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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _SV_SALBMP_HXX
#define _SV_SALBMP_HXX
#ifndef _TL_GEN_HXX
#include <tools/gen.hxx>
#endif
#include <vcl/dllapi.h>
struct BitmapBuffer;
class SalGraphics;
class BitmapPalette;
struct BitmapSystemData;
class VCL_PLUGIN_PUBLIC SalBitmap
{
public:
SalBitmap() {}
virtual ~SalBitmap();
virtual bool Create( const Size& rSize,
sal_uInt16 nBitCount,
const BitmapPalette& rPal ) = 0;
virtual bool Create( const SalBitmap& rSalBmp ) = 0;
virtual bool Create( const SalBitmap& rSalBmp,
SalGraphics* pGraphics ) = 0;
virtual bool Create( const SalBitmap& rSalBmp,
sal_uInt16 nNewBitCount ) = 0;
virtual void Destroy() = 0;
virtual Size GetSize() const = 0;
virtual sal_uInt16 GetBitCount() const = 0;
virtual BitmapBuffer* AcquireBuffer( bool bReadOnly ) = 0;
virtual void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ) = 0;
virtual bool GetSystemData( BitmapSystemData& rData ) = 0;
};
#endif
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