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|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sal/config.h>
#include <cassert>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/tuple/b2dtuple.hxx>
#include <editeng/eeitem.hxx>
#include <svl/style.hxx>
#include <tools/bigint.hxx>
#include <tools/helpers.hxx>
#include <svx/dialmgr.hxx>
#include <svx/strings.hrc>
#include <sdr/contact/viewcontactofsdrcaptionobj.hxx>
#include <sdr/properties/captionproperties.hxx>
#include <svx/sdrhittesthelper.hxx>
#include <svx/sdooitm.hxx>
#include <svx/svddrag.hxx>
#include <svx/svdetc.hxx>
#include <svx/svdhdl.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svdocapt.hxx>
#include <svx/svdopath.hxx>
#include <svx/svdogrp.hxx>
#include <svx/svdpage.hxx>
#include <svx/svdpool.hxx>
#include <svx/svdtrans.hxx>
#include <svx/svdview.hxx>
#include <svx/sxcaitm.hxx>
#include <svx/sxcecitm.hxx>
#include <svx/sxcgitm.hxx>
#include <svx/sxcllitm.hxx>
#include <svx/sxctitm.hxx>
#include <svx/xflclit.hxx>
#include <svx/xflhtit.hxx>
#include <svx/xfltrit.hxx>
#include <svx/xlnwtit.hxx>
#include <svx/xpoly.hxx>
#include <svx/xpool.hxx>
#include <vcl/canvastools.hxx>
#include <vcl/ptrstyle.hxx>
enum EscDir {LKS,RTS,OBN,UNT};
class ImpCaptParams
{
public:
SdrCaptionType eType;
long nGap;
long nEscRel;
long nEscAbs;
long nLineLen;
SdrCaptionEscDir eEscDir;
bool bFitLineLen;
bool bEscRel;
bool bFixedAngle;
public:
ImpCaptParams()
{
eType =SdrCaptionType::Type3;
bFixedAngle=false;
nGap =0;
eEscDir =SdrCaptionEscDir::Horizontal;
bEscRel =true;
nEscRel =5000;
nEscAbs =0;
nLineLen =0;
bFitLineLen=true;
}
void CalcEscPos(const Point& rTail, const tools::Rectangle& rRect, Point& rPt, EscDir& rDir) const;
};
void ImpCaptParams::CalcEscPos(const Point& rTailPt, const tools::Rectangle& rRect, Point& rPt, EscDir& rDir) const
{
Point aTl(rTailPt); // copy locally for performance reasons
long nX,nY;
if (bEscRel) {
nX=rRect.Right()-rRect.Left();
nX=BigMulDiv(nX,nEscRel,10000);
nY=rRect.Bottom()-rRect.Top();
nY=BigMulDiv(nY,nEscRel,10000);
} else {
nX=nEscAbs;
nY=nEscAbs;
}
nX+=rRect.Left();
nY+=rRect.Top();
Point aBestPt;
EscDir eBestDir=LKS;
bool bTryH=eEscDir==SdrCaptionEscDir::BestFit;
if (!bTryH) {
if (eType!=SdrCaptionType::Type1) {
bTryH=eEscDir==SdrCaptionEscDir::Horizontal;
} else {
bTryH=eEscDir==SdrCaptionEscDir::Vertical;
}
}
bool bTryV=eEscDir==SdrCaptionEscDir::BestFit;
if (!bTryV) {
if (eType!=SdrCaptionType::Type1) {
bTryV=eEscDir==SdrCaptionEscDir::Vertical;
} else {
bTryV=eEscDir==SdrCaptionEscDir::Horizontal;
}
}
if (bTryH) {
Point aLft(rRect.Left()-nGap,nY);
Point aRgt(rRect.Right()+nGap,nY);
bool bLft=(aTl.X()-aLft.X()<aRgt.X()-aTl.X());
if (bLft) {
eBestDir=LKS;
aBestPt=aLft;
} else {
eBestDir=RTS;
aBestPt=aRgt;
}
}
if (bTryV) {
Point aTop(nX,rRect.Top()-nGap);
Point aBtm(nX,rRect.Bottom()+nGap);
bool bTop=(aTl.Y()-aTop.Y()<aBtm.Y()-aTl.Y());
Point aBest2;
EscDir eBest2;
if (bTop) {
eBest2=OBN;
aBest2=aTop;
} else {
eBest2=UNT;
aBest2=aBtm;
}
bool bTakeIt=eEscDir!=SdrCaptionEscDir::BestFit;
if (!bTakeIt) {
BigInt aHorX(aBestPt.X()-aTl.X()); aHorX*=aHorX;
