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+#. extracted from svx/source/engine3d.oo
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: http://qa.openoffice.org/issues/enter_bug.cgi?comment=&component=l10n&form_name=enter_issue&short_desc=Localization+issue+in+file%3A+svx%2Fsource%2Fengine3d.oo&subcomponent=ui\n"
+"POT-Creation-Date: 2012-07-04 16:39+0200\n"
+"PO-Revision-Date: 2011-04-11 23:07+0200\n"
+"Last-Translator: Anonymous Pootle User\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: bo\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+"X-Generator: Translate Toolkit 1.9.0\n"
+"X-Accelerator-Marker: ~\n"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext"
+msgid "Geometry"
+msgstr "དབྱིབས་རྩེ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext"
+msgid "Shading"
+msgstr "གསལ་བ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext"
+msgid "Illumination"
+msgstr "གློག་སྒྲོན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext"
+msgid "Textures"
+msgstr "ཁྲ་རིས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext"
+msgid "Material"
+msgstr "དཔྱད་ཡིག"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.quickhelptext
+msgid "Update"
+msgstr "གསར་བཟོ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.quickhelptext
+msgid "Assign"
+msgstr "གཏན་འཁེལ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.quickhelptext
+msgid "Convert to 3D"
+msgstr "རྩ་3ལ་ཕབ་འགྱུར།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.quickhelptext
+msgid "Convert to Lathe Object"
+msgstr "Convert to Lathe Object"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.quickhelptext
+msgid "Perspective On/Off"
+msgstr "མངོན་པ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text"
+msgid "Geometry"
+msgstr "དབྱིབས་རྩེ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_PERCENT_DIAGONAL.fixedtext.text
+msgid "R~ounded edges"
+msgstr "སྒོར་ཟུར་གྱི་མུ་འགྲམ་(~O)"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_BACKSCALE.fixedtext.text
+msgid "~Scaled depth"
+msgstr "ཆེ་གཏོང་ཆུང་གཏོང་། (~S)"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_END_ANGLE.fixedtext.text
+msgid "~Rotation angle"
+msgstr "འཁྱིལ་སྐོར་ཟུར་ཚད།(~R)"
+
+#: float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text"
+msgid " degree(s)"
+msgstr "ཏུའུ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_DEPTH.fixedtext.text
+msgid "~Depth"
+msgstr "གཏིང་ཚད།(~D)"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_SEGMENTS.fixedline.text
+msgid "Segments"
+msgstr "དུམ་མཚམས་དབྱེ་བ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_HORIZONTAL.fixedtext.text
+msgid "~Horizontal"
+msgstr "ཆུ་སྙོམས།(~H)"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_VERTICAL.fixedtext.text
+msgid "~Vertical"
+msgstr "དྲང་འཕྱད་ཁ་ཕྱོགས།(~V)"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_NORMALS.fixedline.text
+msgid "Normals"
+msgstr "གཏན་ཐིག"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext"
+msgid "Object-Specific"
+msgstr "དམིགས་གསལ་བྱ་ཡུལ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext"
+msgid "Flat"
+msgstr "སྙོམ་པོ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.quickhelptext
+msgid "Spherical"
+msgstr "ཟླུམ་གཟུགས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.quickhelptext
+msgid "Invert Normals"
+msgstr "གཏན་འཐིག་ལྡོག་འཇོག"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.quickhelptext
+msgid "Double-Sided Illumination"
+msgstr "ངོས་གཉིས་གློག་སྒྲོན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.quickhelptext
+msgid "Double-Sided"
+msgstr "ཆ་ངོས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text"
+msgid "~Mode"
+msgstr "དཔེ་རྣམ།(~M)"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text"
+msgid "Flat"
+msgstr "སྙོམ་པོ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.2.stringlist.text
+msgid "Phong"
+msgstr "ཕན་ཧྲི།(Phong)"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.3.stringlist.text
+msgid "Gouraud"
+msgstr "ཀོའོ་ཧྲི།(Gouraud)"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_SHADOW.fixedline.text
