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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: salframe.h,v $
* $Revision: 1.6 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SV_SALFRAME_H
#define _SV_SALFRAME_H
#include <vcl/sv.h>
#include <vcl/sysdata.hxx>
#include <vcl/salframe.hxx>
#ifndef PM_BIDI_INCLUDED
#include <pmbidi.h>
#endif
#ifndef __UCONV_H__
#include <uconv.h>
#endif
#ifndef __UNIDEF_H__
#include <unidef.h>
#endif
#ifndef __UNIKBD_H__
#include <unikbd.h>
#endif
//class SalFrame;
class Os2SalGraphics;
// ----------------
// - SalFrameData -
// ----------------
//class SalFrameData
class Os2SalFrame : public SalFrame
{
public:
HWND mhWndFrame; // HWND-Frame
HWND mhWndClient; // HWND-Client
HAB mhAB; // HAB
HPOINTER mhPointer; // Current MousePointer
void* mpInst; // VCL-Instance
//SALFRAMEPROC mpProc; // VCL-Proc
Os2SalGraphics* mpGraphics; // current frame graphics
Os2SalFrame* mpNextFrame; // pointer to next frame
SystemEnvData maSysData; // system data
SalFrameState maState; // frame state
int mnShowState; // show state
ULONG mnStyle; // SalFrameStyle
long mnWidth; // Window-Witdth
long mnHeight; // Window-Height
SWP maFullScreenRect; // WindowRect befor FullScreenMode
BOOL mbGraphics; // is Graphics used
BOOL mbAllwayOnTop; // Allways on top modus
BOOL mbVisible; // Visible Show/Hide-Status
BOOL mbMinHide; // hide called from OS2
BOOL mbHandleIME; // TRUE: Wir handeln die IME-Messages
BOOL mbConversionMode; // TRUE: Wir befinden uns im Conversion-Modus
BOOL mbCandidateMode; // TRUE: Wir befinden uns im Candidate-Modus
BOOL mbCaption; // has window a caption
BOOL mbBorder; // has window a border
BOOL mbFixBorder; // has window a fixed border
BOOL mbSizeBorder; // has window a sizeable border
BOOL mbNoIcon; // is an window without an icon
BOOL mbFloatWin; // is a FloatingWindow
BOOL mbFullScreen; // TRUE: in full screen mode
BOOL mbPresentation; // TRUE: Presentation Mode running
BOOL mbInShow; // innerhalb eines Show-Aufrufs
BOOL mbRestoreMaximize; // Restore-Maximize
BOOL mbInMoveMsg; // Move-Message wird verarbeitet
BOOL mbInSizeMsg; // Size-Message wird verarbeitet
BOOL mbFullScreenToolWin; // WS_EX_TOOLWINDOW reset in FullScreenMode
BOOL mbDefPos; // default-position
BOOL mbOverwriteState; // TRUE: WindowState darf umgesetzt werden
int mnMinWidth; // min. client width in pixeln
int mnMinHeight; // min. client height in pixeln
int mnMaxWidth; // max. client width in pixeln
int mnMaxHeight; // max. client height in pixeln
static ULONG mnInputLang; // current Input Language
KHAND mnKeyboardHandle; // current unicode keyboard
static BOOL mbInReparent; // TRUE: ignore focus lost and gain due to reparenting
private:
Os2SalFrame* mpParentFrame; // parent frame pointer
public:
Os2SalFrame();
virtual ~Os2SalFrame();
virtual SalGraphics* GetGraphics();
virtual void ReleaseGraphics( SalGraphics* pGraphics );
virtual BOOL PostEvent( void* pData );
virtual void SetTitle( const XubString& rTitle );
virtual void SetIcon( USHORT nIcon );
virtual void SetMenu( SalMenu* pSalMenu );
virtual void DrawMenuBar();
virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle );
virtual void Show( BOOL bVisible, BOOL bNoActivate = FALSE );
virtual void Enable( BOOL bEnable );
virtual void SetMinClientSize( long nWidth, long nHeight );
virtual void SetMaxClientSize( long nWidth, long nHeight );
virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags );
virtual void GetClientSize( long& rWidth, long& rHeight );
virtual void GetWorkArea( RECTL& rRect );
virtual void GetWorkArea( Rectangle& rRect );
virtual SalFrame* GetParent() const;
virtual void SetWindowState( const SalFrameState* pState );
virtual BOOL GetWindowState( SalFrameState* pState );
virtual void ShowFullScreen( BOOL bFullScreen, sal_Int32 nDisplay );
virtual void StartPresentation( BOOL bStart );
virtual void SetAlwaysOnTop( BOOL bOnTop );
virtual void ToTop( USHORT nFlags );
virtual void SetPointer( PointerStyle ePointerStyle );
virtual void CaptureMouse( BOOL bMouse );
virtual void SetPointerPos( long nX, long nY );
virtual void Flush();
virtual void Sync();
virtual void SetInputContext( SalInputContext* pContext );
virtual void EndExtTextInput( USHORT nFlags );
virtual String GetKeyName( USHORT nKeyCode );
virtual String GetSymbolKeyName( const XubString& rFontName, USHORT nKeyCode );
virtual BOOL MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
virtual LanguageType GetInputLanguage();
virtual SalBitmap* SnapShot();
virtual void UpdateSettings( AllSettings& rSettings );
virtual void Beep( SoundType eSoundType );
virtual const SystemEnvData* GetSystemData() const;
virtual SalPointerState GetPointerState();
virtual void SetParent( SalFrame* pNewParent );
virtual bool SetPluginParent( SystemParentData* pNewParent );
virtual void SetBackgroundBitmap( SalBitmap* );
virtual void ResetClipRegion();
virtual void BeginSetClipRegion( ULONG nRects );
virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
virtual void EndSetClipRegion();
};
#endif // _SV_SALFRAME_H
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