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/*************************************************************************
 *
 *  $RCSfile: string3d.src,v $
 *
 *  $Revision: 1.16 $
 *
 *  last change: $Author: kz $ $Date: 2001-07-13 20:36:59 $
 *
 *  The Contents of this file are made available subject to the terms of
 *  either of the following licenses
 *
 *         - GNU Lesser General Public License Version 2.1
 *         - Sun Industry Standards Source License Version 1.1
 *
 *  Sun Microsystems Inc., October, 2000
 *
 *  GNU Lesser General Public License Version 2.1
 *  =============================================
 *  Copyright 2000 by Sun Microsystems, Inc.
 *  901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License version 2.1, as published by the Free Software Foundation.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *  MA  02111-1307  USA
 *
 *
 *  Sun Industry Standards Source License Version 1.1
 *  =================================================
 *  The contents of this file are subject to the Sun Industry Standards
 *  Source License Version 1.1 (the "License"); You may not use this file
 *  except in compliance with the License. You may obtain a copy of the
 *  License at http://www.openoffice.org/license.html.
 *
 *  Software provided under this License is provided on an "AS IS" basis,
 *  WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
 *  WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
 *  MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
 *  See the License for the specific provisions governing your rights and
 *  obligations concerning the Software.
 *
 *  The Initial Developer of the Original Code is: Sun Microsystems, Inc.
 *
 *  Copyright: 2000 by Sun Microsystems, Inc.
 *
 *  All Rights Reserved.
 *
 *  Contributor(s): _______________________________________
 *
 *
 ************************************************************************/
 // include ------------------------------------------------------------------
#include "dialogs.hrc"
 // pragma -------------------------------------------------------------------

 // Strings fuer die Draw-Dialoge --------------------------------------------
String RID_SVX_3D_CREATE_LATHE
{
    Text = "Erstelle 3D-Rotationsobjekt" ;
    Text [ ENGLISH ] = "Create 3D-Latheobject" ;
    Text [ english_us ] = "Create 3D rotation object" ;
    Text [ italian ] = "Crea oggetto di rotazione 3D" ;
    Text [ spanish ] = "Crear objeto de rotacin 3D" ;
    Text [ french ] = "Crer un objet de rotation 3D" ;
    Text [ dutch ] = "3D-rotatieobjecten maken" ;
    Text [ swedish ] = "Skapa 3D-rotationsobjekt" ;
    Text [ danish ] = "Opret 3D-rotationslegeme" ;
    Text [ portuguese_brazilian ] = "Erstelle 3D-Rotationsobjekt" ;
    Text [ portuguese ] = "Criar objectos de rotao 3D" ;
    Text[ chinese_simplified ] = "3άת";
    Text[ russian ] = "  ";
    Text[ polish ] = "Utwrz 3-W obiekt obrotowy";
    Text[ japanese ] = "3D ]̵޼ުĂ̍쐬";
    Text[ chinese_traditional ] = "إ 3D ";
    Text[ arabic ] = "    ";
    Text[ greek ] = "   3";
    Text[ korean ] = "3D ȸü ";
    Text[ turkish ] = "3B dner nesne olutur";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Crear objeto de rotacin 3D";
    Text[ finnish ] = "Luo 3D-kierto-objekti";
};
String RID_SVX_3D_UNDO_EXCHANGE_PASTE
{
    /* ### ACHTUNG: Neuer Text in Resource? Objekt(e) einfgen : Objekt(e) einfgen */