BigInt aHorY(aBestPt.Y()-aTl.Y()); aHorY*=aHorY;
BigInt aVerX(aBest2.X()-aTl.X()); aVerX*=aVerX;
BigInt aVerY(aBest2.Y()-aTl.Y()); aVerY*=aVerY;
if (eType!=SdrCaptionType::Type1) {
bTakeIt=aVerX+aVerY<aHorX+aHorY;
} else {
bTakeIt=aVerX+aVerY>=aHorX+aHorY;
}
}
if (bTakeIt) {
aBestPt=aBest2;
eBestDir=eBest2;
}
}
rPt=aBestPt;
rDir=eBestDir;
}
// BaseProperties section
std::unique_ptr<sdr::properties::BaseProperties> SdrCaptionObj::CreateObjectSpecificProperties()
{
return std::make_unique<sdr::properties::CaptionProperties>(*this);
}
// DrawContact section
std::unique_ptr<sdr::contact::ViewContact> SdrCaptionObj::CreateObjectSpecificViewContact()
{
return std::make_unique<sdr::contact::ViewContactOfSdrCaptionObj>(*this);
}
SdrCaptionObj::SdrCaptionObj(SdrModel& rSdrModel)
: SdrRectObj(rSdrModel, OBJ_TEXT),
aTailPoly(3), // default size: 3 points = 2 lines
mbSpecialTextBoxShadow(false),
mbFixedTail(false),
mbSuppressGetBitmap(false),
maFixedTailPos()
{
}
SdrCaptionObj::SdrCaptionObj(
SdrModel& rSdrModel,
const tools::Rectangle& rRect,
const Point& rTail)
: SdrRectObj(rSdrModel, OBJ_TEXT,rRect),
aTailPoly(3), // default size: 3 points = 2 lines
mbSpecialTextBoxShadow(false),
mbFixedTail(false),
mbSuppressGetBitmap(false),
maFixedTailPos()
{
aTailPoly[0]=maFixedTailPos=rTail;
}
SdrCaptionObj::~SdrCaptionObj()
{
}
void SdrCaptionObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
{
rInfo.bRotateFreeAllowed=false;
rInfo.bRotate90Allowed =false;
rInfo.bMirrorFreeAllowed=false;
rInfo.bMirror45Allowed =false;
rInfo.bMirror90Allowed =false;
rInfo.bTransparenceAllowed = false;
rInfo.bShearAllowed =false;
rInfo.bEdgeRadiusAllowed=false;
rInfo.bCanConvToPath =true;
rInfo.bCanConvToPoly =true;
rInfo.bCanConvToPathLineToArea=false;
rInfo.bCanConvToPolyLineToArea=false;
rInfo.bCanConvToContour = (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary());
}
sal_uInt16 SdrCaptionObj::GetObjIdentifier() const
{
return sal_uInt16(OBJ_CAPTION);
}
SdrCaptionObj* SdrCaptionObj::CloneSdrObject(SdrModel& rTargetModel) const
{
return CloneHelper< SdrCaptionObj >(rTargetModel);
}
SdrCaptionObj& SdrCaptionObj::operator=(const SdrCaptionObj& rObj)
{
if( this == &rObj )
return *this;
SdrRectObj::operator=(rObj);
aTailPoly = rObj.aTailPoly;
mbSpecialTextBoxShadow = rObj.mbSpecialTextBoxShadow;
mbFixedTail = rObj.mbFixedTail;
maFixedTailPos = rObj.maFixedTailPos;
return *this;
}
OUString SdrCaptionObj::TakeObjNameSingul() const
{
OUStringBuffer sName(SvxResId(STR_ObjNameSingulCAPTION));
OUString aName(GetName());
if (!aName.isEmpty())
{
sName.append(' ');
sName.append('\'');
sName.append(aName);
sName.append('\'');
}
return sName.makeStringAndClear();
}
OUString SdrCaptionObj::TakeObjNamePlural() const
{
return SvxResId(STR_ObjNamePluralCAPTION);
}
basegfx::B2DPolyPolygon SdrCaptionObj::TakeXorPoly() const
{
basegfx::B2DPolyPolygon aPolyPoly(SdrRectObj::TakeXorPoly());
aPolyPoly.append(aTailPoly.getB2DPolygon());
return aPolyPoly;
}
sal_uInt32 SdrCaptionObj::GetHdlCount() const
{
sal_uInt32 nCount1(SdrRectObj::GetHdlCount());
// Currently only dragging the tail's end is implemented.
