1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svx/sdr/primitive2d/sdrcaptionprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
using namespace com::sun::star;
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence SdrCaptionPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
// create unit outline polygon
const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(
basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
getCornerRadiusX(),
getCornerRadiusY()));
// add fill
if(getSdrLFSTAttribute().getFill().isDefault())
{
// create invisible fill for HitTest
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createHiddenGeometryPrimitives2D(
true,
basegfx::B2DPolyPolygon(aUnitOutline),
getTransform()));
}
else
{
basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
aTransformed.transform(getTransform());
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createPolyPolygonFillPrimitive(
aTransformed,
getSdrLFSTAttribute().getFill(),
getSdrLFSTAttribute().getFillFloatTransGradient()));
}
// add line
if(getSdrLFSTAttribute().getLine().isDefault())
{
// create invisible line for HitTest/BoundRect
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createHiddenGeometryPrimitives2D(
false,
basegfx::B2DPolyPolygon(aUnitOutline),
getTransform()));
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createHiddenGeometryPrimitives2D(
false,
basegfx::B2DPolyPolygon(getTail()),
getTransform()));
}
else
{
basegfx::B2DPolygon aTransformed(aUnitOutline);
aTransformed.transform(getTransform());
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createPolygonLinePrimitive(
aTransformed,
getSdrLFSTAttribute().getLine(),
attribute::SdrLineStartEndAttribute()));
aTransformed = getTail();
aTransformed.transform(getTransform());
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createPolygonLinePrimitive(
aTransformed,
getSdrLFSTAttribute().getLine(),
getSdrLFSTAttribute().getLineStartEnd()));
}
// add text
if(!getSdrLFSTAttribute().getText().isDefault())
{
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createTextPrimitive(
basegfx::B2DPolyPolygon(aUnitOutline),
getTransform(),
getSdrLFSTAttribute().getText(),
getSdrLFSTAttribute().getLine(),
false,
false,
false));
}
// add shadow
if(!getSdrLFSTAttribute().getShadow().isDefault())
{
aRetval = createEmbeddedShadowPrimitive(aRetval, getSdrLFSTAttribute().getShadow());
}
return aRetval;
}
SdrCaptionPrimitive2D::SdrCaptionPrimitive2D(
const basegfx::B2DHomMatrix& rTransform,
const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
const basegfx::B2DPolygon& rTail,
double fCornerRadiusX,
double fCornerRadiusY)
: BufferedDecompositionPrimitive2D(),
maTransform(rTransform),
maSdrLFSTAttribute(rSdrLFSTAttribute),
maTail(rTail),
mfCornerRadiusX(fCornerRadiusX),
mfCornerRadiusY(fCornerRadiusY)
{
// transform maTail to unit polygon
if(getTail().count())
{
basegfx::B2DHomMatrix aInverse(getTransform());
aInverse.invert();
maTail.transform(aInverse);
}
}
bool SdrCaptionPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const SdrCaptionPrimitive2D& rCompare = (SdrCaptionPrimitive2D&)rPrimitive;
return (getCornerRadiusX() == rCompare.getCornerRadiusX()
&& getCornerRadiusY() == rCompare.getCornerRadiusY()
&& getTail() == rCompare.getTail()
&& getTransform() == rCompare.getTransform()
&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute());
}
return false;
}
// provide unique ID
ImplPrimitive2DIDBlock(SdrCaptionPrimitive2D, PRIMITIVE2D_ID_SDRCAPTIONPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|