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Diffstat (limited to 'source/fa/svx/source/engine3d.po')
-rw-r--r-- | source/fa/svx/source/engine3d.po | 692 |
1 files changed, 692 insertions, 0 deletions
diff --git a/source/fa/svx/source/engine3d.po b/source/fa/svx/source/engine3d.po new file mode 100644 index 00000000000..0806f3c064f --- /dev/null +++ b/source/fa/svx/source/engine3d.po @@ -0,0 +1,692 @@ +#. extracted from svx/source/engine3d.oo +msgid "" +msgstr "" +"Project-Id-Version: PACKAGE VERSION\n" +"Report-Msgid-Bugs-To: http://qa.openoffice.org/issues/enter_bug.cgi?comment=&component=l10n&form_name=enter_issue&short_desc=Localization+issue+in+file%3A+svx%2Fsource%2Fengine3d.oo&subcomponent=ui\n" +"POT-Creation-Date: 2012-07-04 16:39+0200\n" +"PO-Revision-Date: 2011-04-17 15:14+0200\n" +"Last-Translator: aminjava <sokootosokhan@gmail.com>\n" +"Language-Team: LANGUAGE <LL@li.org>\n" +"Language: fa\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=utf-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Plural-Forms: nplurals=1; plural=0;\n" +"X-Generator: Translate Toolkit 1.9.0\n" +"X-Accelerator-Marker: ~\n" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_GEO.imagebutton.quickhelptext" +msgid "Geometry" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_REPRESENTATION.imagebutton.quickhelptext" +msgid "Shading" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT.imagebutton.quickhelptext" +msgid "Illumination" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEXTURE.imagebutton.quickhelptext" +msgid "Textures" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MATERIAL.imagebutton.quickhelptext" +msgid "Material" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_UPDATE.imagebutton.quickhelptext +msgid "Update" +msgstr "Update" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_ASSIGN.imagebutton.quickhelptext +msgid "Assign" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_CHANGE_TO_3D.imagebutton.quickhelptext +msgid "Convert to 3D" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LATHE_OBJ.imagebutton.quickhelptext +msgid "Convert to Lathe Object" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_PERSPECTIVE.imagebutton.quickhelptext +msgid "Perspective On/Off" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_GEOMETRIE.fixedline.text" +msgid "Geometry" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_PERCENT_DIAGONAL.fixedtext.text +msgid "R~ounded edges" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_BACKSCALE.fixedtext.text +msgid "~Scaled depth" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_END_ANGLE.fixedtext.text +msgid "~Rotation angle" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_END_ANGLE.metricfield.text" +msgid " degree(s)" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_DEPTH.fixedtext.text +msgid "~Depth" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_SEGMENTS.fixedline.text +msgid "Segments" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_HORIZONTAL.fixedtext.text +msgid "~Horizontal" +msgstr "ا~فقی" + +#: float3d.src#RID_SVXFLOAT_3D.FT_VERTICAL.fixedtext.text +msgid "~Vertical" +msgstr "~عمودی" + +#: float3d.src#RID_SVXFLOAT_3D.FL_NORMALS.fixedline.text +msgid "Normals" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_OBJ.imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_FLAT.imagebutton.quickhelptext" +msgid "Flat" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_SPHERE.imagebutton.quickhelptext +msgid "Spherical" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_NORMALS_INVERT.imagebutton.quickhelptext +msgid "Invert Normals" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TWO_SIDED_LIGHTING.imagebutton.quickhelptext +msgid "Double-Sided Illumination" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_DOUBLE_SIDED.imagebutton.quickhelptext +msgid "Double-Sided" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_SHADEMODE.fixedtext.text" +msgid "~Mode" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.1.stringlist.text" +msgid "Flat" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.2.stringlist.text +msgid "Phong" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.LB_SHADEMODE.3.stringlist.text +msgid "Gouraud" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_SHADOW.fixedline.text +msgid "Shadow" +msgstr "سایه" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_SHADOW_3D.imagebutton.quickhelptext +msgid "3D Shadowing On/Off" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_SLANT.fixedtext.text +msgid "S~urface angle" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.MTR_SLANT.metricfield.text" +msgid " degree(s)" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_CAMERA.fixedline.text +msgid "Camera" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_DISTANCE.fixedtext.text +#, fuzzy +msgid "~Distance" +msgstr "" +"#-#-#-#-# dialogs.po (PACKAGE VERSION) #-#-#-#-#\n" +"#-#-#-#-# src.po (PACKAGE VERSION) #-#-#-#-#\n" +"#-#-#-#-# tabpages.po (PACKAGE VERSION) #-#-#-#-#\n" +"#-#-#-#-# engine3d.po (PACKAGE VERSION) #-#-#-#-#\n" +"#-#-#-#-# dialogs.po (PACKAGE VERSION) #-#-#-#-#\n" +"#-#-#-#-# src.po (PACKAGE VERSION) #-#-#-#-#\n" +"~فاصله\n" +"#-#-#-#-# tabpages.po (PACKAGE VERSION) #-#-#-#-#\n" +"#-#-#-#-# engine3d.po (PACKAGE VERSION) #-#-#-#-#\n" + +#: float3d.src#RID_SVXFLOAT_3D.FT_FOCAL_LENGTH.fixedtext.text +msgid "~Focal length" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_REPRESENTATION.fixedline.text" +msgid "Shading" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_LIGHTSOURCE.fixedtext.text +msgid "~Light source" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_1.imagebutton.quickhelptext +msgid "Light Source 1" +msgstr "Light Source 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_2.imagebutton.quickhelptext +#, fuzzy +msgid "Light Source 2" +msgstr "Light Source 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_3.imagebutton.quickhelptext +#, fuzzy +msgid "Light Source 3" +msgstr "Light Source 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_4.imagebutton.quickhelptext +#, fuzzy +msgid "Light Source 4" +msgstr "Light Source 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_5.imagebutton.quickhelptext +#, fuzzy +msgid "Light Source 5" +msgstr "Light Source 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_6.imagebutton.quickhelptext +#, fuzzy +msgid "Light Source 6" +msgstr "Light Source 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_7.imagebutton.quickhelptext +#, fuzzy +msgid "Light Source 7" +msgstr "Light Source 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_8.imagebutton.quickhelptext +#, fuzzy +msgid "Light Source 8" +msgstr "Light Source 1" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_LIGHT_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_AMBIENTLIGHT.fixedtext.text +msgid "~Ambient light" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_AMBIENT_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_LIGHT.fixedline.text" +msgid "Illumination" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_KIND.fixedtext.text +msgid "~Type" +msgstr "~نوع" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_LUMINANCE.imagebutton.quickhelptext +msgid "Black & White" +msgstr "Black & White" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.text" +msgid "-" +msgstr "-" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_COLOR.imagebutton.quickhelptext +msgid "Color" +msgstr "Color" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FT_TEX_MODE.fixedtext.text" +msgid "~Mode" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_REPLACE.imagebutton.quickhelptext +msgid "Only Texture" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_MODULATE.imagebutton.quickhelptext +msgid "Texture and Shading" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_BLEND.imagebutton.quickhelptext +msgid "Texture, Shadow and Color" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_X.fixedtext.text +msgid "~Projection X" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_X.imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_X.imagebutton.quickhelptext" +msgid "Parallel" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_X.imagebutton.quickhelptext" +msgid "Circular" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_PROJECTION_Y.fixedtext.text +msgid "P~rojection Y" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_OBJECT_Y.imagebutton.quickhelptext" +msgid "Object-Specific" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_PARALLEL_Y.imagebutton.quickhelptext" +msgid "Parallel" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_CIRCLE_Y.imagebutton.quickhelptext" +msgid "Circular" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_TEX_FILTER.fixedtext.text +msgid "~Filtering" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_TEX_FILTER.imagebutton.quickhelptext +msgid "Filtering On/Off" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_TEXTURE.fixedline.text" +msgid "Textures" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_FAVORITES.fixedtext.text +msgid "~Favorites" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.1.stringlist.text +msgid "User-defined" +msgstr "تعریف شده توسط کاربر" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.2.stringlist.text +msgid "Metal" +msgstr "فلز" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.3.stringlist.text +msgid "Gold" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.4.stringlist.text +msgid "Chrome" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.5.stringlist.text +msgid "Plastic" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.LB_MAT_FAVORITES.6.stringlist.text +msgid "Wood" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_COLOR.fixedtext.text +msgid "~Object color" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_MAT_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_EMISSION.fixedtext.text +msgid "~Illumination color" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_EMISSION_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_MAT_SPECULAR.fixedline.text +msgid "Specular" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR.fixedtext.text +msgid "~Color" +msgstr "~رنگ" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.text" +msgid "-" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext +msgctxt "float3d.src#RID_SVXFLOAT_3D.BTN_SPECULAR_COLOR.imagebutton.quickhelptext" +msgid "Colors Dialog" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FT_MAT_SPECULAR_INTENSITY.fixedtext.text +msgid "I~ntensity" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text +msgctxt "float3d.src#RID_SVXFLOAT_3D.FL_MATERIAL.fixedline.text" +msgid "Material" +msgstr "" + +#: float3d.src#RID_SVXFLOAT_3D.dockingwindow.text +msgid "3D Effects" +msgstr "" + +#: float3d.src#RID_SVXFLOAT3D_FAVORITE.string.text +msgid "Favorite" +msgstr "" + +#: float3d.src#RID_SVXFLOAT3D_FIX_X.string.text +msgid "X" +msgstr "" + +#: float3d.src#RID_SVXFLOAT3D_FIX_Y.string.text +msgid "Y" +msgstr "" + +#: float3d.src#RID_SVXFLOAT3D_FIX_Z.string.text +msgid "Z" +msgstr "" + +#: float3d.src#RID_SVXFLOAT3D_FIX_R.string.text +msgid "R:" +msgstr "" + +#: float3d.src#RID_SVXFLOAT3D_FIX_G.string.text +msgid "G:" +msgstr "" + +#: float3d.src#RID_SVXFLOAT3D_FIX_B.string.text +msgid "B:" +msgstr "" + +#: float3d.src#RID_SVXFLOAT3D_COLOR_LIGHT_PRE.string.text +#, fuzzy +msgid "Color Light Preview" +msgstr "پیشنمایش چاپ" + +#: string3d.src#RID_SVX_3D_CREATE_LATHE.string.text +msgid "Create 3D rotation object" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_EXCHANGE_PASTE.string.text +msgid "Insert object(s)" +msgstr "درج شیء (اشیاء)" + +#: string3d.src#RID_SVX_3D_UNDO_SEGMENTS.string.text +msgid "Number of segments" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_DEEPTH.string.text +msgid "Object depth" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_FOCAL.string.text +msgid "Focal length" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_CAMPOS.string.text +msgid "Camera position" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_ROTATE.string.text +msgid "Rotate 3D object" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_EXTRUDE.string.text +msgid "Create extrusion object" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_LATHE.string.text +msgid "Create rotation object" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_BREAK_LATHE.string.text +msgid "Split 3D object" +msgstr "" + +#: string3d.src#RID_SVX_3D_UNDO_ATTRIBUTES.string.text +msgid "3D Attributes" +msgstr "" |