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|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sal/types.h>
#include <config_folders.h>
#include <algorithm>
#include <map>
#include <memory>
#include <set>
#include <string.h>
#include <svsys.h>
#include <vector>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <i18nlangtag/mslangid.hxx>
#include <osl/file.hxx>
#include <osl/process.h>
#include <rtl/bootstrap.hxx>
#include <tools/helpers.hxx>
#include <tools/stream.hxx>
#include <unotools/fontcfg.hxx>
#include <vcl/settings.hxx>
#include <vcl/sysdata.hxx>
#include <vcl/metric.hxx>
#include <vcl/fontcharmap.hxx>
#include <vcl/opengl/OpenGLWrapper.hxx>
#include "fontsubset.hxx"
#include "outdev.h"
#include "PhysicalFontCollection.hxx"
#include "PhysicalFontFace.hxx"
#include "sft.hxx"
#include "win/saldata.hxx"
#include "win/salgdi.h"
#include "impfontcharmap.hxx"
#include "impfontmetricdata.hxx"
using namespace vcl;
inline FIXED FixedFromDouble( double d )
{
const long l = (long) ( d * 65536. );
return *reinterpret_cast<FIXED const *>(&l);
}
inline int IntTimes256FromFixed(FIXED f)
{
int nFixedTimes256 = (f.value << 8) + ((f.fract+0x80) >> 8);
return nFixedTimes256;
}
// raw font data with a scoped lifetime
class RawFontData
{
public:
explicit RawFontData( HDC, DWORD nTableTag=0 );
const unsigned char* get() const { return mpRawBytes.get(); }
const unsigned char* steal() { return mpRawBytes.release(); }
int size() const { return mnByteCount; }
private:
std::unique_ptr<unsigned char[]> mpRawBytes;
unsigned mnByteCount;
};
RawFontData::RawFontData( HDC hDC, DWORD nTableTag )
: mnByteCount( 0 )
{
// get required size in bytes
mnByteCount = ::GetFontData( hDC, nTableTag, 0, nullptr, 0 );
if( mnByteCount == GDI_ERROR )
return;
else if( !mnByteCount )
return;
// allocate the array
mpRawBytes.reset(new unsigned char[ mnByteCount ]);
// get raw data in chunks small enough for GetFontData()
unsigned nRawDataOfs = 0;
DWORD nMaxChunkSize = 0x100000;
for(;;)
{
// calculate remaining raw data to get
DWORD nFDGet = mnByteCount - nRawDataOfs;
if( nFDGet <= 0 )
break;
// #i56745# limit GetFontData requests
if( nFDGet > nMaxChunkSize )
nFDGet = nMaxChunkSize;
const DWORD nFDGot = ::GetFontData( hDC, nTableTag, nRawDataOfs,
mpRawBytes.get() + nRawDataOfs, nFDGet );
if( !nFDGot )
break;
else if( nFDGot != GDI_ERROR )
nRawDataOfs += nFDGot;
else
{
// was the chunk too big? reduce it
nMaxChunkSize /= 2;
if( nMaxChunkSize < 0x10000 )
break;
}
}
// cleanup if the raw data is incomplete
if( nRawDataOfs != mnByteCount )
{
mpRawBytes.reset();
}
}
// platform specific font substitution hooks for glyph fallback enhancement
class WinPreMatchFontSubstititution
: public ImplPreMatchFontSubstitution
{
public:
bool FindFontSubstitute(FontSelectPattern&) const override;
};
class WinGlyphFallbackSubstititution
: public ImplGlyphFallbackFontSubstitution
{
public:
explicit WinGlyphFallbackSubstititution()
{
mhDC = GetDC(nullptr);
};
~WinGlyphFallbackSubstititution() override
{
ReleaseDC(nullptr, mhDC);
};
bool FindFontSubstitute( FontSelectPattern&, OUString& rMissingChars ) const override;
private:
HDC mhDC;
bool HasMissingChars(PhysicalFontFace*, OUString& rMissingChars) const;
};
// does a font face hold the given missing characters?
bool WinGlyphFallbackSubstititution::HasMissingChars(PhysicalFontFace* pFace, OUString& rMissingChars) const
{
WinFontFace* pWinFont = static_cast< WinFontFace* >(pFace);
FontCharMapRef xFontCharMap = pWinFont->GetFontCharMap();
if( !xFontCharMap.is() )
{
// construct a Size structure as the parameter of constructor of class FontSelectPattern
const Size aSize( pFace->GetWidth(), pFace->GetHeight() );
// create a FontSelectPattern object for getting s LOGFONT
const FontSelectPattern aFSD( *pFace, aSize, (float)aSize.Height(), 0, false );
// construct log font
LOGFONTW aLogFont;
ImplGetLogFontFromFontSelect( mhDC, &aFSD, aLogFont, true );
// create HFONT from log font
HFONT hNewFont = ::CreateFontIndirectW( &aLogFont );
// select the new font into device
HFONT hOldFont = ::SelectFont( mhDC, hNewFont );
// read CMAP table to update their xFontCharMap
pWinFont->UpdateFromHDC( mhDC );
// cleanup temporary font
::SelectFont( mhDC, hOldFont );
::DeleteFont( hNewFont );
// get the new charmap
xFontCharMap = pWinFont->GetFontCharMap();
}
// avoid fonts with unknown CMAP subtables for glyph fallback
if( !xFontCharMap.is() || xFontCharMap->IsDefaultMap() )
return false;
int nMatchCount = 0;
std::vector<sal_UCS4> rRemainingCodes;
const sal_Int32 nStrLen = rMissingChars.getLength();
sal_Int32 nStrIdx = 0;
while (nStrIdx < nStrLen)
{
const sal_UCS4 uChar = rMissingChars.iterateCodePoints( &nStrIdx );
if (xFontCharMap->HasChar(uChar))
nMatchCount++;
else
rRemainingCodes.push_back(uChar);
}
xFontCharMap = nullptr;
if (nMatchCount > 0)
rMissingChars = OUString(rRemainingCodes.data(), rRemainingCodes.size());
return nMatchCount > 0;
}
namespace
{
//used by 2-level font fallback
PhysicalFontFamily* findDevFontListByLocale(const PhysicalFontCollection &rFontCollection,
const LanguageTag& rLanguageTag )
{
// get the default font for a specified locale
const utl::DefaultFontConfiguration& rDefaults = utl::DefaultFontConfiguration::get();
const OUString aDefault = rDefaults.getUserInterfaceFont(rLanguageTag);
return rFontCollection.FindFontFamilyByTokenNames(aDefault);
}
}
// These are Win 3.1 bitmap fonts using "FON" font format
// which is not supported with "Direct Write" so let's substitute them
// with a font that is supported and always available.
// Based on:
// https://dxr.mozilla.org/mozilla-esr10/source/gfx/thebes/gfxDWriteFontList.cpp#1057
static const std::map<OUString, OUString> aBitmapFontSubs =
{
{ "MS Sans Serif", "Microsoft Sans Serif" },
{ "MS Serif", "Times New Roman" },
{ "Small Fonts", "Arial" },
{ "Courier", "Courier New" },
{ "Roman", "Times New Roman" },
{ "Script", "Mistral" }
};
// TODO: See if Windows have API that we can use here to improve font fallback.
bool WinPreMatchFontSubstititution::FindFontSubstitute(FontSelectPattern& rFontSelData) const
{
if (rFontSelData.IsSymbolFont() || IsStarSymbol(rFontSelData.maSearchName))
return false;
for (const auto& aSub : aBitmapFontSubs)
{
if (rFontSelData.maSearchName == GetEnglishSearchFontName(aSub.first))
{
rFontSelData.maSearchName = aSub.second;
return true;
}
}
return false;
}
// find a fallback font for missing characters
// TODO: should stylistic matches be searched and preferred?
bool WinGlyphFallbackSubstititution::FindFontSubstitute( FontSelectPattern& rFontSelData, OUString& rMissingChars ) const
{
// guess a locale matching to the missing chars
LanguageType eLang = rFontSelData.meLanguage;
LanguageTag aLanguageTag( eLang);
// fall back to default UI locale if the font language is inconclusive
if( eLang == LANGUAGE_DONTKNOW )
aLanguageTag = Application::GetSettings().GetUILanguageTag();
// first level fallback:
// try use the locale specific default fonts defined in VCL.xcu
const PhysicalFontCollection* pFontCollection = ImplGetSVData()->maGDIData.mpScreenFontList;
PhysicalFontFamily* pFontFamily = findDevFontListByLocale(*pFontCollection, aLanguageTag);
if( pFontFamily )
{
PhysicalFontFace* pFace = pFontFamily->FindBestFontFace( rFontSelData );
if( HasMissingChars( pFace, rMissingChars ) )
{
rFontSelData.maSearchName = pFontFamily->GetSearchName();
return true;
}
}
// are the missing characters symbols?