return nCount1 + 1;
}
void SdrCaptionObj::AddToHdlList(SdrHdlList& rHdlList) const
{
SdrRectObj::AddToHdlList(rHdlList);
// Currently only dragging the tail's end is implemented.
std::unique_ptr<SdrHdl> pHdl(new SdrHdl(aTailPoly.GetPoint(0), SdrHdlKind::Poly));
pHdl->SetPolyNum(1);
pHdl->SetPointNum(0);
rHdlList.AddHdl(std::move(pHdl));
}
bool SdrCaptionObj::hasSpecialDrag() const
{
return true;
}
bool SdrCaptionObj::beginSpecialDrag(SdrDragStat& rDrag) const
{
const SdrHdl* pHdl = rDrag.GetHdl();
rDrag.SetEndDragChangesAttributes(true);
rDrag.SetEndDragChangesGeoAndAttributes(true);
if(pHdl && 0 == pHdl->GetPolyNum())
{
return SdrRectObj::beginSpecialDrag(rDrag);
}
else
{
rDrag.SetOrtho8Possible();
if(!pHdl)
{
if (bMovProt)
return false;
rDrag.SetNoSnap();
rDrag.SetActionRect(maRect);
Point aHit(rDrag.GetStart());
if(rDrag.GetPageView() && SdrObjectPrimitiveHit(*this, aHit, 0, *rDrag.GetPageView(), nullptr, false))
{
return true;
}
}
else
{
if((1 == pHdl->GetPolyNum()) && (0 == pHdl->GetPointNum()))
return true;
}
}
return false;
}
bool SdrCaptionObj::applySpecialDrag(SdrDragStat& rDrag)
{
const SdrHdl* pHdl = rDrag.GetHdl();
if(pHdl && 0 == pHdl->GetPolyNum())
{
const bool bRet(SdrRectObj::applySpecialDrag(rDrag));
ImpRecalcTail();
ActionChanged();
return bRet;
}
else
{
Point aDelt(rDrag.GetNow()-rDrag.GetStart());
if(!pHdl)
{
maRect.Move(aDelt.X(),aDelt.Y());
}
else
{
aTailPoly[0] += aDelt;
}
ImpRecalcTail();
ActionChanged();
return true;
}
}
OUString SdrCaptionObj::getSpecialDragComment(const SdrDragStat& rDrag) const
{
const bool bCreateComment(rDrag.GetView() && this == rDrag.GetView()->GetCreateObj());
if(bCreateComment)
{
return OUString();
}
else
{
const SdrHdl* pHdl = rDrag.GetHdl();
if(pHdl && 0 == pHdl->GetPolyNum())
{
return SdrRectObj::getSpecialDragComment(rDrag);
}
else
{
if(!pHdl)
{
return ImpGetDescriptionStr(STR_DragCaptFram);
}
else
{
return ImpGetDescriptionStr(STR_DragCaptTail);
}
}
}
}
void SdrCaptionObj::ImpGetCaptParams(ImpCaptParams& rPara) const
{
const SfxItemSet& rSet = GetObjectItemSet();
rPara.eType =rSet.Get(SDRATTR_CAPTIONTYPE ).GetValue();
rPara.bFixedAngle=rSet.Get(SDRATTR_CAPTIONFIXEDANGLE).GetValue();
rPara.nGap =static_cast<const SdrCaptionGapItem&> (rSet.Get(SDRATTR_CAPTIONGAP )).GetValue();
rPara.eEscDir =rSet.Get(SDRATTR_CAPTIONESCDIR ).GetValue();
rPara.bEscRel =rSet.Get(SDRATTR_CAPTIONESCISREL ).GetValue();
rPara.nEscRel =rSet.Get(SDRATTR_CAPTIONESCREL ).GetValue();
rPara.nEscAbs =rSet.Get(SDRATTR_CAPTIONESCABS ).GetValue();
rPara.nLineLen =rSet.Get(SDRATTR_CAPTIONLINELEN ).GetValue();
rPara.bFitLineLen=rSet.Get(SDRATTR_CAPTIONFITLINELEN).GetValue();
}
void SdrCaptionObj::ImpRecalcTail()
{
ImpCaptParams aPara;
ImpGetCaptParams(aPara);
ImpCalcTail(aPara, aTailPoly, maRect);
SetRectsDirty();
SetXPolyDirty();
}
// #i35971#
// SdrCaptionObj::ImpCalcTail1 does move the object(!). What a hack.
