTime()
                << " with delay " << rEvent->getActivationTime(0.0)
                );
            ENSURE_OR_RETURN_FALSE( rEvent,
                               "EventQueue::addEvent: event ptr NULL" );

            // prepare entry

            // A seemingly obvious optimization cannot be used here,
            // because it breaks assumed order of notification: zero
            // timeout events could be fired() immediately, but that
            // would not unwind the stack and furthermore changes
            // order of notification

            // add entry
            maEvents.push( EventEntry( rEvent, rEvent->getActivationTime(
                                           mpTimer->getElapsedTime()) ) );
            return true;
        }

        bool EventQueue::addEventForNextRound( EventSharedPtr const& rEvent )
        {
            ::osl::MutexGuard aGuard( maMutex );

            SAL_INFO("slideshow.eventqueue", "adding event \"" << rEvent->GetDescription()
                << "\" [" << rEvent.get()
                << "] for the next round at " << mpTimer->getElapsedTime()
                << " with delay " << rEvent->getActivationTime(0.0)
                );

            ENSURE_OR_RETURN_FALSE( rEvent,
                               "EventQueue::addEvent: event ptr NULL" );
            maNextEvents.emplace_back( rEvent, rEvent->getActivationTime(
                                mpTimer->getElapsedTime()) );
            return true;
        }

        bool EventQueue::addEventWhenQueueIsEmpty (const EventSharedPtr& rpEvent)
        {
            ::osl::MutexGuard aGuard( maMutex );

            SAL_INFO("slideshow.eventqueue", "adding event \"" << rpEvent->GetDescription()
                << "\" [" << rpEvent.get()
                << "] for execution when the queue is empty at " << mpTimer->getElapsedTime()
                << " with delay " << rpEvent->getActivationTime(0.0)
                );

            ENSURE_OR_RETURN_FALSE( rpEvent, "EventQueue::addEvent: event ptr NULL");

            maNextNextEvents.push(
                EventEntry(
                    rpEvent,
                    rpEvent->getActivationTime(mpTimer->getElapsedTime())));

            return true;
        }

        void EventQueue::forceEmpty()
        {
            ::osl::MutexGuard aGuard( maMutex );

            process_(true);
        }

        void EventQueue::process()
        {
            ::osl::MutexGuard aGuard( maMutex );

            process_(false);
        }

        void EventQueue::process_( bool bFireAllEvents )
        {
            SAL_INFO("slideshow.verbose", "EventQueue: heartbeat" );

            // add in all that have been added explicitly for this round:
            for ( const auto& rEvent : maNextEvents ) {
                maEvents.push(rEvent);
            }
            EventEntryVector().swap( maNextEvents );

            // perform topmost, ready-to-execute event
            // =======================================

            const double nCurrTime( mpTimer->getElapsedTime() );

            // When maEvents does not contain any events that are due now
            // then process one event from maNextNextEvents.
            if (!maNextNextEvents.empty()
                && !bFireAllEvents
                && (maEvents.empty() || maEvents.top().nTime > nCurrTime))
            {
                const EventEntry aEvent (std::move(maNextNextEvents.top()));
                maNextNextEvents.pop();
                maEvents.push(aEvent);
            }

            // process ready/elapsed events. Note that the 'perceived'
            // current time remains constant for this loop, thus we're
            // processing only those events which where ready when we
            // entered this method.
            while( !maEvents.empty() &&
                   (bFireAllEvents || maEvents.top().nTime <= nCurrTime) )
            {
                EventEntry event( std::move(maEvents.top()) );
                maEvents.pop();

                // only process event, if it is still 'charged',
                // i.e. the fire() call effects something. This is
                // used when e.g. having events registered at multiple
                // places, which should fire only once: after the
                // initial fire() call, those events become inactive
                // and return false on isCharged. This frees us from
                // the need to prune queues of those inactive shells.
                if( event.pEvent->isCharged() )
                {
                    try
                    {
                        SAL_INFO("slideshow.eventqueue", "firing event \""
                                << event.pEvent->GetDescription()
                                << "\" [" << event.pEvent.get()
                                << "] at " << mpTimer->getElapsedTime()
                                << " with delay " << event.pEvent->getActivationTime(0.0)
                                );
                        event.pEvent->fire();
                        SAL_INFO("slideshow.eventqueue", "event \""
                                << event.pEvent->GetDescription()
                                << "\" [" << event.pEvent.get() << "] fired"
                                );
                    }
                    catch( uno::RuntimeException& )
                    {
                        throw;
                    }
                    catch( uno::Exception& )
                    {
                        // catch anything here, we don't want
                        // to leave this scope under _any_
                        // circumstance. Although, do _not_
                        // reinsert an activity that threw
                        // once.

                        // NOTE: we explicitly don't catch(...) here,
                        // since this will also capture segmentation
                        // violations and the like. In such a case, we
                        // still better let our clients now...
                        TOOLS_WARN_EXCEPTION( "slideshow", "" );
                    }
                    catch( SlideShowException& )
                    {
                        // catch anything here, we don't want
                        // to leave this scope under _any_
                        // circumstance. Although, do _not_
                        // reinsert an activity that threw
                        // once.

                        // NOTE: we explicitly don't catch(...) here,
                        // since this will also capture segmentation
                        // violations and the like. In such a case, we
                        // still better let our clients now...
                        SAL_WARN("slideshow.eventqueue", "::presentation::internal::EventQueue: Event threw a SlideShowException, action might not have been fully performed" );
                    }
                }
                else
                {
                    SAL_INFO(
                        "slideshow.eventqueue",
                        "Ignoring discharged event: unknown ("
                            << event.pEvent.get() << "), timeout was: "
                            << event.pEvent->getActivationTime(0.0));
                }
            }
        }

        bool EventQueue::isEmpty() const
        {
            ::osl::MutexGuard aGuard( maMutex );

            return maEvents.empty() && maNextEvents.empty() && maNextNextEvents.empty();
        }

        double EventQueue::nextTimeout() const
        {
            ::osl::MutexGuard aGuard( maMutex );

            // return time for next entry (if any)
            double nTimeout (::std::numeric_limits<double>::max());
            const double nCurrentTime (mpTimer->getElapsedTime());
            if ( ! maEvents.empty())
                nTimeout = maEvents.top().nTime - nCurrentTime;
            if ( ! maNextEvents.empty())
                nTimeout = ::std::min(nTimeout, maNextEvents.front().nTime - nCurrentTime);
            if ( ! maNextNextEvents.empty())
                nTimeout = ::std::min(nTimeout, maNextNextEvents.top().nTime - nCurrentTime);

            return nTimeout;
        }

        void EventQueue::clear()
        {
            ::osl::MutexGuard aGuard( maMutex );

            // TODO(P1): Maybe a plain vector and vector.swap will
            // be faster here. Profile.
            maEvents = ImplQueueType();

            maNextEvents.clear();
            maNextNextEvents = ImplQueueType();
        }
}

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */