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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sal/main.h>
#include <tools/extendapplicationenvironment.hxx>
#include <cppuhelper/bootstrap.hxx>
#include <comphelper/processfactory.hxx>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <com/sun/star/uno/XComponentContext.hpp>
#include <vcl/event.hxx>
#include <vcl/svapp.hxx>
#include <vcl/wrkwin.hxx>
#include <vcl/gradient.hxx>
#include <vcl/lineinfo.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/bitmapaccess.hxx>
#include <vcl/metric.hxx>
#include <vcl/vclptr.hxx>
#include <rtl/ustrbuf.hxx>
#include <math.h>
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::lang;
using namespace cppu;
// Forward declaration
void Main();
SAL_IMPLEMENT_MAIN()
{
try
{
tools::extendApplicationEnvironment();
Reference< XComponentContext > xContext = defaultBootstrap_InitialComponentContext();
Reference< XMultiServiceFactory > xServiceManager( xContext->getServiceManager(), UNO_QUERY );
if( !xServiceManager.is() )
Application::Abort( "Failed to bootstrap" );
comphelper::setProcessServiceFactory( xServiceManager );
InitVCL();
::Main();
DeInitVCL();
}
catch (const Exception& e)
{
SAL_WARN("vcl.app", "Fatal: " << e);
return 1;
}
catch (const std::exception &e)
{
fprintf(stderr, "fatal error: %s\n", e.what());
return 1;
}
return 0;
}
class MyWin : public WorkWindow
{
Bitmap m_aBitmap;
public:
MyWin( vcl::Window* pParent, WinBits nWinStyle );
virtual void Paint( vcl::RenderContext& /*rRenderContext*/, const tools::Rectangle& rRect ) override;
};
void Main()
{
ScopedVclPtrInstance< MyWin > aMainWin( nullptr, WB_APP | WB_STDWORK );
aMainWin->SetText( "VCL - Workbench" );
aMainWin->Show();
Application::Execute();
}
MyWin::MyWin( vcl::Window* pParent, WinBits nWinStyle ) :
WorkWindow( pParent, nWinStyle ),
m_aBitmap( Size( 256, 256 ), 32 )
{
// prepare an alpha mask
BitmapWriteAccess* pAcc = m_aBitmap.AcquireWriteAccess();
for( int nX = 0; nX < 256; nX++ )
{
for( int nY = 0; nY < 256; nY++ )
{
double fRed = 255.0-1.5*sqrt(static_cast<double>(nX*nX+nY*nY));
if( fRed < 0.0 )
fRed = 0.0;
double fGreen = 255.0-1.5*sqrt(static_cast<double>((255-nX)*(255-nX)+nY*nY));
if( fGreen < 0.0 )
fGreen = 0.0;
double fBlue = 255.0-1.5*sqrt(static_cast<double>((128-nX)*(128-nX)+(255-nY)*(255-nY)));
if( fBlue < 0.0 )
fBlue = 0.0;
pAcc->SetPixel( nY, nX, BitmapColor( sal_uInt8(fRed), sal_uInt8(fGreen), sal_uInt8(fBlue) ) );
}
}
Bitmap::ReleaseAccess( pAcc );
}
static Point project( const Point& rPoint )
{
const double angle_x = M_PI / 6.0;
const double angle_z = M_PI / 6.0;
// transform planar coordinates to 3d
double x = rPoint.X();
double y = rPoint.Y();
// rotate around X axis
double x1 = x;
double y1 = y * cos( angle_x );
double z1 = y * sin( angle_x );
// rotate around Z axis
double x2 = x1 * cos( angle_z ) + y1 * sin( angle_z );
//double y2 = y1 * cos( angle_z ) - x1 * sin( angle_z );
double z2 = z1;
return Point( static_cast<sal_Int32>(x2), static_cast<sal_Int32>(z2) );
}
static Color approachColor( const Color& rFrom, const Color& rTo )
{
Color aColor;
sal_uInt8 nDiff;
// approach red
if( rFrom.GetRed() < rTo.GetRed() )
{
nDiff = rTo.GetRed() - rFrom.GetRed();
aColor.SetRed( rFrom.GetRed() + std::min<sal_uInt8>( nDiff, 10 ) );
}
else if( rFrom.GetRed() > rTo.GetRed() )
{
nDiff = rFrom.GetRed() - rTo.GetRed();
aColor.SetRed( rFrom.GetRed() - std::min<sal_uInt8>( nDiff, 10 ) );
}
else
aColor.SetRed( rFrom.GetRed() );
// approach Green
if( rFrom.GetGreen() < rTo.GetGreen() )
{
nDiff = rTo.GetGreen() - rFrom.GetGreen();
aColor.SetGreen( rFrom.GetGreen() + std::min<sal_uInt8>( nDiff, 10 ) );
}
else if( rFrom.GetGreen() > rTo.GetGreen() )
{
nDiff = rFrom.GetGreen() - rTo.GetGreen();
aColor.SetGreen( rFrom.GetGreen() - std::min<sal_uInt8>( nDiff, 10 ) );
}
else
aColor.SetGreen( rFrom.GetGreen() );
// approach blue
if( rFrom.GetBlue() < rTo.GetBlue() )
{
nDiff = rTo.GetBlue() - rFrom.GetBlue();
aColor.SetBlue( rFrom.GetBlue() + std::min<sal_uInt8>( nDiff, 10 ) );
}
else if( rFrom.GetBlue() > rTo.GetBlue() )
{
nDiff = rFrom.GetBlue() - rTo.GetBlue();
aColor.SetBlue( rFrom.GetBlue() - std::min<sal_uInt8>( nDiff, 10 ) );
}
else
aColor.SetBlue( rFrom.GetBlue() );
return aColor;
}
#define DELTA 5.0
