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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: sdrpagewindow.cxx,v $
* $Revision: 1.10 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdrpagewindow.hxx>
#include <com/sun/star/awt/XWindow.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/awt/PosSize.hpp>
#include <com/sun/star/util/XModeChangeBroadcaster.hpp>
#include <comphelper/processfactory.hxx>
#include <vcl/svapp.hxx>
#include <toolkit/helper/vclunohelper.hxx>
#include <svx/svdouno.hxx>
#include <svx/svdpage.hxx>
#include <svx/svdview.hxx>
#include <svx/svdpagv.hxx>
#include <sdrpaintwindow.hxx>
#include <svx/sdr/contact/objectcontactofpageview.hxx>
#include <svx/xoutx.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <vos/mutex.hxx>
#include <svx/fmview.hxx>
using namespace ::rtl;
using namespace ::com::sun::star;
////////////////////////////////////////////////////////////////////////////////////////////////////
::com::sun::star::uno::Reference< ::com::sun::star::awt::XControlContainer > SdrPageWindow::GetControlContainer( bool _bCreateIfNecessary ) const
{
if ( !mxControlContainer.is() && _bCreateIfNecessary )
{
SdrView& rView = GetPageView().GetView();
const SdrPaintWindow& rPaintWindow( GetOriginalPaintWindow() ? *GetOriginalPaintWindow() : GetPaintWindow() );
if ( rPaintWindow.OutputToWindow() && !rView.IsPrintPreview() )
{
Window& rWindow = dynamic_cast< Window& >( rPaintWindow.GetOutputDevice() );
const_cast< SdrPageWindow* >( this )->mxControlContainer = VCLUnoHelper::CreateControlContainer( &rWindow );
// #100394# xC->setVisible triggers window->Show() and this has
// problems when the view is not completely constructed which may
// happen when loading. This leads to accessibility broadcasts which
// throw asserts due to the not finished view. All this chan be avoided
// since xC->setVisible is here called only for the side effect in
// UnoControlContainer::setVisible(...) which calls createPeer(...).
// This will now be called directly from here.
// UnoContainerModel erzeugen
// uno::Reference< awt::XWindow > xC(mxControlContainer, uno::UNO_QUERY);
// CreateControlContainer() is only used from
// , thus it seems not necessary to make
// it visible her at all.
// #58917# Das Show darf nicht am VCL-Fenster landen, weil dann Assertion vom SFX
// BOOL bVis = pWindow->IsVisible();
// xC->setVisible(TRUE);
// if ( !bVis )
// pWindow->Hide();
// if( !mxContext.is() && bVisible )
// // Es ist ein TopWindow, also automatisch anzeigen
// createPeer( ::com::sun::star::uno::Reference< ::com::sun::star::awt::XToolkit > (), ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > () );
uno::Reference< awt::XControl > xControl(mxControlContainer, uno::UNO_QUERY);
if(xControl.is())
{
uno::Reference< uno::XInterface > xContext = xControl->getContext();
if(!xContext.is())
{
xControl->createPeer( ::com::sun::star::uno::Reference< ::com::sun::star::awt::XToolkit > (),
::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > () );
}
}
}
else
{
// Printer und VirtualDevice, bzw. kein OutDev
uno::Reference< lang::XMultiServiceFactory > xFactory( ::comphelper::getProcessServiceFactory() );
if( xFactory.is() )
{
const_cast< SdrPageWindow* >( this )->mxControlContainer = uno::Reference< awt::XControlContainer >(xFactory->createInstance(rtl::OUString::createFromAscii("com.sun.star.awt.UnoControlContainer")), uno::UNO_QUERY);
