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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _SV_SALVD_H
#define _SV_SALVD_H
#include "premac.h"
#include <ApplicationServices/ApplicationServices.h>
#include "postmac.h"
#include "aqua/salcolorutils.hxx"
#include "aqua/salgdi.h"
#include "salvd.hxx"
#if PRAGMA_ONCE
#pragma once
#endif
// =======================================================================
// =======================================================================
// -----------------
// - SalVirDevData -
// -----------------
struct SalVirDevData
{
};
typedef struct SalVirDevData SalVirDevData;
typedef SalVirDevData *SalVirDevDataPtr;
typedef SalVirDevDataPtr *SalVirDevDataHandle;
// =======================================================================
class AquaSalGraphics;
// -----------------
// - SalVirDevData -
// -----------------
class AquaSalVirtualDevice : public SalVirtualDevice
{
private:
bool mbGraphicsUsed; // is Graphics used
bool mbForeignContext; // is mxContext from outside VCL
CGContextRef mxBitmapContext;
int mnBitmapDepth;
CGLayerRef mxLayer; // Quartz layer
AquaSalGraphics* mpGraphics; // current VirDev graphics
void Destroy();
public:
AquaSalVirtualDevice( AquaSalGraphics* pGraphic, long nDX, long nDY, sal_uInt16 nBitCount, const SystemGraphicsData *pData );
virtual ~AquaSalVirtualDevice();
virtual SalGraphics* GetGraphics();
virtual void ReleaseGraphics( SalGraphics* pGraphics );
virtual sal_Bool SetSize( long nNewDX, long nNewDY );
virtual void GetSize( long& rWidth, long& rHeight );
};
// =======================================================================
#endif // _SV_SALVD_H
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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