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|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <skia/salbmp.hxx>
#include <o3tl/safeint.hxx>
#include <tools/helpers.hxx>
#include <boost/smart_ptr/make_shared.hpp>
#include <salgdi.hxx>
#include <salinst.hxx>
#include <scanlinewriter.hxx>
#include <svdata.hxx>
#include <SkCanvas.h>
#include <SkImage.h>
#include <SkPixelRef.h>
#include <SkSurface.h>
#include <skia/utils.hxx>
#include <skia/zone.hxx>
#ifdef DBG_UTIL
#include <fstream>
#define CANARY "skia-canary"
#endif
SkiaSalBitmap::SkiaSalBitmap() {}
SkiaSalBitmap::~SkiaSalBitmap() {}
static bool isValidBitCount(sal_uInt16 nBitCount)
{
return (nBitCount == 1) || (nBitCount == 4) || (nBitCount == 8) || (nBitCount == 24)
|| (nBitCount == 32);
}
SkiaSalBitmap::SkiaSalBitmap(const sk_sp<SkImage>& image)
{
ResetCachedData();
mBuffer.reset();
mImage = image;
mPalette = BitmapPalette();
mBitCount = 32;
mSize = mPixelsSize = Size(image->width(), image->height());
#ifdef DBG_UTIL
mWriteAccessCount = 0;
#endif
SAL_INFO("vcl.skia.trace", "bitmapfromimage(" << this << ")");
}
bool SkiaSalBitmap::Create(const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal)
{
ResetCachedData();
mBuffer.reset();
if (!isValidBitCount(nBitCount))
return false;
mPalette = rPal;
mBitCount = nBitCount;
mSize = mPixelsSize = rSize;
#ifdef DBG_UTIL
mWriteAccessCount = 0;
#endif
if (!CreateBitmapData())
{
mBitCount = 0;
mSize = mPixelsSize = Size();
mPalette = BitmapPalette();
return false;
}
SAL_INFO("vcl.skia.trace", "create(" << this << ")");
return true;
}
bool SkiaSalBitmap::CreateBitmapData()
{
assert(mBitmap.isNull());
assert(!mBuffer);
// The pixels could be stored in SkBitmap, but Skia only supports 8bit gray, 16bit and 32bit formats
// (e.g. 24bpp is actually stored as 32bpp). But some of our code accessing the bitmap assumes that
// when it asked for 24bpp, the format really will be 24bpp (e.g. the png loader), so we cannot use
// SkBitmap to store the data. And even 8bpp is problematic, since Skia does not support palettes
// and a VCL bitmap can change its grayscale status simply by changing the palette.
// Moreover creating SkImage from SkBitmap does a data copy unless the bitmap is immutable.
// So just always store pixels in our buffer and convert as necessary.
int bitScanlineWidth;
if (o3tl::checked_multiply<int>(mSize.Width(), mBitCount, bitScanlineWidth))
{
SAL_WARN("vcl.skia", "checked multiply failed");
return false;
}
mScanlineSize = AlignedWidth4Bytes(bitScanlineWidth);
if (mScanlineSize != 0 && mSize.Height() != 0)
{
size_t allocate = mScanlineSize * mSize.Height();
#ifdef DBG_UTIL
allocate += sizeof(CANARY);
#endif
mBuffer = boost::make_shared<sal_uInt8[]>(allocate);
#ifdef DBG_UTIL
// fill with random garbage
sal_uInt8* buffer = mBuffer.get();
for (size_t i = 0; i < allocate; i++)
buffer[i] = (i & 0xFF);
memcpy(buffer + allocate - sizeof(CANARY), CANARY, sizeof(CANARY));
#endif
}
return true;
}
bool SkiaSalBitmap::Create(const SalBitmap& rSalBmp)
{
return Create(rSalBmp, rSalBmp.GetBitCount());
}
bool SkiaSalBitmap::Create(const SalBitmap& rSalBmp, SalGraphics* pGraphics)
{
return Create(rSalBmp, pGraphics ? pGraphics->GetBitCount() : rSalBmp.GetBitCount());
}
bool SkiaSalBitmap::Create(const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount)
{
const SkiaSalBitmap& src = static_cast<const SkiaSalBitmap&>(rSalBmp);
mBitmap = src.mBitmap;
// SkBitmap shares pixels on copy.
