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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: xexptran.hxx,v $
*
* $Revision: 1.9 $
*
* last change: $Author: ihi $ $Date: 2006-11-14 14:13:14 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _XEXPTRANSFORM_HXX
#define _XEXPTRANSFORM_HXX
#ifndef _RTL_USTRING_
#include <rtl/ustring.hxx>
#endif
#ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCESEQUENCE_HPP_
#include <com/sun/star/drawing/PointSequenceSequence.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCE_HPP_
#include <com/sun/star/drawing/PointSequence.hpp>
#endif
#ifndef _COM_SUN_STAR_AWT_SIZE_HPP_
#include <com/sun/star/awt/Size.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_FLAGSEQUENCESEQUENCE_HPP_
#include <com/sun/star/drawing/FlagSequenceSequence.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_FLAGSEQUENCE_HPP_
#include <com/sun/star/drawing/FlagSequence.hpp>
#endif
#ifndef _COM_SUN_STAR_DRAWING_HOMOGENMATRIX_HPP_
#include <com/sun/star/drawing/HomogenMatrix.hpp>
#endif
#ifndef _VCL_MAPUNIT_HXX
#include <vcl/mapunit.hxx>
#endif
#include <vector>
//////////////////////////////////////////////////////////////////////////////
// predeclarations
struct ImpSdXMLExpTransObj2DBase;
struct ImpSdXMLExpTransObj3DBase;
class SvXMLUnitConverter;
namespace basegfx
{
class B2DTuple;
class B2DHomMatrix;
class B3DTuple;
class B3DHomMatrix;
} // end of namespace basegfx
//////////////////////////////////////////////////////////////////////////////
typedef ::std::vector< ImpSdXMLExpTransObj2DBase* > ImpSdXMLExpTransObj2DBaseList;
typedef ::std::vector< ImpSdXMLExpTransObj3DBase* > ImpSdXMLExpTransObj3DBaseList;
//////////////////////////////////////////////////////////////////////////////
class SdXMLImExTransform2D
{
ImpSdXMLExpTransObj2DBaseList maList;
rtl::OUString msString;
void EmptyList();
public:
SdXMLImExTransform2D() {}
SdXMLImExTransform2D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
~SdXMLImExTransform2D() { EmptyList(); }
void AddRotate(double fNew);
void AddScale(const ::basegfx::B2DTuple& rNew);
void AddTranslate(const ::basegfx::B2DTuple& rNew);
void AddSkewX(double fNew);
void AddSkewY(double fNew);
void AddMatrix(const ::basegfx::B2DHomMatrix& rNew);
bool NeedsAction() const { return 0L != maList.size(); }
void GetFullTransform(::basegfx::B2DHomMatrix& rFullTrans);
const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv);
void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
};
//////////////////////////////////////////////////////////////////////////////
class SdXMLImExTransform3D
{
ImpSdXMLExpTransObj3DBaseList maList;
rtl::OUString msString;
void EmptyList();
public:
SdXMLImExTransform3D() {}
SdXMLImExTransform3D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
~SdXMLImExTransform3D() { EmptyList(); }
void AddRotateX(double fNew);
void AddRotateY(double fNew);
void AddRotateZ(double fNew);
void AddScale(const ::basegfx::B3DTuple& rNew);
void AddTranslate(const ::basegfx::B3DTuple& rNew);
void AddMatrix(const ::basegfx::B3DHomMatrix& rNew);
void AddHomogenMatrix(const com::sun::star::drawing::HomogenMatrix& xHomMat);
bool NeedsAction() const { return 0L != maList.size(); }
void GetFullTransform(::basegfx::B3DHomMatrix& rFullTrans);
bool GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat);
const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv);
void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
};
//////////////////////////////////////////////////////////////////////////////
class SdXMLImExViewBox
{
rtl::OUString msString;
sal_Int32 mnX;
sal_Int32 mnY;
sal_Int32 mnW;
sal_Int32 mnH;
public:
SdXMLImExViewBox(sal_Int32 nX = 0L, sal_Int32 nY = 0L, sal_Int32 nW = 1000L, sal_Int32 nH = 1000L);
SdXMLImExViewBox(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);
sal_Int32 GetX() const { return mnX; }
sal_Int32 GetY() const { return mnY; }
sal_Int32 GetWidth() const { return mnW; }
sal_Int32 GetHeight() const { return mnH; }
const rtl::OUString& GetExportString();
};
//////////////////////////////////////////////////////////////////////////////
class SdXMLImExPointsElement
{
rtl::OUString msString;
com::sun::star::drawing::PointSequenceSequence maPoly;
public:
SdXMLImExPointsElement(com::sun::star::drawing::PointSequence* pPoints,
const SdXMLImExViewBox& rViewBox,
const com::sun::star::awt::Point& rObjectPos,
const com::sun::star::awt::Size& rObjectSize,
// #96328#
const bool bClosed = true);
SdXMLImExPointsElement(const rtl::OUString& rNew,
const SdXMLImExViewBox& rViewBox,
const com::sun::star::awt::Point& rObjectPos,
const com::sun::star::awt::Size& rObjectSize,
const SvXMLUnitConverter& rConv);
const rtl::OUString& GetExportString() const { return msString; }
const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; }
};
//////////////////////////////////////////////////////////////////////////////
class SdXMLImExSvgDElement
{
rtl::OUString msString;
const SdXMLImExViewBox& mrViewBox;
bool mbIsClosed;
bool mbIsCurve;
sal_Int32 mnLastX;
sal_Int32 mnLastY;
com::sun::star::drawing::PointSequenceSequence maPoly;
com::sun::star::drawing::FlagSequenceSequence maFlag;
public:
SdXMLImExSvgDElement(const SdXMLImExViewBox& rViewBox);
SdXMLImExSvgDElement(const rtl::OUString& rNew,
const SdXMLImExViewBox& rViewBox,
const com::sun::star::awt::Point& rObjectPos,
const com::sun::star::awt::Size& rObjectSize,
const SvXMLUnitConverter& rConv);
void AddPolygon(
com::sun::star::drawing::PointSequence* pPoints,
com::sun::star::drawing::FlagSequence* pFlags,
const com::sun::star::awt::Point& rObjectPos,
const com::sun::star::awt::Size& rObjectSize,
bool bClosed = false, bool bRelative = true);
const rtl::OUString& GetExportString() const { return msString; }
bool IsClosed() const { return mbIsClosed; }
bool IsCurve() const { return mbIsCurve; }
const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; }
const com::sun::star::drawing::FlagSequenceSequence& GetFlagSequenceSequence() const { return maFlag; }
};
#endif // _XEXPTRANSFORM_HXX
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