From 61173c1b58efa79c0ba6b08348d2796a249d0186 Mon Sep 17 00:00:00 2001 From: Norbert Thiebaud Date: Sat, 1 Sep 2012 09:51:27 -0500 Subject: move help structure one directory up Change-Id: Ie970e39fbb6795a92d9fdd13510409d7dcd071bc --- source/text/shared/01/05350300.xhp | 84 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 source/text/shared/01/05350300.xhp (limited to 'source/text/shared/01/05350300.xhp') diff --git a/source/text/shared/01/05350300.xhp b/source/text/shared/01/05350300.xhp new file mode 100644 index 0000000000..596e98e028 --- /dev/null +++ b/source/text/shared/01/05350300.xhp @@ -0,0 +1,84 @@ + + + + + + + + +Shading +/text/shared/01/05350300.xhp + + +Sun Microsystems, Inc. +converted from old format - fpe + + + +
+ +Shading +Sets the shading and shadow options for the selected 3D object. +
+
+ +
+Shading +Specify the type of shading to apply to the selected 3D object. + +Mode +Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power. + +Shadow +Adds or removes a shadow from the selected 3D object. + + + + +Icon + + + +3D Shadowing On/Off + + +
+ + +Surface angle +Enter an angle from 0 to 90 degrees for casting the shadow. +Camera +Set the camera options for the selected 3D object. + +Distance +Enter the distance to leave between the camera and the center of the selected object. + +Focal length +Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens. + +
-- cgit