// I really wonder why this had not triggered problems before. I am
// sure there are some places where SetTailPos() is called at least
// twice or SetSnapRect after it again just to work around this.
// Changed this method to not do that.
// Also found why this has been done: For interactive dragging of the
// tail end pos for SdrCaptionType::Type1. This sure was the simplest method
// to achieve this, at the cost of making a whole group of const methods
// of this object implicitly change the object's position.
void SdrCaptionObj::ImpCalcTail1(const ImpCaptParams& rPara, tools::Polygon& rPoly, tools::Rectangle const & rRect)
{
tools::Polygon aPol(2);
Point aTl(rPoly[0]);
aPol[0] = aTl;
aPol[1] = aTl;
EscDir eEscDir;
Point aEscPos;
rPara.CalcEscPos(aTl, rRect, aEscPos, eEscDir);
aPol[1] = aEscPos;
if(eEscDir==LKS || eEscDir==RTS)
{
aPol[0].setX( aEscPos.X() );
}
else
{
aPol[0].setY( aEscPos.Y() );
}
rPoly = aPol;
}
void SdrCaptionObj::ImpCalcTail2(const ImpCaptParams& rPara, tools::Polygon& rPoly, tools::Rectangle const & rRect)
{ // Gap/EscDir/EscPos/Angle
tools::Polygon aPol(2);
Point aTl(rPoly[0]);
aPol[0]=aTl;
EscDir eEscDir;
Point aEscPos;
rPara.CalcEscPos(aTl,rRect,aEscPos,eEscDir);
aPol[1]=aEscPos;
if (!rPara.bFixedAngle) {
// TODO: Implementation missing.
}
rPoly=aPol;
}
void SdrCaptionObj::ImpCalcTail3(const ImpCaptParams& rPara, tools::Polygon& rPoly, tools::Rectangle const & rRect)
{ // Gap/EscDir/EscPos/Angle/LineLen
tools::Polygon aPol(3);
Point aTl(rPoly[0]);
aPol[0]=aTl;
EscDir eEscDir;
Point aEscPos;
rPara.CalcEscPos(aTl,rRect,aEscPos,eEscDir);
aPol[1]=aEscPos;
aPol[2]=aEscPos;
if (eEscDir==LKS || eEscDir==RTS) {
if (rPara.bFitLineLen) {
aPol[1].setX((aTl.X()+aEscPos.X())/2 );
} else {
if (eEscDir==LKS) aPol[1].AdjustX( -(rPara.nLineLen) );
else aPol[1].AdjustX(rPara.nLineLen );
}
} else {
if (rPara.bFitLineLen) {
aPol[1].setY((aTl.Y()+aEscPos.Y())/2 );
} else {
if (eEscDir==OBN) aPol[1].AdjustY( -(rPara.nLineLen) );
else aPol[1].AdjustY(rPara.nLineLen );
}
}
if (!rPara.bFixedAngle) {
// TODO: Implementation missing.