    /* ### ACHTUNG: Neuer Text in Resource? Objekt(e) einfgen : Objekt(e) einfgen */
    Text = "Objekt(e) einfgen" ;
    Text [ ENGLISH ] = "Paste object(s)" ;
    Text [ norwegian ] = "Lim inn objekt(er)" ;
    Text [ italian ] = "Incolla oggetti" ;
    Text [ portuguese_brazilian ] = "Colar objeto(s)" ;
    Text [ portuguese ] = "Inserir objecto(s)" ;
    Text [ finnish ] = "Lis objekti(t)" ;
    Text [ danish ] = "Indst objekt(er)" ;
    Text [ french ] = "Insrer le(s) objet(s)" ;
    Text [ swedish ] = "Infoga objekt" ;
    Text [ dutch ] = "Object(en) invoegen" ;
    Text [ spanish ] = "Insertar objeto(s)" ;
    Text [ english_us ] = "Insert object(s)" ;
    Text[ chinese_simplified ] = "";
    Text[ russian ] = " ()";
    Text[ polish ] = "Wstaw obiekt (y)";
    Text[ japanese ] = "޼ުĂ̑}";
    Text[ chinese_traditional ] = "J";
    Text[ arabic ] = " /";
    Text[ greek ] = " /-";
    Text[ korean ] = "ü ";
    Text[ turkish ] = "Nesne ekle";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Insertar objeto(s)";
};
String RID_SVX_3D_UNDO_SEGMENTS
{
    Text = "Anzahl Segmente" ;
    Text [ ENGLISH ] = "Segment counts" ;
    Text [ english_us ] = "Number of segments" ;
    Text [ dutch ] = "Aantal segmenten" ;
    Text [ italian ] = "Numero dei segmenti" ;
    Text [ spanish ] = "Nmero de segmentos" ;
    Text [ french ] = "Nombre de segments" ;
    Text [ swedish ] = "Antal segment" ;
    Text [ danish ] = "Antal segmenter" ;
    Text [ portuguese ] = "Nmero de segmentos" ;
    Text [ portuguese_brazilian ] = "Anzahl Segmente" ;
    Text[ chinese_simplified ] = "ֶĿ";
    Text[ russian ] = " ";
    Text[ polish ] = "Liczba segmentw";
    Text[ japanese ] = "ؕЂ̐";
    Text[ chinese_traditional ] = "qƥ";
    Text[ arabic ] = " ";
    Text[ greek ] = " ";
    Text[ korean ] = "׸Ʈ ";
    Text[ turkish ] = "Para says";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Nmero de segmentos";
    Text[ finnish ] = "Osioiden mr";
};
String RID_SVX_3D_UNDO_DEEPTH
{
    Text = "Objekttiefe" ;
    Text [ ENGLISH ] = "Objectdeepth" ;
    Text [ english_us ] = "Object depth" ;
    Text [ dutch ] = "Objectdiepte" ;
    Text [ italian ] = "Profondit oggetto" ;
    Text [ spanish ] = "Profundidad del objeto" ;
    Text [ french ] = "Profondeur de l'objet" ;
    Text [ swedish ] = "Objektdjup" ;
    Text [ danish ] = "Objektdybde" ;
    Text [ portuguese ] = "Profundidade do objecto" ;
    Text [ portuguese_brazilian ] = "Objekttiefe" ;
    Text[ chinese_simplified ] = "";
    Text[ russian ] = " ";
    Text[ polish ] = "Gbia obiektu";
    Text[ japanese ] = "޼ުẲs";
    Text[ chinese_traditional ] = "`";
    Text[ arabic ] = " ";
    Text[ greek ] = " ";
    Text[ korean ] = "ü ";
    Text[ turkish ] = "Nesne derinlii";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Profundidad del objeto";
    Text[ finnish ] = "Objektin syvyys";
};
String RID_SVX_3D_UNDO_FOCAL
{
    Text = "Kamerabrennweite" ;
    Text [ ENGLISH ] = "Focal length" ;
    Text [ english_us ] = "Focal length" ;
    Text [ italian ] = "Ampiezza focale" ;
    Text [ spanish ] = "Distancia focal" ;
    Text [ french ] = "Focale de la camra" ;
    Text [ dutch ] = "Focus" ;
    Text [ swedish ] = "Kamerabrnnvidd" ;
    Text [ danish ] = "Kamerabrndvidde" ;
    Text [ portuguese ] = "Distncia focal" ;
    Text [ portuguese_brazilian ] = "Kamerabrennweite" ;
