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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <svx/sdr/contact/viewobjectcontactofopenglobj.hxx>
#include <svx/sdr/contact/viewcontactofopenglobj.hxx>
#include <svx/svdoopengl.hxx>
#include <vcl/outdev.hxx>
#include <vcl/window.hxx>
using namespace sdr::contact;
ViewObjectContactOfOpenGLObj::ViewObjectContactOfOpenGLObj(
ObjectContact& rObjectContact, ViewContact& rViewContact )
: ViewObjectContactOfSdrObj( rObjectContact, rViewContact )
{
OpenGLContext& rContext = static_cast<SdrOpenGLObj&>(static_cast<ViewContactOfSdrObj&>(rViewContact).GetSdrObject()).getOpenGLContext();
rContext.init(getWindow());
}
ViewObjectContactOfOpenGLObj::~ViewObjectContactOfOpenGLObj()
{
}
Window* ViewObjectContactOfOpenGLObj::getWindow() const
{
Window* pRetval = 0;
boost::optional<const OutputDevice&> oPageOutputDev = getPageViewOutputDevice();
if( oPageOutputDev )
{
if(OUTDEV_WINDOW == oPageOutputDev->GetOutDevType())
{
pRetval = static_cast< Window* >(&const_cast<OutputDevice&>(oPageOutputDev.get()));
}
}
return pRetval;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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