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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _FMRWRK_OBJWIN_HXX
#define _FMRWRK_OBJWIN_HXX
#ifndef _SV_WINDOW_HXX
#include <vcl/window.hxx>
#endif
#include <vcl/menu.hxx>
#include <vcl/timer.hxx>
#include <soldep/listmacr.hxx>
#include <tools/stream.hxx>
#include <soldep/connctr.hxx>
#define OBJWIN_EDIT_TEXT 1
#define OBJWIN_ADD_CONNECTOR 2
#define OBJWIN_REMOVE_WIN 3
#define OBJWIN_VIEW_CONTENT 4
#define MARKMODE_DEFAULT 0
#define MARKMODE_DEPENDING 1
#define MARKMODE_NEEDED 2
#define MARKMODE_ACTIVATED 4
#define MARKMODE_SELECTED 8
class Depper;
class Connector;
class ObjectWin;
class ObjectWin : public Window
{
Point maMouseOffset;
Point maCalcPos;
ByteString msBodyText;
ByteString msTipText;
ULONG mnObjectId;
PopupMenu* mpPopup;
USHORT mnPopupStaticItems;
Wallpaper maObjWallpaper;
ConnectorList mConnections;
ULONG mnMarkMode;
ULONG mnViewMask;
BOOL mbVisible;
BOOL mbMenuExecute;
static BOOL msbHideMode;
static ULONG msnGlobalViewMask; //will be set by SolDep
public:
BOOL mbVisited;
// double x, y;
USHORT mnRootDist;
USHORT mnHeadDist;
BOOL mbFixed;
//Depper* mpDepperDontuseme;
Timer aTipTimer;
ObjectWin( Window* pParent, WinBits nWinStyle );
~ObjectWin();
void SetHideMode(BOOL bHide);
BOOL ToggleHideMode();
BOOL IsHideMode() { return msbHideMode; };
BOOL IsNullObject() { return (msBodyText == "null"); };
void SetGlobalViewMask(ULONG gvm) { msnGlobalViewMask = gvm; };
void SetBodyText( const ByteString& rNewText );
ByteString& GetBodyText();
ULONG GetIdByName( const ByteString& rText );
void SetTipText( const ByteString& rNewText );
ByteString& GetTipText();
Point GetFixPoint( const Point& rRefPoint, BOOL bUseRealPos = TRUE );
void SetCalcPosPixel( const Point& rNewPos ){ maCalcPos = rNewPos; };
Point GetCalcPosPixel() const { return maCalcPos; }
void AddConnector( Connector* pNewCon );
void RemoveConnector( Connector* pOldCon );
Connector* GetConnector( ULONG nIndex );
Connector* GetConnector( ULONG nStartId, ULONG nEndId );
virtual void SetMarkMode( ULONG nMarkMode = 0 );
virtual void UnsetMarkMode( ULONG nMarkMode );
ULONG GetMarkMode(){ return mnMarkMode; };
Wallpaper GetActualWallpaper() { return maObjWallpaper;};
void SetActualWallpaper(const Wallpaper& aWp) { maObjWallpaper = aWp;};
void MarkNeeded( BOOL bReset = FALSE );
void MarkDepending( BOOL bReset = FALSE );
void Paint( const Rectangle& rRecct );
void MouseButtonDown( const MouseEvent& rMEvt );
void MouseButtonUp( const MouseEvent& rMEvt );
void MouseMove( const MouseEvent& rMEvt );
// void DoubleClick();
USHORT Save( SvFileStream& rOutFile );
USHORT Load( SvFileStream& rInFile );
void SetId( ULONG nId );
ULONG GetId();
void UpdateConnectors();
void SetAllConnectorsUnvisible();
virtual void Command( const CommandEvent& rEvent);
void SetViewMask( ULONG nMask );
ULONG GetViewMask() { return mnViewMask; }
using Window::IsVisible;
BOOL IsVisible() { return mbVisible; }
DECL_LINK( PopupSelected, PopupMenu * );
DECL_LINK( PopupDeactivated, PopupMenu * );
DECL_LINK( TipHdl, void * );
//virtual void GetFocus();
virtual void LoseFocus();
BOOL ConnectionExistsInAnyDirection( ObjectWin *pWin );
void DrawOutput( OutputDevice* pDevice, const Point& rOffset );
BOOL IsTop();
};
DECL_DEST_LIST( TmpObjWinList, ObjWinList, ObjectWin* )
//Extend ObjWinList
class ObjectList : public ObjWinList
{
private:
ObjectWin* pSelectedObjectWin;
protected:
BOOL mbHideMode;
public:
ObjectList();
~ObjectList() {};
void ResetSelectedObject();
ObjectWin* GetPtrByName( const ByteString& rText );
ObjectList* FindTopLevelModules();
};
#endif
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