void MyWin::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect)
{
WorkWindow::Paint(rRenderContext, rRect);
rRenderContext.Push();
MapMode aMapMode(MapUnit::Map100thMM);
rRenderContext.SetMapMode(aMapMode);
Size aPaperSize = rRenderContext.GetOutputSize();
Point aCenter(aPaperSize.Width() / 2 - 300,
(aPaperSize.Height() - 8400) / 2 + 8400);
Point aP1(aPaperSize.Width() / 48, 0), aP2(aPaperSize.Width() / 40, 0);
Point aPoint;
rRenderContext.DrawRect(tools::Rectangle(Point(0, 0), aPaperSize));
rRenderContext.DrawRect(tools::Rectangle(Point(100, 100),
Size(aPaperSize.Width() - 200,
aPaperSize.Height() - 200)));
rRenderContext.DrawRect(tools::Rectangle(Point(200, 200),
Size(aPaperSize.Width() - 400,
aPaperSize.Height() - 400)));
rRenderContext.DrawRect(tools::Rectangle(Point(300, 300),
Size(aPaperSize.Width() - 600,
aPaperSize.Height() - 600)));
const int nFontCount = rRenderContext.GetDevFontCount();
const int nFontSamples = (nFontCount < 15) ? nFontCount : 15;
for (int i = 0; i < nFontSamples; ++i)
{
FontMetric aFont = rRenderContext.GetDevFont((i * nFontCount) / nFontSamples);
aFont.SetFontHeight(400 + (i % 7) * 100);
aFont.SetOrientation(i * (3600 / nFontSamples));
rRenderContext.SetFont(aFont);
sal_uInt8 nRed = (i << 6) & 0xC0;
sal_uInt8 nGreen = (i << 4) & 0xC0;
sal_uInt8 nBlue = (i << 2) & 0xC0;
rRenderContext.SetTextColor(Color(nRed, nGreen, nBlue));
OUStringBuffer aPrintText(1024);
aPrintText.append( "SVP test program" );
rRenderContext.DrawText(tools::Rectangle(Point((aPaperSize.Width() - 4000) / 2, 2000),
Size(aPaperSize.Width() - 2100, aPaperSize.Height() - 4000)),
aPrintText.makeStringAndClear(),
DrawTextFlags::MultiLine);
}
rRenderContext.SetFillColor();
DrawRect(tools::Rectangle(Point(aPaperSize.Width() - 4000, 1000),
Size(3000, 3000)));
rRenderContext.DrawBitmap(Point(aPaperSize.Width() - 4000, 1000),
Size( 3000,3000 ),
m_aBitmap);
Color const aWhite(0xff, 0xff, 0xff);
Color const aBlack(0, 0, 0);
Color const aLightRed(0xff, 0, 0);
Color const aDarkRed(0x40, 0, 0);
Color const aLightBlue(0, 0, 0xff);
Color const aDarkBlue(0,0,0x40);
Color const aLightGreen(0, 0xff, 0);
Color const aDarkGreen(0, 0x40, 0);
Gradient aGradient(GradientStyle::Linear, aBlack, aWhite);
aGradient.SetAngle(900);
rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 4500),
Size(aPaperSize.Width() - 2000, 500)),
aGradient);
aGradient.SetStartColor(aDarkRed);
aGradient.SetEndColor(aLightBlue);
rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 5300),
Size(aPaperSize.Width() - 2000, 500)),
aGradient);
aGradient.SetStartColor(aDarkBlue);
aGradient.SetEndColor(aLightGreen);
rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 6100),
Size(aPaperSize.Width() - 2000, 500)),
aGradient);
aGradient.SetStartColor(aDarkGreen);
aGradient.SetEndColor(aLightRed);
rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 6900),
Size(aPaperSize.Width() - 2000, 500)),
aGradient);
LineInfo aLineInfo(LineStyle::Solid, 200);
double sind = sin(DELTA * M_PI / 180.0);
double cosd = cos(DELTA * M_PI / 180.0);
double factor = 1 + (DELTA / 1000.0);
int n = 0;
Color aLineColor(0, 0, 0);
Color aApproachColor(0, 0, 200);
while (aP2.X() < aCenter.X() && n++ < 680)
{
aLineInfo.SetWidth(n / 3);
aLineColor = approachColor(aLineColor, aApproachColor);
rRenderContext.SetLineColor(aLineColor);
// switch approach color
if (aApproachColor.IsRGBEqual(aLineColor))
{
if (aApproachColor.GetRed())
aApproachColor = Color(0, 0, 200);
else if (aApproachColor.GetGreen())
aApproachColor = Color(200, 0, 0);
else
aApproachColor = Color(0, 200, 0);
}
rRenderContext.DrawLine(project(aP1) + aCenter,
project(aP2) + aCenter,
aLineInfo);
aPoint.setX( static_cast<int>((static_cast<double>(aP1.X())*cosd - static_cast<double>(aP1.Y())*sind)*factor) );
aPoint.setY( static_cast<int>((static_cast<double>(aP1.Y())*cosd + static_cast<double>(aP1.X())*sind)*factor) );
aP1 = aPoint;
aPoint.setX( static_cast<int>((static_cast<double>(aP2.X())*cosd - static_cast<double>(aP2.Y())*sind)*factor) );
aPoint.setY( static_cast<int>((static_cast<double>(aP2.Y())*cosd + static_cast<double>(aP2.X())*sind)*factor) );
aP2 = aPoint;
}
rRenderContext.Pop();
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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