1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SV_SALFRAME_H
#define _SV_SALFRAME_H
#include "vcl/sysdata.hxx"
#include "ios/salmenu.h"
#include "ios/saldata.hxx"
#include "ios/iosvcltypes.h"
#include "salframe.hxx"
#include <vector>
#include <utility>
#include <stdexcept>
#include <boost/shared_ptr.hpp>
class IosSalGraphics;
class IosSalFrame;
class IosSalTimer;
class IosSalInstance;
class IosSalMenu;
class IosBlinker;
typedef struct SalFrame::SalPointerState SalPointerState;
// ----------------
// - IosSalFrame -
// ----------------
class IosSalFrame : public SalFrame
{
public:
UIWindow* mpWindow;
UIView* mpView;
CGRect maScreenRect; // for mirroring purposes
IosSalGraphics* mpGraphics;
IosSalFrame* mpParent;
SystemEnvData maSysData;
int mnMinWidth; // min. client width in pixels
int mnMinHeight; // min. client height in pixels
int mnMaxWidth; // max. client width in pixels
int mnMaxHeight; // max. client height in pixels
CGRect maFullScreenRect; // old window size when in FullScreen
bool mbGraphics:1; // is Graphics used?
bool mbShown:1;
bool mbInitShow:1;
bool mbPositioned:1;
bool mbSized:1;
bool mbPresentation:1;
sal_uLong mnStyle;
unsigned int mnStyleMask; // our style mask from UIWindow creation
sal_uLong mnLastEventTime;
unsigned int mnLastModifierFlags;
IosSalMenu* mpMenu;
SalExtStyle mnExtStyle; // currently document frames are marked this way
PointerStyle mePointerStyle; // currently active pointer style
CGMutablePathRef mrClippingPath; // used for "shaping"
std::vector< CGRect > maClippingRects;
std::list<IosBlinker*> maBlinkers;
Rectangle maInvalidRect;
sal_uLong mnICOptions;
boost::shared_ptr< Timer > mpActivityTimer; // Timer to prevent system sleep during presentation
public:
/** Constructor
Creates a system window and connects this frame with it.
@throws std::runtime_error in case window creation fails
*/
IosSalFrame( SalFrame* pParent, sal_uLong salFrameStyle );
virtual ~IosSalFrame();
virtual SalGraphics* GetGraphics();
virtual void ReleaseGraphics( SalGraphics* pGraphics );
virtual sal_Bool PostEvent( void* pData );
virtual void SetTitle( const rtl::OUString& rTitle );
virtual void SetIcon( sal_uInt16 nIcon );
virtual void SetRepresentedURL( const rtl::OUString& );
virtual void SetMenu( SalMenu* pSalMenu );
virtual void DrawMenuBar();
virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False );
virtual void Enable( sal_Bool bEnable );
virtual void SetMinClientSize( long nWidth, long nHeight );
virtual void SetMaxClientSize( long nWidth, long nHeight );
virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
virtual void GetClientSize( long& rWidth, long& rHeight );
virtual void GetWorkArea( Rectangle& rRect );
virtual SalFrame* GetParent() const;
virtual void SetWindowState( const SalFrameState* pState );
virtual sal_Bool GetWindowState( SalFrameState* pState );
virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay );
virtual void StartPresentation( sal_Bool bStart );
virtual void SetAlwaysOnTop( sal_Bool bOnTop );
virtual void ToTop( sal_uInt16 nFlags );
virtual void SetPointer( PointerStyle ePointerStyle );
virtual void CaptureMouse( sal_Bool bMouse );
virtual void SetPointerPos( long nX, long nY );
virtual void Flush( void );
virtual void Flush( const Rectangle& );
virtual void Sync();
virtual void SetInputContext( SalInputContext* pContext );
virtual void EndExtTextInput( sal_uInt16 nFlags );
virtual rtl::OUString GetKeyName( sal_uInt16 nKeyCode );
virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
virtual LanguageType GetInputLanguage();
virtual void UpdateSettings( AllSettings& rSettings );
virtual void Beep( SoundType eSoundType );
virtual const SystemEnvData* GetSystemData() const;
virtual SalPointerState GetPointerState();
virtual SalIndicatorState GetIndicatorState();
virtual void SimulateKeyPress( sal_uInt16 nKeyCode );
virtual void SetParent( SalFrame* pNewParent );
virtual bool SetPluginParent( SystemParentData* pNewParent );
virtual void SetExtendedFrameStyle( SalExtStyle );
virtual void SetBackgroundBitmap( SalBitmap* );
virtual void SetScreenNumber(unsigned int);
virtual void SetApplicationID( const rtl::OUString &rApplicationID );
// shaped system windows
// set clip region to none (-> rectangular windows, normal state)
virtual void ResetClipRegion();
// start setting the clipregion consisting of nRects rectangles
virtual void BeginSetClipRegion( sal_uLong nRects );
// add a rectangle to the clip region
virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
// done setting up the clipregion
virtual void EndSetClipRegion();
virtual void SetClientSize( long nWidth, long nHeight );
void UpdateFrameGeometry();
// trigger painting of the window
void SendPaintEvent( const Rectangle* pRect = NULL );
static bool isAlive( const IosSalFrame* pFrame )
{ return GetSalData()->maFrameCheck.find( pFrame ) != GetSalData()->maFrameCheck.end(); }
static IosSalFrame* GetCaptureFrame() { return s_pCaptureFrame; }
UIWindow* getWindow() const { return mpWindow; }
UIView* getView() const { return mpView; }
unsigned int getStyleMask() const { return mnStyleMask; }
void getResolution( long& o_rDPIX, long& o_rDPIY );
// actually the follwing methods do the same thing: flipping y coordinates
// but having two of them makes clearer what the coordinate system
// is supposed to be before and after
void VCLToCocoaTouch( CGRect& io_rRect, bool bRelativeToScreen = true );
void CocoaTouchToVCL( CGRect& io_rRect, bool bRelativeToScreen = true );
void VCLToCocoaTouch( CGPoint& io_rPoint, bool bRelativeToScreen = true );
void CocoaTouchToVCL( CGPoint& io_Point, bool bRelativeToScreen = true );
CGMutablePathRef getClipPath() const { return mrClippingPath; }
// called by VCL_UIApplication to indicate screen settings have changed
void screenParametersChanged();
private: // methods
/** do things on initial show (like centering on parent or on screen)
*/
void initShow();
void initWindowAndView();
private: // data
static IosSalFrame* s_pCaptureFrame;
// make IosSalFrame non copyable
IosSalFrame( const IosSalFrame& );
IosSalFrame& operator=(const IosSalFrame&);
};
#endif // _SV_SALFRAME_H
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|