blob: d880be0d6d376d21f3ec941a5bfd4fac5f0afe39 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SV_SALBMP_HXX
#define _SV_SALBMP_HXX
#include <tools/gen.hxx>
#include <vcl/dllapi.h>
#include <com/sun/star/rendering/XBitmapCanvas.hpp>
struct BitmapBuffer;
class SalGraphics;
class BitmapPalette;
struct BitmapSystemData;
class VCL_PLUGIN_PUBLIC SalBitmap
{
public:
SalBitmap() {}
virtual ~SalBitmap();
virtual bool Create( const Size& rSize,
sal_uInt16 nBitCount,
const BitmapPalette& rPal ) = 0;
virtual bool Create( const SalBitmap& rSalBmp ) = 0;
virtual bool Create( const SalBitmap& rSalBmp,
SalGraphics* pGraphics ) = 0;
virtual bool Create( const SalBitmap& rSalBmp,
sal_uInt16 nNewBitCount ) = 0;
virtual bool Create( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > xBitmapCanvas,
Size& rSize,
bool bMask = false ) = 0;
virtual void Destroy() = 0;
virtual Size GetSize() const = 0;
virtual sal_uInt16 GetBitCount() const = 0;
virtual BitmapBuffer* AcquireBuffer( bool bReadOnly ) = 0;
virtual void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ) = 0;
virtual bool GetSystemData( BitmapSystemData& rData ) = 0;
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|