uno::Reference< awt::XControlModel > xModel(xFactory->createInstance(rtl::OUString::createFromAscii("com.sun.star.awt.UnoControlContainerModel")), uno::UNO_QUERY);
uno::Reference< awt::XControl > xControl(mxControlContainer, uno::UNO_QUERY);
if (xControl.is())
xControl->setModel(xModel);
OutputDevice& rOutDev = rPaintWindow.GetOutputDevice();
Point aPosPix = rOutDev.GetMapMode().GetOrigin();
Size aSizePix = rOutDev.GetOutputSizePixel();
uno::Reference< awt::XWindow > xContComp(mxControlContainer, uno::UNO_QUERY);
if( xContComp.is() )
xContComp->setPosSize(aPosPix.X(), aPosPix.Y(), aSizePix.Width(), aSizePix.Height(), awt::PosSize::POSSIZE);
}
}
FmFormView* pViewAsFormView = dynamic_cast< FmFormView* >( &rView );
if ( pViewAsFormView )
pViewAsFormView->InsertControlContainer(mxControlContainer);
}
return mxControlContainer;
}
SdrPageWindow::SdrPageWindow(SdrPageView& rPageView, SdrPaintWindow& rPaintWindow)
: mpObjectContact(0L),
mrPageView(rPageView),
mpPaintWindow(&rPaintWindow),
mpOriginalPaintWindow(NULL)
{
}
SdrPageWindow::~SdrPageWindow()
{
// #110094#, #i26631#
ResetObjectContact();
if(mpObjectContact)
{
mpObjectContact->PrepareDelete();
delete mpObjectContact;
mpObjectContact = 0L;
}
if (mxControlContainer.is())
{
SdrView& rView = GetPageView().GetView();
// notify derived views
FmFormView* pViewAsFormView = dynamic_cast< FmFormView* >( &rView );
if ( pViewAsFormView )
pViewAsFormView->RemoveControlContainer(mxControlContainer);
// dispose the control container
uno::Reference< lang::XComponent > xComponent(mxControlContainer, uno::UNO_QUERY);
xComponent->dispose();
}
}
// #110094# ObjectContact section
sdr::contact::ObjectContact* SdrPageWindow::CreateViewSpecificObjectContact()
{
return new sdr::contact::ObjectContactOfPageView(*this);
}
SdrPaintInfoRec* SdrPageWindow::ImpCreateNewPageInfoRec(const Rectangle& rDirtyRect,
sal_uInt16 nPaintMode, const SdrLayerID* pId) const
{
SdrPaintInfoRec* pInfoRec = new SdrPaintInfoRec();
const sal_Bool bPrinter(GetPaintWindow().OutputToPrinter());
Rectangle aCheckRect(rDirtyRect);
Size a1PixSiz(GetPaintWindow().GetOutputDevice().PixelToLogic(Size(1, 1)));
aCheckRect.Left() -= a1PixSiz.Width();
aCheckRect.Top() -= a1PixSiz.Height();
aCheckRect.Right() += a1PixSiz.Width();
aCheckRect.Bottom() += a1PixSiz.Height();
pInfoRec->pPV = &mrPageView;
pInfoRec->bPrinter = bPrinter;
pInfoRec->aDirtyRect = rDirtyRect;
pInfoRec->aCheckRect = aCheckRect;
if(pId)
{
pInfoRec->aPaintLayer.ClearAll();
pInfoRec->aPaintLayer.Set(*pId);
}
else
{
pInfoRec->aPaintLayer = bPrinter
? mrPageView.GetPrintableLayers()
: mrPageView.GetVisibleLayers();
}
pInfoRec->nPaintMode = nPaintMode;
if(mrPageView.GetObjList() != mrPageView.GetPage())
{
pInfoRec->pAktList = mrPageView.GetObjList();
}
return pInfoRec;
}
// OVERLAYMANAGER
::sdr::overlay::OverlayManager* SdrPageWindow::GetOverlayManager() const
{
return GetPaintWindow().GetOverlayManager();
}
void SdrPageWindow::patchPaintWindow(SdrPaintWindow& rPaintWindow)
{
mpOriginalPaintWindow = mpPaintWindow;
mpPaintWindow = &rPaintWindow;
}
void SdrPageWindow::unpatchPaintWindow()
{
DBG_ASSERT(mpOriginalPaintWindow, "SdrPageWindow::unpatchPaintWindow: paint window not patched!" );
if ( mpOriginalPaintWindow )
{
mpPaintWindow = mpOriginalPaintWindow;
mpOriginalPaintWindow = NULL;
}
}