pFontFamily = pFontCollection->FindFontFamilyByAttributes( ImplFontAttrs::Symbol,
rFontSelData.GetWeight(),
rFontSelData.GetWidthType(),
rFontSelData.GetItalic(),
rFontSelData.maSearchName );
if( pFontFamily )
{
PhysicalFontFace* pFace = pFontFamily->FindBestFontFace( rFontSelData );
if( HasMissingChars( pFace, rMissingChars ) )
{
rFontSelData.maSearchName = pFontFamily->GetSearchName();
return true;
}
}
// last level fallback, check each font type face one by one
ImplDeviceFontList* pTestFontList = pFontCollection->GetDeviceFontList();
// limit the count of fonts to be checked to prevent hangs
static const int MAX_GFBFONT_COUNT = 600;
int nTestFontCount = pTestFontList->Count();
if( nTestFontCount > MAX_GFBFONT_COUNT )
nTestFontCount = MAX_GFBFONT_COUNT;
bool bFound = false;
for( int i = 0; i < nTestFontCount; ++i )
{
PhysicalFontFace* pFace = pTestFontList->Get( i );
bFound = HasMissingChars( pFace, rMissingChars );
if( !bFound )
continue;
rFontSelData.maSearchName = pFace->GetFamilyName();
break;
}
delete pTestFontList;
return bFound;
}
struct ImplEnumInfo
{
HDC mhDC;
PhysicalFontCollection* mpList;
OUString* mpName;
LOGFONTW* mpLogFont;
bool mbPrinter;
int mnFontCount;
};
static rtl_TextEncoding ImplCharSetToSal( BYTE nCharSet )
{
rtl_TextEncoding eTextEncoding;
if ( nCharSet == OEM_CHARSET )
{
UINT nCP = (sal_uInt16)GetOEMCP();
switch ( nCP )
{
// It is unclear why these two (undefined?) code page numbers are
// handled specially here:
case 1004: eTextEncoding = RTL_TEXTENCODING_MS_1252; break;
case 65400: eTextEncoding = RTL_TEXTENCODING_SYMBOL; break;
default:
eTextEncoding = rtl_getTextEncodingFromWindowsCodePage(nCP);
break;
}
}
else
{
if( nCharSet )
eTextEncoding = rtl_getTextEncodingFromWindowsCharset( nCharSet );
else
eTextEncoding = RTL_TEXTENCODING_UNICODE;
}
return eTextEncoding;
}
static FontFamily ImplFamilyToSal( BYTE nFamily )
{
switch ( nFamily & 0xF0 )
{
case FF_DECORATIVE:
return FAMILY_DECORATIVE;
case FF_MODERN:
return FAMILY_MODERN;
case FF_ROMAN:
return FAMILY_ROMAN;
case FF_SCRIPT:
return FAMILY_SCRIPT;
case FF_SWISS:
return FAMILY_SWISS;
default:
break;
}
return FAMILY_DONTKNOW;
}
static BYTE ImplFamilyToWin( FontFamily eFamily )
{
switch ( eFamily )
{
case FAMILY_DECORATIVE:
return FF_DECORATIVE;
case FAMILY_MODERN:
return FF_MODERN;
case FAMILY_ROMAN:
return FF_ROMAN;
case FAMILY_SCRIPT:
return FF_SCRIPT;
case FAMILY_SWISS:
return FF_SWISS;
case FAMILY_SYSTEM:
return FF_SWISS;
default:
break;
}
return FF_DONTCARE;
}
static FontWeight ImplWeightToSal( int nWeight )
{
if ( nWeight <= FW_THIN )
return WEIGHT_THIN;
else if ( nWeight <= FW_ULTRALIGHT )
return WEIGHT_ULTRALIGHT;
else if ( nWeight <= FW_LIGHT )
return WEIGHT_LIGHT;
else if ( nWeight < FW_MEDIUM )
return WEIGHT_NORMAL;
else if ( nWeight == FW_MEDIUM )
return WEIGHT_MEDIUM;
else if ( nWeight <= FW_SEMIBOLD )
return WEIGHT_SEMIBOLD;
else if ( nWeight <= FW_BOLD )
return WEIGHT_BOLD;
else if ( nWeight <= FW_ULTRABOLD )
return WEIGHT_ULTRABOLD;
else
return WEIGHT_BLACK;
}
static int ImplWeightToWin( FontWeight eWeight )
{
switch ( eWeight )
{
case WEIGHT_THIN:
return FW_THIN;
case WEIGHT_ULTRALIGHT:
return FW_ULTRALIGHT;
case WEIGHT_LIGHT:
return FW_LIGHT;
case WEIGHT_SEMILIGHT:
case WEIGHT_NORMAL:
return FW_NORMAL;
case WEIGHT_MEDIUM:
return FW_MEDIUM;
case WEIGHT_SEMIBOLD:
return FW_SEMIBOLD;
case WEIGHT_BOLD:
return FW_BOLD;
case WEIGHT_ULTRABOLD:
return FW_ULTRABOLD;
case WEIGHT_BLACK:
return FW_BLACK;
default:
break;
}
return 0;
}
inline FontPitch ImplLogPitchToSal( BYTE nPitch )
{
if ( nPitch & FIXED_PITCH )
return PITCH_FIXED;
else
return PITCH_VARIABLE;
}
inline FontPitch ImplMetricPitchToSal( BYTE nPitch )
{
// Grrrr! See NT help
if ( !(nPitch & TMPF_FIXED_PITCH) )
return PITCH_FIXED;
else
return PITCH_VARIABLE;
}
inline BYTE ImplPitchToWin( FontPitch ePitch )
{
if ( ePitch == PITCH_FIXED )
return FIXED_PITCH;
else if ( ePitch == PITCH_VARIABLE )
return VARIABLE_PITCH;
else
return DEFAULT_PITCH;
}
static FontAttributes WinFont2DevFontAttributes( const ENUMLOGFONTEXW& rEnumFont,
const NEWTEXTMETRICW& rMetric)
{
FontAttributes aDFA;
const LOGFONTW rLogFont = rEnumFont.elfLogFont;
// get font face attributes
aDFA.SetFamilyType(ImplFamilyToSal( rLogFont.lfPitchAndFamily ));
aDFA.SetWidthType(WIDTH_DONTKNOW);
aDFA.SetWeight(ImplWeightToSal( rLogFont.lfWeight ));
aDFA.SetItalic((rLogFont.lfItalic) ? ITALIC_NORMAL : ITALIC_NONE);
aDFA.SetPitch(ImplLogPitchToSal( rLogFont.lfPitchAndFamily ));
aDFA.SetSymbolFlag(rLogFont.lfCharSet == SYMBOL_CHARSET);
// get the font face name
aDFA.SetFamilyName(OUString(reinterpret_cast<const sal_Unicode*>(rLogFont.lfFaceName)));
// use the face's style name only if it looks reasonable
const wchar_t* pStyleName = rEnumFont.elfStyle;
const wchar_t* pEnd = pStyleName + sizeof(rEnumFont.elfStyle)/sizeof(*rEnumFont.elfStyle);
const wchar_t* p = pStyleName;
for(; *p && (p < pEnd); ++p )
if( *p < 0x0020 )
break;
if( p < pEnd )
aDFA.SetStyleName(OUString(reinterpret_cast<const sal_Unicode*>(pStyleName)));
// heuristics for font quality
// - opentypeTT > truetype
aDFA.SetQuality( 0 );
if( rMetric.tmPitchAndFamily & TMPF_TRUETYPE )
aDFA.IncreaseQualityBy( 50 );
if( 0 != (rMetric.ntmFlags & (NTM_TT_OPENTYPE | NTM_PS_OPENTYPE)) )
aDFA.IncreaseQualityBy( 10 );
// TODO: add alias names
return aDFA;
}
static WinFontFace* ImplLogMetricToDevFontDataW( const ENUMLOGFONTEXW* pLogFont,
const NEWTEXTMETRICW* pMetric,
DWORD nFontType )
{
int nHeight = 0;
if ( nFontType & RASTER_FONTTYPE )
nHeight = pMetric->tmHeight - pMetric->tmInternalLeading;
WinFontFace* pData = new WinFontFace(
WinFont2DevFontAttributes(*pLogFont, *pMetric),
nHeight,
pLogFont->elfLogFont.lfCharSet,
