blob: d33f0c69d671fe5f0cee6de00790abf831979916 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SHADOWOVERLAYOBJECT_HXX
#define _SHADOWOVERLAYOBJECT_HXX
#include <svx/sdr/overlay/overlayobject.hxx>
class SwView;
namespace sw { namespace sidebarwindows {
enum ShadowState
{
SS_NORMAL,
SS_VIEW,
SS_EDIT
};
class ShadowOverlayObject: public sdr::overlay::OverlayObjectWithBasePosition
{
protected:
// geometry creation for OverlayObject
virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
private:
basegfx::B2DPoint maSecondPosition;
ShadowState mShadowState;
ShadowOverlayObject( const basegfx::B2DPoint& rBasePos,
const basegfx::B2DPoint& rSecondPosition,
Color aBaseColor,
ShadowState aState );
virtual ~ShadowOverlayObject();
public:
void SetShadowState(ShadowState aState);
inline ShadowState GetShadowState() {return mShadowState;}
inline const basegfx::B2DPoint& GetSecondPosition() const { return maSecondPosition; }
void SetSecondPosition( const basegfx::B2DPoint& rNew );
void SetPosition( const basegfx::B2DPoint& rPoint1,
const basegfx::B2DPoint& rPoint2 );
static ShadowOverlayObject* CreateShadowOverlayObject( SwView& rDocView );
static void DestroyShadowOverlayObject( ShadowOverlayObject* pShadow );
};
} } // end of namespace sw::sidebarwindows
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|