1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <config_feature_desktop.h>
#include <svx/sdr/contact/objectcontactofpageview.hxx>
#include <sdr/contact/viewobjectcontactofunocontrol.hxx>
#include <svx/svdpagv.hxx>
#include <svx/svdpage.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/sdr/contact/viewobjectcontact.hxx>
#include <svx/svdview.hxx>
#include <svx/sdr/contact/viewcontact.hxx>
#include <svx/sdr/animation/objectanimator.hxx>
#include <svx/sdrpagewindow.hxx>
#include <svx/sdrpaintwindow.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <com/sun/star/rendering/XSpriteCanvas.hpp>
#include <drawinglayer/processor2d/baseprocessor2d.hxx>
#include <drawinglayer/processor2d/processor2dtools.hxx>
#include <svx/unoapi.hxx>
#include <unotools/configmgr.hxx>
#include <vcl/canvastools.hxx>
#include <comphelper/lok.hxx>
#include <memory>
using namespace com::sun::star;
namespace sdr
{
namespace contact
{
// internal access to SdrPage of SdrPageView
SdrPage* ObjectContactOfPageView::GetSdrPage() const
{
return GetPageWindow().GetPageView().GetPage();
}
ObjectContactOfPageView::ObjectContactOfPageView(
SdrPageWindow& rPageWindow, const char *pDebugName)
: ObjectContact()
, Idle(pDebugName)
, mrPageWindow(rPageWindow)
{
// init PreviewRenderer flag
setPreviewRenderer(static_cast<SdrPaintView&>(rPageWindow.GetPageView().GetView()).IsPreviewRenderer());
// init timer
SetPriority(TaskPriority::HIGH_IDLE);
Stop();
}
ObjectContactOfPageView::~ObjectContactOfPageView()
{
// execute missing LazyInvalidates and stop timer
Invoke();
}
// LazyInvalidate request. Take action.
void ObjectContactOfPageView::setLazyInvalidate(ViewObjectContact& /*rVOC*/)
{
// do NOT call parent, but remember that something is to do by
// starting the LazyInvalidateTimer
Start();
}
// call this to support evtl. preparations for repaint
void ObjectContactOfPageView::PrepareProcessDisplay()
{
if(IsActive())
// there are still non-triggered LazyInvalidate events, trigger these
Invoke();
}
// From baseclass Timer, the timeout call triggered by the LazyInvalidate mechanism
void ObjectContactOfPageView::Invoke()
{
// stop the timer
Stop();
// invalidate all LazyInvalidate VOCs new situations
const sal_uInt32 nVOCCount(getViewObjectContactCount());
for(sal_uInt32 a(0); a < nVOCCount; a++)
{
ViewObjectContact* pCandidate = getViewObjectContact(a);
pCandidate->triggerLazyInvalidate();
}
}
// Process the whole displaying
void ObjectContactOfPageView::ProcessDisplay(DisplayInfo& rDisplayInfo)
{
const SdrPage* pStartPage = GetSdrPage();
if(pStartPage && !rDisplayInfo.GetProcessLayers().IsEmpty())
{
const ViewContact& rDrawPageVC = pStartPage->GetViewContact();
if(rDrawPageVC.GetObjectCount())
{
DoProcessDisplay(rDisplayInfo);
}
}
}
// Process the whole displaying. Only use given DisplayInfo, do not access other
// OutputDevices then the given ones.
void ObjectContactOfPageView::DoProcessDisplay(DisplayInfo& rDisplayInfo)
{
OutputDevice& rTargetOutDev = GetPageWindow().GetPaintWindow().GetTargetOutputDevice();
const Size aOutputSizePixel(rTargetOutDev.GetOutputSizePixel());
if (!isOutputToRecordingMetaFile() // do those have outdev too?
