1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: SpellAttrib.hxx,v $
*
* $Revision: 1.4 $
*
* last change: $Author: vg $ $Date: 2006-04-07 13:58:36 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _SVX_SPELL_ATTRIB
#define _SVX_SPELL_ATTRIB
#ifndef _TXTATTR_HXX
#include <svtools/txtattr.hxx>
#endif
#ifndef INCLUDED_I18NPOOL_LANG_H
#include <i18npool/lang.h>
#endif
#ifndef _COM_SUN_STAR_UNO_REFERENCE_H_
#include <com/sun/star/uno/Reference.h>
#endif
#ifndef _TOOLS_COLOR_HXX
#include <tools/color.hxx>
#endif
namespace com{ namespace sun{ namespace star{ namespace linguistic2{
class XSpellAlternatives;
}}}}
#define TEXTATTR_SPELL_ERROR (TEXTATTR_USER_START + 1)
#define TEXTATTR_SPELL_LANGUAGE (TEXTATTR_USER_START + 2)
#define TEXTATTR_SPELL_BACKGROUND (TEXTATTR_USER_START + 3)
namespace svx{
/* -----------------10.09.2003 14:23-----------------
--------------------------------------------------*/
class SpellErrorAttrib : public TextAttrib
{
com::sun::star::uno::Reference<com::sun::star::linguistic2::XSpellAlternatives> m_xAlternatives;
//not accessible
SpellErrorAttrib();
public:
SpellErrorAttrib(com::sun::star::uno::Reference<com::sun::star::linguistic2::XSpellAlternatives> xAlternatives);
SpellErrorAttrib( const SpellErrorAttrib& rAttr );
~SpellErrorAttrib();
com::sun::star::uno::Reference<com::sun::star::linguistic2::XSpellAlternatives>
GetAlternatives() const { return m_xAlternatives;}
void SetAlternatives(com::sun::star::uno::Reference<com::sun::star::linguistic2::XSpellAlternatives> xAlt)
{m_xAlternatives = xAlt;}
virtual void SetFont( Font& rFont ) const;
virtual TextAttrib* Clone() const;
virtual int operator==( const TextAttrib& rAttr ) const;
};
/* -----------------10.09.2003 14:23-----------------
--------------------------------------------------*/
class SpellLanguageAttrib : public TextAttrib
{
LanguageType m_eLanguage;
//not accessible
SpellLanguageAttrib();
public:
SpellLanguageAttrib(LanguageType eLanguage);
SpellLanguageAttrib( const SpellLanguageAttrib& rAttr );
~SpellLanguageAttrib();
LanguageType GetLanguage() const {return m_eLanguage;}
void SetLanguage(LanguageType eLang)
{m_eLanguage = eLang;}
virtual void SetFont( Font& rFont ) const;
virtual TextAttrib* Clone() const;
virtual int operator==( const TextAttrib& rAttr ) const;
};
/* -----------------31.10.2003 16:01-----------------
--------------------------------------------------*/
class SpellBackgroundAttrib : public TextAttrib
{
Color m_aBackgroundColor;
//not accessible
SpellBackgroundAttrib();
public:
SpellBackgroundAttrib(const Color& rCol);
SpellBackgroundAttrib( const SpellBackgroundAttrib& rAttr );
~SpellBackgroundAttrib();
const Color& GetColor() const { return m_aBackgroundColor;}
void SetColor( const Color& rNewCol ){m_aBackgroundColor = rNewCol;}
virtual void SetFont( Font& rFont ) const;
virtual TextAttrib* Clone() const;
virtual int operator==( const TextAttrib& rAttr ) const;
};
}//namespace svx
#endif
|