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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <vcl/openglwin.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
#include <vcl/event.hxx>
class OpenGLWindowImpl
{
public:
OpenGLWindowImpl(SystemChildWindow* pWindow);
OpenGLContext* getContext();
private:
OpenGLContext maContext;
};
OpenGLWindowImpl::OpenGLWindowImpl(SystemChildWindow* pWindow)
{
maContext.init(pWindow);
pWindow->SetMouseTransparent(false);
}
OpenGLContext* OpenGLWindowImpl::getContext()
{
return &maContext;
}
OpenGLWindow::OpenGLWindow(Window* pParent):
SystemChildWindow(pParent, 0),
mpImpl(new OpenGLWindowImpl(this)),
mpRenderer(NULL)
{
}
OpenGLWindow::~OpenGLWindow()
{
if(mpRenderer)
mpRenderer->contextDestroyed();
}
OpenGLContext* OpenGLWindow::getContext()
{
return mpImpl->getContext();
}
void OpenGLWindow::Paint(const Rectangle&)
{
if(mpRenderer)
mpRenderer->update();
}
void OpenGLWindow::MouseButtonDown( const MouseEvent& rMEvt )
{
Point aPoint = rMEvt.GetPosPixel();
Color aColor = GetPixel(aPoint);
SAL_WARN("vcl.opengl", aColor.GetColor());
if(mpRenderer)
mpRenderer->clickedAt(aPoint);
}
void OpenGLWindow::setRenderer(IRenderer* pRenderer)
{
mpRenderer = pRenderer;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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