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/*************************************************************************
*
* $RCSfile: ttime.cxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: hr $ $Date: 2003-07-16 17:15:04 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#define _TOOLS_TIME_CXX
#if defined( OS2 )
#define INCL_DOSMISC
#include <svpm.h>
#elif defined( WNT )
#include <svwin.h>
#elif defined( WIN )
#include <svwin.h>
#include <dos.h>
#elif defined( DOS )
#include <dos.h>
#elif defined UNX
#include <unistd.h>
#include <limits.h>
#include <math.h>
#include <sys/time.h>
#elif defined( MAC )
#include "mac_start.h"
#ifndef __OSUTILS__
#include "OSUtils.h"
#include <MAC_Timer.h>
#include "mac_end.h"
#endif
#endif
#include <time.h>
#include <time.hxx>
#ifndef WNT
#ifndef localtime_r
extern "C" {
struct tm *localtime_r(const time_t *timep, struct tm *buffer);
}
#endif
#ifndef gmtime_r
extern "C" {
struct tm *gmtime_r(const time_t *timep, struct tm *buffer);
}
#endif
#endif
// =======================================================================
static long TimeToSec100( const Time& rTime )
{
short nSign = (rTime.GetTime() >= 0) ? +1 : -1;
long nHour = rTime.GetHour();
long nMin = rTime.GetMin();
long nSec = rTime.GetSec();
long n100Sec = rTime.Get100Sec();
// Wegen Interal Compiler Error bei MSC, etwas komplizierter
// return (n100Sec + (nSec*100) + (nMin*60*100) + (nHour*60*60*100) * nSign);
long nRet = n100Sec;
nRet += nSec*100;
nRet += nMin*60*100;
nRet += nHour*60*60*100;
return (nRet * nSign);
}
// -----------------------------------------------------------------------
static Time Sec100ToTime( long nSec100 )
{
short nSign;
if ( nSec100 < 0 )
{
nSec100 *= -1;
nSign = -1;
}
else
nSign = 1;
Time aTime( 0, 0, 0, nSec100 );
aTime.SetTime( aTime.GetTime() * nSign );
return aTime;
}
// =======================================================================
Time::Time()
{
#if defined( OS2 )
DATETIME aDateTime;
DosGetDateTime( &aDateTime );
// Zeit zusammenbauen
nTime = (((long)aDateTime.hours)*1000000) +
(((long)aDateTime.minutes)*10000) +
(((long)aDateTime.seconds)*100) +
((long)aDateTime.hundredths);
#elif defined( WNT )
SYSTEMTIME aDateTime;
GetLocalTime( &aDateTime );
// Zeit zusammenbauen
nTime = (((long)aDateTime.wHour)*1000000) +
(((long)aDateTime.wMinute)*10000) +
(((long)aDateTime.wSecond)*100) +
((long)aDateTime.wMilliseconds/10);
#elif ( defined( WIN ) || defined( DOS ) ) && !defined ( BLC )
_dostime_t aTime;
_dos_gettime( &aTime );
// Zeit zusammenbauen
nTime = (((long)aTime.hour)*1000000) +
(((long)aTime.minute)*10000) +
(((long)aTime.second)*100) +
((long)aTime.hsecond);
#elif ( defined( WIN ) || defined( DOS ) ) && defined ( BLC )
dostime_t aTime;
_dos_gettime( &aTime );
// Zeit zusammenbauen
nTime = (((long)aTime.hour)*1000000) +
(((long)aTime.minute)*10000) +
(((long)aTime.second)*100) +
((long)aTime.hsecond);
#elif defined( MAC )
DateTimeRec dt;
::GetTime(&dt);
nTime = (((long)dt.hour)*1000000) +
(((long)dt.minute)*10000) +
(((long)dt.second)*100);
#else
time_t nTmpTime;
struct tm aTime;
// Zeit ermitteln
nTmpTime = time( 0 );
// Zeit zusammenbauen
if ( localtime_r( &nTmpTime, &aTime ) )
{
nTime = (((long)aTime.tm_hour)*1000000) +
(((long)aTime.tm_min)*10000) +
(((long)aTime.tm_sec)*100);
}
else
nTime = 0;
#endif
}
// -----------------------------------------------------------------------
Time::Time( const Time& rTime )
{
nTime = rTime.nTime;
}
// -----------------------------------------------------------------------
Time::Time( ULONG nHour, ULONG nMin, ULONG nSec, ULONG n100Sec )
{
// Zeit normalisieren
nSec += n100Sec / 100;
n100Sec = n100Sec % 100;
nMin += nSec / 60;
nSec = nSec % 60;
nHour += nMin / 60;
nMin = nMin % 60;
// Zeit zusammenbauen
nTime = (long)(n100Sec + (nSec*100) + (nMin*10000) + (nHour*1000000));
}
// -----------------------------------------------------------------------
void Time::SetHour( USHORT nNewHour )
{
short nSign = (nTime >= 0) ? +1 : -1;
long nMin = GetMin();
long nSec = GetSec();
long n100Sec = Get100Sec();
nTime = (n100Sec + (nSec*100) + (nMin*10000) +
(((long)nNewHour)*1000000)) * nSign;
}
// -----------------------------------------------------------------------
void Time::SetMin( USHORT nNewMin )
{
short nSign = (nTime >= 0) ? +1 : -1;
long nHour = GetHour();
long nSec = GetSec();
long n100Sec = Get100Sec();
// kein Ueberlauf
nNewMin = nNewMin % 60;
nTime = (n100Sec + (nSec*100) + (((long)nNewMin)*10000) +
(nHour*1000000)) * nSign;
}
// -----------------------------------------------------------------------
void Time::SetSec( USHORT nNewSec )
{
short nSign = (nTime >= 0) ? +1 : -1;
long nHour = GetHour();
long nMin = GetMin();
long n100Sec = Get100Sec();
// kein Ueberlauf
nNewSec = nNewSec % 60;
nTime = (n100Sec + (((long)nNewSec)*100) + (nMin*10000) +
(nHour*1000000)) * nSign;
}
// -----------------------------------------------------------------------
void Time::Set100Sec( USHORT nNew100Sec )
{
short nSign = (nTime >= 0) ? +1 : -1;
long nHour = GetHour();
long nMin = GetMin();
long nSec = GetSec();
// kein Ueberlauf
nNew100Sec = nNew100Sec % 100;
nTime = (((long)nNew100Sec) + (nSec*100) + (nMin*10000) +
(nHour*1000000)) * nSign;
}
// -----------------------------------------------------------------------
long Time::GetMSFromTime() const
{
short nSign = (nTime >= 0) ? +1 : -1;
long nHour = GetHour();
long nMin = GetMin();
long nSec = GetSec();
long n100Sec = Get100Sec();
return (((nHour*3600000)+(nMin*60000)+(nSec*1000)+(n100Sec*10))*nSign);
}
// -----------------------------------------------------------------------
void Time::MakeTimeFromMS( long nMS )
{
short nSign;
if ( nMS < 0 )
{
nMS *= -1;
nSign = -1;
}
else
nSign = 1;
Time aTime( 0, 0, 0, nMS/10 );
SetTime( aTime.GetTime() * nSign );
}
// -----------------------------------------------------------------------
double Time::GetTimeInDays() const
{
short nSign = (nTime >= 0) ? +1 : -1;
double nHour = GetHour();
double nMin = GetMin();
double nSec = GetSec();
double n100Sec = Get100Sec();
return (nHour+(nMin/60)+(nSec/(60*60))+(n100Sec/(60*60*100))) / 24 * nSign;
}
// -----------------------------------------------------------------------
Time& Time::operator =( const Time& rTime )
{
nTime = rTime.nTime;
return *this;
}
// -----------------------------------------------------------------------
Time& Time::operator +=( const Time& rTime )
{
nTime = Sec100ToTime( TimeToSec100( *this ) +
TimeToSec100( rTime ) ).GetTime();
return *this;
}
// -----------------------------------------------------------------------
Time& Time::operator -=( const Time& rTime )
{
nTime = Sec100ToTime( TimeToSec100( *this ) -
TimeToSec100( rTime ) ).GetTime();
return *this;
}
// -----------------------------------------------------------------------
Time operator +( const Time& rTime1, const Time& rTime2 )
{
return Sec100ToTime( TimeToSec100( rTime1 ) +
TimeToSec100( rTime2 ) );
}
// -----------------------------------------------------------------------
Time operator -( const Time& rTime1, const Time& rTime2 )
{
return Sec100ToTime( TimeToSec100( rTime1 ) -
TimeToSec100( rTime2 ) );
}
// -----------------------------------------------------------------------
BOOL Time::IsEqualIgnore100Sec( const Time& rTime ) const
{
long n1 = (nTime < 0 ? -Get100Sec() : Get100Sec() );
long n2 = (rTime.nTime < 0 ? -rTime.Get100Sec() : rTime.Get100Sec() );
return (nTime - n1) == (rTime.nTime - n2);
}
// -----------------------------------------------------------------------
Time Time::GetUTCOffset()
{
#if defined( OS2 )
#undef timezone
DATETIME aDateTime;
DosGetDateTime( &aDateTime );
// Zeit zusammenbauen
if ( aDateTime.timezone != -1 )
{
short nTempTime = (short)Abs( aDateTime.timezone );
Time aTime( 0, (USHORT)nTempTime );
if ( aDateTime.timezone > 0 )
aTime = -aTime;
return aTime;
}
else
return Time( 0 );
#elif defined( WNT )
TIME_ZONE_INFORMATION aTimeZone;
aTimeZone.Bias = 0;
DWORD nTimeZoneRet = GetTimeZoneInformation( &aTimeZone );
long nTempTime = aTimeZone.Bias;
if ( nTimeZoneRet == TIME_ZONE_ID_STANDARD )
nTempTime += aTimeZone.StandardBias;
else if ( nTimeZoneRet == TIME_ZONE_ID_DAYLIGHT )
nTempTime += aTimeZone.DaylightBias;
Time aTime( 0, (USHORT)Abs( nTempTime ) );
if ( nTempTime > 0 )
aTime = -aTime;
return aTime;
#elif ( defined( WIN ) || defined( DOS ) ) && defined ( BLC )
static ULONG nCacheTicks = 0;
static long nCacheSecOffset = -1;
ULONG nTicks = Time::GetSystemTicks();
time_t nTime;
tm aTM;
long nLocalTime;
long nUTC;
short nTempTime;
// Evt. Wert neu ermitteln
if ( (nCacheSecOffset == -1) || ((nTicks - nCacheTicks) > 360000) )
{
nTime = time( 0 );
tm aTMTmp;
aTM = *localtime_r( &nTime, &aTMTmp);
nLocalTime = mktime( &aTM );
aTM = *gmtime_r( &nTime, &aTMTmp);
nUTC = mktime( &aTM );
nCacheTicks = nTicks;
nCacheSecOffset = (nLocalTime-nUTC) / 60;
}
nTempTime = (short)Abs( nCacheSecOffset );
Time aTime( 0, (USHORT)nTempTime );
if ( nCacheSecOffset < 0 )
aTime = -aTime;
return aTime;
#else
static ULONG nCacheTicks = 0;
static long nCacheSecOffset = -1;
ULONG nTicks = Time::GetSystemTicks();
time_t nTime;
tm aTM;
long nLocalTime;
long nUTC;
short nTempTime;
// Evt. Wert neu ermitteln
if ( (nCacheSecOffset == -1) ||
((nTicks - nCacheTicks) > 360000) ||
( nTicks < nCacheTicks ) // handle overflow
)
{
nTime = time( 0 );
localtime_r( &nTime, &aTM );
nLocalTime = mktime( &aTM );
#if defined( SOLARIS )
// Solaris gmtime_r() seems not to handle daylight saving time
// flags correctly
nUTC = nLocalTime + ( aTM.tm_isdst == 0 ? timezone : altzone );
#elif defined( LINUX )
// Linux mktime() seems not to handle tm_isdst correctly
nUTC = nLocalTime - aTM.tm_gmtoff;
#else
gmtime_r( &nTime, &aTM );
nUTC = mktime( &aTM );
#endif
nCacheTicks = nTicks;
nCacheSecOffset = (nLocalTime-nUTC) / 60;
}
nTempTime = (short)Abs( nCacheSecOffset );
Time aTime( 0, (USHORT)nTempTime );
if ( nCacheSecOffset < 0 )
aTime = -aTime;
return aTime;
#endif
}
// -----------------------------------------------------------------------
ULONG Time::GetSystemTicks()
{
#if defined( WIN ) || defined( WNT )
return (ULONG)GetTickCount();
#elif defined( OS2 )
PM_ULONG nClock;
DosQuerySysInfo( QSV_MS_COUNT, QSV_MS_COUNT, &nClock, sizeof( nClock ) );
return (ULONG)nClock;
#elif defined( MAC )
long long millisec;
Microseconds((UnsignedWide *)&millisec);
millisec = ( millisec + 500L ) / 1000L;
return (ULONG)millisec;
#else
timeval tv;
gettimeofday (&tv, 0);
double fTicks = tv.tv_sec;
fTicks *= 1000;
fTicks += ((tv.tv_usec + 500) / 1000);
fTicks = fmod (fTicks, double(ULONG_MAX));
return ULONG(fTicks);
#endif
}
// -----------------------------------------------------------------------
ULONG Time::GetProcessTicks()
{
#if defined( WIN ) || defined( WNT )
return (ULONG)GetTickCount();
#elif defined( OS2 )
PM_ULONG nClock;
DosQuerySysInfo( QSV_MS_COUNT, QSV_MS_COUNT, &nClock, sizeof( nClock ) );
return (ULONG)nClock;
#elif defined( MAC )
long long millisec;
Microseconds((UnsignedWide *)&millisec);
millisec = ( millisec + 500L ) / 1000L;
return (ULONG)millisec;
#else
static ULONG nImplTicksPerSecond = 0;
static double dImplTicksPerSecond;
static double dImplTicksULONGMAX;
ULONG nTicks = (ULONG)clock();
if ( !nImplTicksPerSecond )
{
nImplTicksPerSecond = CLOCKS_PER_SEC;
dImplTicksPerSecond = nImplTicksPerSecond;
dImplTicksULONGMAX = (double)(ULONG)ULONG_MAX;
}
double fTicks = nTicks;
fTicks *= 1000;
fTicks /= dImplTicksPerSecond;
fTicks = fmod (fTicks, dImplTicksULONGMAX);
return (ULONG)fTicks;
#endif
}
|