summaryrefslogtreecommitdiff
path: root/vcl/skia/win/gdiimpl.cxx
blob: 84aed4f05b92a1308b5c7256e84671d98ed277e9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 */

#include <skia/win/gdiimpl.hxx>

#include <win/saldata.hxx>
#include <vcl/skia/SkiaHelper.hxx>
#include <skia/utils.hxx>
#include <skia/zone.hxx>

#include <SkColorFilter.h>
#include <SkPixelRef.h>
#include <tools/sk_app/win/WindowContextFactory_win.h>
#include <tools/sk_app/WindowContext.h>

WinSkiaSalGraphicsImpl::WinSkiaSalGraphicsImpl(WinSalGraphics& rGraphics,
                                               SalGeometryProvider* mpProvider)
    : SkiaSalGraphicsImpl(rGraphics, mpProvider)
    , mWinParent(rGraphics)
{
}

void WinSkiaSalGraphicsImpl::createWindowContext()
{
    SkiaZone zone;
    // When created, Init() gets called with size (0,0), which is invalid size
    // for Skia. Creating the actual surface is delayed, so the size should be always
    // valid here, but better check.
    assert((GetWidth() != 0 && GetHeight() != 0) || isOffscreen());
    sk_app::DisplayParams displayParams;
    switch (SkiaHelper::renderMethodToUse())
    {
        case SkiaHelper::RenderRaster:
            mWindowContext = sk_app::window_context_factory::MakeRasterForWin(mWinParent.gethWnd(),
                                                                              displayParams);
            mIsGPU = false;
            break;
        case SkiaHelper::RenderVulkan:
            mWindowContext = sk_app::window_context_factory::MakeVulkanForWin(mWinParent.gethWnd(),
                                                                              displayParams);
            mIsGPU = true;
            break;
    }
}

void WinSkiaSalGraphicsImpl::DeInit()
{
    SkiaZone zone;
    SkiaSalGraphicsImpl::DeInit();
    mWindowContext.reset();
}

void WinSkiaSalGraphicsImpl::freeResources() {}

void WinSkiaSalGraphicsImpl::performFlush()
{
    SkiaZone zone;
    mPendingPixelsToFlush = 0;
    if (mWindowContext)
        mWindowContext->swapBuffers();
}

bool WinSkiaSalGraphicsImpl::TryRenderCachedNativeControl(ControlCacheKey const& rControlCacheKey,
                                                          int nX, int nY)
{
    static bool gbCacheEnabled = !getenv("SAL_WITHOUT_WIDGET_CACHE");
    if (!gbCacheEnabled)
        return false;

    auto& controlsCache = SkiaControlsCache::get();
    SkiaControlCacheType::const_iterator iterator = controlsCache.find(rControlCacheKey);
    if (iterator == controlsCache.end())
        return false;

    preDraw();
    mSurface->getCanvas()->drawImage(iterator->second, nX, nY);
    postDraw();
    return true;
}

bool WinSkiaSalGraphicsImpl::RenderAndCacheNativeControl(CompatibleDC& rWhite, CompatibleDC& rBlack,
                                                         int nX, int nY,
                                                         ControlCacheKey& aControlCacheKey)
{
    assert(dynamic_cast<SkiaCompatibleDC*>(&rWhite));
    assert(dynamic_cast<SkiaCompatibleDC*>(&rBlack));

    sk_sp<SkImage> image = static_cast<SkiaCompatibleDC&>(rBlack).getAsImageDiff(
        static_cast<SkiaCompatibleDC&>(rWhite));
    preDraw();
    mSurface->getCanvas()->drawImage(image, nX, nY);
    postDraw();

    if (!aControlCacheKey.canCacheControl())
        return true;
    SkiaControlCachePair pair(aControlCacheKey, std::move(image));
    SkiaControlsCache::get().insert(std::move(pair));
    return true;
}

void WinSkiaSalGraphicsImpl::PreDrawText() { preDraw(); }

void WinSkiaSalGraphicsImpl::PostDrawText() { postDraw(); }

static SkColor toSkColor(Color color)
{
    return SkColorSetARGB(255 - color.GetTransparency(), color.GetRed(), color.GetGreen(),
                          color.GetBlue());
}

