summaryrefslogtreecommitdiff
path: root/sw/inc/charatr.hxx
blob: 14a228ce42b0ca88139d6466f3004eaeb97f6e6d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
/*************************************************************************
 *
 *  $RCSfile: charatr.hxx,v $
 *
 *  $Revision: 1.7 $
 *
 *  last change: $Author: os $ $Date: 2001-05-15 09:56:28 $
 *
 *  The Contents of this file are made available subject to the terms of
 *  either of the following licenses
 *
 *         - GNU Lesser General Public License Version 2.1
 *         - Sun Industry Standards Source License Version 1.1
 *
 *  Sun Microsystems Inc., October, 2000
 *
 *  GNU Lesser General Public License Version 2.1
 *  =============================================
 *  Copyright 2000 by Sun Microsystems, Inc.
 *  901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License version 2.1, as published by the Free Software Foundation.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *  MA  02111-1307  USA
 *
 *
 *  Sun Industry Standards Source License Version 1.1
 *  =================================================
 *  The contents of this file are subject to the Sun Industry Standards
 *  Source License Version 1.1 (the "License"); You may not use this file
 *  except in compliance with the License. You may obtain a copy of the
 *  License at http://www.openoffice.org/license.html.
 *
 *  Software provided under this License is provided on an "AS IS" basis,
 *  WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
 *  WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
 *  MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
 *  See the License for the specific provisions governing your rights and
 *  obligations concerning the Software.
 *
 *  The Initial Developer of the Original Code is: Sun Microsystems, Inc.
 *
 *  Copyright: 2000 by Sun Microsystems, Inc.
 *
 *  All Rights Reserved.
 *
 *  Contributor(s): _______________________________________
 *
 *
 ************************************************************************/
#ifndef _CHARATR_HXX
#define _CHARATR_HXX

#ifndef _FORMAT_HXX
#include <format.hxx>
#endif
#ifndef _HINTIDS_HXX
#include <hintids.hxx>      // fuer die WhichIds
#endif


/******************************************************************************
 *  Implementierung der Charakter-Attribut Methoden vom SwAttrSet
 *  AMA 12.10.94: Umstellung auf SvxItems.
 ******************************************************************************/

inline const SvxPostureItem      &SwAttrSet::GetPosture(BOOL bInP) const
    {   return (const SvxPostureItem&)Get( RES_CHRATR_POSTURE,bInP); }
inline const SvxPostureItem      &SwAttrSet::GetCJKPosture(BOOL bInP) const
    {   return (const SvxPostureItem&)Get( RES_CHRATR_CJK_POSTURE,bInP); }
inline const SvxPostureItem      &SwAttrSet::GetCTLPosture(BOOL bInP) const
    {   return (const SvxPostureItem&)Get( RES_CHRATR_CTL_POSTURE,bInP); }
inline const SvxWeightItem       &SwAttrSet::GetWeight(BOOL bInP) const
    {   return (const SvxWeightItem&)Get( RES_CHRATR_WEIGHT,bInP); }
inline const SvxWeightItem       &SwAttrSet::GetCJKWeight(BOOL bInP) const
    {   return (const SvxWeightItem&)Get( RES_CHRATR_CJK_WEIGHT,bInP); }
inline const SvxWeightItem       &SwAttrSet::GetCTLWeight(BOOL bInP) const
    {   return (const SvxWeightItem&)Get( RES_CHRATR_CTL_WEIGHT,bInP); }
inline const SvxShadowedItem     &SwAttrSet::GetShadowed(BOOL bInP) const
    {   return (const SvxShadowedItem&)Get( RES_CHRATR_SHADOWED,bInP); }
inline const SvxAutoKernItem     &SwAttrSet::GetAutoKern(BOOL bInP) const
    {   return (const SvxAutoKernItem&)Get( RES_CHRATR_AUTOKERN,bInP); }
inline const SvxWordLineModeItem     &SwAttrSet::GetWordLineMode(BOOL bInP) const
    {   return (const SvxWordLineModeItem&)Get( RES_CHRATR_WORDLINEMODE,bInP); }
inline const SvxContourItem      &SwAttrSet::GetContour(BOOL bInP) const
    {   return (const SvxContourItem&)Get( RES_CHRATR_CONTOUR,bInP); }
inline const SvxKerningItem      &SwAttrSet::GetKerning(BOOL bInP) const
    {   return (const SvxKerningItem&)Get( RES_CHRATR_KERNING,bInP); }
inline const SvxUnderlineItem    &SwAttrSet::GetUnderline(BOOL bInP) const
    {   return (const SvxUnderlineItem&)Get( RES_CHRATR_UNDERLINE,bInP); }
inline const SvxCrossedOutItem   &SwAttrSet::GetCrossedOut(BOOL bInP) const
    {   return (const SvxCrossedOutItem&)Get( RES_CHRATR_CROSSEDOUT,bInP); }
inline const SvxFontHeightItem         &SwAttrSet::GetSize(BOOL bInP) const
    {   return (const SvxFontHeightItem&)Get( RES_CHRATR_FONTSIZE,bInP); }
inline const SvxFontHeightItem         &SwAttrSet::GetCJKSize(BOOL bInP) const
    {   return (const SvxFontHeightItem&)Get( RES_CHRATR_CJK_FONTSIZE,bInP); }
inline const SvxFontHeightItem         &SwAttrSet::GetCTLSize(BOOL bInP) const
    {   return (const SvxFontHeightItem&)Get( RES_CHRATR_CTL_FONTSIZE,bInP); }
inline const SvxPropSizeItem     &SwAttrSet::GetPropSize(BOOL bInP) const
    {   return (const SvxPropSizeItem&)Get( RES_CHRATR_PROPORTIONALFONTSIZE,bInP); }
inline const SvxFontItem         &SwAttrSet::GetFont(BOOL bInP) const
    {   return (const SvxFontItem&)Get( RES_CHRATR_FONT,bInP); }
inline const SvxFontItem         &SwAttrSet::GetCJKFont(BOOL bInP) const
    {   return (const SvxFontItem&)Get( RES_CHRATR_CJK_FONT,bInP); }
inline const SvxFontItem         &SwAttrSet::GetCTLFont(BOOL bInP) const
    {   return (const SvxFontItem&)Get( RES_CHRATR_CTL_FONT,bInP); }
inline const SvxColorItem        &SwAttrSet::GetColor(BOOL bInP) const
    {   return (const SvxColorItem&)Get( RES_CHRATR_COLOR,bInP); }
inline const SvxCharSetColorItem &SwAttrSet::GetCharSetColor(BOOL bInP) const
    {   return (const SvxCharSetColorItem&)Get( RES_CHRATR_CHARSETCOLOR,bInP); }
inline const SvxLanguageItem     &SwAttrSet::GetLanguage(BOOL bInP) const
    {   return (const SvxLanguageItem&)Get( RES_CHRATR_LANGUAGE,bInP); }
inline const SvxLanguageItem     &SwAttrSet::GetCJKLanguage(BOOL bInP) const
    {   return (const SvxLanguageItem&)Get( RES_CHRATR_CJK_LANGUAGE,bInP); }
inline const SvxLanguageItem     &SwAttrSet::GetCTLLanguage(BOOL bInP) const
    {   return (const SvxLanguageItem&)Get( RES_CHRATR_CTL_LANGUAGE,bInP); }
inline const SvxEscapementItem   &SwAttrSet::GetEscapement(BOOL bInP) const
    {   return (const SvxEscapementItem&)Get( RES_CHRATR_ESCAPEMENT,bInP); }
inline const SvxCaseMapItem     &SwAttrSet::GetCaseMap(BOOL bInP) const
    {   return (const SvxCaseMapItem&)Get( RES_CHRATR_CASEMAP,bInP); }
inline const SvxNoHyphenItem    &SwAttrSet::GetNoHyphenHere(BOOL bInP) const
    {   return (const SvxNoHyphenItem&)Get( RES_CHRATR_NOHYPHEN,bInP); }
inline const SvxBlinkItem  &SwAttrSet::GetBlink(BOOL bInP) const
    {   return (const SvxBlinkItem&)Get( RES_CHRATR_BLINK,bInP); }
inline const SvxBrushItem &SwAttrSet::GetChrBackground( BOOL bInP ) const
    {   return (const SvxBrushItem&)Get( RES_CHRATR_BACKGROUND, bInP ); }
inline const SvxEmphasisMarkItem &SwAttrSet::GetEmphasisMark( BOOL bInP ) const
    {   return (const SvxEmphasisMarkItem&)Get( RES_CHRATR_EMPHASIS_MARK, bInP ); }
inline const SvxTwoLinesItem    &SwAttrSet::Get2Lines( BOOL bInP ) const
    {   return (const SvxTwoLinesItem&)Get( RES_CHRATR_TWO_LINES, bInP ); }
inline const SvxCharScaleWidthItem  &SwAttrSet::GetCharScaleW( BOOL bInP ) const
    {   return (const SvxCharScaleWidthItem&)Get( RES_CHRATR_SCALEW, bInP ); }
inline const SvxCharRotateItem  &SwAttrSet::GetCharRotate( BOOL bInP ) const
    {   return (const SvxCharRotateItem&)Get( RES_CHRATR_ROTATE, bInP ); }
inline const SvxCharReliefItem  &SwAttrSet::GetCharRelief( BOOL bInP ) const
    {   return (const SvxCharReliefItem&)Get( RES_CHRATR_RELIEF, bInP ); }

/******************************************************************************
 *  Implementierung der Charakter-Attribut Methoden vom SwFmt
 *  AMA: 12.10.94: Umstellung auf SvxItems.
 ******************************************************************************/

inline const SvxPostureItem          &SwFmt::GetPosture(BOOL bInP) const
    {   return aSet.GetPosture(bInP); }
inline const SvxWeightItem           &SwFmt::GetWeight(BOOL bInP) const
    {   return aSet.GetWeight(bInP); }
inline const SvxShadowedItem         &SwFmt::GetShadowed(BOOL bInP) const
    {   return aSet.GetShadowed(bInP); }
inline const SvxAutoKernItem         &SwFmt::GetAutoKern(BOOL bInP) const
    {   return aSet.GetAutoKern(bInP); }
inline const SvxWordLineModeItem     &SwFmt::GetWordLineMode(BOOL bInP) const
    {   return aSet.GetWordLineMode(bInP); }
inline const SvxContourItem          &SwFmt::GetContour(BOOL bInP) const
    {   return aSet.GetContour(bInP); }
inline const SvxKerningItem          &SwFmt::GetKerning(BOOL bInP) const
    {   return aSet.GetKerning(bInP); }
inline const SvxUnderlineItem        &SwFmt::GetUnderline(BOOL bInP) const
    {   return aSet.GetUnderline(bInP); }
inline const SvxCrossedOutItem       &SwFmt::GetCrossedOut(BOOL bInP) const
    {   return aSet.GetCrossedOut(bInP); }
inline const SvxFontHeightItem             &SwFmt::GetSize(BOOL bInP) const
    {   return aSet.GetSize(bInP); }
inline const SvxPropSizeItem         &SwFmt::GetPropSize(BOOL bInP) const
    {   return aSet.GetPropSize(bInP); }
inline const SvxFontItem             &SwFmt::GetFont(BOOL bInP) const
    {   return aSet.GetFont(bInP); }
inline const SvxFontItem         &SwFmt::GetCJKFont(BOOL bInP) const
    {   return aSet.GetCJKFont(bInP); }
inline const SvxColorItem            &SwFmt::GetColor(BOOL bInP) const
    {   return aSet.GetColor(bInP); }
inline const SvxCharSetColorItem     &SwFmt::GetCharSetColor(BOOL bInP) const
    {   return aSet.GetCharSetColor(bInP); }
inline const SvxLanguageItem         &SwFmt::GetLanguage(BOOL bInP) const
    {   return aSet.GetLanguage(bInP); }
inline const SvxEscapementItem       &SwFmt::GetEscapement(BOOL bInP) const
    {   return aSet.GetEscapement(bInP); }
inline const SvxCaseMapItem          &SwFmt::GetCaseMap(BOOL bInP) const
    {   return aSet.GetCaseMap(bInP); }
inline const SvxNoHyphenItem         &SwFmt::GetNoHyphenHere(BOOL bInP) const
    {   return aSet.GetNoHyphenHere(bInP); }
inline const SvxBlinkItem            &SwFmt::GetBlink(BOOL bInP) const
    {   return aSet.GetBlink(bInP); }
inline const SvxBrushItem            &SwFmt::GetChrBackground(BOOL bInP) const
    {   return aSet.GetChrBackground(bInP); }
inline const SvxEmphasisMarkItem    &SwFmt::GetEmphasisMark( BOOL bInP ) const
    {   return aSet.GetEmphasisMark(bInP); }
inline const SvxTwoLinesItem        &SwFmt::Get2Lines( BOOL bInP ) const
    {   return aSet.Get2Lines(bInP); }
inline const SvxCharScaleWidthItem  &SwFmt::GetCharScaleW( BOOL bInP ) const
    {   return aSet.GetCharScaleW(bInP); }
inline const SvxCharRotateItem      &SwFmt::GetCharRotate( BOOL bInP ) const
    {   return aSet.GetCharRotate(bInP); }
inline const SvxCharReliefItem      &SwFmt::GetCharRelief( BOOL bInP ) const
    {   return aSet.GetCharRelief(bInP); }

#endif