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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: svpbmp.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: rt $ $Date: 2007-07-24 10:26:10 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef SVP_SVBMP_HXX
#define SVP_SVBMP_HXX
#include <vcl/salbmp.hxx>
#include "svpelement.hxx"
class SvpSalBitmap : public SalBitmap, public SvpElement
{
basebmp::BitmapDeviceSharedPtr m_aBitmap;
public:
SvpSalBitmap() {}
virtual ~SvpSalBitmap();
const basebmp::BitmapDeviceSharedPtr& getBitmap() const { return m_aBitmap; }
void setBitmap( const basebmp::BitmapDeviceSharedPtr& rSrc ) { m_aBitmap = rSrc; }
// SvpElement
virtual const basebmp::BitmapDeviceSharedPtr& getDevice() const { return m_aBitmap; }
// SalBitmap
virtual bool Create( const Size& rSize,
USHORT nBitCount,
const BitmapPalette& rPal );
virtual bool Create( const SalBitmap& rSalBmp );
virtual bool Create( const SalBitmap& rSalBmp,
SalGraphics* pGraphics );
virtual bool Create( const SalBitmap& rSalBmp,
USHORT nNewBitCount );
virtual void Destroy();
virtual Size GetSize() const;
virtual USHORT GetBitCount() const;
virtual BitmapBuffer* AcquireBuffer( bool bReadOnly );
virtual void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly );
virtual bool GetSystemData( BitmapSystemData& rData );
};
#endif
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