assert(mBitmap.getPixels() == src.mBitmap.getPixels());
mImage = src.mImage;
mAlphaImage = src.mAlphaImage;
mBuffer = src.mBuffer;
mPalette = src.mPalette;
mBitCount = src.mBitCount;
mSize = src.mSize;
mPixelsSize = src.mPixelsSize;
mScanlineSize = src.mScanlineSize;
#ifdef DBG_UTIL
mWriteAccessCount = 0;
#endif
if (nNewBitCount != src.GetBitCount())
{
// This appears to be unused(?). Implement this just in case, but be lazy
// about it and rely on EnsureBitmapData() doing the conversion from mImage
// if needed, even if that may need unnecessary to- and from- SkImage
// conversion.
ResetToSkImage(GetSkImage());
}
SAL_INFO("vcl.skia.trace", "create(" << this << "): (" << &src << ")");
return true;
}
bool SkiaSalBitmap::Create(const css::uno::Reference<css::rendering::XBitmapCanvas>&, Size&, bool)
{
// TODO?
return false;
}
void SkiaSalBitmap::Destroy()
{
SAL_INFO("vcl.skia.trace", "destroy(" << this << ")");
#ifdef DBG_UTIL
assert(mWriteAccessCount == 0);
#endif
ResetCachedData();
mBuffer.reset();
}
Size SkiaSalBitmap::GetSize() const { return mSize; }
sal_uInt16 SkiaSalBitmap::GetBitCount() const { return mBitCount; }
BitmapBuffer* SkiaSalBitmap::AcquireBuffer(BitmapAccessMode nMode)
{
switch (nMode)
{
case BitmapAccessMode::Write:
EnsureBitmapUniqueData();
if (!mBuffer)
return nullptr;
break;
case BitmapAccessMode::Read:
EnsureBitmapData();
if (!mBuffer)
return nullptr;
break;
case BitmapAccessMode::Info:
break;
}
#ifdef DBG_UTIL
// BitmapWriteAccess stores also a copy of the palette and it can
// be modified, so concurrent reading of it might result in inconsistencies.
assert(mWriteAccessCount == 0 || nMode == BitmapAccessMode::Write);
#endif
BitmapBuffer* buffer = new BitmapBuffer;
buffer->mnWidth = mSize.Width();
buffer->mnHeight = mSize.Height();
buffer->mnBitCount = mBitCount;
buffer->maPalette = mPalette;
buffer->mpBits = mBuffer.get();
buffer->mnScanlineSize = mScanlineSize;
switch (mBitCount)
{
case 1:
buffer->mnFormat = ScanlineFormat::N1BitMsbPal;
break;
case 4:
buffer->mnFormat = ScanlineFormat::N4BitMsnPal;
break;
case 8:
buffer->mnFormat = ScanlineFormat::N8BitPal;
break;
case 24:
{
// Make the RGB/BGR format match the default Skia 32bpp format, to allow
// easy conversion later.
// Use a macro to hide an unreachable code warning.
#define GET_FORMAT \
(kN32_SkColorType == kBGRA_8888_SkColorType ? ScanlineFormat::N24BitTcBgr \
: ScanlineFormat::N24BitTcRgb)
buffer->mnFormat = GET_FORMAT;
#undef GET_FORMAT
break;
}
case 32:
#define GET_FORMAT \
(kN32_SkColorType == kBGRA_8888_SkColorType ? ScanlineFormat::N32BitTcBgra \
: ScanlineFormat::N32BitTcRgba)
buffer->mnFormat = GET_FORMAT;
#undef GET_FORMAT
break;
default:
abort();
}
buffer->mnFormat |= ScanlineFormat::TopDown;
#ifdef DBG_UTIL
if (nMode == BitmapAccessMode::Write)
++mWriteAccessCount;
#endif
return buffer;
}
void SkiaSalBitmap::ReleaseBuffer(BitmapBuffer* pBuffer, BitmapAccessMode nMode)
{
if (nMode == BitmapAccessMode::Write)
{
#ifdef DBG_UTIL
assert(mWriteAccessCount > 0);
--mWriteAccessCount;
#endif
mPalette = pBuffer->maPalette;
ResetCachedData();
}
// Are there any more ground movements underneath us ?
assert(pBuffer->mnWidth == mSize.Width());
assert(pBuffer->mnHeight == mSize.Height());
assert(pBuffer->mnBitCount == mBitCount);
verify();
delete pBuffer;
}
bool SkiaSalBitmap::GetSystemData(BitmapSystemData&)
{
#ifdef DBG_UTIL
assert(mWriteAccessCount == 0);
#endif
// TODO?
return false;
}
bool SkiaSalBitmap::ScalingSupported() const { return !mDisableScale; }
bool SkiaSalBitmap::Scale(const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag)
{
SkiaZone zone;
#ifdef DBG_UTIL
assert(mWriteAccessCount == 0);
#endif
Size newSize(FRound(mSize.Width() * rScaleX), FRound(mSize.Height() * rScaleY));
if (mSize == newSize)
return true;
SAL_INFO("vcl.skia.trace", "scale(" << this << "): " << mSize << "->" << newSize << ":"
<< static_cast<int>(nScaleFlag));
// The idea here is that the actual scaling will be delayed until the result
// is actually needed. Usually the scaled bitmap will be drawn somewhere,
// so delaying will mean the scaling can be done as a part of GetSkImage().
// That means it can be GPU-accelerated, while done here directly it would need
// to be either done by CPU, or with the CPU->GPU->CPU roundtrip required
// by GPU-accelereated scaling.
// Pending scaling is detected by 'mSize != mPixelsSize'.
SkFilterQuality currentQuality;
switch (nScaleFlag)
{
case BmpScaleFlag::Fast:
currentQuality = kNone_SkFilterQuality;
break;
case BmpScaleFlag::Default:
currentQuality = kMedium_SkFilterQuality;
break;
case BmpScaleFlag::BestQuality:
currentQuality = kHigh_SkFilterQuality;
break;
default:
return false;
}
// if there is already one scale() pending, use the lowest quality of all requested
static_assert(kMedium_SkFilterQuality < kHigh_SkFilterQuality);
mScaleQuality = std::min(mScaleQuality, currentQuality);
// scaling will be actually done on-demand when needed, the need will be recognized
// by mSize != mPixelsSize
mSize = newSize;
// Do not reset cached data if mImage is possibly the only data we have.
if (mBuffer)
ResetCachedData();
// The rest will be handled when the scaled bitmap is actually needed,
// such as in EnsureBitmapData() or GetSkImage().
return true;
}
bool SkiaSalBitmap::Replace(const Color&, const Color&, sal_uInt8)
{
#ifdef DBG_UTIL
assert(mWriteAccessCount == 0);
#endif
// TODO?
return false;
}
bool SkiaSalBitmap::ConvertToGreyscale()
{
#ifdef DBG_UTIL
assert(mWriteAccessCount == 0);
#endif
// Skia can convert color SkBitmap to a greyscale one (draw using SkCanvas),
// but it uses different coefficients for the color->grey conversion than VCL.
// So just let VCL do it.
return false;
}
SkBitmap SkiaSalBitmap::GetAsSkBitmap() const
{
#ifdef DBG_UTIL
assert(mWriteAccessCount == 0);
#endif
if (!mBitmap.isNull())
return mBitmap;
EnsureBitmapData();
assert(mSize == mPixelsSize); // data has already been scaled if needed
SkiaZone zone;
SkBitmap bitmap;
if (mBuffer)
{
if (mBitCount == 32)
{
// Make a copy, the bitmap should be immutable (otherwise converting it
// to SkImage will make a copy anyway).
const size_t bytes = mPixelsSize.Height() * mScanlineSize;
std::unique_ptr<sal_uInt8[]> data(new sal_uInt8[bytes]);
memcpy(data.get(), mBuffer.get(), bytes);
#if SKIA_USE_BITMAP32
SkAlphaType alphaType = kPremul_SkAlphaType;
#else
SkAlphaType alphaType = kUnpremul_SkAlphaType;
#endif
if (!bitmap.installPixels(
SkImageInfo::MakeS32(mPixelsSize.Width(), mPixelsSize.Height(), alphaType),
data.release(), mPixelsSize.Width() * 4,
[](void* addr, void*) { delete[] static_cast<sal_uInt8*>(addr); }, nullptr))
abort();
bitmap.setImmutable();
}
else if (mBitCount == 24)
{
// Convert 24bpp RGB/BGR to 32bpp RGBA/BGRA.
std::unique_ptr<sal_uInt8[]> data(
new sal_uInt8[mPixelsSize.Height() * mPixelsSize.Width() * 4]);
sal_uInt8* dest = data.get();
for (long y = 0; y < mPixelsSize.Height(); ++y)
{
const sal_uInt8* src = mBuffer.get() + mScanlineSize * y;
for (long x = 0; x < mPixelsSize.Width(); ++x)
{
*dest++ = *src++;
*dest++ = *src++;
*dest++ = *src++;
*dest++ = 0xff;
}
}
if (!bitmap.installPixels(
SkImageInfo::MakeS32(mPixelsSize.Width(), mPixelsSize.Height(),
kOpaque_SkAlphaType),
data.release(), mPixelsSize.Width() * 4,
[](void* addr, void*) { delete[] static_cast<sal_uInt8*>(addr); }, nullptr))
abort();
bitmap.setImmutable();
}
// Skia has a format for 8bit grayscale SkBitmap, but it seems to cause a problem
// with our PNG loader (tdf#121120), so convert it to RGBA below as well.
else
{
// Use a macro to hide an unreachable code warning.
#define GET_FORMAT \
(kN32_SkColorType == kBGRA_8888_SkColorType ? BitConvert::BGRA : BitConvert::RGBA)
std::unique_ptr<sal_uInt8[]> data
= convertDataBitCount(mBuffer.get(), mPixelsSize.Width(), mPixelsSize.Height(),
mBitCount, mScanlineSize, mPalette, GET_FORMAT);
#undef GET_FORMAT
if (!bitmap.installPixels(
SkImageInfo::MakeS32(mPixelsSize.Width(), mPixelsSize.Height(),
kOpaque_SkAlphaType),
data.release(), mPixelsSize.Width() * 4,
[](void* addr, void*) { delete[] static_cast<sal_uInt8*>(addr); }, nullptr))
abort();
bitmap.setImmutable();
}
}
const_cast<SkBitmap&>(mBitmap) = bitmap;
return mBitmap;
}
const sk_sp<SkImage>& SkiaSalBitmap::GetSkImage() const
{
#ifdef DBG_UTIL
assert(mWriteAccessCount == 0);
#endif
if (mImage)
{
if (mImage->width() != mSize.Width() || mImage->height() != mSize.Height())
{
assert(!mBuffer); // This code should be only called if only mImage holds data.
SkiaZone zone;
sk_sp<SkSurface> surface = SkiaHelper::createSkSurface(mSize);
assert(surface);
SkPaint paint;
paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
paint.setFilterQuality(mScaleQuality);
surface->getCanvas()->drawImageRect(
mImage, SkRect::MakeWH(mImage->width(), mImage->height()),
SkRect::MakeWH(mSize.Width(), mSize.Height()), &paint);
SAL_INFO("vcl.skia.trace", "getskimage(" << this << "): image scaled "
<< Size(mImage->width(), mImage->height())
<< "->" << mSize << ":"
<< static_cast<int>(mScaleQuality));
SkiaSalBitmap* thisPtr = const_cast<SkiaSalBitmap*>(this);
thisPtr->mImage = surface->makeImageSnapshot();
}
return mImage;
}
SkiaZone zone;
sk_sp<SkSurface> surface = SkiaHelper::createSkSurface(mSize);
assert(surface);
SkPaint paint;
paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
surface->getCanvas()->drawBitmap(GetAsSkBitmap(), 0, 0, &paint);
const_cast<sk_sp<SkImage>&>(mImage) = surface->makeImageSnapshot();
SAL_INFO("vcl.skia.trace", "getskimage(" << this << ")");
return mImage;
}
const sk_sp<SkImage>& SkiaSalBitmap::GetAlphaSkImage() const
{
#ifdef DBG_UTIL
assert(mWriteAccessCount == 0);
#endif
if (mAlphaImage)
{
assert(mSize == mPixelsSize); // data has already been scaled if needed
return mAlphaImage;
}
SkiaZone zone;
// TODO can we convert directly mImage -> mAlphaImage?
EnsureBitmapData();
assert(mSize == mPixelsSize); // data has already been scaled if needed
SkBitmap alphaBitmap;
if (mBuffer && mBitCount <= 8)
{
assert(mBuffer.get());
verify();
std::unique_ptr<sal_uInt8[]> data
= convertDataBitCount(mBuffer.get(), mSize.Width(), mSize.Height(), mBitCount,
mScanlineSize, mPalette, BitConvert::A8);
if (!alphaBitmap.installPixels(
SkImageInfo::MakeA8(mSize.Width(), mSize.Height()), data.release(), mSize.Width(),
[](void* addr, void*) { delete[] static_cast<sal_uInt8*>(addr); }, nullptr))
abort();
alphaBitmap.setImmutable();
}
else
{
SkBitmap originalBitmap = GetAsSkBitmap();
// To make things more interesting, some LO code creates masks as 24bpp,
// so we first need to convert to 8bit to be able to convert that to 8bit alpha.
SkBitmap* convertedBitmap = nullptr;
const SkBitmap* bitmap8 = &originalBitmap;
if (originalBitmap.colorType() != kGray_8_SkColorType)
{
convertedBitmap = new SkBitmap;
if (!convertedBitmap->tryAllocPixels(SkImageInfo::Make(
mSize.Width(), mSize.Height(), kGray_8_SkColorType, kOpaque_SkAlphaType)))
abort();
SkCanvas canvas(*convertedBitmap);
SkPaint paint;
paint.setBlendMode(SkBlendMode::kSrc); // copy and convert depth
canvas.drawBitmap(originalBitmap, 0, 0, &paint);
convertedBitmap->setImmutable();
bitmap8 = convertedBitmap;
}
// Skia uses a bitmap as an alpha channel only if it's set as kAlpha_8_SkColorType.
// So create such SkBitmap and make it share bitmap8's data.
alphaBitmap.setInfo(
bitmap8->info().makeColorType(kAlpha_8_SkColorType).makeAlphaType(kPremul_SkAlphaType),
bitmap8->rowBytes());
alphaBitmap.setPixelRef(sk_ref_sp(bitmap8->pixelRef()), bitmap8->pixelRefOrigin().x(),
bitmap8->pixelRefOrigin().y());
delete convertedBitmap;
alphaBitmap.setImmutable();
}
sk_sp<SkSurface> surface = SkiaHelper::createSkSurface(mSize, kAlpha_8_SkColorType);
assert(surface);
// https://bugs.chromium.org/p/skia/issues/detail?id=9692
// Raster kAlpha_8_SkColorType surfaces need empty contents for SkBlendMode::kSrc.
if (!surface->getCanvas()->getGrContext())
surface->getCanvas()->clear(SkColorSetARGB(0x00, 0x00, 0x00, 0x00));
SkPaint paint;
paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
surface->getCanvas()->drawBitmap(alphaBitmap, 0, 0, &paint);
const_cast<sk_sp<SkImage>&>(mAlphaImage) = surface->makeImageSnapshot();
SAL_INFO("vcl.skia.trace", "getalphaskbitmap(" << this << ")");
return mAlphaImage;
}
void SkiaSalBitmap::EnsureBitmapData()
{
if (mBuffer)
{
if (mSize != mPixelsSize) // pending scaling?
{
// This will be pixel->pixel scaling, use VCL algorithm, it should be faster than Skia
// (no need to possibly convert bpp, it's multithreaded,...).
std::shared_ptr<SkiaSalBitmap> src = std::make_shared<SkiaSalBitmap>();
if (!src->Create(*this))
abort();
// force 'src' to use VCL's scaling
src->mDisableScale = true;
src->mSize = src->mPixelsSize;
Bitmap bitmap(src);
BmpScaleFlag scaleFlag;
switch (mScaleQuality)
{
case kNone_SkFilterQuality:
scaleFlag = BmpScaleFlag::Fast;
break;
case kMedium_SkFilterQuality:
scaleFlag = BmpScaleFlag::Default;
break;
case kHigh_SkFilterQuality:
scaleFlag = BmpScaleFlag::BestQuality;
break;
default:
abort();
}
bitmap.Scale(mSize, scaleFlag);
assert(dynamic_cast<const SkiaSalBitmap*>(bitmap.ImplGetSalBitmap().get()));
const SkiaSalBitmap* dest
= static_cast<const SkiaSalBitmap*>(bitmap.ImplGetSalBitmap().get());
assert(dest->mSize == dest->mPixelsSize);
assert(dest->mSize == mSize);
SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << "): pixels scaled "
<< mPixelsSize << "->" << mSize << ":"
<< static_cast<int>(mScaleQuality));
Destroy();
Create(*dest);
mDisableScale = false;
}
return;
}
// Try to fill mBuffer from mImage.
if (!mImage)
return;
SkiaZone zone;
if (!CreateBitmapData())
abort();
assert(mBitmap.isNull());
SkAlphaType alphaType = kUnpremul_SkAlphaType;
#if SKIA_USE_BITMAP32
if (mBitCount == 32)
alphaType = kPremul_SkAlphaType;
#endif
if (!mBitmap.tryAllocPixels(SkImageInfo::MakeS32(mSize.Width(), mSize.Height(), alphaType)))
abort();
SkCanvas canvas(mBitmap);
SkPaint paint;
paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
if (mSize != mPixelsSize) // pending scaling?
{
paint.setFilterQuality(mScaleQuality);
canvas.drawImageRect(mImage,
SkRect::MakeWH(mPixelsSize.getWidth(), mPixelsSize.getHeight()),
SkRect::MakeWH(mSize.getWidth(), mSize.getHeight()), &paint);
SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << "): image scaled " << mPixelsSize
<< "->" << mSize << ":"
<< static_cast<int>(mScaleQuality));
mPixelsSize = mSize;
mScaleQuality = kNone_SkFilterQuality;
}
else
canvas.drawImage(mImage, 0, 0, &paint);
canvas.flush();
mBitmap.setImmutable();
assert(mBuffer != nullptr);
if (mBitCount == 32)
{
for (long y = 0; y < mSize.Height(); ++y)
{
const uint8_t* src = static_cast<uint8_t*>(mBitmap.getAddr(0, y));
sal_uInt8* dest = mBuffer.get() + mScanlineSize * y;
memcpy(dest, src, mScanlineSize);
}
}
else if (mBitCount == 24) // non-paletted
{
for (long y = 0; y < mSize.Height(); ++y)
{
const uint8_t* src = static_cast<uint8_t*>(mBitmap.getAddr(0, y));
sal_uInt8* dest = mBuffer.get() + mScanlineSize * y;
for (long x = 0; x < mSize.Width(); ++x)
{
*dest++ = *src++;
*dest++ = *src++;
*dest++ = *src++;
++src; // skip alpha
}
}
}
else
{
std::unique_ptr<vcl::ScanlineWriter> pWriter
= vcl::ScanlineWriter::Create(mBitCount, mPalette);
for (long y = 0; y < mSize.Height(); ++y)
{
const uint8_t* src = static_cast<uint8_t*>(mBitmap.getAddr(0, y));
sal_uInt8* dest = mBuffer.get() + mScanlineSize * y;
pWriter->nextLine(dest);
for (long x = 0; x < mSize.Width(); ++x)
{
sal_uInt8 r = *src++;
sal_uInt8 g = *src++;
sal_uInt8 b = *src++;
++src; // skip alpha
pWriter->writeRGB(r, g, b);
}
}
}
verify();
SAL_INFO("vcl.skia.trace", "ensurebitmapdata(" << this << ")");
}
void SkiaSalBitmap::EnsureBitmapUniqueData()
{
EnsureBitmapData();
mBitmap.reset(); // just reset, this function is called before modifying mBuffer
if (mBuffer.use_count() > 1)
{
sal_uInt32 allocate = mScanlineSize * mSize.Height();
#ifdef DBG_UTIL
assert(memcmp(mBuffer.get() + allocate, CANARY, sizeof(CANARY)) == 0);
allocate += sizeof(CANARY);
#endif
boost::shared_ptr<sal_uInt8[]> newBuffer = boost::make_shared<sal_uInt8[]>(allocate);
memcpy(newBuffer.get(), mBuffer.get(), allocate);
mBuffer = newBuffer;
}
}
void SkiaSalBitmap::ResetCachedData()
{
SkiaZone zone;
// There may be a case when only mImage is set and CreatBitmapData() will create
// mBuffer from it if needed, in that case ResetToSkImage() should be used.
assert(mBuffer.get() || !mImage);
mBitmap.reset();
mAlphaImage.reset();
mImage.reset();
}
void SkiaSalBitmap::ResetToSkImage(sk_sp<SkImage> image)
{
SkiaZone zone;
mBuffer.reset();
mBitmap.reset();
mAlphaImage.reset();
mImage = image;
}
#ifdef DBG_UTIL
void SkiaSalBitmap::dump(const char* file) const
{
sk_sp<SkImage> saveImage = mImage;
sk_sp<SkImage> saveAlphaImage = mAlphaImage;
SkBitmap saveBitmap = mBitmap;
bool resetBuffer = !mBuffer;
int saveWriteAccessCount = mWriteAccessCount;
Size savePrescaleSize = mPixelsSize;
SkiaSalBitmap* thisPtr = const_cast<SkiaSalBitmap*>(this);
// avoid possible assert
thisPtr->mWriteAccessCount = 0;
SkiaHelper::dump(GetSkImage(), file);
// restore old state, so that debugging doesn't affect it
thisPtr->mBitmap = saveBitmap;
if (resetBuffer)
thisPtr->mBuffer.reset();
thisPtr->mImage = saveImage;
thisPtr->mAlphaImage = saveAlphaImage;
thisPtr->mWriteAccessCount = saveWriteAccessCount;
thisPtr->mPixelsSize = savePrescaleSize;
}
void SkiaSalBitmap::verify() const
{
if (!mBuffer)
return;
// Use mPixelsSize, that describes the size of the actual data.
size_t canary = mScanlineSize * mPixelsSize.Height();
assert(memcmp(mBuffer.get() + canary, CANARY, sizeof(CANARY)) == 0);
}
#endif
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