summaryrefslogtreecommitdiff
path: root/svx/inc/bulitem.hxx
blob: 092bdafac68e3550be65b483e074a2919c8afa2f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
/*************************************************************************
 *
 *  $RCSfile: bulitem.hxx,v $
 *
 *  $Revision: 1.1.1.1 $
 *
 *  last change: $Author: hr $ $Date: 2000-09-18 17:00:54 $
 *
 *  The Contents of this file are made available subject to the terms of
 *  either of the following licenses
 *
 *         - GNU Lesser General Public License Version 2.1
 *         - Sun Industry Standards Source License Version 1.1
 *
 *  Sun Microsystems Inc., October, 2000
 *
 *  GNU Lesser General Public License Version 2.1
 *  =============================================
 *  Copyright 2000 by Sun Microsystems, Inc.
 *  901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License version 2.1, as published by the Free Software Foundation.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *  MA  02111-1307  USA
 *
 *
 *  Sun Industry Standards Source License Version 1.1
 *  =================================================
 *  The contents of this file are subject to the Sun Industry Standards
 *  Source License Version 1.1 (the "License"); You may not use this file
 *  except in compliance with the License. You may obtain a copy of the
 *  License at http://www.openoffice.org/license.html.
 *
 *  Software provided under this License is provided on an "AS IS" basis,
 *  WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
 *  WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
 *  MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
 *  See the License for the specific provisions governing your rights and
 *  obligations concerning the Software.
 *
 *  The Initial Developer of the Original Code is: Sun Microsystems, Inc.
 *
 *  Copyright: 2000 by Sun Microsystems, Inc.
 *
 *  All Rights Reserved.
 *
 *  Contributor(s): _______________________________________
 *
 *
 ************************************************************************/
#ifndef _SVX_BULITEM_HXX
#define _SVX_BULITEM_HXX

// include ---------------------------------------------------------------


// define ----------------------------------------------------------------

// Styles
#define BS_ABC_BIG          0
#define BS_ABC_SMALL        1
#define BS_ROMAN_BIG        2
#define BS_ROMAN_SMALL      3
#define BS_123              4
#define BS_NONE             5
#define BS_BULLET           6
#define BS_BMP              128

// Justification
#define BJ_HLEFT            0x01
#define BJ_HRIGHT           0x02
#define BJ_HCENTER          0x04
#define BJ_VTOP             0x08
#define BJ_VBOTTOM          0x10
#define BJ_VCENTER          0x20

// Valid-Bits
// Erstmal nur die Werte, die vom Dialog geaendert werden...
#define VALID_FONTCOLOR     0x0001
#define VALID_FONTNAME      0x0002
#define VALID_SYMBOL        0x0004
#define VALID_BITMAP        0x0008
#define VALID_SCALE         0x0010
#define VALID_START         0x0020
#define VALID_STYLE         0x0040
#define VALID_PREVTEXT      0x0080
#define VALID_FOLLOWTEXT    0x0100

#ifndef _SFXPOOLITEM_HXX //autogen
#include <svtools/poolitem.hxx>
#endif

#ifndef _VCL_FONT_HXX //autogen
#include <vcl/font.hxx>
#endif

#ifndef _GRFMGR_HXX //autogen
#include <goodies/grfmgr.hxx>
#endif



// class SvxBulletItem ---------------------------------------------------

class SvxBulletItem : public SfxPoolItem
{
    Font    aFont;
    GraphicObject aGraphicObject;
    String  aPrevText;
    String  aFollowText;
    USHORT  nStart;
    USHORT  nStyle;
    long    nWidth;
    USHORT  nScale;
    sal_Unicode cSymbol;
    BYTE    nJustify;

    USHORT  nValidMask; // Nur temporaer fuer GetAttribs/SetAttribs, wegen des grossen Bullets

#ifdef _SVX_BULITEM_CXX
    void    SetDefaultFont_Impl();
    void    SetDefaults_Impl();
#endif

public:
    TYPEINFO();

    SvxBulletItem( USHORT nWhich = 0 );
    SvxBulletItem( BYTE nStyle, const Font& rFont, USHORT nStart = 0,
                   USHORT nWhich = 0 );
    SvxBulletItem( const Font& rFont, sal_Unicode cSymbol, USHORT nWhich=0 );
    SvxBulletItem( const Bitmap&, USHORT nWhich = 0 );
    SvxBulletItem( const GraphicObject&, USHORT nWhich = 0 );
    SvxBulletItem( SvStream& rStrm, USHORT nWhich = 0 );
    SvxBulletItem( const SvxBulletItem& );
    ~SvxBulletItem() {}

    virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
    virtual SfxPoolItem* Create( SvStream&, USHORT nVersion ) const;
    virtual SvStream& Store( SvStream & , USHORT nItemVersion ) const;

    String              GetFullText() const;
    sal_Unicode         GetSymbol() const { return cSymbol; }
    String              GetPrevText() const { return aPrevText; }
    String              GetFollowText() const { return aFollowText; }

    USHORT              GetStart() const { return nStart; }
    long                GetWidth() const { return nWidth; }
    USHORT              GetStyle() const { return nStyle; }
    BYTE                GetJustification() const { return nJustify; }
    Font                GetFont() const { return aFont; }
    USHORT              GetScale() const { return nScale; }
    Bitmap              GetBitmap() const { return aGraphicObject.GetGraphic().GetBitmap(); }
    const GraphicObject& GetGraphicObject() const { return aGraphicObject; }

    void                SetSymbol( sal_Unicode c) { cSymbol = c; }
    void                SetPrevText( const String& rStr) { aPrevText = rStr;}
    void                SetFollowText(const String& rStr) { aFollowText=rStr;}

    void                SetStart( USHORT nNew ) { nStart = nNew; }
    void                SetWidth( long nNew ) { nWidth = nNew; }
    void                SetStyle( USHORT nNew ) { nStyle = nNew; }
    void                SetJustification( BYTE nNew ) { nJustify = nNew; }
    void                SetFont( const Font& rNew) { aFont = rNew; }
    void                SetScale( USHORT nNew ) { nScale = nNew; }
    void                SetBitmap( const Bitmap& rBmp ) { aGraphicObject.SetGraphic( rBmp ); }
    void                SetGraphicObject( const GraphicObject& rGraphicObject ) { aGraphicObject = rGraphicObject; }

    virtual USHORT      GetVersion(USHORT nFileVersion) const;
    virtual int         operator==( const SfxPoolItem& ) const;
    virtual SfxItemPresentation GetPresentation( SfxItemPresentation ePres,
                                    SfxMapUnit eCoreMetric,
                                    SfxMapUnit ePresMetric,
                                    String &rText, const International * = 0 ) const;

    static void         StoreFont( SvStream&, const Font& );
    static Font         CreateFont( SvStream&, USHORT nVer );

    USHORT&             GetValidMask()                  { return nValidMask;    }
    USHORT              GetValidMask() const            { return nValidMask;    }
    USHORT              IsValid( USHORT nFlag ) const   { return nValidMask & nFlag; }
    void                SetValid( USHORT nFlag, BOOL bValid )
                        {
                            if ( bValid )
                                nValidMask |= nFlag;
                            else
                                nValidMask &= ~nFlag;
                        }
    void                CopyValidProperties( const SvxBulletItem& rCopyFrom );
};


#endif