}
rPoly=aPol;
}
void SdrCaptionObj::ImpCalcTail(const ImpCaptParams& rPara, tools::Polygon& rPoly, tools::Rectangle const & rRect)
{
switch (rPara.eType) {
case SdrCaptionType::Type1: ImpCalcTail1(rPara,rPoly,rRect); break;
case SdrCaptionType::Type2: ImpCalcTail2(rPara,rPoly,rRect); break;
case SdrCaptionType::Type3: ImpCalcTail3(rPara,rPoly,rRect); break;
case SdrCaptionType::Type4: ImpCalcTail3(rPara,rPoly,rRect); break;
}
}
bool SdrCaptionObj::BegCreate(SdrDragStat& rStat)
{
if (maRect.IsEmpty()) return false; // Create currently only works with the given Rect
ImpCaptParams aPara;
ImpGetCaptParams(aPara);
maRect.SetPos(rStat.GetNow());
aTailPoly[0]=rStat.GetStart();
ImpCalcTail(aPara,aTailPoly,maRect);
rStat.SetActionRect(maRect);
return true;
}
bool SdrCaptionObj::MovCreate(SdrDragStat& rStat)
{
ImpCaptParams aPara;
ImpGetCaptParams(aPara);
maRect.SetPos(rStat.GetNow());
ImpCalcTail(aPara,aTailPoly,maRect);
rStat.SetActionRect(maRect);
SetBoundRectDirty();
bSnapRectDirty=true;
return true;
}
bool SdrCaptionObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd)
{
ImpCaptParams aPara;
ImpGetCaptParams(aPara);
maRect.SetPos(rStat.GetNow());
ImpCalcTail(aPara,aTailPoly,maRect);
SetRectsDirty();
return (eCmd==SdrCreateCmd::ForceEnd || rStat.GetPointCount()>=2);
}
bool SdrCaptionObj::BckCreate(SdrDragStat& /*rStat*/)
{
return false;
}
void SdrCaptionObj::BrkCreate(SdrDragStat& /*rStat*/)
{
}
basegfx::B2DPolyPolygon SdrCaptionObj::TakeCreatePoly(const SdrDragStat& /*rDrag*/) const
{
basegfx::B2DPolyPolygon aRetval;
const basegfx::B2DRange aRange =vcl::unotools::b2DRectangleFromRectangle(maRect);
aRetval.append(basegfx::utils::createPolygonFromRect(aRange));
aRetval.append(aTailPoly.getB2DPolygon());
return aRetval;
}
PointerStyle SdrCaptionObj::GetCreatePointer() const
{
return PointerStyle::DrawCaption;
}
void SdrCaptionObj::NbcMove(const Size& rSiz)
{
SdrRectObj::NbcMove(rSiz);
MovePoly(aTailPoly,rSiz);
if(mbFixedTail)
SetTailPos(GetFixedTailPos());
}
void SdrCaptionObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
{
SdrRectObj::NbcResize(rRef,xFact,yFact);
ResizePoly(aTailPoly,rRef,xFact,yFact);
ImpRecalcTail();
if(mbFixedTail)
SetTailPos(GetFixedTailPos());
}
void SdrCaptionObj::NbcSetRelativePos(const Point& rPnt)
{
Point aRelPos0(aTailPoly.GetPoint(0)-aAnchor);
Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y());
NbcMove(aSiz); // This also calls SetRectsDirty()
}
Point SdrCaptionObj::GetRelativePos() const
{
return aTailPoly.GetPoint(0)-aAnchor;
}
const tools::Rectangle& SdrCaptionObj::GetLogicRect() const
{
return maRect;
}
void SdrCaptionObj::NbcSetLogicRect(const tools::Rectangle& rRect)
{
SdrRectObj::NbcSetLogicRect(rRect);
ImpRecalcTail();
}
const Point& SdrCaptionObj::GetTailPos() const
{
return aTailPoly[0];
}
void SdrCaptionObj::SetTailPos(const Point& rPos)
{
if (aTailPoly.GetSize()==0 || aTailPoly[0]!=rPos) {
tools::Rectangle aBoundRect0; if (pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
NbcSetTailPos(rPos);
SetChanged();
BroadcastObjectChange();
SendUserCall(SdrUserCallType::Resize,aBoundRect0);
}
}
void SdrCaptionObj::NbcSetTailPos(const Point& rPos)
{
aTailPoly[0]=rPos;
ImpRecalcTail();
}
sal_uInt32 SdrCaptionObj::GetSnapPointCount() const
{
// TODO: Implementation missing.