void SdrPageWindow::PrepareRedraw(const Region& rReg)
{
// get XOutDev
const SdrView& rView = mrPageView.GetView();
XOutputDevice* pXOut = rView.GetExtendedOutputDevice();
// get to be processed layers
const sal_Bool bPrinter(GetPaintWindow().OutputToPrinter());
SetOfByte aProcessLayers = bPrinter ? mrPageView.GetPrintableLayers() : mrPageView.GetVisibleLayers();
// get OutDev and set offset there
OutputDevice& rTargetDevice = GetPaintWindow().GetOutputDevice();
pXOut->SetOutDev(&rTargetDevice);
pXOut->SetOffset(Point());
// create PaintInfoRec, use Rectangle only temporarily
SdrPaintInfoRec* pInfoRec = ImpCreateNewPageInfoRec(rReg.GetBoundRect(), 0, 0L);
// create processing data
sdr::contact::DisplayInfo aDisplayInfo(&mrPageView);
aDisplayInfo.SetProcessLayers(aProcessLayers);
aDisplayInfo.SetExtendedOutputDevice(pXOut);
aDisplayInfo.SetPaintInfoRec(pInfoRec);
aDisplayInfo.SetOutputDevice(&rTargetDevice);
// #114359# Set region as redraw area, not a rectangle
aDisplayInfo.SetRedrawArea(rReg);
// no PagePainting for preparations
aDisplayInfo.SetPagePainting(rView.IsPagePaintingAllowed()); // #i72889#
// remember eventually changed RedrawArea at PaintWindow for usage with
// overlay and PreRenderDevice stuff
GetPaintWindow().SetRedrawRegion(aDisplayInfo.GetRedrawArea());
// delete PaintInfoRec
delete pInfoRec;
}
//////////////////////////////////////////////////////////////////////////////
// clip test
#ifdef CLIPPER_TEST
#include <svx/svdopath.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <vcl/salbtype.hxx> // FRound
#include <basegfx/polygon/b2dpolygoncutandtouch.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygonclipper.hxx>
// for ::std::sort
#include <algorithm>
namespace
{
void impPaintStrokePolygon(const basegfx::B2DPolygon& rCandidate, OutputDevice& rOutDev, Color aColor)
{
basegfx::B2DPolygon aCandidate(rCandidate);
if(aCandidate.areControlPointsUsed())
{
aCandidate = basegfx::tools::adaptiveSubdivideByAngle(rCandidate);
}
if(aCandidate.count())
{
const sal_uInt32 nLoopCount(aCandidate.isClosed() ? aCandidate.count() : aCandidate.count() - 1L);
rOutDev.SetFillColor();
rOutDev.SetLineColor(aColor);
for(sal_uInt32 a(0L); a < nLoopCount; a++)
{
const basegfx::B2DPoint aBStart(aCandidate.getB2DPoint(a));
const basegfx::B2DPoint aBEnd(aCandidate.getB2DPoint((a + 1) % aCandidate.count()));
const Point aStart(FRound(aBStart.getX()), FRound(aBStart.getY()));
const Point aEnd(FRound(aBEnd.getX()), FRound(aBEnd.getY()));
rOutDev.DrawLine(aStart, aEnd);
}
}
}
void impTryTest(const SdrPageView& rPageView, OutputDevice& rOutDev)
{
if(rPageView.GetPage() && rPageView.GetPage()->GetObjCount() >= 2L)
{
SdrPage* pPage = rPageView.GetPage();
SdrObject* pObjA = pPage->GetObj(0L);
if(pObjA && pObjA->ISA(SdrPathObj))
{
basegfx::B2DPolyPolygon aPolyA(((SdrPathObj*)pObjA)->GetPathPoly());
aPolyA = basegfx::tools::correctOrientations(aPolyA);
basegfx::B2DPolyPolygon aPolyB;
for(sal_uInt32 a(1L); a < rPageView.GetPage()->GetObjCount(); a++)
{
SdrObject* pObjB = pPage->GetObj(a);
if(pObjB && pObjB->ISA(SdrPathObj))
{
basegfx::B2DPolyPolygon aCandidate(((SdrPathObj*)pObjB)->GetPathPoly());
aCandidate = basegfx::tools::correctOrientations(aCandidate);
aPolyB.append(aCandidate);
}
}
if(aPolyA.count() && aPolyA.isClosed() && aPolyB.count())
{
// poly A is the clipregion, clip poly b against it. Algo depends on
// poly b being closed.