&& (0 == aOutputSizePixel.getWidth() ||
0 == aOutputSizePixel.getHeight()))
{
return;
}
// visualize entered group when that feature is switched on and it's not
// a print output. #i29129# No ghosted display for printing.
bool bVisualizeEnteredGroup(DoVisualizeEnteredGroup() && !isOutputToPrinter());
// Visualize entered groups: Set to ghosted as default
// start. Do this only for the DrawPage, not for MasterPages
if(bVisualizeEnteredGroup)
{
rDisplayInfo.SetGhostedDrawMode();
}
// #114359# save old and set clip region
OutputDevice* pOutDev = TryToGetOutputDevice();
OSL_ENSURE(nullptr != pOutDev, "ObjectContactOfPageView without OutDev, someone has overridden TryToGetOutputDevice wrong (!)");
bool bClipRegionPushed(false);
const vcl::Region& rRedrawArea(rDisplayInfo.GetRedrawArea());
if(!rRedrawArea.IsEmpty() && !comphelper::LibreOfficeKit::isActive())
{
bClipRegionPushed = true;
pOutDev->Push(PushFlags::CLIPREGION);
pOutDev->IntersectClipRegion(rRedrawArea);
}
// Get start node and process DrawPage contents
const ViewObjectContact& rDrawPageVOContact = GetSdrPage()->GetViewContact().GetViewObjectContact(*this);
// update current ViewInformation2D at the ObjectContact
const double fCurrentTime(getPrimitiveAnimator().GetTime());
basegfx::B2DRange aViewRange;
// create ViewRange
if(isOutputToRecordingMetaFile())
{
if (!rDisplayInfo.GetRedrawArea().IsEmpty())
{
// #i98402# if it's a PDF export, set the ClipRegion as ViewRange. This is
// mainly because SW does not use DrawingLayer Page-Oriented and if not doing this,
// all existing objects will be collected as primitives and processed.
// OD 2009-03-05 #i99876# perform the same also for SW on printing.
// fdo#78149 same thing also needed for plain MetaFile
// export, so why not do it always
const tools::Rectangle aLogicClipRectangle(rDisplayInfo.GetRedrawArea().GetBoundRect());
aViewRange = vcl::unotools::b2DRectangleFromRectangle(aLogicClipRectangle);
}
}
else
{
// use visible pixels, but transform to world coordinates
aViewRange = basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight());
// if a clip region is set, use it
if(!rDisplayInfo.GetRedrawArea().IsEmpty())
{
// get logic clip range and create discrete one
const tools::Rectangle aLogicClipRectangle(rDisplayInfo.GetRedrawArea().GetBoundRect());
basegfx::B2DRange aLogicClipRange = vcl::unotools::b2DRectangleFromRectangle(aLogicClipRectangle);
basegfx::B2DRange aDiscreteClipRange(aLogicClipRange);
aDiscreteClipRange.transform(rTargetOutDev.GetViewTransformation());
// align the discrete one to discrete boundaries (pixel bounds). Also
// expand X and Y max by one due to Rectangle definition source
aDiscreteClipRange.expand(basegfx::B2DTuple(
floor(aDiscreteClipRange.getMinX()),
floor(aDiscreteClipRange.getMinY())));
aDiscreteClipRange.expand(basegfx::B2DTuple(
1.0 + ceil(aDiscreteClipRange.getMaxX()),
1.0 + ceil(aDiscreteClipRange.getMaxY())));
// intersect current ViewRange with ClipRange
aViewRange.intersect(aDiscreteClipRange);
}
// transform to world coordinates
aViewRange.transform(rTargetOutDev.GetInverseViewTransformation());
}
// update local ViewInformation2D
const drawinglayer::geometry::ViewInformation2D aNewViewInformation2D(
basegfx::B2DHomMatrix(),
rTargetOutDev.GetViewTransformation(),
aViewRange,
GetXDrawPageForSdrPage(GetSdrPage()),
fCurrentTime,
uno::Sequence<beans::PropertyValue>());
updateViewInformation2D(aNewViewInformation2D);
drawinglayer::primitive2d::Primitive2DContainer xPrimitiveSequence;
#if HAVE_FEATURE_DESKTOP || defined( ANDROID )
// get whole Primitive2DContainer; this will already make use of updated ViewInformation2D
// and may use the MapMode from the Target OutDev in the DisplayInfo
xPrimitiveSequence = rDrawPageVOContact.getPrimitive2DSequenceHierarchy(rDisplayInfo);
#else
// Hmm, !HAVE_FEATURE_DESKTOP && !ANDROID means iOS,
// right? But does it makes sense to use a different code
// path for iOS than for Android; both use tiled rendering
// etc now.