+msgid "Shadow"
+msgstr "གྲིབ་ནག"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.quickhelptext
+msgid "3D Shadowing On/Off"
+msgstr "རྩ་གསུམ་སྒྲིབ་བཪྙན་གསལ་བ/སྦས་འཇུག"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_SLANT.fixedtext.text
+msgid "S~urface angle"
+msgstr "ཐེར་ལེབ་ཀྱི་ཚད།(~U)"
+
+#: float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text"
+msgid " degree(s)"
+msgstr "ཏུའུ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_CAMERA.fixedline.text
+msgid "Camera"
+msgstr "པར་ཆས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_DISTANCE.fixedtext.text
+msgid "~Distance"
+msgstr "སྟོང་འཇོག (~D)"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_FOCAL_LENGTH.fixedtext.text
+msgid "~Focal length"
+msgstr "དམིགས་ས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text"
+msgid "Shading"
+msgstr "གསལ་བ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_LIGHTSOURCE.fixedtext.text
+msgid "~Light source"
+msgstr "འོད་ཁུངས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.quickhelptext
+msgid "Light Source 1"
+msgstr "འོད་ཁུངས་ 1"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.quickhelptext
+msgid "Light Source 2"
+msgstr "འོད་ཁུངས་ 1"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.quickhelptext
+msgid "Light Source 3"
+msgstr "འོད་ཁུངས་ 3"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.quickhelptext
+msgid "Light Source 4"
+msgstr "འོད་ཁུངས་ 4"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.quickhelptext
+msgid "Light Source 5"
+msgstr "འོད་ཁུངས་ 5"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.quickhelptext
+msgid "Light Source 6"
+msgstr "འོད་ཁུངས་ 6"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.quickhelptext
+msgid "Light Source 7"
+msgstr "འོད་ཁུངས་ 7"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.quickhelptext
+msgid "Light Source 8"
+msgstr "འོད་ཁུངས་ 8"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_AMBIENTLIGHT.fixedtext.text
+msgid "~Ambient light"
+msgstr "མཐའ་འཁོར་གྱི་འོད་མདངས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text"
+msgid "Illumination"
+msgstr "གློག་སྒྲོན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_KIND.fixedtext.text
+msgid "~Type"
+msgstr "རིགས།(~T)"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.quickhelptext
+msgid "Black & White"
+msgstr "དཀར་ནག"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.quickhelptext
+msgid "Color"
+msgstr "ཚོས་གཞི།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text"
+msgid "~Mode"
+msgstr "དཔེ་རྣམ།(~M)"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.quickhelptext
+msgid "Only Texture"
+msgstr "ཁྲ་རིས་ཁོ་ན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.quickhelptext
+msgid "Texture and Shading"
+msgstr "ཁྲ་རིས་དང་གྲིབ་གཟུགས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.quickhelptext
+msgid "Texture, Shadow and Color"
+msgstr "ཁྲ་རིས་དང་གྲིབ་གཟུགས་ཀྱིས་ཚོས་གཞི།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_X.fixedtext.text
+msgid "~Projection X"
+msgstr "གྲིབ་སྟོན་ X(~P)"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext"
+msgid "Object-Specific"
+msgstr "དམིགས་གསལ་བྱ་ཡུལ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext"
+msgid "Parallel"
+msgstr "མཉམ་འགྲོ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext"
+msgid "Circular"
+msgstr "སྒོར་དབྱིབས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_Y.fixedtext.text
+msgid "P~rojection Y"
+msgstr "གྲིབ་སྟོན་Y(~R)"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext"
+msgid "Object-Specific"
+msgstr "དམིགས་གསལ་བྱ་ཡུལ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext"
+msgid "Parallel"
+msgstr "མཉམ་འགྲོ།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext"
+msgid "Circular"
+msgstr "སྒོར་དབྱིབས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_FILTER.fixedtext.text
+msgid "~Filtering"
+msgstr "གདམ་གསེས།(~F)"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.quickhelptext
+msgid "Filtering On/Off"
+msgstr "འཚག་བྱེད་གསོན་གསོ་/གསོན་ཤོར།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text"
+msgid "Textures"
+msgstr "ཁྲ་རིས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_FAVORITES.fixedtext.text
+msgid "~Favorites"
+msgstr "བསྡུ་ཉར།(~F)"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.1.stringlist.text
+msgid "User-defined"
+msgstr "སྤྱོད་པོས་རང་ངེས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.2.stringlist.text
+msgid "Metal"
+msgstr "ལྕགས་རིགས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.3.stringlist.text
+msgid "Gold"
+msgstr "ལྕགས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.4.stringlist.text
+msgid "Chrome"
+msgstr "ཀེ་ལྕགས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.5.stringlist.text
+msgid "Plastic"
+msgstr "འགྱིག་ཤོག།"
+
+#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.6.stringlist.text
+msgid "Wood"
+msgstr "ཤིང་།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_COLOR.fixedtext.text
+msgid "~Object color"
+msgstr "བྱ་ཡུལ་གྱི་ཚོས་གཞི་(~O)"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_EMISSION.fixedtext.text
+msgid "~Illumination color"
+msgstr "གློག་སྒྲོན་གྱི་ཚོས་གཞི།"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_MAT_SPECULAR.fixedline.text
+msgid "Specular"
+msgstr "འོད་ཡོད་ས།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR.fixedtext.text
+msgid "~Color"
+msgstr "ཚོས་གཞི།(~C)"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text"
+msgid "-"
+msgstr "-"
+
+#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext
+msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext"
+msgid "Colors Dialog"
+msgstr "ཚོས་གཞིའི་གློག་སྒྲོན།"
+
+#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR_INTENSITY.fixedtext.text
+msgid "I~ntensity"
+msgstr "གསལ་ཚད།(~N)"
+
+#: float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text
+msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text"
+msgid "Material"
+msgstr "དཔྱད་ཡིག"
+
+#: float3d.src#RID_SVXFLOAT_3D.dockingwindow.text
+msgid "3D Effects"
+msgstr "3 རྩ་3ཕན་འབྲས།"
+
+#: float3d.src#RID_SVXFLOAT3D_FAVORITE.string.text
+msgid "Favorite"
+msgstr "བསྡུ་ཉར།"
+
+#: float3d.src#RID_SVXFLOAT3D_FIX_X.string.text
+msgid "X"
+msgstr "X"
+
+#: float3d.src#RID_SVXFLOAT3D_FIX_Y.string.text
+msgid "Y"
+msgstr "Y"
+
+#: float3d.src#RID_SVXFLOAT3D_FIX_Z.string.text
+msgid "Z"
+msgstr "Z"
+
+#: float3d.src#RID_SVXFLOAT3D_FIX_R.string.text
+msgid "R:"
+msgstr "R:"
+
+#: float3d.src#RID_SVXFLOAT3D_FIX_G.string.text
+msgid "G:"
+msgstr "G:"
+
+#: float3d.src#RID_SVXFLOAT3D_FIX_B.string.text
+msgid "B:"
+msgstr "B:"
+
+#: float3d.src#RID_SVXFLOAT3D_COLOR_LIGHT_PRE.string.text
+#, fuzzy
+msgid "Color Light Preview"
+msgstr "སྔོན་ལྟ་པར་འདེབས།"
+
+#: string3d.src#RID_SVX_3D_CREATE_LATHE.string.text
+msgid "Create 3D rotation object"
+msgstr "རྩ་གསུམ་འཁོར་རྒྱུག་གསར་བཟོ་བྱེད་པ།"
+
+#: string3d.src#RID_SVX_3D_UNDO_EXCHANGE_PASTE.string.text
+msgid "Insert object(s)"
+msgstr "དམིགས་བྱ་བར་འཇུག"
+
+#: string3d.src#RID_SVX_3D_UNDO_SEGMENTS.string.text
+msgid "Number of segments"
+msgstr "དུམ་མཚམས་དབྱེ་གྲངས།"
+
+#: string3d.src#RID_SVX_3D_UNDO_DEEPTH.string.text
+msgid "Object depth"
+msgstr "དམིགས་བྱའི་གཏིང་ཚད།"
+
+#: string3d.src#RID_SVX_3D_UNDO_FOCAL.string.text
+msgid "Focal length"
+msgstr "པར་ཆས་ཀྱི་མདོ་ཚེག"
+
+#: string3d.src#RID_SVX_3D_UNDO_CAMPOS.string.text
+msgid "Camera position"
+msgstr "པར་ཆས་ཀྱི་གནས།"
+
+#: string3d.src#RID_SVX_3D_UNDO_ROTATE.string.text
+msgid "Rotate 3D object"
+msgstr "འཁྱིལ་སྐོར། རྩ་གསུམ་དམིགས་བྱ།"
+
+#: string3d.src#RID_SVX_3D_UNDO_EXTRUDE.string.text
+msgid "Create extrusion object"
+msgstr "རྩ་གསུམ་བྱ་ཡུལ་སྐྱེད་གྲུབ།"
+
+#: string3d.src#RID_SVX_3D_UNDO_LATHE.string.text
+msgid "Create rotation object"
+msgstr "འཁྱིལ་འཁོར་མ་ལག་བཟོ་བ།"
+
+#: string3d.src#RID_SVX_3D_UNDO_BREAK_LATHE.string.text
+msgid "Split 3D object"
+msgstr "རྩ་གསུམ་གྱི་དམིགས་བྱ་ཁ་ཕྲལ།"
+
+#: string3d.src#RID_SVX_3D_UNDO_ATTRIBUTES.string.text
+msgid "3D Attributes"
+msgstr "རྩ་གསུམ་གཏོགས་གཤིས།"