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/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: viewcontactofsdrobjcustomshape.cxx,v $
 *
 *  $Revision: 1.4 $
 *
 *  last change: $Author: obo $ $Date: 2006-09-17 05:36:56 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"

#ifndef _SDR_CONTACT_VIEWCONTACTOFSDROBJCUSTOMSHAPE_HXX
#include <svx/sdr/contact/viewcontactofsdrobjcustomshape.hxx>
#endif

#ifndef _SVDOASHP_HXX
#include <svdoashp.hxx>
#endif

#ifndef _SDR_CONTACT_DISPLAYINFO_HXX
#include <svx/sdr/contact/displayinfo.hxx>
#endif

//////////////////////////////////////////////////////////////////////////////

namespace sdr
{
    namespace contact
    {
        ViewContactOfSdrObjCustomShape::ViewContactOfSdrObjCustomShape(SdrObjCustomShape& rCustomShape)
        :   ViewContactOfTextObj(rCustomShape)
        {
        }

        ViewContactOfSdrObjCustomShape::~ViewContactOfSdrObjCustomShape()
        {
        }

        // Paint this object. This is before evtl. SubObjects get painted. It needs to return
        // sal_True when something was pained and the paint output rectangle in rPaintRectangle.
        sal_Bool ViewContactOfSdrObjCustomShape::PaintObject(DisplayInfo& rDisplayInfo, Rectangle& rPaintRectangle, const ViewObjectContact& rAssociatedVOC)
        {
            // copy the saved original PaintMode from the DisplayInfo to the old
            // structures so that it is available for the old 3D rendering.
            rDisplayInfo.GetPaintInfoRec()->nOriginalDrawMode = rDisplayInfo.GetOriginalDrawMode();
            rDisplayInfo.GetPaintInfoRec()->bNotActive = rDisplayInfo.IsGhostedDrawModeActive();

            return ViewContactOfTextObj::PaintObject( rDisplayInfo, rPaintRectangle, rAssociatedVOC );
        }
    } // end of namespace contact
} // end of namespace sdr

//////////////////////////////////////////////////////////////////////////////
// eof