    Text[ chinese_simplified ] = "";
    Text[ russian ] = "  ";
    Text[ polish ] = "Ogniskowa kamery";
    Text[ japanese ] = "ׂ̏œ_";
    Text[ chinese_traditional ] = "Ӭ۾JZ";
    Text[ arabic ] = "  ";
    Text[ greek ] = "  ";
    Text[ korean ] = "ī޶  Ÿ";
    Text[ turkish ] = "Kamera odak uzakl";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Distancia focal";
    Text[ finnish ] = "Polttopistepituus";
};
String RID_SVX_3D_UNDO_CAMPOS
{
    Text = "Kameraposition" ;
    Text [ ENGLISH ] = "Cameraposition" ;
    Text [ english_us ] = "Camera position" ;
    Text [ dutch ] = "Camerapositie" ;
    Text [ italian ] = "Posizione focale" ;
    Text [ spanish ] = "Posicin de la cmara" ;
    Text [ french ] = "Position de la camra" ;
    Text [ swedish ] = "Kameraposition" ;
    Text [ danish ] = "Kameraposition" ;
    Text [ portuguese ] = "Posio da cmara" ;
    Text [ portuguese_brazilian ] = "Kameraposition" ;
    Text[ chinese_simplified ] = "λ";
    Text[ russian ] = " ";
    Text[ polish ] = "Pozycja kamery";
    Text[ japanese ] = "׈ʒu";
    Text[ chinese_traditional ] = "Ӭ۾m";
    Text[ arabic ] = " ";
    Text[ greek ] = " ";
    Text[ korean ] = "ī޶ ġ";
    Text[ turkish ] = "Kamera konumu";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Posicin de la cmara";
    Text[ finnish ] = "Kameran sijainti";
};
String RID_SVX_3D_UNDO_ROTATE
{
    Text = "3D-Objekt rotieren" ;
    Text [ ENGLISH ] = "Rotate 3D-Object" ;
    Text [ english_us ] = "Rotate 3D object" ;
    Text [ dutch ] = "3D-object roteren" ;
    Text [ italian ] = "Ruota oggetto 3d" ;
    Text [ spanish ] = "Rodar un objeto 3D" ;
    Text [ french ] = "Rotation de l'objet 3D" ;
    Text [ swedish ] = "Rotera 3D-objekt" ;
    Text [ danish ] = "Roter 3D-objekt" ;
    Text [ portuguese ] = "Rodar objecto 3D" ;
    Text [ portuguese_brazilian ] = "3D-Objekt rotieren" ;
    Text[ chinese_simplified ] = "ת 3 ά";
    Text[ russian ] = " ";
    Text[ polish ] = "Obr obiekt 3-W";
    Text[ japanese ] = "3D ̵޼ުẲ]";
    Text[ chinese_traditional ] = " 3D ";
    Text[ arabic ] = "   ";
    Text[ greek ] = "  3";
    Text[ korean ] = "3D ü ȸ";
    Text[ turkish ] = "3B nesneyi dndr";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Rodar un objeto 3D";
    Text[ finnish ] = "Kierr 3D-objektia";
};
String RID_SVX_3D_UNDO_EXTRUDE
{
    Text = "Extrusionsobjekt erstellen" ;
    Text [ ENGLISH ] = "Create Extrusionobject" ;
    Text [ english_us ] = "Create extrusion object" ;
    Text [ dutch ] = "Extrusie-object maken" ;
    Text [ italian ] = "Creare un oggetto di estrusione" ;
    Text [ spanish ] = "Crear un objeto de extrusin" ;
    Text [ french ] = "Crer un objet d'extrusion" ;
    Text [ swedish ] = "Skapa extrusionsobjekt" ;
    Text [ danish ] = "Opret ekstruderingsobjekt" ;
    Text [ portuguese ] = "Criar objecto de extruso" ;
    Text [ portuguese_brazilian ] = "Extrusionsobjekt erstellen" ;
    Text[ chinese_simplified ] = "ģѹʽ";
    Text[ russian ] = "  ";
    Text[ polish ] = "Utwrz obiekt wytaczany";
    Text[ japanese ] = "o޼ުĂ̍쐬";
    Text[ chinese_traditional ] = "ͼ";
    Text[ arabic ] = "  ";
    Text[ greek ] = "  ";
    Text[ korean ] = "ü ü ۼ";
    Text[ turkish ] = "Kalp nesne olutur";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Crear un objeto de extrusin";
    Text[ finnish ] = "Luo pursotinobjekti";
};
String RID_SVX_3D_UNDO_LATHE
