1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//////////////////////////////////////////////////////////////////////////////
//
// Explanation: See bug 639842. Safely getting GL driver info on X11 is hard, because the only way to do
// that is to create a GL context and call glGetString(), but with bad drivers,
// just creating a GL context may crash.
//
// This file implements the idea to do that in a separate process.
//
// The only non-static function here is fire_glxtest_process(). It creates a pipe, publishes its 'read' end as the
// mozilla::widget::glxtest_pipe global variable, forks, and runs that GLX probe in the child process,
// which runs the glxtest() static function. This creates a X connection, a GLX context, calls glGetString, and writes that
// to the 'write' end of the pipe.
#include <cstdio>
#include <cstdlib>
#include <unistd.h>
#include <dlfcn.h>
#include <fcntl.h>
#include <stdint.h>
#include <string.h>
#include <signal.h>
#include <opengl/x11/glxtest.hxx>
#ifdef __SUNPRO_CC
#include <stdio.h>
#endif
#include <X11/Xlib.h>
#include <X11/Xutil.h>
// stuff from glx.h
typedef struct __GLXcontextRec *GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
/* GLX 1.3 and later */
typedef struct __GLXFBConfigRec *GLXFBConfig;
#define GLX_RGBA 4
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
// stuff from gl.h
typedef uint8_t GLubyte;
typedef uint32_t GLenum;
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
// the write end of the pipe, which we're going to write to
static int write_end_of_the_pipe = -1;
// C++ standard collides with C standard in that it doesn't allow casting void* to function pointer types.
// So the work-around is to convert first to size_t.
// http://www.trilithium.com/johan/2004/12/problem-with-dlsym/
template<typename func_ptr_type>
static func_ptr_type cast(void *ptr)
{
return reinterpret_cast<func_ptr_type>(
reinterpret_cast<size_t>(ptr)
);
}
static void fatal_error(const char *str)
{
int length = strlen(str);
if (write(write_end_of_the_pipe, str, length) != length
|| write(write_end_of_the_pipe, "\n", 1) != 1)
{
/* Cannot write to pipe. Fall through to call _exit */
}
_exit(EXIT_FAILURE);
}
static int
x_error_handler(Display *, XErrorEvent *ev)
{
enum { bufsize = 1024 };
char buf[bufsize];
int length = snprintf(buf, bufsize,
"X error occurred in GLX probe, error_code=%d, request_code=%d, minor_code=%d\n",
ev->error_code,
ev->request_code,
ev->minor_code);
if (write(write_end_of_the_pipe, buf, length) != length)
{
/* Cannot write to pipe. Fall through to call _exit */
}
_exit(EXIT_FAILURE);
return 0;
}
void glxtest()
{
signal(SIGPIPE, SIG_IGN);
// we want to redirect to /dev/null stdout, stderr, and while we're at it,
// any PR logging file descriptors. To that effect, we redirect all positive
// file descriptors up to what open() returns here. In particular, 1 is stdout and 2 is stderr.
int fd = open("/dev/null", O_WRONLY);
if (fd == -1)
fatal_error("could not redirect stdout+stderr");
for (int i = 1; i < fd; i++)
dup2(fd, i);
close(fd);
///// Open libGL and load needed symbols /////
#ifdef __OpenBSD__
#define LIBGL_FILENAME "libGL.so"
#else
#define LIBGL_FILENAME "libGL.so.1"
#endif
void *libgl = dlopen(LIBGL_FILENAME, RTLD_LAZY);
if (!libgl)
fatal_error("Unable to load " LIBGL_FILENAME);
typedef void* (* PFNGLXGETPROCADDRESS) (const char *);
PFNGLXGETPROCADDRESS glXGetProcAddress = cast<PFNGLXGETPROCADDRESS>(dlsym(libgl, "glXGetProcAddress"));
if (!glXGetProcAddress)
fatal_error("Unable to find glXGetProcAddress in " LIBGL_FILENAME);
typedef GLXFBConfig* (* PFNGLXQUERYEXTENSION) (Display *, int *, int *);
PFNGLXQUERYEXTENSION glXQueryExtension = cast<PFNGLXQUERYEXTENSION>(glXGetProcAddress("glXQueryExtension"));
typedef GLXFBConfig* (* PFNGLXQUERYVERSION) (Display *, int *, int *);
PFNGLXQUERYVERSION glXQueryVersion = cast<PFNGLXQUERYVERSION>(dlsym(libgl, "glXQueryVersion"));
typedef XVisualInfo* (* PFNGLXCHOOSEVISUAL) (Display *, int, int *);
PFNGLXCHOOSEVISUAL glXChooseVisual = cast<PFNGLXCHOOSEVISUAL>(glXGetProcAddress("glXChooseVisual"));
typedef GLXContext (* PFNGLXCREATECONTEXT) (Display *, XVisualInfo *, GLXContext, Bool);
PFNGLXCREATECONTEXT glXCreateContext = cast<PFNGLXCREATECONTEXT>(glXGetProcAddress("glXCreateContext"));
typedef Bool (* PFNGLXMAKECURRENT) (Display*, GLXDrawable, GLXContext);
PFNGLXMAKECURRENT glXMakeCurrent = cast<PFNGLXMAKECURRENT>(glXGetProcAddress("glXMakeCurrent"));
typedef void (* PFNGLXDESTROYCONTEXT) (Display*, GLXContext);
PFNGLXDESTROYCONTEXT glXDestroyContext = cast<PFNGLXDESTROYCONTEXT>(glXGetProcAddress("glXDestroyContext"));
typedef GLubyte* (* PFNGLGETSTRING) (GLenum);
PFNGLGETSTRING glGetString = cast<PFNGLGETSTRING>(glXGetProcAddress("glGetString"));
if (!glXQueryExtension ||
!glXQueryVersion ||
!glXChooseVisual ||
!glXCreateContext ||
!glXMakeCurrent ||
!glXDestroyContext ||
!glGetString)
{
fatal_error("glXGetProcAddress couldn't find required functions");
}
///// Open a connection to the X server /////
Display *dpy = XOpenDisplay(nullptr);
if (!dpy)
fatal_error("Unable to open a connection to the X server");
///// Check that the GLX extension is present /////
if (!glXQueryExtension(dpy, nullptr, nullptr))
fatal_error("GLX extension missing");
XSetErrorHandler(x_error_handler);
///// Get a visual /////
int attribs[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
None };
XVisualInfo *vInfo = glXChooseVisual(dpy, DefaultScreen(dpy), attribs);
if (!vInfo)
fatal_error("No visuals found");
// using a X11 Window instead of a GLXPixmap does not crash
// fglrx in indirect rendering. bug 680644
Window window;
XSetWindowAttributes swa;
swa.colormap = XCreateColormap(dpy, RootWindow(dpy, vInfo->screen),
vInfo->visual, AllocNone);
swa.border_pixel = 0;
window = XCreateWindow(dpy, RootWindow(dpy, vInfo->screen),
0, 0, 16, 16,
0, vInfo->depth, InputOutput, vInfo->visual,
CWBorderPixel | CWColormap, &swa);
///// Get a GL context and make it current //////
GLXContext context = glXCreateContext(dpy, vInfo, nullptr, True);
glXMakeCurrent(dpy, window, context);
///// Look for this symbol to determine texture_from_pixmap support /////
void* glXBindTexImageEXT = glXGetProcAddress("glXBindTexImageEXT");
///// Get GL vendor/renderer/versions strings /////
enum { bufsize = 1024 };
char buf[bufsize];
const GLubyte *vendorString = glGetString(GL_VENDOR);
const GLubyte *rendererString = glGetString(GL_RENDERER);
const GLubyte *versionString = glGetString(GL_VERSION);
if (!vendorString || !rendererString || !versionString)
fatal_error("glGetString returned null");
int length = snprintf(buf, bufsize,
"VENDOR\n%s\nRENDERER\n%s\nVERSION\n%s\nTFP\n%s\n",
vendorString,
rendererString,
versionString,
glXBindTexImageEXT ? "TRUE" : "FALSE");
if (length >= bufsize)
fatal_error("GL strings length too large for buffer size");
///// Clean up. Indeed, the parent process might fail to kill us (e.g. if it doesn't need to check GL info)
///// so we might be staying alive for longer than expected, so it's important to consume as little memory as
///// possible. Also we want to check that we're able to do that too without generating X errors.
glXMakeCurrent(dpy, None, nullptr); // must release the GL context before destroying it
glXDestroyContext(dpy, context);
XDestroyWindow(dpy, window);
XFreeColormap(dpy, swa.colormap);
XFree(vInfo);
#ifdef NS_FREE_PERMANENT_DATA // conditionally defined in nscore.h, don't forget to #include it above
XCloseDisplay(dpy);
#else
// This XSync call wanted to be instead:
// XCloseDisplay(dpy);
// but this can cause 1-minute stalls on certain setups using Nouveau, see bug 973192
XSync(dpy, False);
#endif
dlclose(libgl);
///// Finally write data to the pipe
if (write(write_end_of_the_pipe, buf, length) != length)
fatal_error("Could not write to pipe");
}
/** \returns true in the child glxtest process, false in the parent process */
bool fire_glxtest_process()
{
int pfd[2];
if (pipe(pfd) == -1) {
perror("pipe");
return false;
}
pid_t pid = fork();
if (pid < 0) {
perror("fork");
close(pfd[0]);
close(pfd[1]);
return false;
}
// The child exits early to avoid running the full shutdown sequence and avoid conflicting with threads
// we have already spawned (like the profiler).
if (pid == 0) {
close(pfd[0]);
write_end_of_the_pipe = pfd[1];
glxtest();
close(pfd[1]);
_exit(0);
}
close(pfd[1]);
int* glxtest_pipe = getGlxPipe();
*glxtest_pipe = pfd[0];
pid_t* glxtest_pid = getGlxPid();
*glxtest_pid = pid;
return true;
}
|