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+<?xml version="1.0" encoding="UTF-8"?>
+<!--***********************************************************************
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRUNTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRUNTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc..
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************--><helpdocument version="1.0">
+<meta>
+<topic id="textshared0105350600xml" indexer="include" status="PUBLISH">
+<title xml-lang="en-US" id="tit">Material</title>
+<filename>/text/shared/01/05350600.xhp</filename>
+</topic>
+<history>
+<created date="2003-10-31T00:00:00">Sun Microsystems, Inc.</created>
+<lastedited date="2003-10-31T00:00:00">converted from old format - fpe</lastedited>
+</history>
+</meta>
+<body>
+
+
+ <section id="material">
+ <bookmark branch="index" xml-lang="en-US" id="bm_id3154349"><bookmark_value>3D effects; material</bookmark_value><bookmark_value>material; 3D effects</bookmark_value></bookmark><bookmark branch="hid/SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_MATERIAL" xml-lang="en-US" id="bm_id3155182"/><paragraph id="hd_id3154349" role="heading" level="1" oldref="1" l10n="U" xml-lang="en-US"><link href="text/shared/01/05350600.xhp" name="Material">Material</link></paragraph>
+ <paragraph l10n="U" role="paragraph" id="par_id3160463" xml-lang="en-US" oldref="2"><ahelp hid="SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_MATERIAL" visibility="visible">Changes the coloring of the selected 3D object.</ahelp></paragraph>
+ <table id="tbl_id3147477">
+
+
+
+ <tablerow>
+ <tablecell>
+ <paragraph l10n="E" role="paragraph" id="par_id3151191" xml-lang="en-US" oldref=""><image src="svx/res/material.png" id="img_id3150999"><alt xml-lang="en-US" id="alt_id3150999">Icon</alt></image></paragraph>
+
+ </tablecell>
+ <tablecell>
+ <paragraph role="paragraph" id="par_id3152895" l10n="U" xml-lang="en-US" oldref="3">Material</paragraph>
+ </tablecell>
+ </tablerow>
+
+ </table>
+ </section>
+ <paragraph role="paragraph" id="par_id3153323" l10n="E" xml-lang="en-US" oldref="" localize="false"><link href="text/shared/00/00040500.xhp#3dmaterial" name=""><embedvar href="text/shared/00/00000004.xhp#wie"/></link></paragraph>
+ <paragraph role="heading" level="2" id="hd_id3154682" l10n="U" xml-lang="en-US" oldref="4">Material</paragraph>
+ <paragraph role="paragraph" id="par_id3152363" l10n="U" xml-lang="en-US" oldref="29">Assigns a predefined color scheme or lets you create your own color scheme.</paragraph>
+ <bookmark branch="hid/SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_FAVORITES" xml-lang="en-US" id="bm_id3149205"/><paragraph role="heading" level="3" id="hd_id3154497" l10n="U" xml-lang="en-US" oldref="9">Favorites</paragraph>
+ <paragraph l10n="U" role="paragraph" id="par_id3153303" xml-lang="en-US" oldref="10"><ahelp visibility="visible" hid="SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_FAVORITES">Select a predefined color scheme, or select <emph>User-defined</emph> to define a custom color scheme.</ahelp></paragraph>
+ <bookmark branch="hid/SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_COLOR" xml-lang="en-US" id="bm_id3150710"/><paragraph role="heading" level="3" id="hd_id3093440" l10n="U" xml-lang="en-US" oldref="16">Object color</paragraph>
+ <paragraph l10n="U" role="paragraph" id="par_id3157896" xml-lang="en-US" oldref="17"><ahelp hid="SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_COLOR" visibility="visible">Select the color that you want to apply to the object.</ahelp></paragraph>
