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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sdr/properties/e3dcompoundproperties.hxx>
#include <svl/itemset.hxx>
#include <svx/obj3d.hxx>
#include <svx/scene3d.hxx>
namespace sdr
{
namespace properties
{
E3dCompoundProperties::E3dCompoundProperties(SdrObject& rObj)
: E3dProperties(rObj)
{
}
E3dCompoundProperties::E3dCompoundProperties(const E3dCompoundProperties& rProps, SdrObject& rObj)
: E3dProperties(rProps, rObj)
{
}
E3dCompoundProperties::~E3dCompoundProperties()
{
}
BaseProperties& E3dCompoundProperties::Clone(SdrObject& rObj) const
{
return *(new E3dCompoundProperties(*this, rObj));
}
const SfxItemSet& E3dCompoundProperties::GetObjectItemSet() const
{
//DBG_ASSERT(sal_False, "E3dCompoundProperties::GetObjectItemSet() maybe the wrong call (!)");
return E3dProperties::GetObjectItemSet();
}
const SfxItemSet& E3dCompoundProperties::GetMergedItemSet() const
{
// include Items of scene this object belongs to
const E3dCompoundObject& rObj = static_cast<const E3dCompoundObject&>(GetSdrObject());
E3dScene* pScene = rObj.GetScene();
if(pScene)
{
// force ItemSet
GetObjectItemSet();
// add filtered scene properties (SDRATTR_3DSCENE_) to local itemset
SfxItemSet aSet(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST);
aSet.Put(pScene->GetProperties().GetObjectItemSet());
mpItemSet->Put(aSet);
}
// call parent
return E3dProperties::GetMergedItemSet();
}
void E3dCompoundProperties::SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems)
{
// Set scene specific items at scene
E3dCompoundObject& rObj = static_cast<E3dCompoundObject&>(GetSdrObject());
E3dScene* pScene = rObj.GetScene();
if(pScene)
{
// force ItemSet
GetObjectItemSet();
// Generate filtered scene properties (SDRATTR_3DSCENE_) itemset
SfxItemSet aSet(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST);
aSet.Put(rSet);
if(bClearAllItems)
{
pScene->GetProperties().ClearObjectItem();
}
if(aSet.Count())
{
pScene->GetProperties().SetObjectItemSet(aSet);
}
}
// call parent. This will set items on local object, too.
E3dProperties::SetMergedItemSet(rSet, bClearAllItems);
}
void E3dCompoundProperties::PostItemChange(const sal_uInt16 nWhich)
{
// call parent
E3dProperties::PostItemChange(nWhich);
// handle value change
E3dCompoundObject& rObj = static_cast<E3dCompoundObject&>(GetSdrObject());
switch(nWhich)
{
// #i28528#
// Added extra Item (Bool) for chart2 to be able to show reduced line geometry
case SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY:
{
rObj.ActionChanged();
break;
}
case SDRATTR_3DOBJ_DOUBLE_SIDED:
{
rObj.ActionChanged();
break;
}
case SDRATTR_3DOBJ_NORMALS_KIND:
{
rObj.ActionChanged();
break;
}
case SDRATTR_3DOBJ_NORMALS_INVERT:
{
rObj.ActionChanged();
break;
}
case SDRATTR_3DOBJ_TEXTURE_PROJ_X:
{
rObj.ActionChanged();
break;
}
case SDRATTR_3DOBJ_TEXTURE_PROJ_Y:
{
rObj.ActionChanged();
break;
}
}
}
} // end of namespace properties
} // end of namespace sdr
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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