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/**************************************************************
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 *
 *************************************************************/



#ifndef _SVX_ACCESSIBILITY_ACCESSIBLE_GRAPHIC_SHAPE_HXX
#define _SVX_ACCESSIBILITY_ACCESSIBLE_GRAPHIC_SHAPE_HXX

#include <svx/AccessibleShape.hxx>
#include <com/sun/star/accessibility/XAccessibleImage.hpp>
#include "svx/svxdllapi.h"

namespace accessibility {

/** @descr
        This class makes graphic shapes accessible.  With respect to its
        base class <type>AccessibleShape</type> it supports the additional
        <type>XAccessibleImage</type> interface.
*/
class SVX_DLLPUBLIC AccessibleGraphicShape
    :   public AccessibleShape,
        public ::com::sun::star::accessibility::XAccessibleImage
{
public:
    //=====  internal  ========================================================
    AccessibleGraphicShape (
        const AccessibleShapeInfo& rShapeInfo,
        const AccessibleShapeTreeInfo& rShapeTreeInfo);

    virtual ~AccessibleGraphicShape (void);

    //=====  XAccessibleImage  ================================================

    ::rtl::OUString SAL_CALL getAccessibleImageDescription (void)
        throw (::com::sun::star::uno::RuntimeException);

    sal_Int32 SAL_CALL getAccessibleImageHeight (void)
        throw (::com::sun::star::uno::RuntimeException);

    sal_Int32 SAL_CALL getAccessibleImageWidth (void)
        throw (::com::sun::star::uno::RuntimeException);

    //=====  XInterface  ======================================================

    virtual com::sun::star::uno::Any SAL_CALL
        queryInterface (const com::sun::star::uno::Type & rType)
        throw (::com::sun::star::uno::RuntimeException);

    virtual void SAL_CALL
        acquire (void)
        throw ();

    virtual void SAL_CALL
        release (void)
        throw ();

    //=====  XServiceInfo  ====================================================

    /** Returns an identifier for the implementation of this object.
    */
    virtual ::rtl::OUString SAL_CALL
        getImplementationName (void)
        throw (::com::sun::star::uno::RuntimeException);

    virtual ::com::sun::star::uno::Sequence< ::rtl::OUString> SAL_CALL
        getSupportedServiceNames (void)
        throw (::com::sun::star::uno::RuntimeException);

    //=====  XTypeProvider  ===================================================

    virtual ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Type> SAL_CALL
        getTypes (void)
        throw (::com::sun::star::uno::RuntimeException);
/// Return this object's role.
    virtual sal_Int16 SAL_CALL getAccessibleRole (void) throw (::com::sun::star::uno::RuntimeException);
//-----IAccessibility2 Implementation 2009
protected:
    /// Create a name string that contains the accessible name.
    virtual ::rtl::OUString
        CreateAccessibleBaseName ()
        throw (::com::sun::star::uno::RuntimeException);

    /// Create a description string that contains the accessible description.
    virtual ::rtl::OUString
        CreateAccessibleDescription ()
        throw (::com::sun::star::uno::RuntimeException);

private:
    /** Don't use the default constructor.  Use the public constructor that
        takes the original shape and the parent as arguments instead.
    */
    SVX_DLLPRIVATE AccessibleGraphicShape (void);

    /// Don't use the constructor.  Not yet implemented.
    SVX_DLLPRIVATE AccessibleGraphicShape (const AccessibleGraphicShape&);

    /// Don't use the assignment operator.  Not yet implemented.
    SVX_DLLPRIVATE AccessibleGraphicShape& operator= (const AccessibleGraphicShape&);
};

} // end of namespace accessibility

#endif