basegfx::B2DPolyPolygon aResult(basegfx::tools::clipPolyPolygonOnPolyPolygon(aPolyB, aPolyA));
for(sal_uInt32 a(0L); a < aResult.count(); a++)
{
Color aColor(rand()%255, rand()%255, rand()%255);
impPaintStrokePolygon(aResult.getB2DPolygon(a), rOutDev, aColor);
}
bool bBla = true;
}
}
}
}
} // end of anonymous namespace
#endif // CLIPPER_TEST
//////////////////////////////////////////////////////////////////////////////
void SdrPageWindow::RedrawAll(sal_uInt16 nPaintMode, ::sdr::contact::ViewObjectContactRedirector* pRedirector) const
{
// set Redirector
GetObjectContact().SetViewObjectContactRedirector(pRedirector);
// set PaintingPageView
const SdrView& rView = mrPageView.GetView();
SdrModel& rModel = *((SdrModel*)rView.GetModel());
rModel.SetPaintingPageView(&mrPageView);
// get XOutDev
XOutputDevice* pXOut = rView.GetExtendedOutputDevice();
// get to be processed layers
const sal_Bool bPrinter(GetPaintWindow().OutputToPrinter());
SetOfByte aProcessLayers = bPrinter ? mrPageView.GetPrintableLayers() : mrPageView.GetVisibleLayers();
// get TargetDevice and force output to this one given target
SdrPreRenderDevice* pPreRenderDevice = GetPaintWindow().GetPreRenderDevice();
OutputDevice& rTargetDevice = (pPreRenderDevice)
? pPreRenderDevice->GetPreRenderDevice() : GetPaintWindow().GetOutputDevice();
pXOut->SetOutDev(&rTargetDevice);
// set Offset at XOutDev
pXOut->SetOffset(Point());
// create PaintInfoRec, #114359# use Rectangle only temporarily
const Region& rRegion = GetPaintWindow().GetRedrawRegion();
SdrPaintInfoRec* pInfoRec = ImpCreateNewPageInfoRec(rRegion.GetBoundRect(), nPaintMode, 0L);
// create processing data
sdr::contact::DisplayInfo aDisplayInfo(&mrPageView);
// Draw all layers. do NOT draw form layer from CompleteRedraw, this is done separate
// as a single layer paint
const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin();
const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName(), sal_False);
aProcessLayers.Clear(nControlLayerId);
// still something to paint?
if(!aProcessLayers.IsEmpty())
{
aDisplayInfo.SetProcessLayers(aProcessLayers);
aDisplayInfo.SetExtendedOutputDevice(pXOut);
aDisplayInfo.SetPaintInfoRec(pInfoRec);
aDisplayInfo.SetOutputDevice(&rTargetDevice);
// Set region as redraw area
aDisplayInfo.SetRedrawArea(rRegion);
// Draw/Impress
aDisplayInfo.SetPagePainting(rView.IsPagePaintingAllowed()); // #i72889#
// paint page
GetObjectContact().ProcessDisplay(aDisplayInfo);
}
// delete PaintInfoRec
delete pInfoRec;
// reset redirector
GetObjectContact().SetViewObjectContactRedirector(0L);
// LineClip test
#ifdef CLIPPER_TEST
if(true)
{
impTryTest(GetPageView(), GetPaintWindow().GetOutputDevice());
}
#endif // CLIPPER_TEST
}
void SdrPageWindow::RedrawLayer(
sal_uInt16 nPaintMode, const SdrLayerID* pId,
::sdr::contact::ViewObjectContactRedirector* pRedirector) const
{
// set redirector
GetObjectContact().SetViewObjectContactRedirector(pRedirector);
// set PaintingPageView
const SdrView& rView = mrPageView.GetView();
SdrModel& rModel = *((SdrModel*)rView.GetModel());
rModel.SetPaintingPageView(&mrPageView);
// get XOutDev
XOutputDevice* pXOut = rView.GetExtendedOutputDevice();
// get the layers to process
const sal_Bool bPrinter(GetPaintWindow().OutputToPrinter());
SetOfByte aProcessLayers = bPrinter ? mrPageView.GetPrintableLayers() : mrPageView.GetVisibleLayers();
// is the given layer visible at all?
