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-rw-r--r--source/tn/dictionaries/bg_BG.po4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/tn/dictionaries/bg_BG.po b/source/tn/dictionaries/bg_BG.po
index f8b517e61a5..fde624efd23 100644
--- a/source/tn/dictionaries/bg_BG.po
+++ b/source/tn/dictionaries/bg_BG.po
@@ -2,8 +2,8 @@
msgid ""
msgstr ""
"Project-Id-Version: LibO 350-l10n\n"
-"Report-Msgid-Bugs-To: https://bugs.freedesktop.org/enter_bug.cgi?product=LibreOffice&bug_status=UNCONFIRMED&component=UI\n"
-"POT-Creation-Date: 2013-05-23 12:05+0200\n"
+"Report-Msgid-Bugs-To: https://bugs.libreoffice.org/enter_bug.cgi?product=LibreOffice&bug_status=UNCONFIRMED&component=UI\n"
+"POT-Creation-Date: 2013-11-20 13:01+0100\n"
"PO-Revision-Date: 2011-10-07 14:46+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
e='feature/unocrsrptr'>feature/unocrsrptr LibreOffice 核心代码仓库文档基金会
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path: root/xmlscript
vate/Sweetshark/lessdepend&id=7d7fea7f75524611238ce1b3546b95646cdcf359'>root/slideshow/Package_opengl.mk
AgeCommit message (Expand)Author
AgeCommit message (Expand)Author
2016-02-09slideshow: Add shadows to the Vortex transitionEmmanuel Gil Peyrot
2016-01-20slideshow: Change quads into cubes in the Vortex transitionEmmanuel Gil Peyrot
2016-01-05slideshow: Improve the Vortex transition to match PowerPoint betterEmmanuel Gil Peyrot
2015-12-11slideshow: Improve the performances of the Glitter transitionEmmanuel Gil Peyrot
2015-12-11slideshow: Improve the performances of the Honeycomb transitionEmmanuel Gil Peyrot
2015-11-20slideshow: Reimplement reflections in shaders, and port Rochade and TurnAroundEmmanuel Gil Peyrot
2015-11-20slideshow: Reimplement both Fade transitions in shadersEmmanuel Gil Peyrot
2015-11-20slideshow: Make SimpleTransition inherit from ShaderTransitionEmmanuel Gil Peyrot
2015-11-06Add a 'Ripple' transitionTor Lillqvist
2015-10-27Initial work on a "Vortex" transitionTor Lillqvist
2014-10-03GLSL files should go into $(LIBO_ETC_FOLDER)/openglTor Lillqvist
2014-08-13fix problems around shadersMarkus Mohrhard
2014-08-13remove useless OGL transition shader codeMarkus Mohrhard