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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <config_features.h>
#include <svdoopengl.hxx>
#include <sdr/contact/viewcontactofopenglobj.hxx>
#include <vcl/opengl/IOpenGLRenderer.hxx>
SdrOpenGLObj::SdrOpenGLObj()
: SdrObject(),
IOpenGLInfoProvider(),
mpContext(NULL)
{
#if HAVE_FEATURE_DESKTOP
mpContext = new OpenGLContext;
#endif
}
SdrOpenGLObj::~SdrOpenGLObj()
{
delete mpContext;
}
sdr::contact::ViewContact* SdrOpenGLObj::CreateObjectSpecificViewContact()
{
return new sdr::contact::ViewContactOfOpenGLObj(*this);
}
void SdrOpenGLObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
{
SdrObject::NbcResize(rRef, xFact, yFact);
// now pass the information to the OpenGL context
if (mpContext)
mpContext->setWinSize(aOutRect.GetSize());
SAL_WARN("svx.opengl", "resized opengl drawinglayer object");
}
void SdrOpenGLObj::setRenderer(IOpenGLRenderer* pRenderer)
{
mpRenderer.reset(pRenderer);
mpRenderer->setInfoProvider(this);
}
IOpenGLRenderer* SdrOpenGLObj::getRenderer()
{
return mpRenderer.get();
}
bool SdrOpenGLObj::isOpenGLInitialized()
{
return mpContext && mpContext->isInitialized();
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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