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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_SVX_SOURCE_CUSTOMSHAPES_ENHANCEDCUSTOMSHAPE3D_HXX
#define INCLUDED_SVX_SOURCE_CUSTOMSHAPES_ENHANCEDCUSTOMSHAPE3D_HXX

#include <com/sun/star/drawing/ProjectionMode.hpp>
#include <basegfx/point/b3dpoint.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>

#include <tools/gen.hxx>

class SdrObject;
class SdrObjCustomShape;

class EnhancedCustomShape3d final
{
    class Transformation2D
    {
        Point                                   aCenter;
        css::drawing::ProjectionMode eProjectionMode;

        // parallel projection
        double      fSkewAngle;
        double      fSkew;          // in percent

        // perspective projection
        basegfx::B3DPoint fViewPoint;
        double      fOriginX;
        double      fOriginY;

        public:
            Transformation2D(
                const SdrObjCustomShape& rSdrObjCustomShape,
                const double* pMap);

            basegfx::B3DPolygon ApplySkewSettings( const basegfx::B3DPolygon& rPolygon3D ) const;
            Point       Transform2D( const basegfx::B3DPoint& rPoint ) const;
            bool    IsParallel() const;
    };

    friend class Transformation2D;

    static tools::Rectangle CalculateNewSnapRect(
        const SdrObjCustomShape& rSdrObjCustomShape,
        const tools::Rectangle& rSnapRect,
        const tools::Rectangle& rBoundRect,
        const double* pMap);

public:
    static SdrObject* Create3DObject(
        const SdrObject* pShape2d,
        const SdrObjCustomShape& rSdrObjCustomShape);
};

#endif

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */