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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SW_INC_ANCHOREDOBJECT_HXX
#define INCLUDED_SW_INC_ANCHOREDOBJECT_HXX
#include "swtypes.hxx"
#include "swrect.hxx"
#include <svx/svdobj.hxx>
#include <libxml/xmlwriter.h>
struct SwPosition;
class SwFrame;
class SwLayoutFrame;
class SwTextFrame;
class SwFlyFrame;
class SwPageFrame;
class SwFrameFormat;
class SwFormatAnchor;
enum class RndStdIds;
/** wrapper class for the positioning of Writer fly frames and drawing objects
Purpose of this class is to provide a unified interface for the positioning
of Writer fly frames (derived classes of <SwFlyFrame>) and of drawing objects
(derived classes of <SwAnchoredDrawObject>).
*/
class SW_DLLPUBLIC SwAnchoredObject
{
private:
// drawing object representing the anchored object in the drawing layer
rtl::Reference<SdrObject> mpDrawObj;
/// Frame the object is anchored at.
/// For at-char/at-para anchor, this is always the master SwTextFrame.
SwFrame* mpAnchorFrame;
// #i28701 - page frame the object is registered at
// note: no page frame for as-character anchored objects
SwPageFrame* mpPageFrame;
// current relative position (relative to anchor position of anchor frame)
Point maRelPos;
// for to-character anchored objects:
// Last known anchor character rectangle.
// Used to decide, if invalidation has to been performed, if anchor position
// has changed, and used to position object.
SwRect maLastCharRect;
// for to-character anchored objects:
// Last known top of line, in which the anchor character is in.
// Used to decide, if invalidation has to been performed, if anchor position
// has changed, and used to position object.
SwTwips mnLastTopOfLine;
// for to-paragraph and to-character anchored objects:
// Layout frame vertical position is orient at - typically it's the upper
// of the anchor frame, but it could also by the upper of a follow or
// a following layout frame in the text flow.
const SwLayoutFrame* mpVertPosOrientFrame;
// i#i28701 boolean, indicating that the object
// positioning algorithm is in progress.
bool mbPositioningInProgress;
// Booleans needed for the layout process.
// Values only of relevance for to-paragraph and to-character anchored
// floating screen object, for whose the 'straight-forward positioning
// process are applied
// Otherwise value of <mbConsiderForTextWrap> is treated as <true>,
// value of <mbPositionLocked> is treated as <false> and
// value of <mbRestartLayoutProcess> is treated as <false>.
// i#35911 - add boolean <mbClearEnvironment>
// Indicates that due to its position and wrapping style its layout
// environment is cleared - all content is moved forward.
// Treated as <false>, if not the 'straight-forward positioning process"
// is applied.
bool mbConsiderForTextWrap;
bool mbPositionLocked;
// boolean needed to keep position of
// anchored object locked due to special object positioning for sections.
bool mbKeepPositionLockedForSection;
bool mbRestartLayoutProcess;
bool mbClearedEnvironment;
// i#i3317 - boolean, indicating that temporarily
// the wrapping style influence of the anchored object has to be
// considered during its positioning.
// This boolean is used, if compatibility option 'Consider wrapping style
// influence on object positioning' is OFF and a positioning loop is
// detected in method <SwFlyAtContentFrame::MakeAll()> or method
// <SwAnchoredDrawObject::MakeObjPosAnchoredAtPara()>.
// The boolean is reset to <false>, when the layout process for a
// page frame starts.
bool mbTmpConsiderWrapInfluence;
mutable SwRect maObjRectWithSpaces;
mutable bool mbObjRectWithSpacesValid;
mutable SwRect maLastObjRect;
/** method to indicate, that positioning of anchored object is in progress
note: method is implemented empty
*/
friend class SwObjPositioningInProgress;
void SetPositioningInProgress( const bool _bPosInProgress )
{
mbPositioningInProgress = _bPosInProgress;
}
/** check anchor character rectangle
helper method for method <CheckCharRectAndTopOfLine()>
For to-character anchored Writer fly frames the member <maLastCharRect>
is updated. This is checked for change and depending on the applied
positioning, it's decided, if the Writer fly frame has to be invalidated.
improvement - add second parameter <_rAnchorCharFrame>
@param _rAnch
input parameter - reference to anchor position
@param _rAnchorCharFrame
input parameter - reference to the text frame containing the anchor
character.
*/
void CheckCharRect( const SwFormatAnchor& _rAnch,
const SwTextFrame& _rAnchorCharFrame );
/** check top of line
helper method for method <CheckCharRectAndTopOfLine()>
For to-character anchored Writer fly frames the member <mnLastTopOfLine>
is updated. This is checked for change and depending on the applied
positioning, it's decided, if the Writer fly frame has to be invalidated.
@param _rAnch
input parameter - reference to anchor position
@param _rAnchorCharFrame
input parameter - reference to the text frame containing the anchor
character.
*/
void CheckTopOfLine( const SwFormatAnchor& _rAnch,
const SwTextFrame& _rAnchorCharFrame );
// method <sw_HideObj(..)> sets needed data structure values for the
// object positioning
friend bool sw_HideObj( const SwTextFrame& _rFrame,
const RndStdIds _eAnchorType,
SwFormatAnchor const& rFormatAnchor,
SwAnchoredObject* _pAnchoredObj );
protected:
SwAnchoredObject();
void SetVertPosOrientFrame( const SwLayoutFrame& _rVertPosOrientFrame );
/** method to assure that anchored object is registered at the correct
page frame
*/
virtual void RegisterAtCorrectPage() = 0;
/** method to indicate, that anchored object is attached to an anchor frame */
virtual void ObjectAttachedToAnchorFrame();
/** method to determine, if other anchored objects, also attached at
to the anchor frame, have to consider its wrap influence.
*/
bool ConsiderObjWrapInfluenceOfOtherObjs() const;
/** method to apply temporary consideration of wrapping style influence
to the anchored objects, which are anchored at the same anchor frame
*/
void SetTmpConsiderWrapInfluenceOfOtherObjs();
virtual bool SetObjTop_( const SwTwips _nTop) = 0;
virtual bool SetObjLeft_( const SwTwips _nLeft) = 0;
virtual SwRect GetObjBoundRect() const = 0;
public:
virtual ~SwAnchoredObject();
// accessors to member <mpDrawObj>
void SetDrawObj( SdrObject& _rDrawObj );
const SdrObject* GetDrawObj() const { return mpDrawObj.get(); }
SdrObject* DrawObj() { return mpDrawObj.get(); }
void ClearDrawObj() { mpDrawObj.clear(); }
// accessors to member <mpAnchorFrame>
const SwFrame* GetAnchorFrame() const { return mpAnchorFrame; }
SwFrame* AnchorFrame() { return mpAnchorFrame; }
void ChgAnchorFrame( SwFrame* _pNewAnchorFrame );
/** determine anchor frame containing the anchor position
the anchor frame, which is determined, is <mpAnchorFrame>
for an at-page, at-frame or at-paragraph anchored object
and the anchor character frame for an at-character and as-character
anchored object.
*/
SwFrame* GetAnchorFrameContainingAnchPos();
SwPageFrame* GetPageFrame() { return mpPageFrame; }
const SwPageFrame* GetPageFrame() const { return mpPageFrame; }
void SetPageFrame( SwPageFrame* _pNewPageFrame );
/** method to determine the page frame, on which the 'anchor' of
the given anchored object is.
Adjust meaning of method and thus its name: If the anchored object
or its anchor isn't correctly inserted in the layout, no page frame
can be found. Thus, the return type changed to be a pointer and can
be NULL.
@param _rAnchoredObj
input parameter - anchored object, for which the page frame of its
'anchor' has to be determined.
@return SwPageFrame&
page frame, the 'anchor' of the given anchored object is on
*/
SwPageFrame* FindPageFrameOfAnchor();
/** get frame, which contains the anchor character, if the object
is anchored at-character or as-character.
@return SwTextFrame*
text frame containing the anchor character. It's NULL, if the object
isn't anchored at-character resp. as-character.
*/
SwTextFrame* FindAnchorCharFrame();
// accessors to data of position calculation:
// frame vertical position is orient at
const SwLayoutFrame* GetVertPosOrientFrame() const
{
return mpVertPosOrientFrame;
}
// method to clear member <mpVertPosOrientFrame>
void ClearVertPosOrientFrame();
/** check anchor character rectangle and top of line
For to-character anchored Writer fly frames the members <maLastCharRect>
and <maLastTopOfLine> are updated. These are checked for change and
depending on the applied positioning, it's decided, if the Writer fly
frame has to be invalidated.
@param _bCheckForParaPorInf
input parameter - boolean indicating, if check on paragraph portion
information has to be done.
*/
void CheckCharRectAndTopOfLine( const bool _bCheckForParaPorInf );
// accessors to member <maLastCharRect>
const SwRect& GetLastCharRect() const { return maLastCharRect;}
SwTwips GetRelCharX( const SwFrame* pFrame ) const;
SwTwips GetRelCharY( const SwFrame* pFrame ) const;
void AddLastCharY( tools::Long nDiff );
void ResetLastCharRectHeight();
// accessor to member <nmLastTopOfLine>
SwTwips GetLastTopOfLine() const { return mnLastTopOfLine;}
void AddLastTopOfLineY( SwTwips _nDiff );
/** reset members <maLastCharRect> and <mnLastTopOfLine> */
void ClearCharRectAndTopOfLine();
/** method to determine position for the object and set the position
at the object
*/
virtual void MakeObjPos() = 0;
/** is positioning of anchored object in progress */
bool IsPositioningInProgress() const
{
return mbPositioningInProgress;
}
/** method to determine, if invalidation of position is allowed */
bool InvalidationOfPosAllowed() const;
/** method to invalidate position of the anchored object */
virtual void InvalidateObjPos() = 0;
virtual void RegisterAtPage(SwPageFrame &) = 0;
/** method to perform necessary invalidations for the positioning of
objects, for whose the wrapping style influence has to be considered
on the object positioning.
*/
void InvalidateObjPosForConsiderWrapInfluence();
/** method to trigger notification of 'background' */
virtual void NotifyBackground( SwPageFrame* _pPageFrame,
const SwRect& _rRect,
PrepareHint _eHint ) = 0;
// accessors to the current relative position (relative to anchor
// position of anchor frame)
const Point& GetCurrRelPos() const { return maRelPos;}
void SetCurrRelPos( Point _aRelPos );
// accessors to the format
virtual SwFrameFormat& GetFrameFormat() = 0;
virtual const SwFrameFormat& GetFrameFormat() const = 0;
// accessors to the object area and its position
virtual SwRect GetObjRect() const = 0;
void SetObjTop( const SwTwips _nTop);
void SetObjLeft( const SwTwips _nLeft);
/** method update layout direction the layout direction, the anchored
object is assigned to
method has typically to be called, if the anchored object gets its
anchor frame assigned and if the anchor frame changes its layout direction
*/
virtual void UpdateLayoutDir();
/** method to determine object area inclusive its spacing */
const SwRect& GetObjRectWithSpaces() const;
void InvalidateObjRectWithSpaces() const
{
mbObjRectWithSpacesValid = false;
}
/** method to determine, if wrapping style influence of the anchored
object has to be considered on the object positioning
Note: result of this method also decides, if the boolean for the
layout process are of relevance.
*/
bool ConsiderObjWrapInfluenceOnObjPos() const;
// accessors to booleans for layout process
bool ConsiderForTextWrap() const;
void SetConsiderForTextWrap( const bool _bConsiderForTextWrap );
bool PositionLocked() const;
void LockPosition()
{
mbPositionLocked = true;
}
void UnlockPosition()
{
if ( !mbKeepPositionLockedForSection )
{
mbPositionLocked = false;
}
}
void SetKeepPosLocked( const bool _bKeepPosLocked )
{
mbKeepPositionLockedForSection = _bKeepPosLocked;
}
bool RestartLayoutProcess() const;
void SetRestartLayoutProcess( const bool _bRestartLayoutProcess );
// accessors for <mbClearedEnvironment>
bool ClearedEnvironment() const;
void SetClearedEnvironment( const bool _bClearedEnvironment );
// reset booleans for layout process
void ResetLayoutProcessBools()
{
mbPositioningInProgress = false;
mbConsiderForTextWrap = false;
mbPositionLocked = false;
mbKeepPositionLockedForSection = false;
mbRestartLayoutProcess = false;
mbClearedEnvironment = false;
mbTmpConsiderWrapInfluence = false;
}
/** method to determine, if due to anchored object size and wrapping
style, its layout environment is cleared.