void WinSkiaSalGraphicsImpl::DeferredTextDraw(const CompatibleDC::Texture* pTexture,
                                              Color aMaskColor, const SalTwoRect& rPosAry)
{
    assert(dynamic_cast<const SkiaCompatibleDC::PackedTexture*>(pTexture));
    const SkiaCompatibleDC::PackedTexture* texture
        = static_cast<const SkiaCompatibleDC::PackedTexture*>(pTexture);
    preDraw();
    SkPaint paint;
    // The glyph is painted as white, modulate it to be of the appropriate color.
    // SkiaCompatibleDC::wantsTextColorWhite() ensures the glyph is white.
    // TODO maybe other black/white in WinFontInstance::CacheGlyphToAtlas() should be swapped.
    paint.setColorFilter(SkColorFilters::Blend(toSkColor(aMaskColor), SkBlendMode::kModulate));
    // We use SkiaPackedSurface, so use also the appropriate rectangle in the source SkSurface.
    const tools::Rectangle& rect = texture->packedSurface.mRect;
    // The source in SalTwoRect is actually just the size.
    assert(rPosAry.mnSrcX == 0 && rPosAry.mnSrcY == 0);
    assert(rPosAry.mnSrcWidth == rect.GetWidth());
    assert(rPosAry.mnSrcHeight == rect.GetHeight());
    mSurface->getCanvas()->drawImageRect(
        texture->packedSurface.mSurface->makeImageSnapshot(),
        SkRect::MakeXYWH(rect.getX(), rect.getY(), rect.GetWidth(), rect.GetHeight()),
        SkRect::MakeXYWH(rPosAry.mnDestX, rPosAry.mnDestY, rPosAry.mnDestWidth,
                         rPosAry.mnDestHeight),
        &paint);
    postDraw();
}

void WinSkiaSalGraphicsImpl::DrawTextMask(CompatibleDC::Texture* pTexture, Color nMaskColor,
                                          const SalTwoRect& rPosAry)
{
    assert(dynamic_cast<SkiaCompatibleDC::Texture*>(pTexture));
    drawMask(rPosAry, static_cast<const SkiaCompatibleDC::Texture*>(pTexture)->image, nMaskColor);
}

SkiaCompatibleDC::SkiaCompatibleDC(SalGraphics& rGraphics, int x, int y, int width, int height)
    : CompatibleDC(rGraphics, x, y, width, height, false)
{
}

std::unique_ptr<CompatibleDC::Texture> SkiaCompatibleDC::getAsMaskTexture() const
{
    auto ret = std::make_unique<SkiaCompatibleDC::Texture>();
    ret->image = getAsMaskImage();
    return ret;
}

sk_sp<SkImage> SkiaCompatibleDC::getAsMaskImage() const
{
    SkiaZone zone;
    // mpData is in the BGRA format, with A unused (and set to 0), and RGB are grey,
    // so convert it to Skia format, then to 8bit and finally use as alpha mask
    SkBitmap tmpBitmap;
    if (!tmpBitmap.installPixels(SkImageInfo::Make(maRects.mnSrcWidth, maRects.mnSrcHeight,
                                                   kBGRA_8888_SkColorType, kOpaque_SkAlphaType),
                                 mpData, maRects.mnSrcWidth * 4))
        abort();
    tmpBitmap.setImmutable();
    SkBitmap bitmap8;
    if (!bitmap8.tryAllocPixels(SkImageInfo::Make(maRects.mnSrcWidth, maRects.mnSrcHeight,
                                                  kGray_8_SkColorType, kOpaque_SkAlphaType)))
        abort();
    SkCanvas canvas8(bitmap8);
    SkPaint paint8;
    paint8.setBlendMode(SkBlendMode::kSrc); // copy and convert depth
    // The data we got is upside-down.
    SkMatrix matrix;
    matrix.preTranslate(0, maRects.mnSrcHeight);
    matrix.setConcat(matrix, SkMatrix::MakeScale(1, -1));
    canvas8.concat(matrix);
    canvas8.drawBitmap(tmpBitmap, 0, 0, &paint8);
    bitmap8.setImmutable();
    // use the 8bit data as an alpha channel
    SkBitmap alpha;
    alpha.setInfo(bitmap8.info().makeColorType(kAlpha_8_SkColorType), bitmap8.rowBytes());
    alpha.setPixelRef(sk_ref_sp(bitmap8.pixelRef()), bitmap8.pixelRefOrigin().x(),
                      bitmap8.pixelRefOrigin().y());
    alpha.setImmutable();
    sk_sp<SkSurface> surface
        = SkiaHelper::createSkSurface(alpha.width(), alpha.height(), kAlpha_8_SkColorType);
    // https://bugs.chromium.org/p/skia/issues/detail?id=9692
    // Raster kAlpha_8_SkColorType surfaces need empty contents for SkBlendMode::kSrc.
    if (!surface->getCanvas()->getGrContext())
        surface->getCanvas()->clear(SkColorSetARGB(0x00, 0x00, 0x00, 0x00));
    SkPaint paint;
    paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
    surface->getCanvas()->drawBitmap(alpha, 0, 0, &paint);
    return surface->makeImageSnapshot();
}