if(aProcessLayers.IsSet(*pId))
{
// find out if we are painting the ControlLayer
const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin();
const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName(), sal_False);
const sal_Bool bControlLayerPainting(pId && nControlLayerId == *pId);
// Get PreRenderDevice and force output to this one given target
SdrPreRenderDevice* pPreRenderDevice = GetPaintWindow().GetPreRenderDevice();
OutputDevice& rTargetDevice =
(pPreRenderDevice && !bControlLayerPainting)
? pPreRenderDevice->GetPreRenderDevice() : GetPaintWindow().GetOutputDevice();
pXOut->SetOutDev(&rTargetDevice);
// set offset at XOutDev
pXOut->SetOffset(Point());
// create PaintInfoRec, use Rectangle only temporarily
const Region& rRegion = GetPaintWindow().GetRedrawRegion();
SdrPaintInfoRec* pInfoRec = ImpCreateNewPageInfoRec(rRegion.GetBoundRect(), nPaintMode, pId);
// create processing data
sdr::contact::DisplayInfo aDisplayInfo(&mrPageView);
// is it the control layer? If Yes, set flag
aDisplayInfo.SetControlLayerPainting(bControlLayerPainting);
// Draw just the one given layer
aProcessLayers.ClearAll();
aProcessLayers.Set(*pId);
aDisplayInfo.SetProcessLayers(aProcessLayers);
aDisplayInfo.SetExtendedOutputDevice(pXOut);
aDisplayInfo.SetPaintInfoRec(pInfoRec);
aDisplayInfo.SetOutputDevice(&rTargetDevice);
// Set region as redraw area
aDisplayInfo.SetRedrawArea(rRegion);
// Writer or calc, coming from original RedrawOneLayer.
aDisplayInfo.SetPagePainting(sal_False); // #i72889# no page painting for layer painting
// paint page
GetObjectContact().ProcessDisplay(aDisplayInfo);
// delete PaintInfoRec
delete pInfoRec;
}
// reset redirector
GetObjectContact().SetViewObjectContactRedirector(0L);
}
// Invalidate call, used from ObjectContact(OfPageView) in InvalidatePartOfView(...)
void SdrPageWindow::Invalidate(const Rectangle& rRectangle)
{
if(GetPageView().IsVisible() && GetPaintWindow().OutputToWindow())
{
((Window&)GetPaintWindow().GetOutputDevice()).Invalidate(rRectangle, INVALIDATE_NOERASE);
}
}
// #110094# ObjectContact section
sdr::contact::ObjectContact& SdrPageWindow::GetObjectContact() const
{
if(!mpObjectContact)
{
((SdrPageWindow*)this)->mpObjectContact = ((SdrPageWindow*)this)->CreateViewSpecificObjectContact();
}
return *mpObjectContact;
}
bool SdrPageWindow::HasObjectContact() const
{
return ( mpObjectContact != NULL );
}
// #i26631#
void SdrPageWindow::ResetObjectContact()
{
if(mpObjectContact)
{
mpObjectContact->PrepareDelete();
delete mpObjectContact;
mpObjectContact = 0L;
}
}
void SdrPageWindow::SetDesignMode( bool _bDesignMode ) const
{
const ::sdr::contact::ObjectContactOfPageView* pOC = dynamic_cast< const ::sdr::contact::ObjectContactOfPageView* >( &GetObjectContact() );
DBG_ASSERT( pOC, "SdrPageWindow::SetDesignMode: invalid object contact!" );
if ( pOC )
pOC->SetUNOControlsDesignMode( _bDesignMode );
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// eof
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