1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SW_INC_DCONTACT_HXX
#define INCLUDED_SW_INC_DCONTACT_HXX
#include <svx/svdobj.hxx>
#include <svx/svdovirt.hxx>
#include <swtypes.hxx>
#include <fmtanchr.hxx>
#include <frmfmt.hxx>
#include <list>
#include "calbck.hxx"
#include <anchoreddrawobject.hxx>
class SfxPoolItem;
class SwFrameFormat;
class SwFlyFrameFormat;
class SwFlyFrame;
class SwFrame;
class SwPageFrame;
class SwVirtFlyDrawObj;
class SwFormatAnchor;
class SwFlyDrawObj;
class SwRect;
class SwDrawContact;
struct SwPosition;
class SwIndex;
class SdrTextObj;
/** The other way round: Search format for given object.
If object is a SwVirtFlyDrawObj the format will be obtained from it.
If not it is a simple DrawObject. It has a UserCall which
is client of the format we are looking for.
Implementation in dcontact.cxx. */
SW_DLLPUBLIC SwFrameFormat *FindFrameFormat( SdrObject *pObj );
inline const SwFrameFormat *FindFrameFormat( const SdrObject *pObj )
{ return ::FindFrameFormat( const_cast<SdrObject*>(pObj) ); }
bool HasWrap( const SdrObject* pObj );
void setContextWritingMode( SdrObject* pObj, SwFrame* pAnchor );
/// @return BoundRect plus distance.
SwRect GetBoundRectOfAnchoredObj( const SdrObject* pObj );
/// @return UserCall of goup object (if applicable).
SwContact* GetUserCall( const SdrObject* );
/// @return TRUE if the SrdObject is a Marquee object.
bool IsMarqueeTextObj( const SdrObject& rObj );
/// Base class for the following contact objects (frame + draw objects).
class SwContact : public SdrObjUserCall, public SwClient
{
/** boolean, indicating destruction of contact object
important note: boolean has to be set at the beginning of each destructor
in the subclasses using method <SetInDTOR()>. */
bool mbInDTOR;
/** method to move object to visible/invisible layer
Implementation for the public method <MoveObjToVisibleLayer(..)>
and <MoveObjToInvisibleLayer(..)>
If object is in invisble respectively visible layer, its moved to
the corresponding visible respectively invisible layers.
For group object the members are individually moved to the corresponding
layer, because <SdrObjGroup::GetLayer()> does return 0, if members
aren't on the same layer as the group object, and
<SdrObjGroup::SetLayer(..)|NbcSetLayer(..)> sets also the layer of
the members.
@author OD
@param _bToVisible
input parameter - boolean indicating, if object has to be moved to
visible (== true) or invisible (== false) layer.
@param _pDrawObj
input parameter, which will be changed - drawing object, which will
change its layer.
*/
void _MoveObjToLayer( const bool _bToVisible,
SdrObject* _pDrawObj );
protected:
void SetInDTOR();
public:
/// For reader. Only the connection is created.
SwContact( SwFrameFormat *pToRegisterIn );
virtual ~SwContact();
virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const = 0;
virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) = 0;
virtual const SdrObject *GetMaster() const = 0;
virtual SdrObject *GetMaster() = 0;
virtual void SetMaster( SdrObject* _pNewMaster ) = 0;
SwFrameFormat *GetFormat() { return static_cast<SwFrameFormat*>(GetRegisteredIn()); }
const SwFrameFormat *GetFormat() const
{ return static_cast<const SwFrameFormat*>(GetRegisteredIn()); }
bool IsInDTOR() const { return mbInDTOR;}
/** method to move drawing object to corresponding visible layer
uses method <_MoveObjToLayer(..)>
@author OD
@param _pDrawObj
drawing object, which will be moved to the visible layer
*/
virtual void MoveObjToVisibleLayer( SdrObject* _pDrawObj );
/** method to move drawing object to corresponding invisible layer
uses method <_MoveObjToLayer(..)>
@author OD
@param _pDrawObj
drawing object, which will be moved to the visible layer
*/
virtual void MoveObjToInvisibleLayer( SdrObject* _pDrawObj );
/** some virtual helper methods for information
about the object (Writer fly frame resp. drawing object) */
const SwFormatAnchor& GetAnchorFormat() const
{
assert( GetFormat() );
return GetFormat()->GetAnchor();
}
RndStdIds GetAnchorId() const { return GetAnchorFormat().GetAnchorId(); }
bool ObjAnchoredAtPage() const { return GetAnchorId() == FLY_AT_PAGE; }
bool ObjAnchoredAtFly() const { return GetAnchorId() == FLY_AT_FLY; }
bool ObjAnchoredAtPara() const { return GetAnchorId() == FLY_AT_PARA; }
bool ObjAnchoredAtChar() const { return GetAnchorId() == FLY_AT_CHAR; }
bool ObjAnchoredAsChar() const { return GetAnchorId() == FLY_AS_CHAR; }
const SwPosition& GetContentAnchor() const
{
assert( GetAnchorFormat().GetContentAnchor() );
return *(GetAnchorFormat().GetContentAnchor());
}
const SwIndex& GetContentAnchorIndex() const;
/** get data collection of anchored objects, handled by with contact
*/
virtual void GetAnchoredObjs( std::list<SwAnchoredObject*>& _roAnchoredObjs ) const = 0;
/** get minimum order number of anchored objects handled by with contact
*/
sal_uInt32 GetMinOrdNum() const;
/** get maximum order number of anchored objects handled by with contact
*/
sal_uInt32 GetMaxOrdNum() const;
};
/** ContactObject for connection between frames (or their formats respectively)
in SwClient and the drawobjects of Drawing (DsrObjUserCall). */
class SW_DLLPUBLIC SwFlyDrawContact : public SwContact
{
private:
SwFlyDrawObj* mpMasterObj;
protected:
virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew ) override;
public:
/// Creates DrawObject and registers it with the Model.
SwFlyDrawContact( SwFlyFrameFormat* pToRegisterIn, SdrModel* pMod );
virtual ~SwFlyDrawContact();
virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const override;
virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) override;
virtual const SdrObject* GetMaster() const override;
virtual SdrObject* GetMaster() override;
virtual void SetMaster( SdrObject* _pNewMaster ) override;
/** override methods to control Writer fly frames,
which are linked, and to assure that all objects anchored at/inside the
Writer fly frame are also made visible/invisible. */
virtual void MoveObjToVisibleLayer( SdrObject* _pDrawObj ) override;
virtual void MoveObjToInvisibleLayer( SdrObject* _pDrawObj ) override;
/** get data collection of anchored objects handled by with contact
*/
virtual void GetAnchoredObjs( std::list<SwAnchoredObject*>& _roAnchoredObjs ) const override;
};
/** new class for re-direct methods calls at a 'virtual'
drawing object to its referenced object. */
class SwDrawVirtObj : public SdrVirtObj
{
private:
// data for connection to writer layout
/** anchored drawing object instance for the
'virtual' drawing object */
SwAnchoredDrawObject maAnchoredDrawObj;
/** writer-drawing contact object the 'virtual' drawing object is controlled by.
This object is also the <UserCall> of the drawing object, if it's
inserted into the drawing layer. */
SwDrawContact& mrDrawContact;
protected:
/** AW: Need own sdr::contact::ViewContact since AnchorPos from parent is
not used but something own (top left of new SnapRect minus top left
of original SnapRect) */
virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact() override;
public:
SwDrawVirtObj( SdrObject& _rNewObj,
SwDrawContact& _rDrawContact );
virtual ~SwDrawVirtObj();
/// access to offset
virtual const Point GetOffset() const override;
virtual SwDrawVirtObj* Clone() const override;
SwDrawVirtObj& operator= (const SwDrawVirtObj& rObj);
/// connection to writer layout
const SwAnchoredObject& GetAnchoredObj() const { return maAnchoredDrawObj; }
SwAnchoredObject& AnchoredObj() { return maAnchoredDrawObj; }
const SwFrame* GetAnchorFrame() const;
SwFrame* AnchorFrame();
void RemoveFromWriterLayout();
/// connection to drawing layer
void AddToDrawingPage();
void RemoveFromDrawingPage();
/** is 'virtual' drawing object connected to writer layout and
/ to drawing layer. */
bool IsConnected() const;
virtual void NbcSetAnchorPos(const Point& rPnt) override;
/// All overridden methods which need to use the offset
virtual void RecalcBoundRect() override;
virtual ::basegfx::B2DPolyPolygon TakeXorPoly() const override;
virtual ::basegfx::B2DPolyPolygon TakeContour() const override;
virtual SdrHdl* GetHdl(sal_uInt32 nHdlNum) const override;
virtual void NbcMove(const Size& rSiz) override;
virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) override;
virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) override;
virtual void NbcMirror(const Point& rRef1, const Point& rRef2) override;
virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) override;
virtual void Move(const Size& rSiz) override;
virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true) override;
virtual void Rotate(const Point& rRef, long nAngle, double sn, double cs) override;
virtual void Mirror(const Point& rRef1, const Point& rRef2) override;
virtual void Shear(const Point& rRef, long nAngle, double tn, bool bVShear) override;
virtual void RecalcSnapRect() override;
virtual const Rectangle& GetSnapRect() const override;
virtual void SetSnapRect(const Rectangle& rRect) override;
virtual void NbcSetSnapRect(const Rectangle& rRect) override;
virtual const Rectangle& GetLogicRect() const override;
virtual void SetLogicRect(const Rectangle& rRect) override;
virtual void NbcSetLogicRect(const Rectangle& rRect) override;
virtual Point GetSnapPoint(sal_uInt32 i) const override;
virtual Point GetPoint(sal_uInt32 i) const override;
virtual void NbcSetPoint(const Point& rPnt, sal_uInt32 i) override;
virtual bool HasTextEdit() const override;
virtual SdrLayerID GetLayer() const override;
virtual void NbcSetLayer(SdrLayerID nLayer) override;
virtual void SetLayer(SdrLayerID nLayer) override;
/// FullDrag support
virtual bool supportsFullDrag() const override;
virtual SdrObject* getFullDragClone() const override;
virtual void SetBoundRectDirty() override;
virtual const Rectangle& GetCurrentBoundRect() const override;
virtual const Rectangle& GetLastBoundRect() const override;
};
bool CheckControlLayer( const SdrObject *pObj );
/** ContactObject for connection of formats as representatives of draw objects
in SwClient and the objects themselves in Drawing (SDrObjUserCall). */
class NestedUserCallHdl;
class SwDrawContact : public SwContact
{
private:
/** anchored drawing object instance for the
'master' drawing object */
SwAnchoredDrawObject maAnchoredDrawObj;
/** data structure for collecting 'virtual'
drawing object supporting drawing objects in headers/footers. */
std::list<SwDrawVirtObj*> maDrawVirtObjs;
/** boolean indicating set 'master' drawing
object has been cleared. */
bool mbMasterObjCleared : 1;
/** internal flag to indicate that disconnect
from layout is in progress */
bool mbDisconnectInProgress : 1;
/** Needed data for handling of nested <SdrObjUserCall> events in
method <_Changed(..)> */
bool mbUserCallActive : 1;
/** event type, which is handled for <mpSdrObjHandledByCurrentUserCall>.
Note: value only valid, if <mbUserCallActive> is true. */
SdrUserCallType meEventTypeOfCurrentUserCall;
friend class NestedUserCallHdl;
/** unary function used by <list> iterator to find a disconnected 'virtual'
drawing object */
struct UsedOrUnusedVirtObjPred
{
bool mbUsedPred;
UsedOrUnusedVirtObjPred( bool _bUsed ) : mbUsedPred( _bUsed ) {};
bool operator() ( const SwDrawVirtObj* _pDrawVirtObj )
{
if ( mbUsedPred )
{
return _pDrawVirtObj->IsConnected();
}
else
{
return !_pDrawVirtObj->IsConnected();
}
}
};
/** unary function used by <list> iterator to find a 'virtual' drawing
object anchored at a given frame */
struct VirtObjAnchoredAtFramePred
{
const SwFrame* mpAnchorFrame;
VirtObjAnchoredAtFramePred( const SwFrame& _rAnchorFrame );
bool operator() ( const SwDrawVirtObj* _pDrawVirtObj );
};
/// method for adding/removing 'virtual' drawing object.
SwDrawVirtObj* CreateVirtObj();
static void DestroyVirtObj( SwDrawVirtObj* pVirtObj );
void RemoveAllVirtObjs();
void _InvalidateObjs( const bool _bUpdateSortedObjsList = false );
SwDrawContact( const SwDrawContact& ) = delete;
SwDrawContact& operator=( const SwDrawContact& ) = delete;
protected:
/// virtuelle Methoden von SwClient
virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew ) override;
public:
SwDrawContact( SwFrameFormat *pToRegisterIn, SdrObject *pObj );
virtual ~SwDrawContact();
virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const override;
virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) override;
virtual const SdrObject* GetMaster() const override;
virtual SdrObject* GetMaster() override;
virtual void SetMaster( SdrObject* _pNewMaster ) override;
const SwFrame* GetAnchorFrame( const SdrObject* _pDrawObj = nullptr ) const;
SwFrame* GetAnchorFrame( SdrObject* _pDrawObj = nullptr );
inline const SwPageFrame* GetPageFrame() const
{
return maAnchoredDrawObj.GetPageFrame();
}
inline SwPageFrame* GetPageFrame()
{
return maAnchoredDrawObj.GetPageFrame();
}
void SetPageFrame( SwPageFrame* _pNewPageFrame )
{
return maAnchoredDrawObj.SetPageFrame( _pNewPageFrame );
}
void ChkPage();
SwPageFrame* FindPage( const SwRect &rRect );
/** Inserts SdrObject in the arrays of the layout ((SwPageFrame and SwFrame).
The anchor is determined according to the attribute SwFormatAnchor.
If required the object gets unregistered with the old anchor. */
void ConnectToLayout( const SwFormatAnchor *pAnch = nullptr );
/** method to insert 'master' drawing object
into drawing page */
void InsertMasterIntoDrawPage();
void DisconnectFromLayout( bool _bMoveMasterToInvisibleLayer = true );
/** disconnect for a dedicated drawing object -
could be 'master' or 'virtual'. */
void DisconnectObjFromLayout( SdrObject* _pDrawObj );
/** method to remove 'master' drawing object
from drawing page.
To be used by the undo for delete of object. Call it after method
<DisconnectFromLayout( bool = true )> is already performed.
Note: <DisconnectFromLayout( bool )> no longer removes the 'master'
drawing object from drawing page. */
void RemoveMasterFromDrawPage();
/** get drawing object ('master' or 'virtual')
by frame. */
SdrObject* GetDrawObjectByAnchorFrame( const SwFrame& _rAnchorFrame );
/// Virtual methods of SdrObjUserCall.
virtual void Changed(const SdrObject& rObj, SdrUserCallType eType, const Rectangle& rOldBoundRect) override;
/** Used by Changed() and by UndoDraw.
Notifies paragraphs that have to get out of the way. */
void _Changed(const SdrObject& rObj, SdrUserCallType eType, const Rectangle* pOldBoundRect);
/// Moves all SW-connections to new Master)
void ChangeMasterObject( SdrObject *pNewMaster );
SwDrawVirtObj* AddVirtObj();
void NotifyBackgrdOfAllVirtObjs( const Rectangle* pOldBoundRect );
/** get data collection of anchored objects, handled by with contact
*/
static void GetTextObjectsFromFormat( std::list<SdrTextObj*>&, SwDoc* );
virtual void GetAnchoredObjs( std::list<SwAnchoredObject*>& _roAnchoredObjs ) const override;
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|