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/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2008 by Sun Microsystems, Inc.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * $RCSfile: fmthbsh.hxx,v $
 * $Revision: 1.5 $
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/
#ifndef _FMTHBSH_HXX
#define _FMTHBSH_HXX


#include <svtools/poolitem.hxx>

// ATT_SOFTHYPH ******************************
// Attribut fuer benutzerdefinierte Trennstellen.

class SwFmtSoftHyph : public SfxPoolItem
{
public:
    SwFmtSoftHyph();

    // "pure virtual Methoden" vom SfxPoolItem
    virtual int             operator==( const SfxPoolItem& ) const;
    virtual SfxPoolItem*    Clone( SfxItemPool* pPool = 0 ) const;

    inline SwFmtSoftHyph& operator=(const SwFmtSoftHyph&) {
            return *this;
        }
};

// ATT_HARDBLANK ******************************
// Attribut fuer geschuetzte Leerzeichen.

class SW_DLLPUBLIC SwFmtHardBlank : public SfxPoolItem
{
    sal_Unicode cChar;
public:
    SwFmtHardBlank( sal_Unicode cCh, BOOL bCheck = TRUE );

    // "pure virtual Methoden" vom SfxPoolItem
    virtual int             operator==( const SfxPoolItem& ) const;
    virtual SfxPoolItem*    Clone( SfxItemPool* pPool = 0 ) const;


    inline sal_Unicode GetChar() const { return cChar; }
    inline SwFmtHardBlank& operator=(const SwFmtHardBlank& rHB)
    { cChar = rHB.GetChar(); return *this; }
};


#endif