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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SVP_SALINST_HXX
#define _SVP_SALINST_HXX
#include <vcl/salinst.hxx>
#include <vcl/salwtype.hxx>
#include <vcl/saltimer.hxx>
#include <vos/mutex.hxx>
#include <vos/thread.hxx>
#include <list>
#include <time.h> // timeval
#define VIRTUAL_DESKTOP_WIDTH 1024
#define VIRTUAL_DESKTOP_HEIGHT 768
#define VIRTUAL_DESKTOP_DEPTH 24
// -------------------------------------------------------------------------
// SalYieldMutex
// -------------------------------------------------------------------------
class SvpSalYieldMutex : public NAMESPACE_VOS(OMutex)
{
protected:
ULONG mnCount;
NAMESPACE_VOS(OThread)::TThreadIdentifier mnThreadId;
public:
SvpSalYieldMutex();
virtual void acquire();
virtual void release();
virtual sal_Bool tryToAcquire();
ULONG GetAcquireCount() const { return mnCount; }
NAMESPACE_VOS(OThread)::TThreadIdentifier GetThreadId() const { return mnThreadId; }
};
// ---------------
// - SalTimer -
// ---------------
class SvpSalInstance;
class SvpSalTimer : public SalTimer
{
SvpSalInstance* m_pInstance;
public:
SvpSalTimer( SvpSalInstance* pInstance ) : m_pInstance( pInstance ) {}
virtual ~SvpSalTimer();
// overload all pure virtual methods
virtual void Start( ULONG nMS );
virtual void Stop();
};
// ---------------
// - SalInstance -
// ---------------
class SvpSalFrame;
class SvpSalInstance : public SalInstance
{
timeval m_aTimeout;
ULONG m_nTimeoutMS;
int m_pTimeoutFDS[2];
SvpSalYieldMutex m_aYieldMutex;
// internal event queue
struct SalUserEvent
{
const SalFrame* m_pFrame;
void* m_pData;
USHORT m_nEvent;
SalUserEvent( const SalFrame* pFrame, void* pData, USHORT nEvent = SALEVENT_USEREVENT )
: m_pFrame( pFrame ),
m_pData( pData ),
m_nEvent( nEvent )
{}
};
oslMutex m_aEventGuard;
std::list< SalUserEvent > m_aUserEvents;
std::list< SalFrame* > m_aFrames;
bool isFrameAlive( const SalFrame* pFrame ) const;
public:
static SvpSalInstance* s_pDefaultInstance;
SvpSalInstance();
virtual ~SvpSalInstance();
void PostEvent( const SalFrame* pFrame, void* pData, USHORT nEvent );
void CancelEvent( const SalFrame* pFrame, void* pData, USHORT nEvent );
void StartTimer( ULONG nMS );
void StopTimer();
void Wakeup();
void registerFrame( SalFrame* pFrame ) { m_aFrames.push_back( pFrame ); }
void deregisterFrame( SalFrame* pFrame );
const std::list< SalFrame* >& getFrames() const { return m_aFrames; }
bool CheckTimeout( bool bExecuteTimers = true );
// Frame
virtual SalFrame* CreateChildFrame( SystemParentData* pParent, ULONG nStyle );
virtual SalFrame* CreateFrame( SalFrame* pParent, ULONG nStyle );
virtual void DestroyFrame( SalFrame* pFrame );
// Object (System Child Window)
virtual SalObject* CreateObject( SalFrame* pParent, SystemWindowData* pWindowData, BOOL bShow = TRUE );
virtual void DestroyObject( SalObject* pObject );
// VirtualDevice
// nDX and nDY in Pixel
// nBitCount: 0 == Default(=as window) / 1 == Mono
// pData allows for using a system dependent graphics or device context
virtual SalVirtualDevice* CreateVirtualDevice( SalGraphics* pGraphics,
long nDX, long nDY,
USHORT nBitCount, const SystemGraphicsData *pData = NULL );
virtual void DestroyVirtualDevice( SalVirtualDevice* pDevice );
// Printer
// pSetupData->mpDriverData can be 0
// pSetupData must be updatet with the current
// JobSetup
virtual SalInfoPrinter* CreateInfoPrinter( SalPrinterQueueInfo* pQueueInfo,
ImplJobSetup* pSetupData );
virtual void DestroyInfoPrinter( SalInfoPrinter* pPrinter );
virtual SalPrinter* CreatePrinter( SalInfoPrinter* pInfoPrinter );
virtual void DestroyPrinter( SalPrinter* pPrinter );
virtual void GetPrinterQueueInfo( ImplPrnQueueList* pList );
virtual void GetPrinterQueueState( SalPrinterQueueInfo* pInfo );
virtual void DeletePrinterQueueInfo( SalPrinterQueueInfo* pInfo );
virtual String GetDefaultPrinter();
// SalTimer
virtual SalTimer* CreateSalTimer();
// SalI18NImeStatus
virtual SalI18NImeStatus* CreateI18NImeStatus();
// SalSystem
virtual SalSystem* CreateSalSystem();
// SalBitmap
virtual SalBitmap* CreateSalBitmap();
// YieldMutex
virtual vos::IMutex* GetYieldMutex();
virtual ULONG ReleaseYieldMutex();
virtual void AcquireYieldMutex( ULONG nCount );
// wait next event and dispatch
// must returned by UserEvent (SalFrame::PostEvent)
// and timer
virtual void Yield( bool bWait, bool bHandleAllCurrentEvents );
virtual bool AnyInput( USHORT nType );
// Menues
virtual SalMenu* CreateMenu( BOOL bMenuBar );
virtual void DestroyMenu( SalMenu* pMenu);
virtual SalMenuItem* CreateMenuItem( const SalItemParams* pItemData );
virtual void DestroyMenuItem( SalMenuItem* pItem );
// may return NULL to disable session management
virtual SalSession* CreateSalSession();
virtual void* GetConnectionIdentifier( ConnectionIdentifierType& rReturnedType, int& rReturnedBytes );
virtual void AddToRecentDocumentList(const rtl::OUString& rFileUrl, const rtl::OUString& rMimeType);
};
#endif // _SV_SALINST_HXX
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