*/
bool HasClearedEnvironment() const;
/** method to update anchored object in the <SwSortedObjs> lists
Method is not proposed to be called during a layout process is
running. It has been used on the change of the anchored object
attributes, which belongs the sort criteria of <SwSortedObjs>.
If document compatibility option 'Consider wrapping style influence
on object positioning' is ON, additionally all anchored objects
at the anchor frame and all following anchored objects on the page
frame are invalidated.
*/
void UpdateObjInSortedList();
/** method to determine, if a format on the anchored object is possible
A format isn't possible, if anchored object is in an invisible layer.
Note: method is virtual to refine the conditions for the sub-classes.
*/
virtual bool IsFormatPossible() const;
/** method to determine if dragging objects off page is allowed
Returns true if editor objects can be dragged off page, false otherwise
*/
static bool IsDraggingOffPageAllowed(const SwFrameFormat*);
// accessors to member <mbTmpConsiderWrapInfluence>
void SetTmpConsiderWrapInfluence( const bool _bTmpConsiderWrapInfluence );
bool IsTmpConsiderWrapInfluence() const { return mbTmpConsiderWrapInfluence;}
void ClearTmpConsiderWrapInfluence();
/** method to determine, if the anchored object is overlapping with a
previous column
overlapping with a previous column means, that the object overlaps
with a column, which is a previous one of the column its anchor
frame is in.
Only applied for at-paragraph and at-character anchored objects.
*/
bool OverlapsPrevColumn() const;
/** method to determine position of anchored object relative to
anchor frame
Usage: Needed layout information for WW8 export
@return Point - determined relative position
*/
Point GetRelPosToAnchorFrame() const;
/** method to determine position of anchored object relative to
page frame
Usage: Needed layout information for WW8 export
If <_bFollowTextFlow> is set and object is anchored inside table,
the position relative to the table cell is determined. Output
parameter <_obRelToTableCell> reflects this situation
@param _bFollowTextFlow
input parameter - boolean indicating, if the anchored object has to
follow the text flow.
@param _obRelToTableCell
output parameter - boolean indicating, the determine position is
relative to the table cell
@return Point - determined relative position
*/
Point GetRelPosToPageFrame( const bool _bFollowTextFlow,
bool& _obRelToTableCell ) const;
/** method to determine position of anchored object relative to
anchor character
Usage: Needed layout information for WW8 export
@return Point - determined relative position
*/
Point GetRelPosToChar() const;
/** method to determine position of anchored object relative to
top of line
Usage: Needed layout information for WW8 export
@return Point - determined relative position
*/
Point GetRelPosToLine() const;
/** Dump a bunch of useful data to an XML representation to ease
layout understanding, debugging and testing.
*/
virtual void dumpAsXml( xmlTextWriterPtr pWriter ) const;
/** The element name to show in the XML dump. */
virtual const char* getElementName( ) const { return "SwAnchoredObject"; }
virtual const SwFlyFrame* DynCastFlyFrame() const;
virtual SwFlyFrame* DynCastFlyFrame();
};
/// Helper class for notify that positioning of an anchored object is in progress.
class SwObjPositioningInProgress
{
private:
SwAnchoredObject* mpAnchoredObj;
// boolean indicating old state
// of anchored object regarding positioning in progress in order to
// consider nested usage of class <SwObjPositioningInProgress>
bool mbOldObjPositioningInProgress;
public:
SwObjPositioningInProgress( SdrObject& _rSdrObj );
SwObjPositioningInProgress( SwAnchoredObject& _rAnchoredObj );
~SwObjPositioningInProgress();
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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