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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: editattr.hxx,v $
* $Revision: 1.13.212.1 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _EDITATTR_HXX
#define _EDITATTR_HXX
#include <svx/eeitem.hxx>
class SvxFont;
class SvxFontItem;
class SvxWeightItem;
class SvxPostureItem;
class SvxShadowedItem;
class SvxEscapementItem;
class SvxContourItem;
class SvxCrossedOutItem;
class SvxUnderlineItem;
class SvxOverlineItem;
class SvxFontHeightItem;
class SvxCharScaleWidthItem;
class SvxColorItem;
class SvxAutoKernItem;
class SvxKerningItem;
class SvxCharSetColorItem;
class SvxWordLineModeItem;
class SvxFieldItem;
class SvxLanguageItem;
class SvxEmphasisMarkItem;
class SvxCharReliefItem;
#include <svl/poolitem.hxx>
class SfxVoidItem;
#define CH_FEATURE_OLD (BYTE) 0xFF
#define CH_FEATURE (sal_Unicode) 0x01
// DEF_METRIC: Bei meinem Pool sollte immer die DefMetric bei
// GetMetric( nWhich ) ankommen!
// => Zum ermitteln der DefMetrik einfach ein GetMetric( 0 )
#define DEF_METRIC 0
// -------------------------------------------------------------------------
// class EditAttrib
// -------------------------------------------------------------------------
class EditAttrib
{
private:
EditAttrib() {;}
EditAttrib( const EditAttrib & ) {;}
protected:
const SfxPoolItem* pItem;
EditAttrib( const SfxPoolItem& rAttr );
virtual ~EditAttrib();
public:
// RemoveFromPool muss immer vorm DTOR Aufruf erfolgen!!
void RemoveFromPool( SfxItemPool& rPool );
USHORT Which() const { return pItem->Which(); }
const SfxPoolItem* GetItem() const { return pItem; }
};
// -------------------------------------------------------------------------
// class EditCharAttrib
// -------------------------------------------------------------------------
// bFeature: Attribut darf nicht expandieren/schrumfen, Laenge immer 1
// bEdge: Attribut expandiert nicht, wenn genau an der Kante expandiert werden soll
class EditCharAttrib : public EditAttrib
{
protected:
USHORT nStart;
USHORT nEnd;
BOOL bFeature :1;
BOOL bEdge :1;
public:
EditCharAttrib( const SfxPoolItem& rAttr, USHORT nStart, USHORT nEnd );
USHORT& GetStart() { return nStart; }
USHORT& GetEnd() { return nEnd; }
USHORT GetStart() const { return nStart; }
USHORT GetEnd() const { return nEnd; }
inline USHORT GetLen() const;
inline void MoveForward( USHORT nDiff );
inline void MoveBackward( USHORT nDiff );
inline void Expand( USHORT nDiff );
inline void Collaps( USHORT nDiff );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
BOOL IsIn( USHORT nIndex )
{ return ( ( nStart <= nIndex ) && ( nEnd >= nIndex ) ); }
BOOL IsInside( USHORT nIndex )
{ return ( ( nStart < nIndex ) && ( nEnd > nIndex ) ); }
BOOL IsEmpty()
{ return nStart == nEnd; }
BOOL IsFeature() const { return bFeature; }
void SetFeature( BOOL b) { bFeature = b; }
BOOL IsEdge() const { return bEdge; }
void SetEdge( BOOL b ) { bEdge = b; }
};
inline USHORT EditCharAttrib::GetLen() const
{
DBG_ASSERT( nEnd >= nStart, "EditCharAttrib: nEnd < nStart!" );
return nEnd-nStart;
}
inline void EditCharAttrib::MoveForward( USHORT nDiff )
{
DBG_ASSERT( ((long)nEnd + nDiff) <= 0xFFFF, "EditCharAttrib: MoveForward?!" );
nStart = nStart + nDiff;
nEnd = nEnd + nDiff;
}
inline void EditCharAttrib::MoveBackward( USHORT nDiff )
{
DBG_ASSERT( ((long)nStart - nDiff) >= 0, "EditCharAttrib: MoveBackward?!" );
nStart = nStart - nDiff;
nEnd = nEnd - nDiff;
}
inline void EditCharAttrib::Expand( USHORT nDiff )
{
DBG_ASSERT( ( ((long)nEnd + nDiff) <= (long)0xFFFF ), "EditCharAttrib: Expand?!" );
DBG_ASSERT( !bFeature, "Bitte keine Features expandieren!" );
nEnd = nEnd + nDiff;
}
inline void EditCharAttrib::Collaps( USHORT nDiff )
{
DBG_ASSERT( (long)nEnd - nDiff >= (long)nStart, "EditCharAttrib: Collaps?!" );
DBG_ASSERT( !bFeature, "Bitte keine Features schrumpfen!" );
nEnd = nEnd - nDiff;
}
// -------------------------------------------------------------------------
// class EditCharAttribFont
// -------------------------------------------------------------------------
class EditCharAttribFont: public EditCharAttrib
{
public:
EditCharAttribFont( const SvxFontItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribWeight
// -------------------------------------------------------------------------
class EditCharAttribWeight : public EditCharAttrib
{
public:
EditCharAttribWeight( const SvxWeightItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribItalic
// -------------------------------------------------------------------------
class EditCharAttribItalic : public EditCharAttrib
{
public:
EditCharAttribItalic( const SvxPostureItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribShadow
// -------------------------------------------------------------------------
class EditCharAttribShadow : public EditCharAttrib
{
public:
EditCharAttribShadow( const SvxShadowedItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribEscapement
// -------------------------------------------------------------------------
class EditCharAttribEscapement : public EditCharAttrib
{
public:
EditCharAttribEscapement( const SvxEscapementItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribOutline
// -------------------------------------------------------------------------
class EditCharAttribOutline : public EditCharAttrib
{
public:
EditCharAttribOutline( const SvxContourItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribStrikeout
// -------------------------------------------------------------------------
class EditCharAttribStrikeout : public EditCharAttrib
{
public:
EditCharAttribStrikeout( const SvxCrossedOutItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribUnderline
// -------------------------------------------------------------------------
class EditCharAttribUnderline : public EditCharAttrib
{
public:
EditCharAttribUnderline( const SvxUnderlineItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribOverline
// -------------------------------------------------------------------------
class EditCharAttribOverline : public EditCharAttrib
{
public:
EditCharAttribOverline( const SvxOverlineItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribEmphasisMark
// -------------------------------------------------------------------------
class EditCharAttribEmphasisMark : public EditCharAttrib
{
public:
EditCharAttribEmphasisMark( const SvxEmphasisMarkItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribRelief
// -------------------------------------------------------------------------
class EditCharAttribRelief : public EditCharAttrib
{
public:
EditCharAttribRelief( const SvxCharReliefItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribFontHeight
// -------------------------------------------------------------------------
class EditCharAttribFontHeight : public EditCharAttrib
{
public:
EditCharAttribFontHeight( const SvxFontHeightItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribFontWidth
// -------------------------------------------------------------------------
class EditCharAttribFontWidth : public EditCharAttrib
{
public:
EditCharAttribFontWidth( const SvxCharScaleWidthItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribColor
// -------------------------------------------------------------------------
class EditCharAttribColor : public EditCharAttrib
{
public:
EditCharAttribColor( const SvxColorItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribLanguage
// -------------------------------------------------------------------------
class EditCharAttribLanguage : public EditCharAttrib
{
public:
EditCharAttribLanguage( const SvxLanguageItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribTab
// -------------------------------------------------------------------------
class EditCharAttribTab : public EditCharAttrib
{
public:
EditCharAttribTab( const SfxVoidItem& rAttr, USHORT nPos );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribLineBreak
// -------------------------------------------------------------------------
class EditCharAttribLineBreak : public EditCharAttrib
{
public:
EditCharAttribLineBreak( const SfxVoidItem& rAttr, USHORT nPos );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribField
// -------------------------------------------------------------------------
class EditCharAttribField: public EditCharAttrib
{
XubString aFieldValue;
Color* pTxtColor;
Color* pFldColor;
EditCharAttribField& operator = ( const EditCharAttribField& rAttr ) const;
public:
EditCharAttribField( const SvxFieldItem& rAttr, USHORT nPos );
EditCharAttribField( const EditCharAttribField& rAttr );
~EditCharAttribField();
BOOL operator == ( const EditCharAttribField& rAttr ) const;
BOOL operator != ( const EditCharAttribField& rAttr ) const
{ return !(operator == ( rAttr ) ); }
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
Color*& GetTxtColor() { return pTxtColor; }
Color*& GetFldColor() { return pFldColor; }
const XubString& GetFieldValue() const { return aFieldValue; }
XubString& GetFieldValue() { return aFieldValue; }
void Reset()
{
aFieldValue.Erase();
delete pTxtColor; pTxtColor = 0;
delete pFldColor; pFldColor = 0;
}
};
// -------------------------------------------------------------------------
// class EditCharAttribPairKerning
// -------------------------------------------------------------------------
class EditCharAttribPairKerning : public EditCharAttrib
{
public:
EditCharAttribPairKerning( const SvxAutoKernItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribKerning
// -------------------------------------------------------------------------
class EditCharAttribKerning : public EditCharAttrib
{
public:
EditCharAttribKerning( const SvxKerningItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
// -------------------------------------------------------------------------
// class EditCharAttribWordLineMode
// -------------------------------------------------------------------------
class EditCharAttribWordLineMode: public EditCharAttrib
{
public:
EditCharAttribWordLineMode( const SvxWordLineModeItem& rAttr, USHORT nStart, USHORT nEnd );
virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev );
};
#endif // _EDITATTR_HXX
|