// HACK: this only works when we are drawing sdr shapes via
// drawinglayer; but it can happen that the hierarchy contains
// more than just the shapes, and then it fails.
//
// This is good enough for the tiled rendering for the moment, but
// we need to come up with the real solution shortly.
// Only get the expensive hierarchy if we can be sure that the
// returned sequence won't be empty anyway.
bool bGetHierarchy = rRedrawArea.IsEmpty();
if (!bGetHierarchy)
{
// Not empty? Then not doing a full redraw, check if
// getPrimitive2DSequenceHierarchy() is still needed.
sal_Int32 nObjCount = GetSdrPage()->GetObjCount();
for (sal_Int32 i = 0; i < nObjCount; ++i)
{
SdrObject* pObject = GetSdrPage()->GetObj(i);
if (rRedrawArea.IsOver(pObject->GetCurrentBoundRect()))
{
bGetHierarchy = true;
break;
}
}
}
if (bGetHierarchy)
// get whole Primitive2DContainer; this will already make use of updated ViewInformation2D
// and may use the MapMode from the Target OutDev in the DisplayInfo
xPrimitiveSequence = rDrawPageVOContact.getPrimitive2DSequenceHierarchy(rDisplayInfo);
#endif
// if there is something to show, use a primitive processor to render it. There
// is a choice between VCL and Canvas processors currently. The decision is made in
// createProcessor2DFromOutputDevice and takes into account things like the
// Target is a MetaFile, a VDev or something else. The Canvas renderer is triggered
// currently using the shown boolean. Canvas is not yet the default.
if(!xPrimitiveSequence.empty())
{
// prepare OutputDevice (historical stuff, maybe soon removed)
rDisplayInfo.ClearGhostedDrawMode(); // reset, else the VCL-paint with the processor will not do the right thing
pOutDev->SetLayoutMode(ComplexTextLayoutFlags::Default); // reset, default is no BiDi/RTL
// Save the map-mode since creating the 2D processor will replace it.
const MapMode aOrigMapMode = pOutDev->GetMapMode();
// create renderer
std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor2D(
drawinglayer::processor2d::createProcessor2DFromOutputDevice(
rTargetOutDev, getViewInformation2D()));
if(pProcessor2D)
{
pProcessor2D->process(xPrimitiveSequence);
}
}
// #114359# restore old ClipReghion
if(bClipRegionPushed)
{
pOutDev->Pop();
}
// Visualize entered groups: Reset to original DrawMode
if(bVisualizeEnteredGroup)
{
rDisplayInfo.ClearGhostedDrawMode();
}
}
// test if visualizing of entered groups is switched on at all
bool ObjectContactOfPageView::DoVisualizeEnteredGroup() const
{
return true;
}
// get active group's (the entered group) ViewContact
const ViewContact* ObjectContactOfPageView::getActiveViewContact() const
{
SdrObjList* pActiveGroupList = GetPageWindow().GetPageView().GetObjList();
if(pActiveGroupList)
{
if(nullptr != pActiveGroupList->getSdrPageFromSdrObjList())
{
// It's a Page itself
return &(pActiveGroupList->getSdrPageFromSdrObjList()->GetViewContact());
}
else if(pActiveGroupList->getSdrObjectFromSdrObjList())
{
// Group object
return &(pActiveGroupList->getSdrObjectFromSdrObjList()->GetViewContact());
}
}
else if(GetSdrPage())
{
// use page of associated SdrPageView
return &(GetSdrPage()->GetViewContact());
}
return nullptr;
}
// Invalidate given rectangle at the window/output which is represented by
// this ObjectContact.