pMetric->tmPitchAndFamily );
return pData;
}
void ImplSalLogFontToFontW( HDC hDC, const LOGFONTW& rLogFont, Font& rFont )
{
OUString aFontName( reinterpret_cast<const sal_Unicode*>(rLogFont.lfFaceName) );
if (!aFontName.isEmpty())
{
rFont.SetFamilyName( aFontName );
rFont.SetCharSet( ImplCharSetToSal( rLogFont.lfCharSet ) );
rFont.SetFamily( ImplFamilyToSal( rLogFont.lfPitchAndFamily ) );
rFont.SetPitch( ImplLogPitchToSal( rLogFont.lfPitchAndFamily ) );
rFont.SetWeight( ImplWeightToSal( rLogFont.lfWeight ) );
long nFontHeight = rLogFont.lfHeight;
if ( nFontHeight < 0 )
nFontHeight = -nFontHeight;
long nDPIY = GetDeviceCaps( hDC, LOGPIXELSY );
if( !nDPIY )
nDPIY = 600;
nFontHeight *= 72;
nFontHeight += nDPIY/2;
nFontHeight /= nDPIY;
rFont.SetFontSize( Size( 0, nFontHeight ) );
rFont.SetOrientation( (short)rLogFont.lfEscapement );
if ( rLogFont.lfItalic )
rFont.SetItalic( ITALIC_NORMAL );
else
rFont.SetItalic( ITALIC_NONE );
if ( rLogFont.lfUnderline )
rFont.SetUnderline( LINESTYLE_SINGLE );
else
rFont.SetUnderline( LINESTYLE_NONE );
if ( rLogFont.lfStrikeOut )
rFont.SetStrikeout( STRIKEOUT_SINGLE );
else
rFont.SetStrikeout( STRIKEOUT_NONE );
}
}
WinFontFace::WinFontFace( const FontAttributes& rDFS,
int nHeight, BYTE eWinCharSet, BYTE nPitchAndFamily )
: PhysicalFontFace( rDFS ),
mnId( 0 ),
mbFontCapabilitiesRead( false ),
mxUnicodeMap( nullptr ),
meWinCharSet( eWinCharSet ),
mnPitchAndFamily( nPitchAndFamily ),
mbAliasSymbolsHigh( false ),
mbAliasSymbolsLow( false ),
mpHbFont( nullptr )
{
SetBitmapSize( 0, nHeight );
if( eWinCharSet == SYMBOL_CHARSET )
{
if( (nPitchAndFamily & TMPF_TRUETYPE) != 0 )
{
// truetype fonts need their symbols as U+F0xx
mbAliasSymbolsHigh = true;
}
else if( (nPitchAndFamily & (TMPF_VECTOR|TMPF_DEVICE))
== (TMPF_VECTOR|TMPF_DEVICE) )
{
// scalable device fonts (e.g. builtin printer fonts)
// need their symbols as U+00xx
mbAliasSymbolsLow = true;
}
else if( (nPitchAndFamily & (TMPF_VECTOR|TMPF_TRUETYPE)) == 0 )
{
// bitmap fonts need their symbols as U+F0xx
mbAliasSymbolsHigh = true;
}
}
}
WinFontFace::~WinFontFace()
{
mxUnicodeMap.clear();
if( mpHbFont )
hb_font_destroy( mpHbFont );
}
sal_IntPtr WinFontFace::GetFontId() const
{
return mnId;
}
static inline DWORD CalcTag( const char p[5]) { return (p[0]+(p[1]<<8)+(p[2]<<16)+(p[3]<<24)); }
void WinFontFace::UpdateFromHDC( HDC hDC ) const
{
// short circuit if already initialized
if( mxUnicodeMap.is() )
return;
ReadCmapTable( hDC );
GetFontCapabilities( hDC );
}
FontCharMapRef WinFontFace::GetFontCharMap() const
{
return mxUnicodeMap;
}
bool WinFontFace::GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const
{
rFontCapabilities = maFontCapabilities;
return rFontCapabilities.oUnicodeRange || rFontCapabilities.oCodePageRange;
}
void WinFontFace::ReadCmapTable( HDC hDC ) const
{
if( mxUnicodeMap.is() )
return;
bool bIsSymbolFont = (meWinCharSet == SYMBOL_CHARSET);
// get the CMAP table from the font which is selected into the DC
const DWORD nCmapTag = CalcTag( "cmap" );
const RawFontData aRawFontData( hDC, nCmapTag );
// parse the CMAP table if available
if( aRawFontData.get() ) {
CmapResult aResult;
ParseCMAP( aRawFontData.get(), aRawFontData.size(), aResult );
aResult.mbSymbolic = bIsSymbolFont;
if( aResult.mnRangeCount > 0 )
{
FontCharMapRef pUnicodeMap(new FontCharMap(aResult));
mxUnicodeMap = pUnicodeMap;
}
}
if( !mxUnicodeMap.is() )
{
mxUnicodeMap = FontCharMap::GetDefaultMap( bIsSymbolFont );
}
}
void WinFontFace::GetFontCapabilities( HDC hDC ) const
{
// read this only once per font
if( mbFontCapabilitiesRead )
return;
mbFontCapabilitiesRead = true;
// OS/2 table
const DWORD OS2Tag = CalcTag( "OS/2" );
DWORD nLength = ::GetFontData( hDC, OS2Tag, 0, nullptr, 0 );
if( (nLength != GDI_ERROR) && nLength )
{
std::vector<unsigned char> aTable( nLength );
unsigned char* pTable = &aTable[0];
::GetFontData( hDC, OS2Tag, 0, pTable, nLength );
vcl::getTTCoverage(maFontCapabilities.oUnicodeRange, maFontCapabilities.oCodePageRange, pTable, nLength);
}
}
void WinSalGraphics::SetTextColor( SalColor nSalColor )
{
COLORREF aCol = PALETTERGB( SALCOLOR_RED( nSalColor ),
SALCOLOR_GREEN( nSalColor ),
SALCOLOR_BLUE( nSalColor ) );
if( !mbPrinter &&
GetSalData()->mhDitherPal &&
ImplIsSysColorEntry( nSalColor ) )
{
aCol = PALRGB_TO_RGB( aCol );
}
::SetTextColor( getHDC(), aCol );
}
int CALLBACK SalEnumQueryFontProcExW( const LOGFONTW*,
const TEXTMETRICW*,
DWORD, LPARAM lParam )
{
*reinterpret_cast<bool*>(lParam) = true;
return 0;
}
void ImplGetLogFontFromFontSelect( HDC hDC,
const FontSelectPattern* pFont,
LOGFONTW& rLogFont,
bool /*bTestVerticalAvail*/ )
{
OUString aName;
if ( pFont->mpFontData )
aName = pFont->mpFontData->GetFamilyName();
else
aName = pFont->GetFamilyName().getToken( 0, ';' );
UINT nNameLen = aName.getLength();
if ( nNameLen > (sizeof( rLogFont.lfFaceName )/sizeof( wchar_t ))-1 )
nNameLen = (sizeof( rLogFont.lfFaceName )/sizeof( wchar_t ))-1;
memcpy( rLogFont.lfFaceName, aName.getStr(), nNameLen*sizeof( wchar_t ) );
rLogFont.lfFaceName[nNameLen] = 0;
if( !pFont->mpFontData )
{
rLogFont.lfCharSet = pFont->IsSymbolFont() ? SYMBOL_CHARSET : DEFAULT_CHARSET;
rLogFont.lfPitchAndFamily = ImplPitchToWin( pFont->GetPitch() )
| ImplFamilyToWin( pFont->GetFamilyType() );
}
else
{
const WinFontFace* pWinFontData = static_cast<const WinFontFace*>( pFont->mpFontData );
rLogFont.lfCharSet = pWinFontData->GetCharSet();
rLogFont.lfPitchAndFamily = pWinFontData->GetPitchAndFamily();
}
static BYTE nDefaultQuality = NONANTIALIASED_QUALITY;
if (nDefaultQuality == NONANTIALIASED_QUALITY)
{
if (OpenGLWrapper::isVCLOpenGLEnabled())
nDefaultQuality = ANTIALIASED_QUALITY;
else
nDefaultQuality = DEFAULT_QUALITY;
}
rLogFont.lfWeight = ImplWeightToWin( pFont->GetWeight() );
rLogFont.lfHeight = (LONG)-pFont->mnHeight;
rLogFont.lfWidth = (LONG)pFont->mnWidth;
rLogFont.lfUnderline = 0;
rLogFont.lfStrikeOut = 0;
rLogFont.lfItalic = BYTE(pFont->GetItalic() != ITALIC_NONE);
rLogFont.lfEscapement = pFont->mnOrientation;
rLogFont.lfOrientation = rLogFont.lfEscapement;
rLogFont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
rLogFont.lfQuality = nDefaultQuality;
rLogFont.lfOutPrecision = OUT_TT_PRECIS;
if ( pFont->mnOrientation )
rLogFont.lfClipPrecision |= CLIP_LH_ANGLES;
// disable antialiasing if requested
if ( pFont->mbNonAntialiased )
rLogFont.lfQuality = NONANTIALIASED_QUALITY;
// select vertical mode if requested and available
if ( pFont->mbVertical && nNameLen )
{
// vertical fonts start with an '@'
memmove( &rLogFont.lfFaceName[1], &rLogFont.lfFaceName[0],
sizeof(rLogFont.lfFaceName)-sizeof(rLogFont.lfFaceName[0]) );
rLogFont.lfFaceName[0] = '@';
// check availability of vertical mode for this font
bool bAvailable = false;
EnumFontFamiliesExW( hDC, &rLogFont, SalEnumQueryFontProcExW,
reinterpret_cast<LPARAM>(&bAvailable), 0 );
if( !bAvailable )
{
// restore non-vertical name if not vertical mode isn't available
memcpy( &rLogFont.lfFaceName[0], aName.getStr(), nNameLen*sizeof(wchar_t) );
if( nNameLen < LF_FACESIZE )
rLogFont.lfFaceName[nNameLen] = '\0';
}
}
}
HFONT WinSalGraphics::ImplDoSetFont(FontSelectPattern* i_pFont, HFONT& o_rOldFont)
{
HFONT hNewFont = nullptr;
HDC hdcScreen = nullptr;
if( mbVirDev )
// only required for virtual devices, see below for details
hdcScreen = GetDC(nullptr);
LOGFONTW aLogFont;
ImplGetLogFontFromFontSelect( getHDC(), i_pFont, aLogFont, true );
hNewFont = ::CreateFontIndirectW( &aLogFont );
if( hdcScreen )
{
// select font into screen hdc first to get an antialiased font
// see knowledge base article 305290:
// "PRB: Fonts Not Drawn Antialiased on Device Context for DirectDraw Surface"
SelectFont( hdcScreen, SelectFont( hdcScreen , hNewFont ) );
}
o_rOldFont = ::SelectFont( getHDC(), hNewFont );
TEXTMETRICW aTextMetricW;
if( !::GetTextMetricsW( getHDC(), &aTextMetricW ) )
{
// the selected font doesn't work => try a replacement
// TODO: use its font fallback instead
lstrcpynW( aLogFont.lfFaceName, L"Courier New", 12 );
aLogFont.lfPitchAndFamily = FIXED_PITCH;
HFONT hNewFont2 = CreateFontIndirectW( &aLogFont );
SelectFont( getHDC(), hNewFont2 );
DeleteFont( hNewFont );
hNewFont = hNewFont2;
}
if( hdcScreen )
::ReleaseDC( nullptr, hdcScreen );
return hNewFont;
}
void WinSalGraphics::SetFont( FontSelectPattern* pFont, int nFallbackLevel )
{
// return early if there is no new font
if( !pFont )
{
// deselect still active font
if( mhDefFont )
::SelectFont( getHDC(), mhDefFont );
// release no longer referenced font handles
for( int i = nFallbackLevel; i < MAX_FALLBACK; ++i )
{
if( mhFonts[i] )
::DeleteFont( mhFonts[i] );
mhFonts[ i ] = nullptr;
if (mpWinFontEntry[i])
{
GetWinFontEntry(i)->mpFontCache->Release(GetWinFontEntry(i));
}
mpWinFontEntry[i] = nullptr;
mpWinFontData[i] = nullptr;
}
mhDefFont = nullptr;
return;
}
assert(pFont->mpFontData);
if (mpWinFontEntry[nFallbackLevel])
{
GetWinFontEntry(nFallbackLevel)->mpFontCache->Release(GetWinFontEntry(nFallbackLevel));
}
// WinSalGraphics::GetEmbedFontData does not set mpFontInstance
// since it is interested in font file data only.
if (pFont->mpFontInstance)
{
pFont->mpFontInstance->mpFontCache->Acquire(pFont->mpFontInstance);
}
mpWinFontEntry[ nFallbackLevel ] = reinterpret_cast<WinFontInstance*>( pFont->mpFontInstance );
mpWinFontData[ nFallbackLevel ] = static_cast<const WinFontFace*>( pFont->mpFontData );
HFONT hOldFont = nullptr;
HFONT hNewFont = ImplDoSetFont(pFont, hOldFont);
if( !mhDefFont )
{
// keep default font
mhDefFont = hOldFont;
}
else
{
// release no longer referenced font handles
for( int i = nFallbackLevel; i < MAX_FALLBACK; ++i )
{
if( mhFonts[i] )
{
::DeleteFont( mhFonts[i] );
mhFonts[i] = nullptr;
}
// note: removing mpWinFontEntry[i] here has obviously bad effects
}
}
// store new font in correct layer
mhFonts[ nFallbackLevel ] = hNewFont;
// now the font is live => update font face
if( mpWinFontData[ nFallbackLevel ] )
mpWinFontData[ nFallbackLevel ]->UpdateFromHDC( getHDC() );
}
void WinSalGraphics::GetFontMetric( ImplFontMetricDataRef& rxFontMetric, int nFallbackLevel )
{
// temporarily change the HDC to the font in the fallback level
HFONT hOldFont = SelectFont( getHDC(), mhFonts[nFallbackLevel] );
wchar_t aFaceName[LF_FACESIZE+60];
if( ::GetTextFaceW( getHDC(), sizeof(aFaceName)/sizeof(wchar_t), aFaceName ) )
rxFontMetric->SetFamilyName(OUString(reinterpret_cast<const sal_Unicode*>(aFaceName)));
const DWORD nHheaTag = CalcTag("hhea");
const DWORD nOS2Tag = CalcTag("OS/2");
const RawFontData aHheaRawData(getHDC(), nHheaTag);
const RawFontData aOS2RawData(getHDC(), nOS2Tag);
WCHAR nKashidaCh = 0x0640;
WORD nKashidaGid;
DWORD ret = GetGlyphIndicesW(getHDC(), &nKashidaCh, 1, &nKashidaGid, GGI_MARK_NONEXISTING_GLYPHS);
if (ret != GDI_ERROR && nKashidaGid != 0xFFFF)
{
int nKashidaWidth = 0;
if (GetCharWidthI(getHDC(), nKashidaGid, 1, nullptr, &nKashidaWidth))
rxFontMetric->SetMinKashida(nKashidaWidth);
}
// get the font metric
OUTLINETEXTMETRICW aOutlineMetric;
const bool bOK = GetOutlineTextMetricsW(getHDC(), sizeof(OUTLINETEXTMETRICW), &aOutlineMetric);
// restore the HDC to the font in the base level
SelectFont( getHDC(), hOldFont );
if( !bOK )
return;
TEXTMETRICW aWinMetric = aOutlineMetric.otmTextMetrics;
// device independent font attributes
rxFontMetric->SetFamilyType(ImplFamilyToSal( aWinMetric.tmPitchAndFamily ));
rxFontMetric->SetSymbolFlag(aWinMetric.tmCharSet == SYMBOL_CHARSET);
rxFontMetric->SetWeight(ImplWeightToSal( aWinMetric.tmWeight ));
rxFontMetric->SetPitch(ImplMetricPitchToSal( aWinMetric.tmPitchAndFamily ));
rxFontMetric->SetItalic(aWinMetric.tmItalic ? ITALIC_NORMAL : ITALIC_NONE);
rxFontMetric->SetSlant( 0 );
// transformation dependent font metrics
rxFontMetric->SetWidth(aWinMetric.tmAveCharWidth);
const std::vector<uint8_t> rHhea(aHheaRawData.get(), aHheaRawData.get() + aHheaRawData.size());
const std::vector<uint8_t> rOS2(aOS2RawData.get(), aOS2RawData.get() + aOS2RawData.size());
rxFontMetric->ImplCalcLineSpacing(rHhea, rOS2, aOutlineMetric.otmEMSquare);
}
const FontCharMapRef WinSalGraphics::GetFontCharMap() const
{
if( !mpWinFontData[0] )
{
FontCharMapRef xDefFontCharMap( new FontCharMap() );
return xDefFontCharMap;
}
return mpWinFontData[0]->GetFontCharMap();
}
bool WinSalGraphics::GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const
{
if( !mpWinFontData[0] )
return false;
return mpWinFontData[0]->GetFontCapabilities(rFontCapabilities);
}
int CALLBACK SalEnumFontsProcExW( const LOGFONTW* lpelfe,
const TEXTMETRICW* lpntme,
DWORD nFontType, LPARAM lParam )
{
ENUMLOGFONTEXW const * pLogFont
= reinterpret_cast<ENUMLOGFONTEXW const *>(lpelfe);
NEWTEXTMETRICEXW const * pMetric
= reinterpret_cast<NEWTEXTMETRICEXW const *>(lpntme);
ImplEnumInfo* pInfo = reinterpret_cast<ImplEnumInfo*>(lParam);
if ( !pInfo->mpName )
{
// Ignore vertical fonts
if ( pLogFont->elfLogFont.lfFaceName[0] != '@' )
{
OUString aName = OUString(reinterpret_cast<const sal_Unicode*>(pLogFont->elfLogFont.lfFaceName));
pInfo->mpName = &aName;
memcpy(pInfo->mpLogFont->lfFaceName, pLogFont->elfLogFont.lfFaceName, (aName.getLength()+1)*sizeof(wchar_t));
pInfo->mpLogFont->lfCharSet = pLogFont->elfLogFont.lfCharSet;
EnumFontFamiliesExW(pInfo->mhDC, pInfo->mpLogFont, SalEnumFontsProcExW,
reinterpret_cast<LPARAM>(pInfo), 0);
pInfo->mpLogFont->lfFaceName[0] = '\0';
pInfo->mpLogFont->lfCharSet = DEFAULT_CHARSET;
pInfo->mpName = nullptr;
}
}
else
{
// Ignore non-device fonts on printers.
if (pInfo->mbPrinter)
{
if ((nFontType & RASTER_FONTTYPE) && !(nFontType & DEVICE_FONTTYPE))
{
SAL_INFO("vcl.gdi", "Unsupported printer font ignored: " << OUString(SAL_U(pLogFont->elfLogFont.lfFaceName)));
return 1;
}
}
// Only SFNT fonts are supported, ignore anything else.
else if (!(nFontType & TRUETYPE_FONTTYPE) &&
!(pMetric->ntmTm.ntmFlags & NTM_PS_OPENTYPE) &&
!(pMetric->ntmTm.ntmFlags & NTM_TT_OPENTYPE))
{
SAL_INFO("vcl.gdi", "Unsupported font ignored: " << OUString(SAL_U(pLogFont->elfLogFont.lfFaceName)));
return 1;
}
WinFontFace* pData = ImplLogMetricToDevFontDataW( pLogFont, &(pMetric->ntmTm), nFontType );
pData->SetFontId( sal_IntPtr( pInfo->mnFontCount++ ) );
pInfo->mpList->Add( pData );
}
return 1;
}
struct TempFontItem
{
OUString maFontFilePath;
OString maResourcePath;
TempFontItem* mpNextItem;
};
bool ImplAddTempFont( SalData& rSalData, const OUString& rFontFileURL )
{
int nRet = 0;
OUString aUSytemPath;
OSL_VERIFY( !osl::FileBase::getSystemPathFromFileURL( rFontFileURL, aUSytemPath ) );
nRet = AddFontResourceExW( reinterpret_cast<LPCWSTR>(aUSytemPath.getStr()), FR_PRIVATE, nullptr );
if ( !nRet )
{
static int nCounter = 0;
char aFileName[] = "soAA.fot";
aFileName[2] = sal::static_int_cast<char>('A' + (15 & (nCounter>>4)));
aFileName[3] = sal::static_int_cast<char>('A' + (15 & nCounter));
char aResourceName[512];
int nMaxLen = sizeof(aResourceName)/sizeof(*aResourceName) - 16;
int nLen = ::GetTempPathA( nMaxLen, aResourceName );
::strncpy( aResourceName + nLen, aFileName, sizeof( aResourceName )- nLen );
// security: end buffer in any case
aResourceName[ (sizeof(aResourceName)/sizeof(*aResourceName))-1 ] = 0;
::DeleteFileA( aResourceName );
rtl_TextEncoding theEncoding = osl_getThreadTextEncoding();
OString aCFileName = OUStringToOString( aUSytemPath, theEncoding );
// TODO: font should be private => need to investigate why it doesn't work then
if( !::CreateScalableFontResourceA( 0, aResourceName, aCFileName.getStr(), nullptr ) )
return false;
++nCounter;
nRet = ::AddFontResourceA( aResourceName );
if( nRet > 0 )
{
TempFontItem* pNewItem = new TempFontItem;
pNewItem->maResourcePath = OString( aResourceName );
pNewItem->maFontFilePath = aUSytemPath.getStr();
pNewItem->mpNextItem = rSalData.mpTempFontItem;
rSalData.mpTempFontItem = pNewItem;
}
}
return (nRet > 0);
}
void ImplReleaseTempFonts( SalData& rSalData )
{
int nCount = 0;
while( TempFontItem* p = rSalData.mpTempFontItem )
{
++nCount;
if( p->maResourcePath.getLength() )
{
const char* pResourcePath = p->maResourcePath.getStr();
::RemoveFontResourceA( pResourcePath );
::DeleteFileA( pResourcePath );
}
else
{
::RemoveFontResourceW( reinterpret_cast<LPCWSTR>(p->maFontFilePath.getStr()) );
}
rSalData.mpTempFontItem = p->mpNextItem;
delete p;
}
}
static bool ImplGetFontAttrFromFile( const OUString& rFontFileURL,
FontAttributes& rDFA )
{
OUString aUSytemPath;
OSL_VERIFY( !osl::FileBase::getSystemPathFromFileURL( rFontFileURL, aUSytemPath ) );
// get FontAttributes from a *fot file
// TODO: use GetTTGlobalFontInfo() to access the font directly
rDFA.SetQuality( 1000 );
rDFA.SetFamilyType(FAMILY_DONTKNOW);
rDFA.SetWidthType(WIDTH_DONTKNOW);
rDFA.SetWeight(WEIGHT_DONTKNOW);
rDFA.SetItalic(ITALIC_DONTKNOW);
rDFA.SetPitch(PITCH_DONTKNOW);
// Create temporary file name
char aFileName[] = "soAAT.fot";
char aResourceName[512];
int nMaxLen = sizeof(aResourceName)/sizeof(*aResourceName) - 16;
int nLen = ::GetTempPathA( nMaxLen, aResourceName );
::strncpy( aResourceName + nLen, aFileName, std::max( 0, nMaxLen - nLen ));
::DeleteFileA( aResourceName );
// Create font resource file (typically with a .fot file name extension).
rtl_TextEncoding theEncoding = osl_getThreadTextEncoding();
OString aCFileName = OUStringToOString( aUSytemPath, theEncoding );
::CreateScalableFontResourceA( 0, aResourceName, aCFileName.getStr(), nullptr );
// Open and read the font resource file
OUString aFotFileName = OStringToOUString( aResourceName, osl_getThreadTextEncoding() );
osl::FileBase::getFileURLFromSystemPath( aFotFileName, aFotFileName );
osl::File aFotFile( aFotFileName );
osl::FileBase::RC aError = aFotFile.open( osl_File_OpenFlag_Read );
if( aError != osl::FileBase::E_None )
return false;
sal_uInt64 nBytesRead = 0;
char aBuffer[4096];
aFotFile.read( aBuffer, sizeof( aBuffer ), nBytesRead );
// clean up temporary resource file
aFotFile.close();
::DeleteFileA( aResourceName );
// retrieve font family name from byte offset 0x4F6
sal_uInt64 i = 0x4F6;
sal_uInt64 nNameOfs = i;
while( (i < nBytesRead) && (aBuffer[i++] != 0) );
// skip full name
while( (i < nBytesRead) && (aBuffer[i++] != 0) );
// retrieve font style name
int nStyleOfs = i;
while( (i < nBytesRead) && (aBuffer[i++] != 0) );
if( i >= nBytesRead )
return false;
// convert byte strings to unicode
char *pName = aBuffer + nNameOfs;
rDFA.SetFamilyName(OUString(pName, strlen(pName), osl_getThreadTextEncoding()));
char *pStyle = aBuffer + nStyleOfs;
rDFA.SetStyleName(OUString(pStyle, strlen(pStyle), osl_getThreadTextEncoding() ));
// byte offset 0x4C7: OS2_fsSelection
const char nFSS = aBuffer[ 0x4C7 ];
if( nFSS & 0x01 ) // italic
rDFA.SetItalic(ITALIC_NORMAL);
//if( nFSS & 0x20 ) // bold
// rDFA.meWeight = WEIGHT_BOLD;
if( nFSS & 0x40 ) // regular
{
rDFA.SetWeight(WEIGHT_NORMAL);
rDFA.SetItalic(ITALIC_NONE);
}
// byte offsets 0x4D7/0x4D8: wingdi's FW_WEIGHT
int nWinWeight = (aBuffer[0x4D7] & 0xFF) + ((aBuffer[0x4D8] & 0xFF) << 8);
rDFA.SetWeight(ImplWeightToSal( nWinWeight ));
rDFA.SetSymbolFlag(false); // TODO
rDFA.SetPitch(PITCH_DONTKNOW); // TODO
// byte offset 0x4DE: pitch&family
rDFA.SetFamilyType(ImplFamilyToSal( aBuffer[0x4DE] ));
// byte offsets 0x4C8/0x4C9: emunits
// byte offsets 0x4CE/0x4CF: winascent
// byte offsets 0x4D0/0x4D1: winascent+windescent-emunits
// byte offsets 0x4DF/0x4E0: avgwidth
return true;
}
bool WinSalGraphics::AddTempDevFont( PhysicalFontCollection* pFontCollection,
const OUString& rFontFileURL, const OUString& rFontName )
{
SAL_INFO( "vcl.gdi", "WinSalGraphics::AddTempDevFont(): " << OUStringToOString( rFontFileURL, RTL_TEXTENCODING_UTF8 ).getStr() );
FontAttributes aDFA;
aDFA.SetFamilyName(rFontName);
aDFA.SetQuality( 1000 );
// Retrieve font name from font resource
if( aDFA.GetFamilyName().isEmpty() )
{
ImplGetFontAttrFromFile( rFontFileURL, aDFA );
}
if ( aDFA.GetFamilyName().isEmpty() )
return false;
// remember temp font for cleanup later
if( !ImplAddTempFont( *GetSalData(), rFontFileURL ) )
return false;
// create matching FontData struct
aDFA.SetSymbolFlag(false); // TODO: how to know it without accessing the font?
aDFA.SetFamilyType(FAMILY_DONTKNOW);
aDFA.SetWidthType(WIDTH_DONTKNOW);
aDFA.SetWeight(WEIGHT_DONTKNOW);
aDFA.SetItalic(ITALIC_DONTKNOW);
aDFA.SetPitch(PITCH_DONTKNOW);
/*
// TODO: improve FontAttributes using the "font resource file"
aDFS.maName = // using "FONTRES:" from file
if( rFontName != aDFS.maName )
aDFS.maMapName = aFontName;
*/
WinFontFace* pFontData = new WinFontFace( aDFA, 0,
sal::static_int_cast<BYTE>(DEFAULT_CHARSET),
sal::static_int_cast<BYTE>(TMPF_VECTOR|TMPF_TRUETYPE) );
pFontData->SetFontId( reinterpret_cast<sal_IntPtr>(pFontData) );
pFontCollection->Add( pFontData );
return true;
}
void WinSalGraphics::GetDevFontList( PhysicalFontCollection* pFontCollection )
{
// make sure all fonts are registered at least temporarily
static bool bOnce = true;
if( bOnce )
{
bOnce = false;
// determine font path
// since we are only interested in fonts that could not be
// registered before because of missing administration rights
// only the font path of the user installation is needed
OUString aPath("$BRAND_BASE_DIR");
rtl_bootstrap_expandMacros(&aPath.pData);
// collect fonts in font path that could not be registered
osl::Directory aFontDir(aPath + "/" LIBO_SHARE_FOLDER "/fonts/truetype");
osl::FileBase::RC rcOSL = aFontDir.open();
if( rcOSL == osl::FileBase::E_None )
{
osl::DirectoryItem aDirItem;
OUString aEmptyString;
while( aFontDir.getNextItem( aDirItem, 10 ) == osl::FileBase::E_None )
{
osl::FileStatus aFileStatus( osl_FileStatus_Mask_FileURL );
rcOSL = aDirItem.getFileStatus( aFileStatus );
if ( rcOSL == osl::FileBase::E_None )
AddTempDevFont( pFontCollection, aFileStatus.getFileURL(), aEmptyString );
}
}
}
ImplEnumInfo aInfo;
aInfo.mhDC = getHDC();
aInfo.mpList = pFontCollection;
aInfo.mpName = nullptr;
aInfo.mbPrinter = mbPrinter;
aInfo.mnFontCount = 0;
LOGFONTW aLogFont;
memset( &aLogFont, 0, sizeof( aLogFont ) );
aLogFont.lfCharSet = DEFAULT_CHARSET;
aInfo.mpLogFont = &aLogFont;
EnumFontFamiliesExW( getHDC(), &aLogFont,
SalEnumFontsProcExW, reinterpret_cast<LPARAM>(&aInfo), 0 );
// set glyph fallback hook
static WinGlyphFallbackSubstititution aSubstFallback;
static WinPreMatchFontSubstititution aPreMatchFont;
pFontCollection->SetFallbackHook( &aSubstFallback );
pFontCollection->SetPreMatchHook(&aPreMatchFont);
}
void WinSalGraphics::ClearDevFontCache()
{
//anything to do here ?