+ <bookmark branch="hid/SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_MAT_COLOR" xml-lang="en-US" id="bm_id3151226"/><paragraph id="hd_id3147373" role="heading" level="3" oldref="18" l10n="U" xml-lang="en-US"><link href="text/shared/optionen/01010501.xhp" name="Select Color Through the Color Dialog">Select Color Through the Color Dialog</link></paragraph>
+ <embed href="text/shared/optionen/01010501.xhp#farbentext"/>
+ <embed href="text/shared/00/00000406.xhp#farbdial"/>
+ <bookmark branch="hid/SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_EMISSION" xml-lang="en-US" id="bm_id3157864"/><paragraph role="heading" level="3" id="hd_id3147571" l10n="U" xml-lang="en-US" oldref="19">Illumination color</paragraph>
+ <paragraph l10n="U" role="paragraph" id="par_id3159234" xml-lang="en-US" oldref="20"><ahelp hid="SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_EMISSION" visibility="visible">Select the color to illuminate the object.</ahelp></paragraph>
+ <bookmark branch="hid/SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_EMISSION_COLOR" xml-lang="en-US" id="bm_id3143268"/><paragraph id="hd_id3153748" role="heading" level="3" oldref="21" l10n="U" xml-lang="en-US"><link href="text/shared/optionen/01010501.xhp" name="Select Color Through the Color Dialog">Select Color Through the Color Dialog</link></paragraph>
+ <embed href="text/shared/optionen/01010501.xhp#farbentext"/>
+ <embed href="text/shared/00/00000406.xhp#farbdial"/>
+ <paragraph role="heading" level="2" id="hd_id3154983" l10n="U" xml-lang="en-US" oldref="22">Specular</paragraph>
+ <paragraph role="paragraph" id="par_id3147008" l10n="U" xml-lang="en-US" oldref="23">Sets the light reflection properties for the selected object.</paragraph>
+ <bookmark branch="hid/SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_SPECULAR" xml-lang="en-US" id="bm_id3145383"/><paragraph role="heading" level="3" id="hd_id3150355" l10n="U" xml-lang="en-US" oldref="24">Color</paragraph>
+ <paragraph l10n="U" role="paragraph" id="par_id3151111" xml-lang="en-US" oldref="25"><ahelp hid="SVX_LISTBOX_RID_SVXFLOAT_3D_LB_MAT_SPECULAR" visibility="visible">Select the color that you want the object to reflect.</ahelp></paragraph>
+ <bookmark branch="hid/SVX_IMAGEBUTTON_RID_SVXFLOAT_3D_BTN_SPECULAR_COLOR" xml-lang="en-US" id="bm_id3147243"/><paragraph id="hd_id3152996" role="heading" level="3" oldref="26" l10n="U" xml-lang="en-US"><link href="text/shared/optionen/01010501.xhp" name="Select Color Through the Color Dialog">Select Color Through the Color Dialog</link></paragraph>
+ <embed href="text/shared/optionen/01010501.xhp#farbentext"/>
+ <embed href="text/shared/00/00000406.xhp#farbdial"/>
+ <bookmark branch="hid/SVX_METRICFIELD_RID_SVXFLOAT_3D_MTR_MAT_SPECULAR_INTENSITY" xml-lang="en-US" id="bm_id3149276"/><paragraph role="heading" level="3" id="hd_id3152909" l10n="U" xml-lang="en-US" oldref="27">Intensity</paragraph>
+ <paragraph l10n="U" role="paragraph" id="par_id3159256" xml-lang="en-US" oldref="28"><ahelp hid="SVX_METRICFIELD_RID_SVXFLOAT_3D_MTR_MAT_SPECULAR_INTENSITY" visibility="visible">Enter the intensity of the specular effect.</ahelp></paragraph>
+ <embed href="text/shared/01/05350100.xhp#aktu"/>
+ <embed href="text/shared/01/05350100.xhp#zuweis"/>
+ <embed href="text/shared/01/05350100.xhp#umindd"/>
+ <embed href="text/shared/01/05350100.xhp#rotation"/>
+ <embed href="text/shared/01/05350100.xhp#pers"/>
+ <embed href="text/shared/00/00000001.xhp#vorschau"/>
+ </body>
+</helpdocument>