1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "svx/svditer.hxx"
#include <svx/svdpage.hxx>
#include <svx/svdogrp.hxx>
#include <svx/svdobj.hxx>
#include <svx/svdmark.hxx>
#include <svx/scene3d.hxx>
SdrObjListIter::SdrObjListIter(const SdrObjList& rObjList, SdrIterMode eMode, bool bReverse)
: mnIndex(0L),
mbReverse(bReverse)
{
ImpProcessObjectList(rObjList, eMode, true);
Reset();
}
SdrObjListIter::SdrObjListIter(const SdrObjList& rObjList, bool bUseZOrder, SdrIterMode eMode, bool bReverse)
: mnIndex(0L),
mbReverse(bReverse)
{
ImpProcessObjectList(rObjList, eMode, bUseZOrder);
Reset();
}
SdrObjListIter::SdrObjListIter( const SdrObject& rObj, SdrIterMode eMode, bool bReverse )
: mnIndex(0L),
mbReverse(bReverse)
{
if ( rObj.ISA( SdrObjGroup ) )
ImpProcessObjectList(*rObj.GetSubList(), eMode, true);
else
maObjList.push_back(const_cast<SdrObject*>(&rObj));
Reset();
}
SdrObjListIter::SdrObjListIter( const SdrMarkList& rMarkList, SdrIterMode eMode, bool bReverse )
: mnIndex(0L),
mbReverse(bReverse)
{
ImpProcessMarkList(rMarkList, eMode);
Reset();
}
void SdrObjListIter::ImpProcessObjectList(const SdrObjList& rObjList, SdrIterMode eMode, bool bUseZOrder)
{
for( sal_uIntPtr nIdx = 0, nCount = rObjList.GetObjCount(); nIdx < nCount; ++nIdx )
{
SdrObject* pObj = bUseZOrder ?
rObjList.GetObj( nIdx ) : rObjList.GetObjectForNavigationPosition( nIdx );
OSL_ASSERT( pObj != 0 );
if( pObj )
ImpProcessObj( pObj, eMode, bUseZOrder );
}
}
void SdrObjListIter::ImpProcessMarkList( const SdrMarkList& rMarkList, SdrIterMode eMode )
{
for( size_t nIdx = 0, nCount = rMarkList.GetMarkCount(); nIdx < nCount; ++nIdx )
if( SdrObject* pObj = rMarkList.GetMark( nIdx )->GetMarkedSdrObj() )
ImpProcessObj( pObj, eMode, false );
}
void SdrObjListIter::ImpProcessObj(SdrObject* pObj, SdrIterMode eMode, bool bUseZOrder)
{
bool bIsGroup = pObj->IsGroupObject();
// 3D objects are not group objects, IsGroupObject()
// only tests if pSub is not null ptr :-(
if( bIsGroup && pObj->ISA( E3dObject ) && !pObj->ISA( E3dScene ) )
bIsGroup = false;
if( !bIsGroup || (eMode != IM_DEEPNOGROUPS) )
maObjList.push_back(pObj);
if( bIsGroup && (eMode != IM_FLAT) )
ImpProcessObjectList( *pObj->GetSubList(), eMode, bUseZOrder );
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|