}
bool WinSalGraphics::GetGlyphBoundRect(const GlyphItem& rGlyph, tools::Rectangle& rRect)
{
HDC hDC = getHDC();
// use unity matrix
MAT2 aMat;
aMat.eM11 = aMat.eM22 = FixedFromDouble( 1.0 );
aMat.eM12 = aMat.eM21 = FixedFromDouble( 0.0 );
UINT nGGOFlags = GGO_METRICS;
nGGOFlags |= GGO_GLYPH_INDEX;
GLYPHMETRICS aGM;
aGM.gmptGlyphOrigin.x = aGM.gmptGlyphOrigin.y = 0;
aGM.gmBlackBoxX = aGM.gmBlackBoxY = 0;
DWORD nSize = ::GetGlyphOutlineW(hDC, rGlyph.maGlyphId, nGGOFlags, &aGM, 0, nullptr, &aMat);
if( nSize == GDI_ERROR )
return false;
rRect = tools::Rectangle( Point( +aGM.gmptGlyphOrigin.x, -aGM.gmptGlyphOrigin.y ),
Size( aGM.gmBlackBoxX, aGM.gmBlackBoxY ) );
rRect.Right() += 1;
rRect.Bottom() += 1;
return true;
}
bool WinSalGraphics::GetGlyphOutline(const GlyphItem& rGlyph,
basegfx::B2DPolyPolygon& rB2DPolyPoly )
{
rB2DPolyPoly.clear();
HDC hDC = getHDC();
// use unity matrix
MAT2 aMat;
aMat.eM11 = aMat.eM22 = FixedFromDouble( 1.0 );
aMat.eM12 = aMat.eM21 = FixedFromDouble( 0.0 );
UINT nGGOFlags = GGO_NATIVE;
nGGOFlags |= GGO_GLYPH_INDEX;
GLYPHMETRICS aGlyphMetrics;
const DWORD nSize1 = ::GetGlyphOutlineW(hDC, rGlyph.maGlyphId, nGGOFlags, &aGlyphMetrics, 0, nullptr, &aMat);
if( !nSize1 ) // blank glyphs are ok
return true;
else if( nSize1 == GDI_ERROR )
return false;
BYTE* pData = new BYTE[ nSize1 ];
const DWORD nSize2 = ::GetGlyphOutlineW(hDC, rGlyph.maGlyphId, nGGOFlags,
&aGlyphMetrics, nSize1, pData, &aMat );
if( nSize1 != nSize2 )
return false;
// TODO: avoid tools polygon by creating B2DPolygon directly
int nPtSize = 512;
Point* pPoints = new Point[ nPtSize ];
PolyFlags* pFlags = new PolyFlags[ nPtSize ];
TTPOLYGONHEADER* pHeader = reinterpret_cast<TTPOLYGONHEADER*>(pData);
while( reinterpret_cast<BYTE*>(pHeader) < pData+nSize2 )
{
// only outline data is interesting
if( pHeader->dwType != TT_POLYGON_TYPE )
break;
// get start point; next start points are end points
// of previous segment
sal_uInt16 nPnt = 0;
long nX = IntTimes256FromFixed( pHeader->pfxStart.x );
long nY = IntTimes256FromFixed( pHeader->pfxStart.y );
pPoints[ nPnt ] = Point( nX, nY );
pFlags[ nPnt++ ] = PolyFlags::Normal;
bool bHasOfflinePoints = false;
TTPOLYCURVE* pCurve = reinterpret_cast<TTPOLYCURVE*>( pHeader + 1 );
pHeader = reinterpret_cast<TTPOLYGONHEADER*>( reinterpret_cast<BYTE*>(pHeader) + pHeader->cb );
while( reinterpret_cast<BYTE*>(pCurve) < reinterpret_cast<BYTE*>(pHeader) )
{
int nNeededSize = nPnt + 16 + 3 * pCurve->cpfx;
if( nPtSize < nNeededSize )
{
Point* pOldPoints = pPoints;
PolyFlags* pOldFlags = pFlags;
nPtSize = 2 * nNeededSize;
pPoints = new Point[ nPtSize ];
pFlags = new PolyFlags[ nPtSize ];
for( sal_uInt16 i = 0; i < nPnt; ++i )
{
pPoints[ i ] = pOldPoints[ i ];
pFlags[ i ] = pOldFlags[ i ];
}
delete[] pOldPoints;
delete[] pOldFlags;
}
int i = 0;
if( TT_PRIM_LINE == pCurve->wType )
{
while( i < pCurve->cpfx )
{
nX = IntTimes256FromFixed( pCurve->apfx[ i ].x );
nY = IntTimes256FromFixed( pCurve->apfx[ i ].y );
++i;
pPoints[ nPnt ] = Point( nX, nY );
pFlags[ nPnt ] = PolyFlags::Normal;
++nPnt;
}
}
else if( TT_PRIM_QSPLINE == pCurve->wType )
{
bHasOfflinePoints = true;
while( i < pCurve->cpfx )
{
// get control point of quadratic bezier spline
nX = IntTimes256FromFixed( pCurve->apfx[ i ].x );
nY = IntTimes256FromFixed( pCurve->apfx[ i ].y );
++i;
Point aControlP( nX, nY );
// calculate first cubic control point
// P0 = 1/3 * (PBeg + 2 * PQControl)
nX = pPoints[ nPnt-1 ].X() + 2 * aControlP.X();
nY = pPoints[ nPnt-1 ].Y() + 2 * aControlP.Y();
pPoints[ nPnt+0 ] = Point( (2*nX+3)/6, (2*nY+3)/6 );
pFlags[ nPnt+0 ] = PolyFlags::Control;
// calculate endpoint of segment
nX = IntTimes256FromFixed( pCurve->apfx[ i ].x );
nY = IntTimes256FromFixed( pCurve->apfx[ i ].y );
if ( i+1 >= pCurve->cpfx )
{
// endpoint is either last point in segment => advance
++i;
}
else
{
// or endpoint is the middle of two control points
nX += IntTimes256FromFixed( pCurve->apfx[ i-1 ].x );
nY += IntTimes256FromFixed( pCurve->apfx[ i-1 ].y );
nX = (nX + 1) / 2;
nY = (nY + 1) / 2;
// no need to advance, because the current point
// is the control point in next bezier spline
}
pPoints[ nPnt+2 ] = Point( nX, nY );
pFlags[ nPnt+2 ] = PolyFlags::Normal;
// calculate second cubic control point
// P1 = 1/3 * (PEnd + 2 * PQControl)
nX = pPoints[ nPnt+2 ].X() + 2 * aControlP.X();
nY = pPoints[ nPnt+2 ].Y() + 2 * aControlP.Y();
pPoints[ nPnt+1 ] = Point( (2*nX+3)/6, (2*nY+3)/6 );
pFlags[ nPnt+1 ] = PolyFlags::Control;
nPnt += 3;
}
}
// next curve segment
pCurve = reinterpret_cast<TTPOLYCURVE*>(&pCurve->apfx[ i ]);
}
// end point is start point for closed contour
// disabled, because Polygon class closes the contour itself
// pPoints[nPnt++] = pPoints[0];
// #i35928#
// Added again, but add only when not yet closed
if(pPoints[nPnt - 1] != pPoints[0])
{
if( bHasOfflinePoints )
pFlags[nPnt] = pFlags[0];
pPoints[nPnt++] = pPoints[0];
}
// convert y-coordinates W32 -> VCL
for( int i = 0; i < nPnt; ++i )
pPoints[i].Y() = -pPoints[i].Y();
// insert into polypolygon
tools::Polygon aPoly( nPnt, pPoints, (bHasOfflinePoints ? pFlags : nullptr) );
// convert to B2DPolyPolygon
// TODO: get rid of the intermediate PolyPolygon
rB2DPolyPoly.append( aPoly.getB2DPolygon() );
}
delete[] pPoints;
delete[] pFlags;
delete[] pData;
// rescaling needed for the tools::PolyPolygon conversion
if( rB2DPolyPoly.count() )
{
const double fFactor(1.0/256);
rB2DPolyPoly.transform(basegfx::tools::createScaleB2DHomMatrix(fFactor, fFactor));
}
return true;
}
class ScopedFont
{
public:
explicit ScopedFont(WinSalGraphics & rData);
~ScopedFont();
private:
WinSalGraphics & m_rData;
HFONT m_hOrigFont;
};
ScopedFont::ScopedFont(WinSalGraphics & rData): m_rData(rData)
{
m_hOrigFont = m_rData.mhFonts[0];
m_rData.mhFonts[0] = nullptr; // avoid deletion of current font
}
ScopedFont::~ScopedFont()
{
if( m_hOrigFont )
{
// restore original font, destroy temporary font
HFONT hTempFont = m_rData.mhFonts[0];
m_rData.mhFonts[0] = m_hOrigFont;
SelectObject( m_rData.getHDC(), m_hOrigFont );
DeleteObject( hTempFont );
}
}
class ScopedTrueTypeFont
{
public:
ScopedTrueTypeFont(): m_pFont(nullptr) {}
~ScopedTrueTypeFont();
int open(void const * pBuffer, sal_uInt32 nLen, sal_uInt32 nFaceNum);
TrueTypeFont * get() const { return m_pFont; }
private:
TrueTypeFont * m_pFont;
};
ScopedTrueTypeFont::~ScopedTrueTypeFont()
{
if (m_pFont != nullptr)
CloseTTFont(m_pFont);
}
int ScopedTrueTypeFont::open(void const * pBuffer, sal_uInt32 nLen,
sal_uInt32 nFaceNum)
{
OSL_ENSURE(m_pFont == nullptr, "already open");
return OpenTTFontBuffer(pBuffer, nLen, nFaceNum, &m_pFont);
}