{
    /* ### ACHTUNG: Neuer Text in Resource? Rotationskrper erstellen : Rotationskrper erstellen */
    /* ### ACHTUNG: Neuer Text in Resource? Rotationskrper erstellen : Rotationskrper erstellen */
    Text = "Rotationskrper erstellen" ;
    Text [ ENGLISH ] = "Create Rotationobject" ;
    Text [ english_us ] = "Create rotation object" ;
    Text [ dutch ] = "Rotatieobject maken" ;
    Text [ italian ] = "Creare un oggetto di rotazione" ;
    Text [ spanish ] = "Crear cuerpo de rotacin" ;
    Text [ french ] = "Crer un corps de rvolution" ;
    Text [ swedish ] = "Skapa rotationsobjekt" ;
    Text [ danish ] = "Opret rotationslegeme" ;
    Text [ portuguese ] = "Criar objecto de rotao" ;
    Text [ portuguese_brazilian ] = "Rotationsk?per erstellen" ;
    Text[ chinese_simplified ] = "ת";
    Text[ russian ] = "  ";
    Text[ polish ] = "Utwrz obiekt obrotowy";
    Text[ japanese ] = "]kުĂ̍쐬";
    Text[ chinese_traditional ] = "@";
    Text[ arabic ] = "  ";
    Text[ greek ] = "  ";
    Text[ korean ] = "ȸü ";
    Text[ turkish ] = "Dner nesne olutur";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Crear cuerpo de rotacin";
    Text[ finnish ] = "Luo kierto-objekti";
};
String RID_SVX_3D_UNDO_BREAK_LATHE
{
    /* ### ACHTUNG: Neuer Text in Resource? Rotationskrper aufbrechen : Rotationskrper aufbrechen */
    /* ### ACHTUNG: Neuer Text in Resource? Rotationskrper aufbrechen : Rotationskrper aufbrechen */
    Text = "3D-Objekt aufbrechen" ;
    Text [ ENGLISH ] = "Break 3-D object" ;
    Text [ english_us ] = "Split 3D object" ;
    Text [ portuguese ] = "Subdividir objecto 3-D" ;
    Text [ portuguese_brazilian ] = "Rotationsk?per aufbrechen" ;
    Text [ swedish ] = "Dela upp 3D-objekt" ;
    Text [ danish ] = "Opdel 3D-rotationslegeme" ;
    Text [ italian ] = "Separa oggetto 3D" ;
    Text [ spanish ] = "Quebrar objeto 3D" ;
    Text [ french ] = "Fractionner l'objet 3D" ;
    Text [ dutch ] = "3D-object opsplitsen" ;
    Text[ chinese_simplified ] = "ֿ3ά";
    Text[ russian ] = "  3-";
    Text[ polish ] = "Rozdziel obiekt 3-W";
    Text[ japanese ] = "3D ̵޼ުĂ؂藣";
    Text[ chinese_traditional ] = "} 3D ";
    Text[ arabic ] = "   ";
    Text[ greek ] = "  3";
    Text[ korean ] = "3D ü ";
    Text[ turkish ] = "3B nesneyi ayr";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Quebrar objeto 3D";
    Text[ finnish ] = "Jaa 3D-objekti";
};
String RID_SVX_3D_UNDO_ATTRIBUTES
{
    Text = "3D-Attribute" ;
    Text [ ENGLISH ] = "3D attributes" ;
    Text [ portuguese ] = "Atributos 3-D" ;
    Text [ english_us ] = "3D Attributes" ;
    Text [ portuguese_brazilian ] = "3D-Attribute" ;
    Text [ swedish ] = "3D-attribut" ;
    Text [ danish ] = "3D-attributter" ;
    Text [ italian ] = "Attributi 3D" ;
    Text [ spanish ] = "Atributos en 3D" ;
    Text [ french ] = "Attributs 3D" ;
    Text [ dutch ] = "3D-attributen" ;
    Text[ chinese_simplified ] = "3ά";
    Text[ russian ] = " 3-";
    Text[ polish ] = "Atrybuty 3-W";
    Text[ japanese ] = "3D ̂̑";
    Text[ chinese_traditional ] = "3D ݩ";
    Text[ arabic ] = "  ";
    Text[ greek ] = " 3";
    Text[ korean ] = "3D Ӽ";
    Text[ turkish ] = "3B znitelikler";
    Text[ language_user1 ] = " ";
    Text[ catalan ] = "Atributos en 3D";
    Text[ finnish ] = "3D-mritteet";
};
 // ********************************************************************** EOF