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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <svx/dialogs.hrc>
#include "float3d.hrc"
#include <svx/svxcommands.h>

#define WIDTH               158
#define HEIGHT              209
#define BORDER              3
#define BUTTON_WIDTH        13
#define BUTTON_HEIGHT       13
#define VT_BUTTON_WIDTH     18
#define GROUP_WIDTH         (WIDTH - 2 * BORDER)
#define IMG_BUTTON_HEIGHT   15
#define IMG_BUTTON_NEXT     (IMG_BUTTON_HEIGHT + 2)
#define IMG_BUTTON_SIZE     MAP_APPFONT( BUTTON_WIDTH, IMG_BUTTON_HEIGHT )
#define FIXED_LINE_HEIGHT   8
#define FIXED_LINE_SIZE     MAP_APPFONT( GROUP_WIDTH, FIXED_LINE_HEIGHT )
#define TOP_FIXED_LINE_POS  MAP_APPFONT( BORDER, 2+BORDER + IMG_BUTTON_HEIGHT )
#define FT_WIDTH_SHORT      56
#define FT_WIDTH_LONG       89
#define FT_HEIGHT           8
#define FT_OFFSET_NEXT      (FT_HEIGHT + 6)
#define FT_INDENT           (BORDER + 6)
#define FIRST_FT_START_Y    (2+BORDER+IMG_BUTTON_HEIGHT + 13)
#define SEGMENTS_START_Y    (FIRST_FT_START_Y + 3*FT_OFFSET_NEXT + 13)
#define NORMALS_START_Y     (SEGMENTS_START_Y + 2*13)
#define NORMALS_BT_START_Y  (SEGMENTS_START_Y + 2*13 +11)
#define SHADOW_START_Y      (FIRST_FT_START_Y + 13)
#define CAMERA_START_Y      (SHADOW_START_Y + FT_OFFSET_NEXT + 13)
#define SPECULAR_START_Y    (FIRST_FT_START_Y + 2*FT_OFFSET_NEXT + 13)

#define MASKCOLOR   MaskColor = Color { Red=0xFFFF; Green=0x0000; Blue=0xFFFF; };

Image RID_SVXIMAGE_LIGHT_ON
{
    ImageBitmap = Bitmap { File = "lighton.bmp" ; };
    MASKCOLOR
};

Image RID_SVXIMAGE_LIGHT_OFF
{
    ImageBitmap = Bitmap { File = "light.bmp" ; };
    MASKCOLOR
};

Image RID_SVXIMAGE_COLORDLG
{
    ImageBitmap = Bitmap { File = "colordlg.bmp" ; };
    MASKCOLOR
};

String RID_SVXFLOAT3D_FAVORITE
{
    Text [ en-US ] = "Favorite";
};

String RID_SVXFLOAT3D_FIX_X
{
    Text [ en-US ] = "X";
};

String RID_SVXFLOAT3D_FIX_Y
{
    Text [ en-US ] = "Y";
};

String RID_SVXFLOAT3D_FIX_Z
{
    Text [ en-US ] = "Z";
};

String RID_SVXFLOAT3D_FIX_R
{
    Text [ en-US ] = "R:";
};

String RID_SVXFLOAT3D_FIX_G
{
    Text [ en-US ] = "G:";
};

String RID_SVXFLOAT3D_FIX_B
{
    Text [ en-US ] = "B:";
};

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */