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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: numrule.hxx,v $
*
* $Revision: 1.25 $
*
* last change: $Author: rt $ $Date: 2005-09-09 02:03:31 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _NUMRULE_HXX
#define _NUMRULE_HXX
#ifndef _LINK_HXX //autogen
#include <tools/link.hxx>
#endif
#ifndef _SV_GEN_HXX //autogen wg. Size
#include <tools/gen.hxx>
#endif
#ifndef _STRING_HXX //autogen
#include <tools/string.hxx>
#endif
#ifndef _SVX_SVXENUM_HXX //autogen
#include <svx/svxenum.hxx>
#endif
#ifndef _SVX_NUMITEM_HXX
#include <svx/numitem.hxx>
#endif
#ifndef INCLUDED_SWDLLAPI_H
#include "swdllapi.h"
#endif
#ifndef _SWTYPES_HXX
#include <swtypes.hxx>
#endif
#ifndef _CALBCK_HXX
#include <calbck.hxx>
#endif
#ifndef _ERRHDL_HXX
#include <errhdl.hxx> // Fuer die inline-ASSERTs
#endif
#ifndef _SWERROR_H
#include <error.h> // Fuer die inline-ASSERTs
#endif
#ifndef _SW_BIT_ARRAY_HXX
#include <SwBitArray.hxx> // #i27615#
#endif
#ifndef _HINTS_HXX
#include <hints.hxx>
#endif
#include <hash_map>
#include <stringhash.hxx>
class Font;
class SvxBrushItem;
class SvxNumRule;
class SwCharFmt;
class SwDoc;
class SwFmtVertOrient;
class SwNodeNum;
class SwTxtNode;
extern char __FAR_DATA sOutlineStr[]; // SWG-Filter
BYTE SW_DLLPUBLIC GetRealLevel( const BYTE nLvl );
BOOL SW_DLLPUBLIC IsNum( BYTE nLvl );
BOOL SW_DLLPUBLIC IsShowNum( BYTE nLvl );
void SW_DLLPUBLIC SetNoNum( BYTE * nLvl, BOOL nVal = TRUE );
void SW_DLLPUBLIC SetLevel( BYTE * nLvl, BYTE nNewLvl);
const sal_Unicode cBulletChar = 0x2022; // Charakter fuer Aufzaehlungen
class SW_DLLPUBLIC SwNumFmt : public SvxNumberFormat, public SwClient
{
SwFmtVertOrient* pVertOrient;
SW_DLLPRIVATE void UpdateNumNodes( SwDoc* pDoc );
SW_DLLPRIVATE virtual void NotifyGraphicArrived();
public:
SwNumFmt();
SwNumFmt( const SwNumFmt& );
SwNumFmt( const SvxNumberFormat&, SwDoc* pDoc);
virtual ~SwNumFmt();
SwNumFmt& operator=( const SwNumFmt& );
BOOL operator==( const SwNumFmt& ) const;
BOOL operator!=( const SwNumFmt& r ) const { return !(*this == r); }
const Graphic* GetGraphic() const;
SwCharFmt* GetCharFmt() const { return (SwCharFmt*)pRegisteredIn; }
void SetCharFmt( SwCharFmt* );
virtual void Modify( SfxPoolItem* pOld, SfxPoolItem* pNew );
virtual void SetCharFmtName(const String& rSet);
virtual const String& GetCharFmtName()const;
virtual void SetGraphicBrush( const SvxBrushItem* pBrushItem, const Size* pSize = 0, const SvxFrameVertOrient* pOrient = 0);
virtual void SetVertOrient(SvxFrameVertOrient eSet);
virtual SvxFrameVertOrient GetVertOrient() const;
const SwFmtVertOrient* GetGraphicOrientation() const;
BOOL IsEnumeration() const; // #i22362#
BOOL IsItemize() const; // #i29560#
};
enum SwNumRuleType { OUTLINE_RULE = 0, NUM_RULE = 1, RULE_END = 2 };
class SW_DLLPUBLIC SwNumRule
{
friend void _FinitCore();
#ifndef PRODUCT
long int nSerial;
static long int nInstances;
#endif
static SwNumFmt* aBaseFmts [ RULE_END ][ MAXLEVEL ];
static USHORT aDefNumIndents[ MAXLEVEL ];
static USHORT nRefCount;
static Font* pDefBulletFont;
static char* pDefOutlineName;
SwNumFmt* aFmts[ MAXLEVEL ];
/**
cache for associated text nodes
*/
SwTxtNodeTable * pList;
/**
marked levels
*/
SwBitArray aMarkedLevels;
// #i36749#
/**
hash_map containing "name->rule" relation
*/
std::hash_map<String, SwNumRule *, StringHash> * pNumRuleMap;
String sName;
SwNumRuleType eRuleType;
USHORT nPoolFmtId; // Id-fuer "automatich" erzeugte NumRules
USHORT nPoolHelpId; // HelpId fuer diese Pool-Vorlage
BYTE nPoolHlpFileId; // FilePos ans Doc auf die Vorlagen-Hilfen
BOOL bAutoRuleFlag : 1;
BOOL bInvalidRuleFlag : 1;
BOOL bContinusNum : 1; // Fortlaufende Numerierung - ohne Ebenen
BOOL bAbsSpaces : 1; // die Ebenen repraesentieren absol. Einzuege
SW_DLLPRIVATE static void _MakeDefBulletFont();
// forbidden and not implemented.
SwNumRule();
public:
// single argument constructors shall be explicit.
explicit SwNumRule( const String& rNm, SwNumRuleType = NUM_RULE,
BOOL bAutoFlg = TRUE );
SwNumRule( const SwNumRule& );
~SwNumRule();
SwNumRule& operator=( const SwNumRule& );
BOOL operator==( const SwNumRule& ) const;
BOOL operator!=( const SwNumRule& r ) const { return !(*this == r); }
const SwNumFmt* GetNumFmt( USHORT i ) const;
const SwNumFmt& Get( USHORT i ) const;
void Set( USHORT i, const SwNumFmt* );
void Set( USHORT i, const SwNumFmt& );
String MakeNumString( const SwNodeNum&, BOOL bInclStrings = TRUE,
BOOL bOnlyArabic = FALSE ) const;
/**
Returns list of associated text nodes.
@return list of associated text nodes, or NULL if none present
*/
const SwTxtNodeTable * GetList() const { return pList; }
/**
Set list of associated text nodes.
@param _pList the list of associated text nodes
*/
void SetList(SwTxtNodeTable * _pList);
// #i36749#
/**
Register this rule in a "name->numrule" map.
@param pNumRuleMap map to register in
*/
void SetNumRuleMap(std::hash_map<String, SwNumRule *, StringHash> *
pNumRuleMap);
static const Font& GetDefBulletFont();
static char* GetOutlineRuleName() { return pDefOutlineName; }
static USHORT GetNumIndent( BYTE nLvl );
static USHORT GetBullIndent( BYTE nLvl );
SwNumRuleType GetRuleType() const { return eRuleType; }
void SetRuleType( SwNumRuleType eNew ) { eRuleType = eNew;
bInvalidRuleFlag = TRUE; }
// eine Art Copy-Constructor, damit die Num-Formate auch an den
// richtigen CharFormaten eines Dokumentes haengen !!
// (Kopiert die NumFormate und returnt sich selbst)
SwNumRule& CopyNumRule( SwDoc*, const SwNumRule& );
// testet ob die CharFormate aus dem angegeben Doc sind und kopiert
// die gegebenfalls
void CheckCharFmts( SwDoc* pDoc );
#ifndef NUM_RELSPACE
// test ob der Einzug von dieser Numerierung kommt.
BOOL IsRuleLSpace( SwTxtNode& rNd ) const;
#endif
const String& GetName() const { return sName; }
void SetName( const String& rNm ); // #i36749#
BOOL IsAutoRule() const { return bAutoRuleFlag; }
void SetAutoRule( BOOL bFlag ) { bAutoRuleFlag = bFlag; }
BOOL IsInvalidRule() const { return bInvalidRuleFlag; }
void SetInvalidRule( BOOL bFlag );
BOOL IsContinusNum() const { return bContinusNum; }
void SetContinusNum( BOOL bFlag ) { bContinusNum = bFlag; }
BOOL IsAbsSpaces() const { return bAbsSpaces; }
void SetAbsSpaces( BOOL bFlag ) { bAbsSpaces = bFlag; }
// #115901#
BOOL IsOutlineRule() const { return eRuleType == OUTLINE_RULE; }
// erfragen und setzen der Poolvorlagen-Id's
USHORT GetPoolFmtId() const { return nPoolFmtId; }
void SetPoolFmtId( USHORT nId ) { nPoolFmtId = nId; }
// erfragen und setzen der Hilfe-Id's fuer die Document-Vorlagen
USHORT GetPoolHelpId() const { return nPoolHelpId; }
void SetPoolHelpId( USHORT nId ) { nPoolHelpId = nId; }
BYTE GetPoolHlpFileId() const { return nPoolHlpFileId; }
void SetPoolHlpFileId( BYTE nId ) { nPoolHlpFileId = nId; }
/**
#109308# Sets adjustment in all formats of the numbering rule.
@param eNum adjustment to be set
*/
void SetNumAdjust(SvxAdjust eNum);
void SetSvxRule(const SvxNumRule&, SwDoc* pDoc);
SvxNumRule MakeSvxNumRule() const;
// -> #i27615#
/**
Returns if a level is marked.
@param nLvl level to check
@retval TRUE level is marked
@retval FALSE level is not marked
*/
BOOL IsLevelMarked(BYTE nLvl) const { return aMarkedLevels.Get(nLvl); }
/**
Mark/unmark a level.
@param nLvl level to mark/unmark
@param bVal - TRUE mark
- FALSE unmark
@return bit array in which the altered levels are marked.
*/
SwBitArray SetLevelMarked(BYTE nLvl, BOOL bVal);
/**
Unmarks all levels.
*/
void ResetMarkedLevels() { aMarkedLevels.Reset(); }
// <- #i27615#
// #i23726#, #i23725#
void Indent(short aAmount, int nLevel = -1,
int nReferenceLevel = -1, BOOL bRelative = TRUE,
BOOL bFirstLine = TRUE, BOOL bCheckGtZero = TRUE);
};
class SW_DLLPUBLIC SwNodeNum
{
#ifndef PRODUCT
static long nSerial;
long nMySerial;
#endif
USHORT nLevelVal[ MAXLEVEL ]; // Nummern aller Levels
USHORT nSetValue; // vorgegeben Nummer
BYTE nMyLevel; // akt. Level
BOOL bStartNum; // Numerierung neu starten
BOOL bContNum; // #111955#
// TRUE -> in continuous numbering
public:
SwNodeNum( BYTE nLevel = NO_NUMBERING, USHORT nSetVal = USHRT_MAX );
SwNodeNum& operator=( const SwNodeNum& rCpy );
BOOL operator==( const SwNodeNum& ) const;
BYTE GetLevel() const { return nMyLevel; }
void SetLevel( BYTE nVal ) { ::SetLevel(&nMyLevel, nVal); }
BOOL IsStart() const { return bStartNum; }
void SetStart( BOOL bFlag = TRUE ) { bStartNum = bFlag; }
// -> #111955#
BOOL IsContinuousNum() const { return bContNum; }
void SetContinuousNum( BOOL bFlag = TRUE ) { bContNum = bFlag; }
// <- #111955#
BOOL HasSetValue() const { return USHRT_MAX != nSetValue; }
USHORT GetSetValue() const { return nSetValue; }
void SetSetValue( USHORT nVal ) { nSetValue = nVal; }
const USHORT* GetLevelVal() const { return nLevelVal; }
USHORT* GetLevelVal() { return nLevelVal; }
BYTE GetRealLevel() const { return ::GetRealLevel(nMyLevel); }
BOOL IsNum() const { return ::IsNum(nMyLevel); }
BOOL IsShowNum() const { return ::IsShowNum(nMyLevel); }
void SetNoNum(BOOL nVal = TRUE)
{
nMyLevel = nVal ? nMyLevel | NO_NUMLEVEL : nMyLevel & ~NO_NUMLEVEL;
}
};
sal_Unicode GetBulletChar(BYTE nLevel);
#endif // _NUMRULE_HXX
|