return 0L;
}
Point SdrCaptionObj::GetSnapPoint(sal_uInt32 /*i*/) const
{
// TODO: Implementation missing.
return Point(0,0);
}
void SdrCaptionObj::Notify(SfxBroadcaster& rBC, const SfxHint& rHint)
{
SdrRectObj::Notify(rBC,rHint);
ImpRecalcTail();
}
SdrObjGeoData* SdrCaptionObj::NewGeoData() const
{
return new SdrCaptObjGeoData;
}
void SdrCaptionObj::SaveGeoData(SdrObjGeoData& rGeo) const
{
SdrRectObj::SaveGeoData(rGeo);
SdrCaptObjGeoData& rCGeo=static_cast<SdrCaptObjGeoData&>(rGeo);
rCGeo.aTailPoly=aTailPoly;
}
void SdrCaptionObj::RestGeoData(const SdrObjGeoData& rGeo)
{
SdrRectObj::RestGeoData(rGeo);
const SdrCaptObjGeoData& rCGeo=static_cast<const SdrCaptObjGeoData&>(rGeo);
aTailPoly=rCGeo.aTailPoly;
}
SdrObjectUniquePtr SdrCaptionObj::DoConvertToPolyObj(bool bBezier, bool bAddText) const
{
SdrObjectUniquePtr pRect = SdrRectObj::DoConvertToPolyObj(bBezier, bAddText);
SdrObjectUniquePtr pTail = ImpConvertMakeObj(basegfx::B2DPolyPolygon(aTailPoly.getB2DPolygon()), false, bBezier);
SdrObjectUniquePtr pRet;
if (pTail && !pRect)
pRet = std::move(pTail);
else if (pRect && !pTail)
pRet = std::move(pRect);
else if (pTail && pRect)
{
if (pTail->GetSubList())
{
pTail->GetSubList()->NbcInsertObject(pRect.release());
pRet = std::move(pTail);
}
else if (pRect->GetSubList())
{
pRect->GetSubList()->NbcInsertObject(pTail.release(),0);
pRet = std::move(pRect);
}
else
{
SdrObjGroup* pGrp = new SdrObjGroup(getSdrModelFromSdrObject());
pGrp->GetSubList()->NbcInsertObject(pRect.release());
pGrp->GetSubList()->NbcInsertObject(pTail.release(),0);
pRet.reset(pGrp);
}
}
return pRet;
}
namespace {
void handleNegativeScale(basegfx::B2DTuple & scale, double * rotate) {
assert(rotate != nullptr);
// #i75086# Old DrawingLayer (GeoStat and geometry) does not support holding negative scalings
// in X and Y which equal a 180 degree rotation. Recognize it and react accordingly
if(basegfx::fTools::less(scale.getX(), 0.0) && basegfx::fTools::less(scale.getY(), 0.0))
{
scale.setX(fabs(scale.getX()));
scale.setY(fabs(scale.getY()));
*rotate = fmod(*rotate + F_PI, F_2PI);
}
}
}
// #i32599#
// Add own implementation for TRSetBaseGeometry to handle TailPos over changes.
void SdrCaptionObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& /*rPolyPolygon*/)
{
// break up matrix
basegfx::B2DTuple aScale;
basegfx::B2DTuple aTranslate;
double fRotate, fShearX;
rMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
handleNegativeScale(aScale, &fRotate);
// if anchor is used, make position relative to it
if(getSdrModelFromSdrObject().IsWriter())
{
if(GetAnchorPos().X() || GetAnchorPos().Y())
{
aTranslate += basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y());
}
}
// build BaseRect
Point aPoint(FRound(aTranslate.getX()), FRound(aTranslate.getY()));
tools::Rectangle aBaseRect(aPoint, Size(FRound(aScale.getX()), FRound(aScale.getY())));
// set BaseRect, but rescue TailPos over this call
const Point aTailPoint = GetTailPos();
SetSnapRect(aBaseRect);
SetTailPos(aTailPoint);
ImpRecalcTail();
}
// geometry access
basegfx::B2DPolygon SdrCaptionObj::getTailPolygon() const
{
return aTailPoly.getB2DPolygon();
}
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