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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <salgdiimpl.hxx>
#include <tools/long.hxx>
#include <win/salgdi.h>
#include <win/wingdiimpl.hxx>
#include <vcl/gradient.hxx>
#include <svsys.h>
#include <ControlCacheKey.hxx>
class WinSalGraphics;
class WinSalGraphicsImpl : public SalGraphicsImpl, public WinSalGraphicsImplBase
{
private:
WinSalGraphics& mrParent;
bool mbXORMode : 1; // _every_ output with RasterOp XOR
bool mbPen : 1; // is Pen (FALSE == NULL_PEN)
HPEN mhPen; // Pen
bool mbStockPen : 1; // is Pen a stockpen
bool mbBrush : 1; // is Brush (FALSE == NULL_BRUSH)
bool mbStockBrush : 1; // is Brush a stockbrush
HBRUSH mhBrush; // Brush
COLORREF mnPenColor; // PenColor
COLORREF mnBrushColor; // BrushColor
// remember RGB values for SetLineColor/SetFillColor
Color maLineColor;
Color maFillColor;
bool TryDrawBitmapGDIPlus(const SalTwoRect& rTR, const SalBitmap& rSrcBitmap);
void DrawPixelImpl(tools::Long nX, tools::Long nY, COLORREF crColor);
HPEN SearchStockPen(COLORREF nPenColor);
HPEN MakePen(Color nColor);
void ResetPen(HPEN hNewPen);
HBRUSH SearchStockBrush(COLORREF nBrushColor);
HBRUSH MakeBrush(Color nColor);
void ResetBrush(HBRUSH hNewBrush);
public:
explicit WinSalGraphicsImpl(WinSalGraphics& rParent);
virtual ~WinSalGraphicsImpl() override;
virtual OUString getRenderBackendName() const override { return "gdi"; }
virtual void setClipRegion( const vcl::Region& ) override;
//
// get the depth of the device
virtual sal_uInt16 GetBitCount() const override;
// get the width of the device
virtual tools::Long GetGraphicsWidth() const override;
// set the clip region to empty
virtual void ResetClipRegion() override;
// set the line color to transparent (= don't draw lines)
virtual void SetLineColor() override;
// set the line color to a specific color
virtual void SetLineColor( Color nColor ) override;
// set the fill color to transparent (= don't fill)
virtual void SetFillColor() override;
// set the fill color to a specific color, shapes will be
// filled accordingly
virtual void SetFillColor( Color nColor ) override;
// enable/disable XOR drawing
virtual void SetXORMode( bool bSet, bool bInvertOnly ) override;
// set line color for raster operations
virtual void SetROPLineColor( SalROPColor nROPColor ) override;
// set fill color for raster operations
virtual void SetROPFillColor( SalROPColor nROPColor ) override;
// draw --> LineColor and FillColor and RasterOp and ClipRegion
virtual void drawPixel( tools::Long nX, tools::Long nY ) override;
virtual void drawPixel( tools::Long nX, tools::Long nY, Color nColor ) override;
virtual void drawLine( tools::Long nX1, tools::Long nY1, tools::Long nX2, tools::Long nY2 ) override;
virtual void drawRect( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) override;
virtual void drawPolyLine( sal_uInt32 nPoints, const Point* pPtAry ) override;
virtual void drawPolygon( sal_uInt32 nPoints, const Point* pPtAry ) override;
virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point** pPtAry ) override;
virtual void drawPolyPolygon(
const basegfx::B2DHomMatrix& rObjectToDevice,
const basegfx::B2DPolyPolygon&,
double fTransparency) override;
virtual bool drawPolyLine(
const basegfx::B2DHomMatrix& rObjectToDevice,
const basegfx::B2DPolygon&,
double fTransparency,
double fLineWidth,
const std::vector< double >* pStroke, // MM01
basegfx::B2DLineJoin,
css::drawing::LineCap,
double fMiterMinimumAngle,
bool bPixelSnapHairline) override;
virtual bool drawPolyLineBezier(
sal_uInt32 nPoints,
const Point* pPtAry,
const PolyFlags* pFlgAry ) override;
virtual bool drawPolygonBezier(
sal_uInt32 nPoints,
const Point* pPtAry,
const PolyFlags* pFlgAry ) override;
virtual bool drawPolyPolygonBezier(
sal_uInt32 nPoly,
const sal_uInt32* pPoints,
const Point* const* pPtAry,
const PolyFlags* const* pFlgAry ) override;
// CopyArea --> No RasterOp, but ClipRegion
virtual void copyArea(
tools::Long nDestX, tools::Long nDestY,
tools::Long nSrcX, tools::Long nSrcY,
tools::Long nSrcWidth, tools::Long nSrcHeight, bool bWindowInvalidate ) override;
// CopyBits and DrawBitmap --> RasterOp and ClipRegion
// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) override;
virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) override;
virtual void drawBitmap(
const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rMaskBitmap ) override;
virtual void drawMask(
const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
Color nMaskColor ) override;
virtual std::shared_ptr<SalBitmap> getBitmap( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) override;
virtual Color getPixel( tools::Long nX, tools::Long nY ) override;
// invert --> ClipRegion (only Windows or VirDevs)
virtual void invert(
tools::Long nX, tools::Long nY,
tools::Long nWidth, tools::Long nHeight,
SalInvert nFlags) override;
virtual void invert( sal_uInt32 nPoints, const Point* pPtAry, SalInvert nFlags ) override;
virtual bool blendBitmap(
const SalTwoRect&,
const SalBitmap& rBitmap ) override;
virtual bool blendAlphaBitmap(
const SalTwoRect&,
const SalBitmap& rSrcBitmap,
const SalBitmap& rMaskBitmap,
const SalBitmap& rAlphaBitmap ) override;
/** Render bitmap with alpha channel
@param rSourceBitmap
Source bitmap to blit
@param rAlphaBitmap
Alpha channel to use for blitting
@return true, if the operation succeeded, and false
otherwise. In this case, clients should try to emulate alpha
compositing themselves
*/
virtual bool drawAlphaBitmap(
const SalTwoRect&,
const SalBitmap& rSourceBitmap,
const SalBitmap& rAlphaBitmap ) override;
/** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
virtual bool drawTransformedBitmap(
const basegfx::B2DPoint& rNull,
const basegfx::B2DPoint& rX,
const basegfx::B2DPoint& rY,
const SalBitmap& rSourceBitmap,
const SalBitmap* pAlphaBitmap,
double fAlpha) override;
virtual bool hasFastDrawTransformedBitmap() const override;
/** Render solid rectangle with given transparency
@param nTransparency
Transparency value (0-255) to use. 0 blits and opaque, 255 a
fully transparent rectangle
*/
virtual bool drawAlphaRect(
tools::Long nX, tools::Long nY,
tools::Long nWidth, tools::Long nHeight,
sal_uInt8 nTransparency ) override;
virtual bool drawGradient(const tools::PolyPolygon& rPolygon,
const Gradient& rGradient) override;
virtual bool implDrawGradient(basegfx::B2DPolyPolygon const & rPolyPolygon,
SalGradient const & rGradient) override;
virtual bool supportsOperation(OutDevSupportType eType) const override;
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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