bool WinSalGraphics::CreateFontSubset( const OUString& rToFile,
const PhysicalFontFace* pFont, const sal_GlyphId* pGlyphIds, const sal_uInt8* pEncoding,
sal_Int32* pGlyphWidths, int nGlyphCount, FontSubsetInfo& rInfo )
{
// TODO: use more of the central font-subsetting code, move stuff there if needed
// create matching FontSelectPattern
// we need just enough to get to the font file data
// use height=1000 for easier debugging (to match psprint's font units)
FontSelectPattern aIFSD( *pFont, Size(0,1000), 1000.0, 0, false );
// TODO: much better solution: move SetFont and restoration of old font to caller
ScopedFont aOldFont(*this);
HFONT hOldFont = nullptr;
ImplDoSetFont(&aIFSD, hOldFont);
WinFontFace const * pWinFontData = static_cast<WinFontFace const *>(aIFSD.mpFontData);
#if OSL_DEBUG_LEVEL > 1
// get font metrics
TEXTMETRICA aWinMetric;
if( !::GetTextMetricsA( getHDC(), &aWinMetric ) )
return FALSE;
SAL_WARN_IF( (aWinMetric.tmPitchAndFamily & TMPF_DEVICE), "vcl", "cannot subset device font" );
SAL_WARN_IF( !(aWinMetric.tmPitchAndFamily & TMPF_TRUETYPE), "vcl", "can only subset TT font" );
#endif
OUString aSysPath;
if( osl_File_E_None != osl_getSystemPathFromFileURL( rToFile.pData, &aSysPath.pData ) )
return FALSE;
const rtl_TextEncoding aThreadEncoding = osl_getThreadTextEncoding();
const OString aToFile(OUStringToOString(aSysPath, aThreadEncoding));
// check if the font has a CFF-table
const DWORD nCffTag = CalcTag( "CFF " );
const RawFontData aRawCffData( getHDC(), nCffTag );
if( aRawCffData.get() )
{
pWinFontData->UpdateFromHDC( getHDC() );
FontCharMapRef xFontCharMap = pWinFontData->GetFontCharMap();
xFontCharMap = nullptr;
// provide a font subset from the CFF-table
FILE* pOutFile = fopen( aToFile.getStr(), "wb" );
rInfo.LoadFont( FontType::CFF_FONT, aRawCffData.get(), aRawCffData.size() );
bool bRC = rInfo.CreateFontSubset( FontType::TYPE1_PFB, pOutFile, nullptr,
pGlyphIds, pEncoding, nGlyphCount, pGlyphWidths );
fclose( pOutFile );
return bRC;
}
// get raw font file data
const RawFontData xRawFontData( getHDC(), 0 );
if( !xRawFontData.get() )
return FALSE;
// open font file
sal_uInt32 nFaceNum = 0;
if( !*xRawFontData.get() ) // TTC candidate
nFaceNum = ~0U; // indicate "TTC font extracts only"
ScopedTrueTypeFont aSftTTF;
int nRC = aSftTTF.open( xRawFontData.get(), xRawFontData.size(), nFaceNum );
if( nRC != SF_OK )
return FALSE;
TTGlobalFontInfo aTTInfo;
::GetTTGlobalFontInfo( aSftTTF.get(), &aTTInfo );
rInfo.m_nFontType = FontType::SFNT_TTF;
rInfo.m_aPSName = ImplSalGetUniString( aTTInfo.psname );
rInfo.m_nAscent = aTTInfo.winAscent;
rInfo.m_nDescent = aTTInfo.winDescent;
rInfo.m_aFontBBox = tools::Rectangle( Point( aTTInfo.xMin, aTTInfo.yMin ),
Point( aTTInfo.xMax, aTTInfo.yMax ) );
rInfo.m_nCapHeight = aTTInfo.yMax; // Well ...
// subset TTF-glyphs and get their properties
// take care that subset fonts require the NotDef glyph in pos 0
int nOrigCount = nGlyphCount;
sal_uInt16 aShortIDs[ 256 ];
sal_uInt8 aTempEncs[ 256 ];
int nNotDef=-1, i;
for( i = 0; i < nGlyphCount; ++i )
{
aTempEncs[i] = pEncoding[i];
aShortIDs[i] = static_cast<sal_uInt16>(pGlyphIds[i]);
if (!aShortIDs[i])
if( nNotDef < 0 )
nNotDef = i; // first NotDef glyph found
}
if( nNotDef != 0 )
{
// add fake NotDef glyph if needed
if( nNotDef < 0 )
nNotDef = nGlyphCount++;
// NotDef glyph must be in pos 0 => swap glyphids
aShortIDs[ nNotDef ] = aShortIDs[0];
aTempEncs[ nNotDef ] = aTempEncs[0];
aShortIDs[0] = 0;
aTempEncs[0] = 0;
}
SAL_WARN_IF( nGlyphCount >= 257, "vcl", "too many glyphs for subsetting" );
// fill pWidth array
TTSimpleGlyphMetrics* pMetrics =
::GetTTSimpleGlyphMetrics( aSftTTF.get(), aShortIDs, nGlyphCount, aIFSD.mbVertical );
if( !pMetrics )
return FALSE;
sal_uInt16 nNotDefAdv = pMetrics[0].adv;
pMetrics[0].adv = pMetrics[nNotDef].adv;
pMetrics[nNotDef].adv = nNotDefAdv;
for( i = 0; i < nOrigCount; ++i )
pGlyphWidths[i] = pMetrics[i].adv;
free( pMetrics );
// write subset into destination file
nRC = ::CreateTTFromTTGlyphs( aSftTTF.get(), aToFile.getStr(), aShortIDs,
aTempEncs, nGlyphCount, 0, nullptr );
return (nRC == SF_OK);
}
const void* WinSalGraphics::GetEmbedFontData(const PhysicalFontFace* pFont, long* pDataLen)
{
// create matching FontSelectPattern
// we need just enough to get to the font file data
FontSelectPattern aIFSD( *pFont, Size(0,1000), 1000.0, 0, false );
ScopedFont aOldFont(*this);
SetFont( &aIFSD, 0 );
// get the raw font file data
RawFontData aRawFontData( getHDC() );
*pDataLen = aRawFontData.size();
if( !aRawFontData.get() )
return nullptr;
const unsigned char* pData = aRawFontData.steal();
return pData;
}
void WinSalGraphics::FreeEmbedFontData( const void* pData, long /*nLen*/ )
{
delete[] static_cast<char const *>(pData);
}
void WinSalGraphics::GetGlyphWidths( const PhysicalFontFace* pFont,
bool bVertical,
std::vector< sal_Int32 >& rWidths,
Ucs2UIntMap& rUnicodeEnc )
{
// create matching FontSelectPattern
// we need just enough to get to the font file data
FontSelectPattern aIFSD( *pFont, Size(0,1000), 1000.0, 0, false );
// TODO: much better solution: move SetFont and restoration of old font to caller
ScopedFont aOldFont(*this);
HFONT hOldFont = nullptr;
ImplDoSetFont(&aIFSD, hOldFont);
// get raw font file data
const RawFontData xRawFontData( getHDC() );
if( !xRawFontData.get() )
return;
// open font file
sal_uInt32 nFaceNum = 0;
if( !*xRawFontData.get() ) // TTC candidate
nFaceNum = ~0U; // indicate "TTC font extracts only"
ScopedTrueTypeFont aSftTTF;
int nRC = aSftTTF.open( xRawFontData.get(), xRawFontData.size(), nFaceNum );
if( nRC != SF_OK )
return;
int nGlyphs = GetTTGlyphCount( aSftTTF.get() );
if( nGlyphs > 0 )
{
rWidths.resize(nGlyphs);
std::vector<sal_uInt16> aGlyphIds(nGlyphs);
for( int i = 0; i < nGlyphs; i++ )
aGlyphIds[i] = sal_uInt16(i);
TTSimpleGlyphMetrics* pMetrics = ::GetTTSimpleGlyphMetrics( aSftTTF.get(),
&aGlyphIds[0],
nGlyphs,
bVertical );
if( pMetrics )
{
for( int i = 0; i< nGlyphs; i++ )
rWidths[i] = pMetrics[i].adv;
free( pMetrics );
rUnicodeEnc.clear();
}
const WinFontFace* pWinFont = static_cast<const WinFontFace*>(pFont);
FontCharMapRef xFCMap = pWinFont->GetFontCharMap();
SAL_WARN_IF( !xFCMap.is() || !xFCMap->GetCharCount(), "vcl", "no map" );
int nCharCount = xFCMap->GetCharCount();
sal_uInt32 nChar = xFCMap->GetFirstChar();
for( int i = 0; i < nCharCount; i++ )
{
if( nChar < 0x00010000 )
{
sal_uInt16 nGlyph = ::MapChar( aSftTTF.get(),
static_cast<sal_Ucs>(nChar));
if( nGlyph )
rUnicodeEnc[ static_cast<sal_Unicode>(nChar) ] = nGlyph;
}
nChar = xFCMap->GetNextChar( nChar );
}
xFCMap = nullptr;
}
}
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