1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <memory>
#include <hb-icu.h>
#include <sallayout.hxx>
#include <sal/log.hxx>
#include <unotools/configmgr.hxx>
#include <vcl/unohelp.hxx>
#include <vcl/font/Feature.hxx>
#include <vcl/font/FeatureParser.hxx>
#include <scrptrun.h>
#include <com/sun/star/i18n/CharacterIteratorMode.hpp>
#include <i18nlangtag/mslangid.hxx>
#include <limits>
#include <salgdi.hxx>
#include <unicode/uchar.h>
#include <fontselect.hxx>
#include <impfontcache.hxx>
#if !HB_VERSION_ATLEAST(1, 1, 0)
// Disabled Unicode compatibility decomposition, see fdo#66715
static unsigned int unicodeDecomposeCompatibility(hb_unicode_funcs_t* /*ufuncs*/,
hb_codepoint_t /*u*/,
hb_codepoint_t* /*decomposed*/,
void* /*user_data*/)
{
return 0;
}
static hb_unicode_funcs_t* getUnicodeFuncs()
{
static hb_unicode_funcs_t* ufuncs = hb_unicode_funcs_create(hb_icu_get_unicode_funcs());
hb_unicode_funcs_set_decompose_compatibility_func(ufuncs, unicodeDecomposeCompatibility, nullptr, nullptr);
return ufuncs;
}
#endif
GenericSalLayout::GenericSalLayout(LogicalFontInstance &rFont)
: mpFont(&rFont)
, mpVertGlyphs(nullptr)
, mbFuzzing(utl::ConfigManager::IsFuzzing())
{
}
GenericSalLayout::~GenericSalLayout()
{
}
void GenericSalLayout::ParseFeatures(const OUString& aName)
{
vcl::font::FeatureParser aParser(aName);
OUString sLanguage = aParser.getLanguage();
if (!sLanguage.isEmpty())
msLanguage = OUStringToOString(sLanguage, RTL_TEXTENCODING_ASCII_US);
for (std::pair<sal_uInt32, sal_uInt32> const & rPair : aParser.getFeatures())
{
hb_feature_t aFeature { rPair.first, rPair.second, 0, SAL_MAX_UINT32 };
maFeatures.push_back(aFeature);
}
}
struct SubRun
{
int32_t mnMin;
int32_t mnEnd;
hb_script_t maScript;
hb_direction_t maDirection;
};
namespace vcl {
struct Run
{
int32_t const nStart;
int32_t const nEnd;
UScriptCode const nCode;
Run(int32_t nStart_, int32_t nEnd_, UScriptCode nCode_)
: nStart(nStart_)
, nEnd(nEnd_)
, nCode(nCode_)
{}
};
class TextLayoutCache
{
public:
std::vector<vcl::Run> runs;
TextLayoutCache(sal_Unicode const* pStr, sal_Int32 const nEnd)
{
vcl::ScriptRun aScriptRun(
reinterpret_cast<const UChar *>(pStr),
nEnd);
while (aScriptRun.next())
{
runs.emplace_back(aScriptRun.getScriptStart(),
aScriptRun.getScriptEnd(), aScriptRun.getScriptCode());
}
}
};
} // namespace vcl
namespace {
#include "VerticalOrientationData.cxx"
// These must match the values in the file included above.
enum class VerticalOrientation {
Upright = 0,
Rotated = 1,
TransformedUpright = 2,
TransformedRotated = 3
};
VerticalOrientation GetVerticalOrientation(sal_UCS4 cCh, const LanguageTag& rTag)
{
// Override orientation of fullwidth colon , semi-colon,
// and Bopomofo tonal marks.
if ((cCh == 0xff1a || cCh == 0xff1b
|| cCh == 0x2ca || cCh == 0x2cb || cCh == 0x2c7 || cCh == 0x2d9)
&& rTag.getLanguage() == "zh")
return VerticalOrientation::TransformedUpright;
uint8_t nRet = 1;
if (cCh < 0x10000)
{
nRet = sVerticalOrientationValues[sVerticalOrientationPages[0][cCh >> kVerticalOrientationCharBits]]
[cCh & ((1 << kVerticalOrientationCharBits) - 1)];
}
else if (cCh < (kVerticalOrientationMaxPlane + 1) * 0x10000)
{
nRet = sVerticalOrientationValues[sVerticalOrientationPages[sVerticalOrientationPlanes[(cCh >> 16) - 1]]
[(cCh & 0xffff) >> kVerticalOrientationCharBits]]
[cCh & ((1 << kVerticalOrientationCharBits) - 1)];
}
else
{
// Default value for unassigned
SAL_WARN("vcl.gdi", "Getting VerticalOrientation for codepoint outside Unicode range");
}
return VerticalOrientation(nRet);
}
} // namespace
std::shared_ptr<vcl::TextLayoutCache> GenericSalLayout::CreateTextLayoutCache(OUString const& rString) const
{
return std::make_shared<vcl::TextLayoutCache>(rString.getStr(), rString.getLength());
}
const SalLayoutGlyphs* GenericSalLayout::GetGlyphs() const
{
return &m_GlyphItems;
}
void GenericSalLayout::SetNeedFallback(ImplLayoutArgs& rArgs, sal_Int32 nCharPos, bool bRightToLeft)
{
if (nCharPos < 0 || mbFuzzing)
return;
using namespace ::com::sun::star;
if (!mxBreak.is())
mxBreak = vcl::unohelper::CreateBreakIterator();
lang::Locale aLocale(rArgs.maLanguageTag.getLocale());
//if position nCharPos is missing in the font, grab the entire grapheme and
//mark all glyphs as missing so the whole thing is rendered with the same
//font
sal_Int32 nDone;
sal_Int32 nGraphemeStartPos =
mxBreak->previousCharacters(rArgs.mrStr, nCharPos + 1, aLocale,
i18n::CharacterIteratorMode::SKIPCELL, 1, nDone);
sal_Int32 nGraphemeEndPos =
mxBreak->nextCharacters(rArgs.mrStr, nCharPos, aLocale,
i18n::CharacterIteratorMode::SKIPCELL, 1, nDone);
rArgs.NeedFallback(nGraphemeStartPos, nGraphemeEndPos, bRightToLeft);
}
void GenericSalLayout::AdjustLayout(ImplLayoutArgs& rArgs)
{
SalLayout::AdjustLayout(rArgs);
if (rArgs.mpDXArray)
ApplyDXArray(rArgs);
else if (rArgs.mnLayoutWidth)
Justify(rArgs.mnLayoutWidth);
// apply asian kerning if the glyphs are not already formatted
if ((rArgs.mnFlags & SalLayoutFlags::KerningAsian)
&& !(rArgs.mnFlags & SalLayoutFlags::Vertical))
if ((rArgs.mpDXArray != nullptr) || (rArgs.mnLayoutWidth != 0))
ApplyAsianKerning(rArgs.mrStr);
}
void GenericSalLayout::DrawText(SalGraphics& rSalGraphics) const
{
//call platform dependent DrawText functions
rSalGraphics.DrawTextLayout( *this );
}
// Find if the nominal glyph of the character is an input to “vert” feature.
// We don’t check for a specific script or language as it shouldn’t matter
// here; if the glyph would be the result from applying “vert” for any
// script/language then we want to always treat it as upright glyph.
bool GenericSalLayout::HasVerticalAlternate(sal_UCS4 aChar, sal_UCS4 aVariationSelector)
{
hb_codepoint_t nGlyphIndex = 0;
hb_font_t *pHbFont = mpFont->GetHbFont();
if (!hb_font_get_glyph(pHbFont, aChar, aVariationSelector, &nGlyphIndex))
return false;
if (!mpVertGlyphs)
{
hb_face_t* pHbFace = hb_font_get_face(pHbFont);
mpVertGlyphs = hb_set_create();
// Find all GSUB lookups for “vert” feature.
hb_set_t* pLookups = hb_set_create();
hb_tag_t const pFeatures[] = { HB_TAG('v','e','r','t'), HB_TAG_NONE };
hb_ot_layout_collect_lookups(pHbFace, HB_OT_TAG_GSUB, nullptr, nullptr, pFeatures, pLookups);
if (!hb_set_is_empty(pLookups))
{
// Find the output glyphs in each lookup (i.e. the glyphs that
// would result from applying this lookup).
hb_codepoint_t nIdx = HB_SET_VALUE_INVALID;
while (hb_set_next(pLookups, &nIdx))
{
hb_set_t* pGlyphs = hb_set_create();
hb_ot_layout_lookup_collect_glyphs(pHbFace, HB_OT_TAG_GSUB, nIdx,
nullptr, // glyphs before
pGlyphs, // glyphs input
nullptr, // glyphs after
nullptr); // glyphs out
hb_set_union(mpVertGlyphs, pGlyphs);
}
}
}
return hb_set_has(mpVertGlyphs, nGlyphIndex) != 0;
}
bool GenericSalLayout::LayoutText(ImplLayoutArgs& rArgs, const SalLayoutGlyphs* pGlyphs)
{
// No need to touch m_GlyphItems at all for an empty string.
if (rArgs.mnEndCharPos - rArgs.mnMinCharPos <= 0)
return true;
if (pGlyphs)
{
// Work with pre-computed glyph items.
m_GlyphItems = *pGlyphs;
return true;
}
hb_font_t *pHbFont = mpFont->GetHbFont();
int nGlyphCapacity = 2 * (rArgs.mnEndCharPos - rArgs.mnMinCharPos);
m_GlyphItems.reserve(nGlyphCapacity);
const int nLength = rArgs.mrStr.getLength();
const sal_Unicode *pStr = rArgs.mrStr.getStr();
std::unique_ptr<vcl::TextLayoutCache> pNewScriptRun;
vcl::TextLayoutCache const* pTextLayout;
if (rArgs.m_pTextLayoutCache)
{
pTextLayout = rArgs.m_pTextLayoutCache; // use cache!
}
else
{
pNewScriptRun.reset(new vcl::TextLayoutCache(pStr, rArgs.mnEndCharPos));
pTextLayout = pNewScriptRun.get();
}
hb_buffer_t* pHbBuffer = hb_buffer_create();
hb_buffer_pre_allocate(pHbBuffer, nGlyphCapacity);
#if !HB_VERSION_ATLEAST(1, 1, 0)
static hb_unicode_funcs_t* pHbUnicodeFuncs = getUnicodeFuncs();
hb_buffer_set_unicode_funcs(pHbBuffer, pHbUnicodeFuncs);
#endif
const FontSelectPattern& rFontSelData = mpFont->GetFontSelectPattern();
if (rArgs.mnFlags & SalLayoutFlags::DisableKerning)
{
SAL_INFO("vcl.harfbuzz", "Disabling kerning for font: " << rFontSelData.maTargetName);
maFeatures.push_back({ HB_TAG('k','e','r','n'), 0, 0, static_cast<unsigned int>(-1) });
}
ParseFeatures(rFontSelData.maTargetName);
double nXScale = 0;
double nYScale = 0;
mpFont->GetScale(&nXScale, &nYScale);
Point aCurrPos(0, 0);
while (true)
{
int nBidiMinRunPos, nBidiEndRunPos;
bool bRightToLeft;
if (!rArgs.GetNextRun(&nBidiMinRunPos, &nBidiEndRunPos, &bRightToLeft))
break;
// Find script subruns.
int nCurrentPos = nBidiMinRunPos;
std::vector<SubRun> aSubRuns;
size_t k = 0;
for (; k < pTextLayout->runs.size(); ++k)
{
vcl::Run const& rRun(pTextLayout->runs[k]);
if (rRun.nStart <= nCurrentPos && nCurrentPos < rRun.nEnd)
{
break;
}
}
while (nCurrentPos < nBidiEndRunPos && k < pTextLayout->runs.size())
{
int32_t nMinRunPos = nCurrentPos;
int32_t nEndRunPos = std::min(pTextLayout->runs[k].nEnd, nBidiEndRunPos);
hb_direction_t aDirection = bRightToLeft ? HB_DIRECTION_RTL : HB_DIRECTION_LTR;
hb_script_t aScript = hb_icu_script_to_script(pTextLayout->runs[k].nCode);
// For vertical text, further divide the runs based on character
// orientation.
if (rArgs.mnFlags & SalLayoutFlags::Vertical)
{
sal_Int32 nIdx = nMinRunPos;
while (nIdx < nEndRunPos)
{
sal_Int32 nPrevIdx = nIdx;
sal_UCS4 aChar = rArgs.mrStr.iterateCodePoints(&nIdx);
VerticalOrientation aVo = GetVerticalOrientation(aChar, rArgs.maLanguageTag);
sal_UCS4 aVariationSelector = 0;
if (nIdx < nEndRunPos)
{
sal_Int32 nNextIdx = nIdx;
sal_UCS4 aNextChar = rArgs.mrStr.iterateCodePoints(&nNextIdx);
if (u_hasBinaryProperty(aNextChar, UCHAR_VARIATION_SELECTOR))
{
nIdx = nNextIdx;
aVariationSelector = aNextChar;
}
}
// Charters with U and Tu vertical orientation should
// be shaped in vertical direction. But characters
// with Tr should be shaped in vertical direction
// only if they have vertical alternates, otherwise
// they should be shaped in horizontal direction
// and then rotated.
// See http://unicode.org/reports/tr50/#vo
if (aVo == VerticalOrientation::Upright ||
aVo == VerticalOrientation::TransformedUpright ||
(aVo == VerticalOrientation::TransformedRotated &&
HasVerticalAlternate(aChar, aVariationSelector)))
{
aDirection = HB_DIRECTION_TTB;
}
else
{
aDirection = bRightToLeft ? HB_DIRECTION_RTL : HB_DIRECTION_LTR;
}
if (aSubRuns.empty() || aSubRuns.back().maDirection != aDirection)
aSubRuns.push_back({ nPrevIdx, nIdx, aScript, aDirection });
else
aSubRuns.back().mnEnd = nIdx;
}
}
else
{
aSubRuns.push_back({ nMinRunPos, nEndRunPos, aScript, aDirection });
}
nCurrentPos = nEndRunPos;
++k;
}
// RTL subruns should be reversed to ensure that final glyph order is
// correct.
if (bRightToLeft)
std::reverse(aSubRuns.begin(), aSubRuns.end());
for (const auto& aSubRun : aSubRuns)
{
hb_buffer_clear_contents(pHbBuffer);
int nMinRunPos = aSubRun.mnMin;
int nEndRunPos = aSubRun.mnEnd;
int nRunLen = nEndRunPos - nMinRunPos;
OString sLanguage = msLanguage;
if (sLanguage.isEmpty())
sLanguage = OUStringToOString(rArgs.maLanguageTag.getBcp47(), RTL_TEXTENCODING_ASCII_US);
int nHbFlags = HB_BUFFER_FLAGS_DEFAULT;
if (nMinRunPos == 0)
nHbFlags |= HB_BUFFER_FLAG_BOT; /* Beginning-of-text */
if (nEndRunPos == nLength)
nHbFlags |= HB_BUFFER_FLAG_EOT; /* End-of-text */
hb_buffer_set_direction(pHbBuffer, aSubRun.maDirection);
hb_buffer_set_script(pHbBuffer, aSubRun.maScript);
hb_buffer_set_language(pHbBuffer, hb_language_from_string(sLanguage.getStr(), -1));
hb_buffer_set_flags(pHbBuffer, static_cast<hb_buffer_flags_t>(nHbFlags));
hb_buffer_add_utf16(
pHbBuffer, reinterpret_cast<uint16_t const *>(pStr), nLength,
nMinRunPos, nRunLen);
hb_buffer_set_cluster_level(pHbBuffer, HB_BUFFER_CLUSTER_LEVEL_MONOTONE_CHARACTERS);
// The shapers that we want HarfBuzz to use, in the order of
// preference. The coretext_aat shaper is available only on macOS,
// but there is no harm in always including it, HarfBuzz will
// ignore unavailable shapers.
const char*const pHbShapers[] = { "graphite2", "coretext_aat", "ot", "fallback", nullptr };
bool ok = hb_shape_full(pHbFont, pHbBuffer, maFeatures.data(), maFeatures.size(), pHbShapers);
assert(ok);
(void) ok;
int nRunGlyphCount = hb_buffer_get_length(pHbBuffer);
hb_glyph_info_t *pHbGlyphInfos = hb_buffer_get_glyph_infos(pHbBuffer, nullptr);
hb_glyph_position_t *pHbPositions = hb_buffer_get_glyph_positions(pHbBuffer, nullptr);
for (int i = 0; i < nRunGlyphCount; ++i) {
int32_t nGlyphIndex = pHbGlyphInfos[i].codepoint;
int32_t nCharPos = pHbGlyphInfos[i].cluster;
int32_t nCharCount = 0;
bool bInCluster = false;
bool bClusterStart = false;
// Find the number of characters that make up this glyph.
if (!bRightToLeft)
{
// If the cluster is the same as previous glyph, then this
// already consumed, skip.
if (i > 0 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i - 1].cluster)
{
nCharCount = 0;
bInCluster = true;
}
else
{
// Find the next glyph with a different cluster, or the
// end of text.
int j = i;
int32_t nNextCharPos = nCharPos;
while (nNextCharPos == nCharPos && j < nRunGlyphCount)
nNextCharPos = pHbGlyphInfos[j++].cluster;
if (nNextCharPos == nCharPos)
nNextCharPos = nEndRunPos;
nCharCount = nNextCharPos - nCharPos;
if ((i == 0 || pHbGlyphInfos[i].cluster != pHbGlyphInfos[i - 1].cluster) &&
(i < nRunGlyphCount - 1 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i + 1].cluster))
bClusterStart = true;
}
}
else
{
// If the cluster is the same as previous glyph, then this
// will be consumed later, skip.
if (i < nRunGlyphCount - 1 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i + 1].cluster)
{
nCharCount = 0;
bInCluster = true;
}
else
{
// Find the previous glyph with a different cluster, or
// the end of text.
int j = i;
int32_t nNextCharPos = nCharPos;
while (nNextCharPos == nCharPos && j >= 0)
nNextCharPos = pHbGlyphInfos[j--].cluster;
if (nNextCharPos == nCharPos)
nNextCharPos = nEndRunPos;
nCharCount = nNextCharPos - nCharPos;
if ((i == nRunGlyphCount - 1 || pHbGlyphInfos[i].cluster != pHbGlyphInfos[i + 1].cluster) &&
(i > 0 && pHbGlyphInfos[i].cluster == pHbGlyphInfos[i - 1].cluster))
bClusterStart = true;
}
}
// if needed request glyph fallback by updating LayoutArgs
if (!nGlyphIndex)
{
SetNeedFallback(rArgs, nCharPos, bRightToLeft);
if (SalLayoutFlags::ForFallback & rArgs.mnFlags)
continue;
}
int nGlyphFlags = 0;
if (bRightToLeft)
nGlyphFlags |= GlyphItem::IS_RTL_GLYPH;
if (bClusterStart)
nGlyphFlags |= GlyphItem::IS_CLUSTER_START;
if (bInCluster)
nGlyphFlags |= GlyphItem::IS_IN_CLUSTER;
sal_Int32 indexUtf16 = nCharPos;
sal_UCS4 aChar = rArgs.mrStr.iterateCodePoints(&indexUtf16, 0);
if (u_getIntPropertyValue(aChar, UCHAR_GENERAL_CATEGORY) == U_NON_SPACING_MARK)
nGlyphFlags |= GlyphItem::IS_DIACRITIC;
if (u_isUWhiteSpace(aChar))
nGlyphFlags |= GlyphItem::IS_SPACING;
if (aSubRun.maScript == HB_SCRIPT_ARABIC &&
HB_DIRECTION_IS_BACKWARD(aSubRun.maDirection) &&
(nGlyphFlags & GlyphItem::IS_SPACING) == 0)
{
nGlyphFlags |= GlyphItem::ALLOW_KASHIDA;
rArgs.mnFlags |= SalLayoutFlags::KashidaJustification;
}
DeviceCoordinate nAdvance, nXOffset, nYOffset;
if (aSubRun.maDirection == HB_DIRECTION_TTB)
{
nGlyphFlags |= GlyphItem::IS_VERTICAL;
// We have glyph offsets that is relative to h origin now,
// add the origin back so it is relative to v origin.
hb_font_add_glyph_origin_for_direction(pHbFont,
nGlyphIndex,
HB_DIRECTION_TTB,
&pHbPositions[i].x_offset ,
&pHbPositions[i].y_offset );
nAdvance = -pHbPositions[i].y_advance;
nXOffset = -pHbPositions[i].y_offset;
nYOffset = -pHbPositions[i].x_offset;
}
else
{
nAdvance = pHbPositions[i].x_advance;
nXOffset = pHbPositions[i].x_offset;
nYOffset = -pHbPositions[i].y_offset;
}
nAdvance = std::lround(nAdvance * nXScale);
nXOffset = std::lround(nXOffset * nXScale);
nYOffset = std::lround(nYOffset * nYScale);
Point aNewPos(aCurrPos.X() + nXOffset, aCurrPos.Y() + nYOffset);
const GlyphItem aGI(nCharPos, nCharCount, nGlyphIndex, aNewPos, nGlyphFlags,
nAdvance, nXOffset);
m_GlyphItems.push_back(aGI);
aCurrPos.AdjustX(nAdvance );
}
}
}
hb_buffer_destroy(pHbBuffer);
return true;
}
void GenericSalLayout::GetCharWidths(DeviceCoordinate* pCharWidths) const
{
const int nCharCount = mnEndCharPos - mnMinCharPos;
for (int i = 0; i < nCharCount; ++i)
pCharWidths[i] = 0;
for (auto const& aGlyphItem : m_GlyphItems)
{
const int nIndex = aGlyphItem.mnCharPos - mnMinCharPos;
if (nIndex >= nCharCount)
continue;
pCharWidths[nIndex] += aGlyphItem.mnNewWidth;
}
}
// A note on how Kashida justification is implemented (because it took me 5
// years to figure it out):
// The decision to insert Kashidas, where and how much is taken by Writer.
// This decision is communicated to us in a very indirect way; by increasing
// the width of the character after which Kashidas should be inserted by the
// desired amount.
//
// Writer eventually calls IsKashidaPosValid() to check whether it can insert a
// Kashida between two characters or not.
//
// Here we do:
// - In LayoutText() set KashidaJustification flag based on text script.
// - In ApplyDXArray():
// * Check the above flag to decide whether to insert Kashidas or not.
// * For any RTL glyph that has DX adjustment, insert enough Kashidas to
// fill in the added space.
void GenericSalLayout::ApplyDXArray(ImplLayoutArgs& rArgs)
{
if (rArgs.mpDXArray == nullptr)
return;
int nCharCount = mnEndCharPos - mnMinCharPos;
std::unique_ptr<DeviceCoordinate[]> const pOldCharWidths(new DeviceCoordinate[nCharCount]);
std::unique_ptr<DeviceCoordinate[]> const pNewCharWidths(new DeviceCoordinate[nCharCount]);
// Get the natural character widths (i.e. before applying DX adjustments).
GetCharWidths(pOldCharWidths.get());
// Calculate the character widths after DX adjustments.
for (int i = 0; i < nCharCount; ++i)
{
if (i == 0)
pNewCharWidths[i] = rArgs.mpDXArray[i];
else
pNewCharWidths[i] = rArgs.mpDXArray[i] - rArgs.mpDXArray[i - 1];
}
bool bKashidaJustify = false;
DeviceCoordinate nKashidaWidth = 0;
hb_codepoint_t nKashidaIndex = 0;
if (rArgs.mnFlags & SalLayoutFlags::KashidaJustification)
{
hb_font_t *pHbFont = mpFont->GetHbFont();
// Find Kashida glyph width and index.
if (hb_font_get_glyph(pHbFont, 0x0640, 0, &nKashidaIndex))
nKashidaWidth = mpFont->GetKashidaWidth();
bKashidaJustify = nKashidaWidth != 0;
}
// Map of Kashida insertion points (in the glyph items vector) and the
// requested width.
std::map<size_t, DeviceCoordinate> pKashidas;
// The accumulated difference in X position.
DeviceCoordinate nDelta = 0;
// Apply the DX adjustments to glyph positions and widths.
size_t i = 0;
while (i < m_GlyphItems.size())
{
// Accumulate the width difference for all characters corresponding to
// this glyph.
int nCharPos = m_GlyphItems[i].mnCharPos - mnMinCharPos;
DeviceCoordinate nDiff = 0;
for (int j = 0; j < m_GlyphItems[i].mnCharCount; j++)
nDiff += pNewCharWidths[nCharPos + j] - pOldCharWidths[nCharPos + j];
if (!m_GlyphItems[i].IsRTLGlyph())
{
// Adjust the width and position of the first (leftmost) glyph in
// the cluster.
m_GlyphItems[i].mnNewWidth += nDiff;
m_GlyphItems[i].maLinearPos.AdjustX(nDelta);
// Adjust the position of the rest of the glyphs in the cluster.
while (++i < m_GlyphItems.size())
{
if (!m_GlyphItems[i].IsInCluster())
break;
m_GlyphItems[i].maLinearPos.AdjustX(nDelta);
}
}
else if (m_GlyphItems[i].IsInCluster())
{
// RTL glyph in the middle of the cluster, will be handled in the
// loop below.
i++;
}
else
{
// Adjust the width and position of the first (rightmost) glyph in
// the cluster.
// For RTL, we put all the adjustment to the left of the glyph.
m_GlyphItems[i].mnNewWidth += nDiff;
m_GlyphItems[i].maLinearPos.AdjustX(nDelta + nDiff);
// Adjust the X position of all glyphs in the cluster.
size_t j = i;
while (j > 0)
{
--j;
if (!m_GlyphItems[j].IsInCluster())
break;
m_GlyphItems[j].maLinearPos.AdjustX(nDelta + nDiff);
}
// If this glyph is Kashida-justifiable, then mark this as a
// Kashida position. Since this must be a RTL glyph, we mark the
// last glyph in the cluster not the first as this would be the
// base glyph.
if (bKashidaJustify && m_GlyphItems[i].AllowKashida() &&
nDiff > m_GlyphItems[i].mnCharCount) // Rounding errors, 1 pixel per character!
{
pKashidas[i] = nDiff;
// Move any non-spacing marks attached to this cluster as well.
// Looping backward because this is RTL glyph.
while (j > 0)
{
if (!m_GlyphItems[j].IsDiacritic())
break;
m_GlyphItems[j--].maLinearPos.AdjustX(nDiff);
}
}
i++;
}
// Increment the delta, the loop above makes sure we do so only once
// for every character (cluster) not for every glyph (otherwise we
// would apply it multiple times for each glyphs belonging to the same
// character which is wrong since DX adjustments are character based).
nDelta += nDiff;
}
// Insert Kashida glyphs.
if (bKashidaJustify && !pKashidas.empty())
{
size_t nInserted = 0;
for (auto const& pKashida : pKashidas)
{
auto pGlyphIter = m_GlyphItems.begin() + nInserted + pKashida.first;
// The total Kashida width.
DeviceCoordinate nTotalWidth = pKashida.second;
// Number of times to repeat each Kashida.
int nCopies = 1;
if (nTotalWidth > nKashidaWidth)
nCopies = nTotalWidth / nKashidaWidth;
// See if we can improve the fit by adding an extra Kashidas and
// squeezing them together a bit.
DeviceCoordinate nOverlap = 0;
DeviceCoordinate nShortfall = nTotalWidth - nKashidaWidth * nCopies;
if (nShortfall > 0)
{
++nCopies;
DeviceCoordinate nExcess = nCopies * nKashidaWidth - nTotalWidth;
if (nExcess > 0)
nOverlap = nExcess / (nCopies - 1);
}
Point aPos(pGlyphIter->maLinearPos.X() - nTotalWidth, 0);
int nCharPos = pGlyphIter->mnCharPos;
int const nFlags = GlyphItem::IS_IN_CLUSTER | GlyphItem::IS_RTL_GLYPH;
while (nCopies--)
{
GlyphItem aKashida(nCharPos, 0, nKashidaIndex, aPos, nFlags, nKashidaWidth, 0);
pGlyphIter = m_GlyphItems.insert(pGlyphIter, aKashida);
aPos.AdjustX(nKashidaWidth );
aPos.AdjustX( -nOverlap );
++pGlyphIter;
++nInserted;
}
}
}
}
bool GenericSalLayout::IsKashidaPosValid(int nCharPos) const
{
for (auto pIter = m_GlyphItems.begin(); pIter != m_GlyphItems.end(); ++pIter)
{
if (pIter->mnCharPos == nCharPos)
{
// The position is the first glyph, this would happen if we
// changed the text styling in the middle of a word. Since we don’t
// do ligatures across layout engine instances, this can’t be a
// ligature so it should be fine.
if (pIter == m_GlyphItems.begin())
return true;
// If the character is not supported by this layout, return false
// so that fallback layouts would be checked for it.
if (pIter->maGlyphId == 0)
break;
// Search backwards for previous glyph belonging to a different
// character. We are looking backwards because we are dealing with
// RTL glyphs, which will be in visual order.
for (auto pPrev = pIter - 1; pPrev != m_GlyphItems.begin(); --pPrev)
{
if (pPrev->mnCharPos != nCharPos)
{
// Check if the found glyph belongs to the next character,
// otherwise the current glyph will be a ligature which is
// invalid kashida position.
if (pPrev->mnCharPos == (nCharPos + 1))
return true;
break;
}
}
}
}
return false;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|