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Diffstat (limited to 'source/bo/svx/source/engine3d.po')
-rw-r--r-- | source/bo/svx/source/engine3d.po | 675 |
1 files changed, 675 insertions, 0 deletions
diff --git a/source/bo/svx/source/engine3d.po b/source/bo/svx/source/engine3d.po new file mode 100644 index 00000000000..c6a934c4f57 --- /dev/null +++ b/source/bo/svx/source/engine3d.po @@ -0,0 +1,675 @@ +#. extracted from svx/source/engine3d.oo +msgid "" +msgstr "" +"Project-Id-Version: PACKAGE VERSION\n" +"Report-Msgid-Bugs-To: http://qa.openoffice.org/issues/enter_bug.cgi?comment=&component=l10n&form_name=enter_issue&short_desc=Localization+issue+in+file%3A+svx%2Fsource%2Fengine3d.oo&subcomponent=ui\n" +"POT-Creation-Date: 2012-07-04 16:39+0200\n" +"PO-Revision-Date: 2011-04-11 23:07+0200\n" +"Last-Translator: Anonymous Pootle User\n" +"Language-Team: LANGUAGE <LL@li.org>\n" +"Language: bo\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Plural-Forms: nplurals=1; plural=0;\n" +"X-Generator: Translate Toolkit 1.9.0\n" +"X-Accelerator-Marker: ~\n" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext" +msgid "Geometry" +msgstr "དབྱིབས་རྩེ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext" +msgid "Shading" +msgstr "གསལ་བ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext" +msgid "Illumination" +msgstr "གློག་སྒྲོན།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext" +msgid "Textures" +msgstr "ཁྲ་རིས།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext" +msgid "Material" +msgstr "དཔྱད་ཡིག" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.quickhelptext +msgid "Update" +msgstr "གསར་བཟོ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.quickhelptext +msgid "Assign" +msgstr "གཏན་འཁེལ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.quickhelptext +msgid "Convert to 3D" +msgstr "རྩ་3ལ་ཕབ་འགྱུར།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.quickhelptext +msgid "Convert to Lathe Object" +msgstr "Convert to Lathe Object" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.quickhelptext +msgid "Perspective On/Off" +msgstr "མངོན་པ།" + +#: float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text" +msgid "Geometry" +msgstr "དབྱིབས་རྩེ།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_PERCENT_DIAGONAL.fixedtext.text +msgid "R~ounded edges" +msgstr "སྒོར་ཟུར་གྱི་མུ་འགྲམ་(~O)" + +#: float3d.src#RID_SVXFLOAT_3D.FT_BACKSCALE.fixedtext.text +msgid "~Scaled depth" +msgstr "ཆེ་གཏོང་ཆུང་གཏོང་། (~S)" + +#: float3d.src#RID_SVXFLOAT_3D.FT_END_ANGLE.fixedtext.text +msgid "~Rotation angle" +msgstr "འཁྱིལ་སྐོར་ཟུར་ཚད།(~R)" + +#: float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text" +msgid " degree(s)" +msgstr "ཏུའུ།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_DEPTH.fixedtext.text +msgid "~Depth" +msgstr "གཏིང་ཚད།(~D)" + +#: float3d.src#RID_SVXFLOAT_3D.FL_SEGMENTS.fixedline.text +msgid "Segments" +msgstr "དུམ་མཚམས་དབྱེ་བ།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_HORIZONTAL.fixedtext.text +msgid "~Horizontal" +msgstr "ཆུ་སྙོམས།(~H)" + +#: float3d.src#RID_SVXFLOAT_3D.FT_VERTICAL.fixedtext.text +msgid "~Vertical" +msgstr "དྲང་འཕྱད་ཁ་ཕྱོགས།(~V)" + +#: float3d.src#RID_SVXFLOAT_3D.FL_NORMALS.fixedline.text +msgid "Normals" +msgstr "གཏན་ཐིག" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "དམིགས་གསལ་བྱ་ཡུལ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext" +msgid "Flat" +msgstr "སྙོམ་པོ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.quickhelptext +msgid "Spherical" +msgstr "ཟླུམ་གཟུགས།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.quickhelptext +msgid "Invert Normals" +msgstr "གཏན་འཐིག་ལྡོག་འཇོག" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.quickhelptext +msgid "Double-Sided Illumination" +msgstr "ངོས་གཉིས་གློག་སྒྲོན།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.quickhelptext +msgid "Double-Sided" +msgstr "ཆ་ངོས།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text" +msgid "~Mode" +msgstr "དཔེ་རྣམ།(~M)" + +#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text" +msgid "Flat" +msgstr "སྙོམ་པོ།" + +#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.2.stringlist.text +msgid "Phong" +msgstr "ཕན་ཧྲི།(Phong)" + +#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.3.stringlist.text +msgid "Gouraud" +msgstr "ཀོའོ་ཧྲི།(Gouraud)" + +#: float3d.src#RID_SVXFLOAT_3D.FL_SHADOW.fixedline.text +msgid "Shadow" +msgstr "གྲིབ་ནག" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.quickhelptext +msgid "3D Shadowing On/Off" +msgstr "རྩ་གསུམ་སྒྲིབ་བཪྙན་གསལ་བ/སྦས་འཇུག" + +#: float3d.src#RID_SVXFLOAT_3D.FT_SLANT.fixedtext.text +msgid "S~urface angle" +msgstr "ཐེར་ལེབ་ཀྱི་ཚད།(~U)" + +#: float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text" +msgid " degree(s)" +msgstr "ཏུའུ།" + +#: float3d.src#RID_SVXFLOAT_3D.FL_CAMERA.fixedline.text +msgid "Camera" +msgstr "པར་ཆས།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_DISTANCE.fixedtext.text +msgid "~Distance" +msgstr "སྟོང་འཇོག (~D)" + +#: float3d.src#RID_SVXFLOAT_3D.FT_FOCAL_LENGTH.fixedtext.text +msgid "~Focal length" +msgstr "དམིགས་ས།" + +#: float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text" +msgid "Shading" +msgstr "གསལ་བ།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_LIGHTSOURCE.fixedtext.text +msgid "~Light source" +msgstr "འོད་ཁུངས།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.quickhelptext +msgid "Light Source 1" +msgstr "འོད་ཁུངས་ 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.quickhelptext +msgid "Light Source 2" +msgstr "འོད་ཁུངས་ 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.quickhelptext +msgid "Light Source 3" +msgstr "འོད་ཁུངས་ 3" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.quickhelptext +msgid "Light Source 4" +msgstr "འོད་ཁུངས་ 4" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.quickhelptext +msgid "Light Source 5" +msgstr "འོད་ཁུངས་ 5" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.quickhelptext +msgid "Light Source 6" +msgstr "འོད་ཁུངས་ 6" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.quickhelptext +msgid "Light Source 7" +msgstr "འོད་ཁུངས་ 7" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.quickhelptext +msgid "Light Source 8" +msgstr "འོད་ཁུངས་ 8" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_AMBIENTLIGHT.fixedtext.text +msgid "~Ambient light" +msgstr "མཐའ་འཁོར་གྱི་འོད་མདངས།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།" + +#: float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text" +msgid "Illumination" +msgstr "གློག་སྒྲོན།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_KIND.fixedtext.text +msgid "~Type" +msgstr "རིགས།(~T)" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.quickhelptext +msgid "Black & White" +msgstr "དཀར་ནག" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.quickhelptext +msgid "Color" +msgstr "ཚོས་གཞི།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text" +msgid "~Mode" +msgstr "དཔེ་རྣམ།(~M)" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.quickhelptext +msgid "Only Texture" +msgstr "ཁྲ་རིས་ཁོ་ན།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.quickhelptext +msgid "Texture and Shading" +msgstr "ཁྲ་རིས་དང་གྲིབ་གཟུགས།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.quickhelptext +msgid "Texture, Shadow and Color" +msgstr "ཁྲ་རིས་དང་གྲིབ་གཟུགས་ཀྱིས་ཚོས་གཞི།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_X.fixedtext.text +msgid "~Projection X" +msgstr "གྲིབ་སྟོན་ X(~P)" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "དམིགས་གསལ་བྱ་ཡུལ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext" +msgid "Parallel" +msgstr "མཉམ་འགྲོ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext" +msgid "Circular" +msgstr "སྒོར་དབྱིབས།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_Y.fixedtext.text +msgid "P~rojection Y" +msgstr "གྲིབ་སྟོན་Y(~R)" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "དམིགས་གསལ་བྱ་ཡུལ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext" +msgid "Parallel" +msgstr "མཉམ་འགྲོ།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext" +msgid "Circular" +msgstr "སྒོར་དབྱིབས།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_FILTER.fixedtext.text +msgid "~Filtering" +msgstr "གདམ་གསེས།(~F)" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.quickhelptext +msgid "Filtering On/Off" +msgstr "འཚག་བྱེད་གསོན་གསོ་/གསོན་ཤོར།" + +#: float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text" +msgid "Textures" +msgstr "ཁྲ་རིས།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_FAVORITES.fixedtext.text +msgid "~Favorites" +msgstr "བསྡུ་ཉར།(~F)" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.1.stringlist.text +msgid "User-defined" +msgstr "སྤྱོད་པོས་རང་ངེས།" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.2.stringlist.text +msgid "Metal" +msgstr "ལྕགས་རིགས།" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.3.stringlist.text +msgid "Gold" +msgstr "ལྕགས།" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.4.stringlist.text +msgid "Chrome" +msgstr "ཀེ་ལྕགས།" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.5.stringlist.text +msgid "Plastic" +msgstr "འགྱིག་ཤོག།" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.6.stringlist.text +msgid "Wood" +msgstr "ཤིང་།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_COLOR.fixedtext.text +msgid "~Object color" +msgstr "བྱ་ཡུལ་གྱི་ཚོས་གཞི་(~O)" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_EMISSION.fixedtext.text +msgid "~Illumination color" +msgstr "གློག་སྒྲོན་གྱི་ཚོས་གཞི།" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།" + +#: float3d.src#RID_SVXFLOAT_3D.FL_MAT_SPECULAR.fixedline.text +msgid "Specular" +msgstr "འོད་ཡོད་ས།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR.fixedtext.text +msgid "~Color" +msgstr "ཚོས་གཞི།(~C)" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR_INTENSITY.fixedtext.text +msgid "I~ntensity" +msgstr "གསལ་ཚད།(~N)" + +#: float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text" +msgid "Material" +msgstr "དཔྱད་ཡིག" + +#: float3d.src#RID_SVXFLOAT_3D.dockingwindow.text +msgid "3D Effects" +msgstr "3 རྩ་3ཕན་འབྲས།" + +#: float3d.src#RID_SVXFLOAT3D_FAVORITE.string.text +msgid "Favorite" +msgstr "བསྡུ་ཉར།" + +#: float3d.src#RID_SVXFLOAT3D_FIX_X.string.text +msgid "X" +msgstr "X" + +#: float3d.src#RID_SVXFLOAT3D_FIX_Y.string.text +msgid "Y" +msgstr "Y" + +#: float3d.src#RID_SVXFLOAT3D_FIX_Z.string.text +msgid "Z" +msgstr "Z" + +#: float3d.src#RID_SVXFLOAT3D_FIX_R.string.text +msgid "R:" +msgstr "R:" + +#: float3d.src#RID_SVXFLOAT3D_FIX_G.string.text +msgid "G:" +msgstr "G:" + +#: float3d.src#RID_SVXFLOAT3D_FIX_B.string.text +msgid "B:" +msgstr "B:" + +#: float3d.src#RID_SVXFLOAT3D_COLOR_LIGHT_PRE.string.text +#, fuzzy +msgid "Color Light Preview" +msgstr "སྔོན་ལྟ་པར་འདེབས།" + +#: string3d.src#RID_SVX_3D_CREATE_LATHE.string.text +msgid "Create 3D rotation object" +msgstr "རྩ་གསུམ་འཁོར་རྒྱུག་གསར་བཟོ་བྱེད་པ།" + +#: string3d.src#RID_SVX_3D_UNDO_EXCHANGE_PASTE.string.text +msgid "Insert object(s)" +msgstr "དམིགས་བྱ་བར་འཇུག" + +#: string3d.src#RID_SVX_3D_UNDO_SEGMENTS.string.text +msgid "Number of segments" +msgstr "དུམ་མཚམས་དབྱེ་གྲངས།" + +#: string3d.src#RID_SVX_3D_UNDO_DEEPTH.string.text +msgid "Object depth" +msgstr "དམིགས་བྱའི་གཏིང་ཚད།" + +#: string3d.src#RID_SVX_3D_UNDO_FOCAL.string.text +msgid "Focal length" +msgstr "པར་ཆས་ཀྱི་མདོ་ཚེག" + +#: string3d.src#RID_SVX_3D_UNDO_CAMPOS.string.text +msgid "Camera position" +msgstr "པར་ཆས་ཀྱི་གནས།" + +#: string3d.src#RID_SVX_3D_UNDO_ROTATE.string.text +msgid "Rotate 3D object" +msgstr "འཁྱིལ་སྐོར། རྩ་གསུམ་དམིགས་བྱ།" + +#: string3d.src#RID_SVX_3D_UNDO_EXTRUDE.string.text +msgid "Create extrusion object" +msgstr "རྩ་གསུམ་བྱ་ཡུལ་སྐྱེད་གྲུབ།" + +#: string3d.src#RID_SVX_3D_UNDO_LATHE.string.text +msgid "Create rotation object" +msgstr "འཁྱིལ་འཁོར་མ་ལག་བཟོ་བ།" + +#: string3d.src#RID_SVX_3D_UNDO_BREAK_LATHE.string.text +msgid "Split 3D object" +msgstr "རྩ་གསུམ་གྱི་དམིགས་བྱ་ཁ་ཕྲལ།" + +#: string3d.src#RID_SVX_3D_UNDO_ATTRIBUTES.string.text +msgid "3D Attributes" +msgstr "རྩ་གསུམ་གཏོགས་གཤིས།" |