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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SVBORDER_HXX
#define _SVBORDER_HXX
#include "tools/toolsdllapi.h"
#include <tools/gen.hxx>
class TOOLS_DLLPUBLIC SvBorder
{
long nTop, nRight, nBottom, nLeft;
public:
SvBorder()
{ nTop = nRight = nBottom = nLeft = 0; }
SvBorder( const Size & rSz )
{ nTop = nBottom = rSz.Height(); nRight = nLeft = rSz.Width(); }
SvBorder( const Rectangle & rOuter, const Rectangle & rInner );
SvBorder( long nLeftP, long nTopP, long nRightP, long nBottomP )
{ nLeft = nLeftP; nTop = nTopP; nRight = nRightP; nBottom = nBottomP; }
BOOL operator == ( const SvBorder & rObj ) const
{
return nTop == rObj.nTop && nRight == rObj.nRight &&
nBottom == rObj.nBottom && nLeft == rObj.nLeft;
}
BOOL operator != ( const SvBorder & rObj ) const
{ return !(*this == rObj); }
SvBorder & operator += ( const SvBorder & rBorder )
{
Left() += rBorder.Left();
Top() += rBorder.Top();
Right() += rBorder.Right();
Bottom() += rBorder.Bottom();
return *this;
}
SvBorder & operator -= ( const SvBorder & rBorder )
{
Left() -= rBorder.Left();
Top() -= rBorder.Top();
Right() -= rBorder.Right();
Bottom() -= rBorder.Bottom();
return *this;
}
BOOL IsInside( const SvBorder & rInside )
{
return nTop >= rInside.nTop && nRight >= rInside.nRight &&
nBottom >= rInside.nBottom && nLeft >= rInside.nLeft;
}
long & Top() { return nTop; }
long & Right() { return nRight; }
long & Bottom() { return nBottom; }
long & Left() { return nLeft; }
long Top() const { return nTop; }
long Right() const { return nRight; }
long Bottom() const { return nBottom; }
long Left() const { return nLeft; }
};
TOOLS_DLLPUBLIC Rectangle & operator += ( Rectangle & rRect, const SvBorder & rBorder );
TOOLS_DLLPUBLIC Rectangle & operator -= ( Rectangle & rRect, const SvBorder & rBorder );
//=========================================================================
#endif
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