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|
/*************************************************************************
*
* $RCSfile: gcach_layout.cxx,v $
*
* $Revision: 1.16 $
* last change: $Author: hdu $ $Date: 2002-09-25 13:27:36 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#define ENABLE_ICU_LAYOUT
#ifdef DEBUG
//#define VERBOSE_DEBUG
#endif
#if !defined(_SV_SALUNX_HXX) && !defined(WIN32)
#include <salunx.h>
#endif
#ifndef _SV_GCACHFTYP_HXX
#include <gcach_ftyp.hxx>
#endif
#ifndef _SV_SALLAYOUT_HXX
#include <sallayout.hxx>
#endif
#ifdef WIN32
#include <malloc.h>
#define alloca _alloca
#elif !defined(FREEBSD) && !defined(NETBSD)
#include <alloca.h>
#endif
#ifdef DEBUG
#include <cstdio>
#endif
static ServerFontLayoutEngine aSimpleLayoutEngine;
// =======================================================================
// layout implementation for ServerFont
// =======================================================================
ServerFontLayout::ServerFontLayout( const ImplLayoutArgs& rArgs, ServerFont& rFont )
: GenericSalLayout( rArgs ),
mrServerFont( rFont )
{
ServerFontLayoutEngine* pLE = NULL;
if( ~rArgs.mnFlags & (SAL_LAYOUT_COMPLEX_DISABLED|SAL_LAYOUT_BIDI_STRONG) )
pLE = rFont.GetLayoutEngine();
if( !pLE )
pLE = &aSimpleLayoutEngine;
(*pLE)( *this, rArgs );
}
// =======================================================================
bool ServerFontLayoutEngine::operator()( ServerFontLayout& rLayout,
const ImplLayoutArgs& rArgs )
{
FreetypeServerFont& rFont = reinterpret_cast<FreetypeServerFont&>(rLayout.GetServerFont());
bool bRightToLeft = (SAL_LAYOUT_BIDI_RTL & rArgs.mnFlags) != 0;
int nGlyphCount = rArgs.mnEndCharPos - rArgs.mnMinCharPos;
GlyphItem* pGlyphItems = new GlyphItem[ nGlyphCount ];
Point aNewPos( 0, 0 );
bool bWantFallback = false;
int nOldGlyphId = -1;
int nGlyphWidth = 0;
for( int i = 0; i < nGlyphCount; ++i )
{
int nLogicalIndex = bRightToLeft ? rArgs.mnEndCharPos-1-i : rArgs.mnMinCharPos+i;
int nGlyphIndex = rFont.GetGlyphIndex( rArgs.mpStr[ nLogicalIndex ] );
if( !nGlyphIndex )
bWantFallback = true;
// apply pair kerning if requested
if( SAL_LAYOUT_KERNING_PAIRS & rArgs.mnFlags )
{
int nKern = rFont.GetGlyphKernValue( nOldGlyphId, nGlyphIndex );
nGlyphWidth += nKern;
nOldGlyphId = nGlyphIndex;
}
// update position of this glyph using all previous info
aNewPos.X() += nGlyphWidth;
const GlyphMetric& rGM = rFont.GetGlyphMetric( nGlyphIndex );
nGlyphWidth = rGM.GetCharWidth();
int nGlyphFlags = bRightToLeft ? GlyphItem::IS_RTL_GLYPH : 0;
pGlyphItems[i] = GlyphItem( nLogicalIndex, nGlyphIndex, aNewPos,
nGlyphFlags, nGlyphWidth );
}
// apply asian kerning if requested
if( (rArgs.mnFlags & SAL_LAYOUT_KERNING_ASIAN)
&& !rArgs.mpDXArray && !rArgs.mnLayoutWidth && !bRightToLeft )
{
bool bVertical = false; // TODO
const xub_Unicode* pStr = rArgs.mpStr + rArgs.mnMinCharPos;
// #99658# also do asian kerning one beyond substring
int nLen = nGlyphCount;
if( rArgs.mnMinCharPos + nLen < rArgs.mnLength )
++nLen;
long nOffset = 0;
for( int i = 1; i < nLen; ++i )
{
if( (0x3000 == (0xFF00 & pStr[i-1]))
&& (0x3000 == (0xFF00 & pStr[i])) )
{
long nKernFirst = +SalLayout::CalcAsianKerning( pStr[i-1], true, bVertical );
long nKernNext = -SalLayout::CalcAsianKerning( pStr[i], false, bVertical );
long nDelta = (nKernFirst < nKernNext) ? nKernFirst : nKernNext;
if( nDelta<0 && nKernFirst!=0 && nKernNext!=0 )
{
nGlyphWidth = pGlyphItems[i-1].mnOrigWidth;
nDelta = (nDelta * nGlyphWidth + 2) / 4;
if( i == nGlyphCount )
pGlyphItems[i-1].mnNewWidth += nDelta;
nOffset += nDelta;
}
}
if( i < nGlyphCount )
pGlyphItems[i].maLinearPos.X() += nOffset;
}
}
// create layout object
rLayout.SetGlyphItems( pGlyphItems, nGlyphCount );
rLayout.SetWantFallback( bWantFallback );
if( rArgs.mpDXArray )
rLayout.ApplyDXArray( rArgs.mpDXArray );
else if( rArgs.mnLayoutWidth )
rLayout.Justify( rArgs.mnLayoutWidth );
return true;
}
// =======================================================================
// bridge to ICU LayoutEngine
// =======================================================================
#ifdef ENABLE_ICU_LAYOUT
#define bool_t signed char
#include <layout/LayoutEngine.h>
#include <layout/LEFontInstance.h>
#include <layout/LEScripts.h>
#include <unicode/uscript.h>
#include <unicode/ubidi.h>
using namespace U_ICU_NAMESPACE;
// -----------------------------------------------------------------------
class IcuFontFromServerFont
: public LEFontInstance
{
private:
FreetypeServerFont& mrServerFont;
public:
IcuFontFromServerFont( FreetypeServerFont& rFont )
: mrServerFont( rFont )
{}
virtual const void* getFontTable(LETag tableTag) const;
virtual le_bool canDisplay(LEUnicode32 ch) const;
virtual le_int32 getUnitsPerEM() const;
virtual void mapCharsToGlyphs( const LEUnicode chars[],
le_int32 offset, le_int32 count, le_bool reverse,
const LECharMapper* mapper, LEGlyphID glyphs[] ) const;
virtual LEGlyphID mapCharToGlyph( LEUnicode32 ch, const LECharMapper* mapper) const;
virtual le_int32 getName( le_uint16 platformID, le_uint16 scriptID, le_uint16 languageID,
le_uint16 nameID, LEUnicode *name ) const;
virtual void getGlyphAdvance( LEGlyphID glyph, LEPoint &advance ) const;
virtual le_bool getGlyphPoint( LEGlyphID glyph, le_int32 pointNumber, LEPoint& point ) const;
virtual float getXPixelsPerEm() const;
virtual float getYPixelsPerEm() const;
virtual float xUnitsToPoints( float xUnits ) const;
virtual float yUnitsToPoints( float xUnits ) const;
virtual void unitsToPoints( LEPoint &units, LEPoint &points ) const;
virtual float xPixelsToUnits( float xPixels ) const;
virtual float yPixelsToUnits( float xPixels ) const;
virtual void pixelsToUnits( LEPoint &pixels, LEPoint &units ) const;
virtual void transformFunits( float xFunits, float yFunits, LEPoint &pixels ) const;
};
// -----------------------------------------------------------------------
const void* IcuFontFromServerFont::getFontTable( LETag nICUTableTag ) const
{
char pTagName[5];
pTagName[0] = (char)(nICUTableTag >> 24);
pTagName[1] = (char)(nICUTableTag >> 16);
pTagName[2] = (char)(nICUTableTag >> 8);
pTagName[3] = (char)(nICUTableTag);
pTagName[4] = 0;
ULONG nLength;
const unsigned char* pBuffer = mrServerFont.GetTable( pTagName, &nLength );
#ifdef VERBOSE_DEBUG
fprintf(stderr,"IcuGetTable(\"%s\") => %p\n", pTagName, pBuffer);
int mnHeight = mrServerFont.GetFontSelData().mnHeight;
const char* pName = mrServerFont.GetFontFileName()->getStr();
fprintf(stderr,"font( h=%d, s=%\"%s\" )\n", mnHeight, pName );
#endif
return (const void*)pBuffer;
}
// -----------------------------------------------------------------------
le_bool IcuFontFromServerFont::canDisplay( LEUnicode32 ch ) const
{
le_bool rc = (mrServerFont.GetRawGlyphIndex( ch ) != 0);
return rc;
}
// -----------------------------------------------------------------------
le_int32 IcuFontFromServerFont::getUnitsPerEM() const
{
return mrServerFont.GetEmUnits();
}
// -----------------------------------------------------------------------
void IcuFontFromServerFont::mapCharsToGlyphs( const LEUnicode pChars[],
le_int32 nOffset, le_int32 nCount, le_bool bReverse,
const LECharMapper* pMapper, LEGlyphID pGlyphs[] ) const
{
if( !bReverse )
pMapper = NULL;
for( int i = 0; i < nCount; ++i )
pGlyphs[i] = mapCharToGlyph( pChars[nOffset+i], pMapper );
if( bReverse )
{
for( LEGlyphID *p1=pGlyphs, *p2=p1+nCount; p1 < --p2; ++p1 )
{
LEGlyphID t = *p1; *p1 = *p2; *p2 = t;
}
}
}
// -----------------------------------------------------------------------
LEGlyphID IcuFontFromServerFont::mapCharToGlyph( LEUnicode32 c1,
const LECharMapper* pMapper ) const
{
LEUnicode32 c2 = c1;
if( pMapper )
c2 = pMapper->mapChar( c1 );
LEGlyphID nGlyphIndex = mrServerFont.GetRawGlyphIndex( c2 );
return nGlyphIndex;
}
// -----------------------------------------------------------------------
le_int32 IcuFontFromServerFont::getName(
le_uint16 platformID, le_uint16 scriptID, le_uint16 languageID,
le_uint16 nameID, LEUnicode *name ) const
{
//TODO: replace dummy implementation
if( name )
name[0] = '#';
return 1;
}
// -----------------------------------------------------------------------
void IcuFontFromServerFont::getGlyphAdvance( LEGlyphID nGlyphIndex,
LEPoint &advance ) const
{
const GlyphMetric& rGM = mrServerFont.GetGlyphMetric( nGlyphIndex );
advance.fX = rGM.GetCharWidth();
advance.fY = 0;
}
// -----------------------------------------------------------------------
le_bool IcuFontFromServerFont::getGlyphPoint( LEGlyphID glyph,
le_int32 pointNumber, LEPoint& point ) const
{
//TODO: replace dummy implementation
#ifdef DEBUG
fprintf(stderr,"getGlyphPoint\n");
#endif
return false;
}
// -----------------------------------------------------------------------
float IcuFontFromServerFont::getXPixelsPerEm() const
{
const ImplFontSelectData& r = mrServerFont.GetFontSelData();
float fX = r.mnWidth ? r.mnWidth : r.mnHeight;
return fX;
}
// -----------------------------------------------------------------------
float IcuFontFromServerFont::getYPixelsPerEm() const
{
float fY = mrServerFont.GetFontSelData().mnHeight;
return fY;
}
// -----------------------------------------------------------------------
float IcuFontFromServerFont::xUnitsToPoints( float xUnits ) const
{
// TODO: avoid assumption: pixels==points
float fPoints = xUnits;
const ImplFontSelectData& r = mrServerFont.GetFontSelData();
fPoints *= r.mnWidth ? r.mnWidth : r.mnHeight;
fPoints /= mrServerFont.GetEmUnits();
return fPoints;
}
// -----------------------------------------------------------------------
float IcuFontFromServerFont::yUnitsToPoints( float yUnits ) const
{
// TODO: avoid assumption pixels==points
float fPoints = yUnits;
fPoints *= mrServerFont.GetFontSelData().mnHeight;
fPoints /= mrServerFont.GetEmUnits();
return fPoints;
}
// -----------------------------------------------------------------------
void IcuFontFromServerFont::unitsToPoints( LEPoint &units, LEPoint &points ) const
{
points.fX = xUnitsToPoints( units.fX );
points.fY = yUnitsToPoints( units.fY );
}
// -----------------------------------------------------------------------
float IcuFontFromServerFont::xPixelsToUnits( float xPixels ) const
{
float fPixels = xPixels;
fPixels *= mrServerFont.GetEmUnits();
const ImplFontSelectData& r = mrServerFont.GetFontSelData();
fPixels /= r.mnWidth ? r.mnWidth : r.mnHeight;
return fPixels;
}
// -----------------------------------------------------------------------
float IcuFontFromServerFont::yPixelsToUnits( float yPixels ) const
{
float fPixels = yPixels;
fPixels *= mrServerFont.GetEmUnits();
fPixels /= mrServerFont.GetFontSelData().mnHeight;
return fPixels;
}
// -----------------------------------------------------------------------
void IcuFontFromServerFont::pixelsToUnits( LEPoint &pixels, LEPoint &units ) const
{
units.fX = xPixelsToUnits( pixels.fX );
units.fY = yPixelsToUnits( pixels.fY );
}
// -----------------------------------------------------------------------
void IcuFontFromServerFont::transformFunits( float xFunits, float yFunits, LEPoint &pixels ) const
{
// TODO: avoid assumption pixels==points
LEPoint units = { xFunits, yFunits };
unitsToPoints( units, pixels );
}
// =======================================================================
class IcuLayoutEngine : public ServerFontLayoutEngine
{
private:
IcuFontFromServerFont maIcuFont;
le_int32 meScriptCode;
LayoutEngine* mpIcuLE;
public:
IcuLayoutEngine( FreetypeServerFont& );
virtual ~IcuLayoutEngine();
virtual bool operator()( ServerFontLayout&, const ImplLayoutArgs& );
};
// -----------------------------------------------------------------------
IcuLayoutEngine::IcuLayoutEngine( FreetypeServerFont& rServerFont )
: maIcuFont( rServerFont ),
mpIcuLE( NULL ),
meScriptCode( USCRIPT_INVALID_CODE )
{}
// -----------------------------------------------------------------------
IcuLayoutEngine::~IcuLayoutEngine()
{
if( mpIcuLE )
delete mpIcuLE;
}
// -----------------------------------------------------------------------
bool IcuLayoutEngine::operator()( ServerFontLayout& rLayout,
const ImplLayoutArgs& rArgs )
{
LEUnicode* pIcuChars;
if( sizeof(LEUnicode) == sizeof(*rArgs.mpStr) )
pIcuChars = (LEUnicode*)rArgs.mpStr;
else
{
// this conversion will only be needed when either
// ICU's or OOo's unicodes stop being unsigned shorts
// TODO: watch out for surrogates!
pIcuChars = (LEUnicode*)alloca( rArgs.mnLength * sizeof(LEUnicode) );
for( xub_StrLen ic = 0; ic < rArgs.mnLength; ++ic )
pIcuChars[ic] = static_cast<LEUnicode>( rArgs.mpStr[ic] );
}
UErrorCode rcI18n = U_ZERO_ERROR;
LEErrorCode rcIcu = LE_NO_ERROR;
// find matching script
// TODO: consider script changes
le_int32 eScriptCode = uscript_getScript( pIcuChars[rArgs.mnMinCharPos], &rcI18n );
if( eScriptCode < 0 ) // TODO: handle errors better
eScriptCode = latnScriptCode;
// get layout engine matching to this script
// no engine change necessary if script is latin
if( (meScriptCode != eScriptCode)
&& (eScriptCode > USCRIPT_INHERITED) )
{
// TODO: cache multiple layout engines when multiple scripts are used
delete mpIcuLE;
meScriptCode = eScriptCode;
le_int32 eLangCode = 0; // TODO: get better value
mpIcuLE = LayoutEngine::layoutEngineFactory( &maIcuFont, eScriptCode, eLangCode, rcIcu );
if( LE_FAILURE(rcIcu) )
{
delete mpIcuLE;
mpIcuLE = NULL;
}
}
// fall back to default layout if needed
if( !mpIcuLE )
return aSimpleLayoutEngine( rLayout, rArgs );
// run Bidi algorithms if necessary
bool bRightToLeft = (0 != (rArgs.mnFlags & SAL_LAYOUT_BIDI_RTL));
UBiDi* pParaBidi;
UBiDi* pLineBidi;
UTextOffset nMinBidiPos;
UTextOffset nEndBidiPos;
int nRunCount = 1;
if( (rArgs.mnFlags & SAL_LAYOUT_BIDI_STRONG)
|| (rArgs.mnEndCharPos - rArgs.mnMinCharPos <= 1) )
{
pParaBidi = NULL;
pLineBidi = NULL;
nMinBidiPos = rArgs.mnMinCharPos;
nEndBidiPos = rArgs.mnEndCharPos;
}
else
{
pParaBidi = ubidi_openSized( rArgs.mnLength, 0, &rcI18n );
ubidi_setPara( pParaBidi, rArgs.mpStr, rArgs.mnLength,
(bRightToLeft ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR), NULL, &rcI18n );
pLineBidi = pParaBidi;
if( (0 < rArgs.mnMinCharPos) || (rArgs.mnEndCharPos < rArgs.mnLength) )
{
pLineBidi = ubidi_openSized( rArgs.mnEndCharPos - rArgs.mnMinCharPos, 0, &rcI18n );
ubidi_setLine( pParaBidi, rArgs.mnMinCharPos, rArgs.mnEndCharPos, pLineBidi, &rcI18n );
}
nRunCount = ubidi_countRuns( pLineBidi, &rcI18n );
}
// layout bidi/script runs and export them to a ServerFontLayout
Point aNewPos( 0, 0 );
bool bWantFallback = false;
int nGlyphCapacity = 3 * (rArgs.mnEndCharPos - rArgs.mnMinCharPos) + 16;
int nSumGlyphCount = 0;
// allocate temporary arrays
GlyphItem* pGlyphItems = new GlyphItem[ nGlyphCapacity ];
struct IcuPosition{ float fX, fY; };
LEGlyphID* pIcuGlyphs = (LEGlyphID*)alloca( nGlyphCapacity * sizeof(LEGlyphID) );
le_int32* pCharIndices = (le_int32*)alloca( nGlyphCapacity * sizeof(le_int32) );
IcuPosition* pGlyphPositions = (IcuPosition*)alloca( (nGlyphCapacity+1) * sizeof(IcuPosition) );
for( int i = 0; i < nRunCount; ++i )
{
if( pLineBidi )
{
// TODO: reorder chars, layout at once, reorder charpos
nMinBidiPos = rArgs.mnMinCharPos;
bRightToLeft = (UBIDI_RTL == ubidi_getVisualRun( pLineBidi, i, &nMinBidiPos, &nEndBidiPos ));
nEndBidiPos += nMinBidiPos;
}
// run ICU layout engine
int nRunGlyphCount = mpIcuLE->layoutChars( pIcuChars, nMinBidiPos,
nEndBidiPos - nMinBidiPos, rArgs.mnLength, bRightToLeft,
aNewPos.X(), aNewPos.Y(), rcIcu );
if( LE_FAILURE(rcIcu) )
break;
// import layout info from icu
// TODO: reallocate also temporary arrays if necessary
if( nRunGlyphCount >= nGlyphCapacity )
break;
mpIcuLE->getGlyphs( pIcuGlyphs, rcIcu );
mpIcuLE->getCharIndices( pCharIndices, rcIcu );
mpIcuLE->getGlyphPositions( &pGlyphPositions->fX, rcIcu );
mpIcuLE->reset();
if( LE_FAILURE(rcIcu) )
break;
if( nGlyphCapacity < nSumGlyphCount + nRunGlyphCount )
{
nGlyphCapacity = 2 * (nSumGlyphCount + nRunGlyphCount) + 16;
GlyphItem* pNewGI = new GlyphItem[ nGlyphCapacity ];
for( int j = 0; j < nSumGlyphCount; ++j )
pNewGI[j] = pGlyphItems[j];
delete[] pGlyphItems;
pGlyphItems = pNewGI;
}
// convert results to GlyphItems
const IcuPosition* pPos = pGlyphPositions;
FreetypeServerFont& rFont = reinterpret_cast<FreetypeServerFont&>(rLayout.GetServerFont());
for( int i = 0; i < nRunGlyphCount; ++i, ++pPos )
{
//TODO: remove workaround below for ICU getting pCharIndex wrong
int nCharPos = nMinBidiPos + pCharIndices[i];
int nGlyphIndex = pIcuGlyphs[i];
if( !nGlyphIndex )
bWantFallback = true;
// apply vertical flags, etc.
sal_Unicode aChar = rArgs.mpStr[ pCharIndices[ i ] ];
nGlyphIndex = rFont.FixupGlyphIndex( nGlyphIndex, aChar );
aNewPos = Point( (int)(pPos->fX+0.5), (int)(pPos->fY+0.5) );
const GlyphMetric& rGM = rFont.GetGlyphMetric( nGlyphIndex );
int nGlyphWidth = rGM.GetCharWidth();
long nGlyphFlags = (nGlyphWidth > 0) ? 0 : GlyphItem::IS_IN_CLUSTER;
if( bRightToLeft )
nGlyphFlags |= GlyphItem::IS_RTL_GLYPH;
pGlyphItems[ nSumGlyphCount+i ]
= GlyphItem( nCharPos, nGlyphIndex, aNewPos, nGlyphFlags, nGlyphWidth );
//TODO: apply kerning if requested, set MOVED flag
}
aNewPos = Point( (int)(pPos->fX+0.5), (int)(pPos->fY+0.5) );
nSumGlyphCount += nRunGlyphCount;
}
// cleanup Bidi engine
if( pLineBidi != pParaBidi )
ubidi_close( pLineBidi );
if( pParaBidi != NULL )
ubidi_close( pParaBidi );
if( LE_FAILURE(rcIcu) )
{
delete[] pGlyphItems;
return false;
}
// create ServerFontLayout using GlyphItems from above
rLayout.SetGlyphItems( pGlyphItems, nSumGlyphCount );
rLayout.SetWantFallback( bWantFallback );
if( rArgs.mpDXArray )
rLayout.ApplyDXArray( rArgs.mpDXArray );
else if( rArgs.mnLayoutWidth )
rLayout.Justify( rArgs.mnLayoutWidth );
return true;
}
#endif // ENABLE_ICU_LAYOUT
// =======================================================================
ServerFontLayoutEngine* FreetypeServerFont::GetLayoutEngine()
{
// find best layout engine for font, platform, script and language
#ifdef ENABLE_ICU_LAYOUT
if( !mpLayoutEngine )
mpLayoutEngine = new IcuLayoutEngine( *this );
#endif // ENABLE_ICU_LAYOUT
return mpLayoutEngine;
}
// =======================================================================
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