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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: EnhancedCustomShape3d.hxx,v $
*
* $Revision: 1.5 $
*
* last change: $Author: ihi $ $Date: 2006-11-14 13:13:53 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _ENHANCEDCUSTOMSHAPE3D_HXX
#define _ENHANCEDCUSTOMSHAPE3D_HXX
#ifndef _MSDFFIMP_HXX
#include <msdffimp.hxx>
#endif
#include <vector>
//#include <poly3d.hxx>
//#include <goodies/point3d.hxx>
#ifndef _COM_SUN_STAR_DRAWING_PROJECTIONMODE_HPP_
#include <com/sun/star/drawing/ProjectionMode.hpp>
#endif
#ifndef _BGFX_POINT_B3DPOINT_HXX
#include <basegfx/point/b3dpoint.hxx>
#endif
#ifndef _BGFX_POLYGON_B3DPOLYGON_HXX
#include <basegfx/polygon/b3dpolygon.hxx>
#endif
class EnhancedCustomShape3d
{
class Transformation2D
{
Point aCenter;
com::sun::star::drawing::ProjectionMode eProjectionMode;
// parallel projection
double fSkewAngle;
double fSkew; // in percent
// perspective projection
double fZScreen;
basegfx::B3DPoint fViewPoint;
double fOriginX;
double fOriginY;
const double* pMap;
public :
Transformation2D( const SdrObject* pCustomShape, const Rectangle& rBoundRect, const double* pMap );
basegfx::B3DPolygon ApplySkewSettings( const basegfx::B3DPolygon& rPolygon3D ) const;
Point Transform2D( const basegfx::B3DPoint& rPoint ) const;
sal_Bool IsParallel() const;
};
friend class Transformation2D;
protected :
// static void Rotate( Vector3D& rPoint, const double x, const double y, const double z );
// static void Rotate( basegfx::B3DPolyPolygon&, const Point3D& rRotateCenter, const double x, const double y, const double z );
static Rectangle CalculateNewSnapRect( const SdrObject* pCustomShape, const Rectangle& rBoundRect, const double* pMap );
public :
static SdrObject* Create3DObject( const SdrObject* pShape2d, const SdrObject* pCustomShape );
};
#endif
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