void ObjectContactOfPageView::InvalidatePartOfView(const basegfx::B2DRange& rRange) const
{
// invalidate at associated PageWindow
GetPageWindow().InvalidatePageWindow(rRange);
}
// Get info about the need to visualize GluePoints
bool ObjectContactOfPageView::AreGluePointsVisible() const
{
return GetPageWindow().GetPageView().GetView().ImpIsGlueVisible();
}
// check if text animation is allowed.
bool ObjectContactOfPageView::IsTextAnimationAllowed() const
{
if (utl::ConfigManager::IsFuzzing())
return true;
SdrView& rView = GetPageWindow().GetPageView().GetView();
const SvtAccessibilityOptions& rOpt = rView.getAccessibilityOptions();
return rOpt.GetIsAllowAnimatedText();
}
// check if graphic animation is allowed.
bool ObjectContactOfPageView::IsGraphicAnimationAllowed() const
{
if (utl::ConfigManager::IsFuzzing())
return true;
SdrView& rView = GetPageWindow().GetPageView().GetView();
const SvtAccessibilityOptions& rOpt = rView.getAccessibilityOptions();
return rOpt.GetIsAllowAnimatedGraphics();
}
// print?
bool ObjectContactOfPageView::isOutputToPrinter() const
{
return (OUTDEV_PRINTER == mrPageWindow.GetPaintWindow().GetOutputDevice().GetOutDevType());
}
// recording MetaFile?
bool ObjectContactOfPageView::isOutputToRecordingMetaFile() const
{
GDIMetaFile* pMetaFile = mrPageWindow.GetPaintWindow().GetOutputDevice().GetConnectMetaFile();
return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
}
// pdf export?
bool ObjectContactOfPageView::isOutputToPDFFile() const
{
return OUTDEV_PDF == mrPageWindow.GetPaintWindow().GetOutputDevice().GetOutDevType();
}
// gray display mode
bool ObjectContactOfPageView::isDrawModeGray() const
{
const DrawModeFlags nDrawMode(mrPageWindow.GetPaintWindow().GetOutputDevice().GetDrawMode());
return (nDrawMode == (DrawModeFlags::GrayLine|DrawModeFlags::GrayFill|DrawModeFlags::BlackText|DrawModeFlags::GrayBitmap|DrawModeFlags::GrayGradient));
}
// high contrast display mode
bool ObjectContactOfPageView::isDrawModeHighContrast() const
{
const DrawModeFlags nDrawMode(mrPageWindow.GetPaintWindow().GetOutputDevice().GetDrawMode());
return (nDrawMode == (DrawModeFlags::SettingsLine|DrawModeFlags::SettingsFill|DrawModeFlags::SettingsText|DrawModeFlags::SettingsGradient));
}
// access to SdrPageView
SdrPageView* ObjectContactOfPageView::TryToGetSdrPageView() const
{
return &(mrPageWindow.GetPageView());
}
// access to OutputDevice
OutputDevice* ObjectContactOfPageView::TryToGetOutputDevice() const
{
SdrPreRenderDevice* pPreRenderDevice = mrPageWindow.GetPaintWindow().GetPreRenderDevice();
if(pPreRenderDevice)
{
return &(pPreRenderDevice->GetPreRenderDevice());
}
else
{
return &(mrPageWindow.GetPaintWindow().GetOutputDevice());
}
}
// set all UNO controls displayed in the view to design/alive mode
void ObjectContactOfPageView::SetUNOControlsDesignMode( bool _bDesignMode ) const
{
const sal_uInt32 nCount(getViewObjectContactCount());
for(sal_uInt32 a(0); a < nCount; a++)
{
const ViewObjectContact* pVOC = getViewObjectContact(a);
const ViewObjectContactOfUnoControl* pUnoObjectVOC = dynamic_cast< const ViewObjectContactOfUnoControl* >(pVOC);
if(pUnoObjectVOC)
{
pUnoObjectVOC->setControlDesignMode(_bDesignMode);
}
}
}
} // end of namespace contact
} // end of namespace sdr
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|