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/*************************************************************************
 *
 *  $RCSfile: objfac3d.cxx,v $
 *
 *  $Revision: 1.2 $
 *
 *  last change: $Author: hr $ $Date: 2004-02-03 19:05:04 $
 *
 *  The Contents of this file are made available subject to the terms of
 *  either of the following licenses
 *
 *         - GNU Lesser General Public License Version 2.1
 *         - Sun Industry Standards Source License Version 1.1
 *
 *  Sun Microsystems Inc., October, 2000
 *
 *  GNU Lesser General Public License Version 2.1
 *  =============================================
 *  Copyright 2000 by Sun Microsystems, Inc.
 *  901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License version 2.1, as published by the Free Software Foundation.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *  MA  02111-1307  USA
 *
 *
 *  Sun Industry Standards Source License Version 1.1
 *  =================================================
 *  The contents of this file are subject to the Sun Industry Standards
 *  Source License Version 1.1 (the "License"); You may not use this file
 *  except in compliance with the License. You may obtain a copy of the
 *  License at http://www.openoffice.org/license.html.
 *
 *  Software provided under this License is provided on an "AS IS" basis,
 *  WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
 *  WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
 *  MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
 *  See the License for the specific provisions governing your rights and
 *  obligations concerning the Software.
 *
 *  The Initial Developer of the Original Code is: Sun Microsystems, Inc.
 *
 *  Copyright: 2000 by Sun Microsystems, Inc.
 *
 *  All Rights Reserved.
 *
 *  Contributor(s): _______________________________________
 *
 *
 ************************************************************************/

#ifndef _SVDPAGE_HXX
#include "svdpage.hxx"
#endif

#ifndef _E3D_GLOBL3D_HXX
#include "globl3d.hxx"
#endif

#ifndef _E3D_POLYSC3D_HXX
#include "polysc3d.hxx"
#endif

#ifndef _E3D_DLIGHT3D_HXX
#include "dlight3d.hxx"
#endif

#ifndef _E3D_PLIGHT3D_HXX
#include "plight3d.hxx"
#endif

#ifndef _E3D_POLYOB3D_HXX
#include "polyob3d.hxx"
#endif

#ifndef _E3D_CUBE3D_HXX
#include "cube3d.hxx"
#endif

#ifndef _E3D_SPHERE3D_HXX
#include "sphere3d.hxx"
#endif

#ifndef _E3D_EXTRUD3D_HXX
#include "extrud3d.hxx"
#endif

#ifndef _E3D_LATHE3D_HXX
#include "lathe3d.hxx"
#endif

#ifndef _E3D_POLYGON3D_HXX
#include "polygn3d.hxx"
#endif

#ifndef _OBJFAC3D_HXX
#include "objfac3d.hxx"
#endif

#ifndef _SVDOBJ_HXX
#include "svdobj.hxx"
#endif

/*************************************************************************
|*
|* Konstruktor
|*
\************************************************************************/

static BOOL bInit = FALSE;

E3dObjFactory::E3dObjFactory()
{
    if ( !bInit )
    {
        SdrObjFactory::InsertMakeObjectHdl(LINK(this, E3dObjFactory, MakeObject));
        bInit = TRUE;
    }
}

/*************************************************************************
|*
|* Destruktor
|*
\************************************************************************/

E3dObjFactory::~E3dObjFactory()
{
}

/*************************************************************************
|*
|* Chart-interne Objekte erzeugen
|*
\************************************************************************/

IMPL_LINK( E3dObjFactory, MakeObject, SdrObjFactory*, pObjFactory)
{
    if ( pObjFactory->nInventor == E3dInventor )
    {
        switch ( pObjFactory->nIdentifier )
        {
            case E3D_POLYSCENE_ID:
                pObjFactory->pNewObj = new E3dPolyScene();
                break;
            case E3D_LIGHT_ID:
                pObjFactory->pNewObj = new E3dLight();
                break;
            case E3D_DISTLIGHT_ID:
                pObjFactory->pNewObj = new E3dDistantLight();
                break;
            case E3D_POINTLIGHT_ID:
                pObjFactory->pNewObj = new E3dPointLight();
                break;
            case E3D_SPOTLIGHT_ID:
                break;
            case E3D_OBJECT_ID:
                pObjFactory->pNewObj = new E3dObject();
                break;
            case E3D_POLYOBJ_ID :
                pObjFactory->pNewObj = new E3dPolyObj();
                break;
            case E3D_POLYGONOBJ_ID  :
                pObjFactory->pNewObj = new E3dPolygonObj();
                break;
            case E3D_CUBEOBJ_ID :
                pObjFactory->pNewObj = new E3dCubeObj();
                break;
            case E3D_SPHEREOBJ_ID:
                    // FG: ruft den dummy constructor, da dieser Aufruf nur beim Laden von Dokumenten erfolgt.
                    //     die wirkliche Anzahkl Segmente wird aber erst nach dem Laden der Member festgelegt.
                    //     dies hat zur Folge das die erste Kugel gleich wieder zerstoert wird, obwohl sie nie
                    //     gebraucht worden ist.
                pObjFactory->pNewObj = new E3dSphereObj(123);
                break;
            case E3D_POINTOBJ_ID:
                pObjFactory->pNewObj = new E3dPointObj();
                break;
            case E3D_EXTRUDEOBJ_ID:
                pObjFactory->pNewObj = new E3dExtrudeObj();
                break;
            case E3D_LATHEOBJ_ID:
                pObjFactory->pNewObj = new E3dLatheObj();
                break;
            case E3D_LABELOBJ_ID:
                pObjFactory->pNewObj = new E3dLabelObj();
                break;
            case E3D_COMPOUNDOBJ_ID:
                pObjFactory->pNewObj = new E3dCompoundObject();
                break;
        }
    }
    return 0;
}