sk_sp<SkImage> SkiaCompatibleDC::getAsImage() const
{
    SkiaZone zone;
    SkBitmap tmpBitmap;
    if (!tmpBitmap.installPixels(SkImageInfo::Make(maRects.mnSrcWidth, maRects.mnSrcHeight,
                                                   kBGRA_8888_SkColorType, kUnpremul_SkAlphaType),
                                 mpData, maRects.mnSrcWidth * 4))
        abort();
    tmpBitmap.setImmutable();
    sk_sp<SkSurface> surface = SkiaHelper::createSkSurface(tmpBitmap.width(), tmpBitmap.height());
    SkPaint paint;
    paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
    SkCanvas* canvas = surface->getCanvas();
    canvas->save();
    // The data we got is upside-down.
    SkMatrix matrix;
    matrix.preTranslate(0, maRects.mnSrcHeight);
    matrix.setConcat(matrix, SkMatrix::MakeScale(1, -1));
    canvas->concat(matrix);
    canvas->drawBitmapRect(tmpBitmap,
                           SkRect::MakeXYWH(0, 0, maRects.mnSrcWidth, maRects.mnSrcHeight),
                           SkRect::MakeXYWH(0, 0, maRects.mnSrcWidth, maRects.mnSrcHeight), &paint);
    canvas->restore();
    return surface->makeImageSnapshot();
}

sk_sp<SkImage> SkiaCompatibleDC::getAsImageDiff(const SkiaCompatibleDC& white) const
{
    SkiaZone zone;
    assert(maRects.mnSrcWidth == white.maRects.mnSrcWidth
           || maRects.mnSrcHeight == white.maRects.mnSrcHeight);
    SkBitmap tmpBitmap;
    if (!tmpBitmap.tryAllocPixels(SkImageInfo::Make(maRects.mnSrcWidth, maRects.mnSrcHeight,
                                                    kBGRA_8888_SkColorType, kPremul_SkAlphaType),
                                  maRects.mnSrcWidth * 4))
        abort();
    // Native widgets are drawn twice on black/white background to synthetize alpha
    // (commit c6b66646870cb2bffaa73565affcf80bf74e0b5c). The problem is that
    // most widgets when drawn on transparent background are drawn properly (and the result
    // is in premultiplied alpha format), some such as "Edit" (used by ControlType::Editbox)
    // keep the alpha channel as transparent. Therefore the alpha is actually computed
    // from the difference in the premultiplied red channels when drawn one black and on white.
    // Alpha is computed as "alpha = 1.0 - abs(black.red - white.red)".
    // TODO I doubt this can be done using Skia, so do it manually here. Fortunately
    // the bitmaps should be fairly small and are cached.
    uint32_t* dest = tmpBitmap.getAddr32(0, 0);
    assert(dest == tmpBitmap.getPixels());
    const sal_uInt32* src = mpData;
    const sal_uInt32* whiteSrc = white.mpData;
    uint32_t* end = dest + tmpBitmap.width() * tmpBitmap.height();
    while (dest < end)
    {
        uint32_t alpha = 255 - abs(int(*src & 0xff) - int(*whiteSrc & 0xff));
        *dest = (*src & 0x00ffffff) | (alpha << 24);
        ++dest;
        ++src;
        ++whiteSrc;
    }
    tmpBitmap.notifyPixelsChanged();
    tmpBitmap.setImmutable();
    sk_sp<SkSurface> surface = SkiaHelper::createSkSurface(tmpBitmap.width(), tmpBitmap.height());
    SkPaint paint;
    paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
    SkCanvas* canvas = surface->getCanvas();
    canvas->save();
    // The data we got is upside-down.
    SkMatrix matrix;
    matrix.preTranslate(0, tmpBitmap.height());
    matrix.setConcat(matrix, SkMatrix::MakeScale(1, -1));
    canvas->concat(matrix);
    canvas->drawBitmap(tmpBitmap, 0, 0, &paint);
    canvas->restore();
    return surface->makeImageSnapshot();
}

SkiaControlsCache::SkiaControlsCache()
    : cache(200)
{
}

SkiaControlCacheType& SkiaControlsCache::get()
{
    SalData* data = GetSalData();
    if (!data->m_pSkiaControlsCache)
        data->m_pSkiaControlsCache.reset(new SkiaControlsCache);
    return data->m_pSkiaControlsCache->cache;
}

namespace
{
std::unique_ptr<sk_app::WindowContext> createVulkanWindowContext()
{
    SkiaZone zone;
    sk_app::DisplayParams displayParams;
    return sk_app::window_context_factory::MakeVulkanForWin(nullptr, displayParams);
}
}

void WinSkiaSalGraphicsImpl::prepareSkia() { SkiaHelper::prepareSkia(createVulkanWindowContext); }

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */